nHunter User Manual
Comprehensive Hunter training automation supporting bird snares, box traps, net traps, butterfly catching, and pitfall trapping with wilderness anti-PK support.
Links: TRiBot Store | Forum Thread | Discord
Table of Contents
- Quick Start
- Requirements
- Hunting Methods
- Settings Reference
- Supported Creatures
- Progressive Mode
- Troubleshooting
- Getting Help
- Tips
Quick Start
Standard Trapping (Birds, Chins, Salamanders)
- Travel to your desired hunting location with traps in your inventory
- Start the script and select the Trapping tab
- Choose your trap type: Bird Snare, Box Trap, or Net Trap
- Click Add Current Tile (or Add Nearest Tree for net traps) to add hunting tiles
- Click Start - the script will place traps, check them, and collect loot automatically
Tip: Right-click on the tile list and select "Set Box-Pattern" to quickly add a 5-tile box formation centered on your character.
Butterfly Catching
- Travel to an area with your target butterfly species
- Start the script and select the Butterfly tab
- Click Grab Current Tile to set your hunting center
- Adjust the search radius and select butterfly type
- Click Start
Pitfall Trapping (Antelopes)
- Travel to the Hunter Guild (moonlight antelopes) with a teasing stick and knife
- Start the script and select the Pitfall tab
- Select your target (Sunlight or Moonlight Antelope)
- Click Add Nearest Pit to add pit locations (or use the defaults)
- Click Start - logs will be collected from nearby roots automatically
Wilderness Hunting (Black Chins)
- Start at a bank (e.g., Ferox Enclave or Edgeville)
- Configure wilderness inventory and gear in Advanced Settings > Wilderness Trapping
- Set up Anti-PK options (enabled by default)
- Select trap tiles for the wilderness black chin area
- Click Start - the script handles travel, banking, and escaping PKers
Script Arguments
Load a saved settings profile by passing the profile name as a script argument:
MyProfile
This loads <tribot-folder>/nScripts/nHunter/settings/MyProfile.ini and starts immediately without showing the GUI. Useful for automation and automatically starting scripts on clients.
Additional options:
last- Load the most recently used settings- Profiles saved to nScripting.com Settings Storage can also be loaded by name
Requirements
Skill Requirements
| Creature | Hunter Level | Trap Type |
|---|---|---|
| Crimson swift | 1 | Bird snare |
| Golden warbler | 5 | Bird snare |
| Copper longtail | 9 | Bird snare |
| Cerulean twitch | 11 | Bird snare |
| Ruby harvest | 15 | Butterfly net |
| Tropical wagtail | 19 | Bird snare |
| Sapphire glacialis | 25 | Butterfly net |
| Ferret | 27 | Box trap |
| Swamp lizard | 29 | Net trap |
| Snowy knight | 35 | Butterfly net |
| Embertailed jerboa | 39 | Box trap |
| Black warlock | 45 | Butterfly net |
| Orange salamander | 47 | Net trap |
| Grey chinchompa | 53 | Box trap |
| Red salamander | 59 | Net trap |
| Red chinchompa | 63 | Box trap |
| Sunlight moth | 65 | Butterfly net |
| Black salamander | 67 | Net trap |
| Sunlight antelope | 72 | Pitfall |
| Black chinchompa | 73 | Box trap |
| Moonlight moth | 75 | Butterfly net |
| Tecu salamander | 79 | Net trap |
| Moonlight antelope | 91 | Pitfall |
Trap Limits by Level
| Hunter Level | Max Traps |
|---|---|
| 1-19 | 1 |
| 20-39 | 2 |
| 40-59 | 3 |
| 60-79 | 4 |
| 80+ | 5 |
Note: Wilderness locations grant +1 additional trap.
Equipment and Supplies
Bird Snares:
- Bird snares
Box Traps:
- Box traps
Net Traps (Salamanders):
- Small fishing net
- Rope
Butterfly Catching:
- Butterfly net or Magic butterfly net
- Butterfly jars (if banking catches)
Barehanded catching: At 10 levels above the butterfly's requirement, no net is needed.
Pitfall Trapping:
- Teasing stick (or Hunter's spear)
- Knife
- Logs (any type except redwood) - can be collected from nearby roots/trees
Desert Hunting:
- Waterskins (script manages depletion)
- Shantay pass access
Hunting Methods
Trapping (Bird Snares, Box Traps, Net Traps)
The core hunting method for most creatures.
How it works:
- Script places traps on your configured tiles
- Monitors traps for catches (shaking box, caught bird, etc.)
- Checks caught traps to collect loot and XP
- Resets failed/disabled traps
- Drops or banks collected items based on settings
Tile Configuration:
- Main Tiles: Primary hunting spots used when available
- Backup Tiles: Used if main tiles are occupied by other players (anti-crash feature)
For Net Traps: Select the tree tiles where nets will be placed, not ground tiles.
Butterfly Catching
Catch butterflies within a configurable radius of a center tile.
