ARKSorceress Pro automates the Sorceress’s Garden minigame in Al Kharid for up to 90k Thieving XP/hour, plus cleaned herbs, Farming XP, and Sq’irk juice.
The hidden-gem Thieving method most players don’t know about: low requirements, empty worlds, no combat risk, and one of the best Ironman herb sources in the game.
🌱 Core Capabilities
- Solves all four Sorceress Garden mazes — Winter, Spring, Autumn, Summer
- Collects either XP (Sq’irks) or herbs for profit / Herblore training
- Mass-world aware Sq’irk support — World 523 / 524 style training
- Auto-completes Prince Ali Rescue when needed
- Progressive modes — 1-99 Thieving, or 1-65 then switching to herb collection at the Summer Garden
🌿 Why Sorceress’s Garden?
- Best Ironman herb source in the game — herbs collected pre-cleaned, no Cleaning skill check
- Fast early Thieving for Master Farmers, Rogue’s Den, Tithe Farm prep, and 1-99 routes
- Low-click, low-crowd, no-combat — a hidden-gem AFK-friendly Thieving method
- Strong side income through cleaned herbs and Sq’irk juice trading
🛡️ Account Support
- Ironman-friendly with dedicated Ironman Mode — rune/walking assumptions instead of trade-only teleports
- Auto-acquires beer glasses from Sorceress House
- Multiple energy options — Stamina, Super Energy, Energy Potions, Strange Fruit, regular walking
⚙️ Resource Management
- Full Grand Exchange restocking
- Auto loot/herb selling
- Profile saving and argument support
- ARKMule integration with gold thresholds and webhook events
- Discord webhook support for stops and account events
🔧 Customisation
- Keyboard shortcuts — Escape, F-keys
- Auto-stop conditions — level, time-based
- CPU-optimised imageless paint option
- Optional re-bonding support
- Low-ping world hopping and 1-click maze hop behaviour
🧠 Hyper-Human Mode
ARKScripts’ AI-powered anti-profiling system makes accounts feel less like cloned bots and more like different people playing the same activity:
- Account-specific behavioural personality with persistent seeds
- Circadian breaking simulates real player rhythms — accounts active during their personal “awake” hours
- Microbreaking and fatigue modelling that mirror real player tiredness
- Multi-method anti-profiling across maze paths, timings, world hopping, and breaks
- Designed to avoid cloned account behaviour — every account runs the gardens differently
✅ Requirements
- Winter Garden: none
- Summer Garden: 65 Thieving
📈 Real User Progress
#dontsettle #useark