How it works:
- Equips butterfly net if needed (and below barehanded level)
- Searches for butterflies within the configured area
- Catches the nearest valid butterfly
- Banks catches when inventory fills (if enabled)
Settings:
- Center Tile: The point around which butterflies are hunted
- Search Radius: How far from center to look for butterflies (1-50 tiles)
- Bank Butterflies: When enabled, banks filled jars instead of releasing
Pitfall Trapping
Hunt antelopes using spiked pits in the Hunter Guild.
How it works:
- Collects logs from nearby roots (moonlight) or trees (sunlight)
- Sets trap on an unset pit using knife and logs
- Teases an antelope with the teasing stick to lure it
- Jumps over the pit when the antelope follows
- Antelope falls into the trap
- Dismantles the collapsed trap to collect loot
Supported Targets:
| Creature | Level | XP | Location |
|---|---|---|---|
| Sunlight antelope | 72 | 380 | Avium Savannah (above ground) |
| Moonlight antelope | 91 | 450 | Hunter Guild underground |
Loot from Moonlight Antelopes:
- Moonlight antlers (can be fletched into bolts at 72 Fletching)
- Moonlight graceful fur
- Raw moonlight antelope meat
- Big bones
Wilderness Hunting
Hunt black chinchompas in the Wilderness with built-in anti-PK protection.
How it works:
- Banks at a safe location and gears up
- Travels to the wilderness chin hunting area
- Places and monitors box traps
- Escapes via teleport when PKers are detected
- Returns to bank when chin threshold is reached or after escaping
Key Features:
- Automatic gear and inventory management
- Anti-PK detection and escape system
- World hopping after PK encounters
- Configurable chin threshold to leave wilderness
Settings Reference
Main GUI
Trapping Tab
| Setting | Description |
|---|---|
| Trap Type | Bird Snare, Box Trap, or Net Trap |
| Main Tiles | Primary trap placement locations |
| Backup Tiles | Fallback locations if main tiles are occupied |
| Add Current Tile / Add Nearest Tree | Adds your position or nearest tree to the tile list |
| Auto Select | Scans nearby area to auto-detect trap locations |
Butterfly Tab
| Setting | Description |
|---|---|
| Center Tile | The middle point of your hunting area |
| Search Radius | Tile radius to search for butterflies (1-50) |
| Butterfly Type | Species to hunt |
| Bank Butterflies | Bank caught butterflies instead of releasing |
Pitfall Tab
| Setting | Description |
|---|---|
| Pitfall Target | Sunlight or Moonlight Antelope |
| Pit Tiles | Locations of spiked pits to use |
| Drop Items | Select loot items to drop (e.g., bones) |
| Food Type & Amount | Configure food for HP recovery |
Progressive Mode
| Setting | Description |
|---|---|
| Use Progressive Mode | Enable automatic progression through tasks |
| Add Task | Capture current settings as a progression task |
| Stop Conditions | Hunter level or other condition to advance to next task |
Advanced Settings
Access via the Advanced Settings button in the GUI.
Stopping
| Setting | Description |
|---|---|
| Logout on script end | Log out when script stops |
| Stuck failsafe | Stop after ~10 minutes of no XP gain |
| Pick up traps before ending | Collect traps before stopping via stop condition |
| Stop Conditions | Level, time, XP, or item-based conditions |
Trapping
| Setting | Description |
|---|---|
| Trap Reset | Right-click reset vs. pickup and replace |
| Predict Trap Triggers | Hover next trap in anticipation |
| Left Click Tiles | Use left-click on trap tiles when possible |
| Loot Fallen Traps | Pick up traps that may belong to you |
| Out of Traps Behavior | Stop, bank, or GE restock when out of traps |
| Kill Stray Chins | Eliminate escaped chinchompas near traps |
Pitfall
| Setting | Description |
|---|---|
| Fletch antlers | Fletch moonlight antlers into bolts (72 Fletching) |
| Use bonecrusher | Auto-crush bones for Prayer XP |
| Use large meat/fur pouch | Auto-store loot in pouches |
| Stamina potions | Configure stamina usage at bank |
Wilderness Trapping
| Setting | Description |
|---|---|
| Wilderness Gear | Equipment to wear in the wilderness |
| Wilderness Inventory | Items to bring per trip |
| Anti-PK | Enable/configure PKer detection and escape |
| Black Chins Threshold | Leave wilderness when reaching X chinchompas |
| Stamina | Configure stamina usage |
| At Bank Actions | Restore HP, prayer, cure poison, drink stamina |
| Enter Teleport Priority | Configure teleport method to enter wilderness |
Anti-PK (Wilderness)
| Setting | Description |
|---|---|
| Use Anti-PK | Enable PKer detection and escape (recommended) |
| Custom Mouse Speed | Faster mouse during escape |
| World Hopping | Hop worlds after PKer encounters |
| Threat Scoring | Configure what makes a player threatening |
| Ignore Players | Whitelist friends, clan members, specific names |
| Prayers | Activate protection prayers when escaping |
| Search Distance | How far to scan for PKers |
World Hopping
| Setting | Description |
|---|---|
| Hop when players nearby | World hop if X players within Y tiles |
| Hop when hunter nearby | World hop if another hunter is near |
| Hop if hunting same tiles | Hop when someone uses your exact tiles |
| Hop Limit | Stop after too many consecutive hops |
| Preferred Worlds | Priority worlds to hop to |
Standard settings for antiban, AFK behavior, breaks, banking, Grand Exchange, and Discord notifications are also available - hover over options for details.
Supported Creatures
Birds (Bird Snare)
| Creature | Level | Feather Type |
|---|---|---|
| Crimson swift | 1 | Red feathers |
| Golden warbler | 5 | Yellow feathers |
| Copper longtail | 9 | Orange feathers |
| Cerulean twitch | 11 | Blue feathers |
| Tropical wagtail | 19 | Stripy feathers |
Box Trap Creatures
| Creature | Level | Location |
|---|---|---|
| Ferret | 27 | Piscatoris (requires Eagles' Peak quest) |
| Embertailed jerboa | 39 | Avium Savannah |
| Grey chinchompa | 53 | Piscatoris |
| Red chinchompa | 63 | Feldip Hills |
| Black chinchompa | 73 | Wilderness |
Salamanders (Net Trap)
| Creature | Level | Location |
|---|---|---|
| Swamp lizard | 29 | Morytania |
| Orange salamander | 47 | Desert (Uzer) |
| Red salamander | 59 | Ourania |
| Black salamander | 67 | Wilderness |
| Tecu salamander | 79 | Avium Savannah |
Butterflies (Butterfly Net)
| Creature | Level |
|---|---|
| Ruby harvest | 15 |
| Sapphire glacialis | 25 |
| Snowy knight | 35 |
| Black warlock | 45 |
| Sunlight moth | 65 |
| Moonlight moth | 75 |
Antelopes (Pitfall)
| Creature | Level | XP | Location |
|---|---|---|---|
| Sunlight antelope | 72 | 380 | Avium Savannah |
| Moonlight antelope | 91 | 450 | Hunter Guild (underground) |
Progressive Mode
Progressive mode lets you automatically advance through different hunting methods as you level up.
How to use:
- Enable Use Progressive Mode checkbox
- Configure your first hunting method (e.g., bird snares at level 1)
- Click Add Task and enter a stop condition (e.g., Hunter level 20)
- Configure your next method (e.g., swamp lizards)
- Click Add Task with the next stop condition
- Repeat for all desired progression stages
- Click Start
Managing Tasks:
- Double-click a task to load its settings into the GUI
- Drag tasks to reorder them
- Select a task and click Update Task to modify it
- Click Remove Task to delete the selected task
Troubleshooting
"Unable to place a trap on a tile after many attempts, failsafe triggered."
Cause: The script repeatedly failed to place traps on a tile (5+ failures within 30 seconds).
Fix:
- Verify your selected tiles are valid trap placement locations
- Ensure no obstacles block the tiles
- Try selecting different tiles nearby
"We are out of traps"
Cause: No traps remain in inventory or bank.
Fix:
- Enable GE Restocking in Advanced Settings > Grand Exchange
- Manually add more traps to your bank
- Configure inventory setup with traps in Advanced Settings > Banking
"We are out of waterskins"
Cause: Desert hunting with no waterskins remaining (bank + inventory).
Fix:
- Add waterskins to your bank before hunting in the desert
- Enable GE Restocking to auto-purchase waterskins
"We have hopped too many times"
Cause: Exceeded the configured hop limit in Advanced Settings > World Hopping > Hop Limit.
Fix:
- Increase the hop limit threshold
- Disable "Stop after consecutive hops"
- Hunt at a less crowded time or location
"We have to pick up our traps but don't have any inventory space..."
Cause: Inventory is full and the script needs to collect fallen traps.
Fix:
- Configure items to drop in your settings
- Enable dropping salamanders/loot when inventory fills
- Bank more frequently
"We are out of inventory space and have nothing to drop."
Cause: Full inventory with no droppable items configured.
Fix:
- Configure drop items (bones, raw meat, salamanders)
- Enable Dropping options in Advanced Settings > Banking
"HP low - no food configured" (Pitfall)
Cause: HP dropped low during pitfall hunting but no food is configured.
Fix:
- Configure food type and amount in the Pitfall tab
- Bring food manually and enable the food settings
"Out of [food] in bank" (Pitfall)
Cause: Ran out of configured food in the bank.
Fix:
- Add more food to your bank
- Enable GE Restocking
"We don't have enough food" (Wilderness)
Cause: Wilderness trip requires more food than available.
Fix:
- Add more food to your bank
- Configure wilderness inventory with sufficient food
- Enable GE Restocking
"Wilderness inventory setup doesn't contain selected trap."
Cause: Your wilderness inventory configuration is missing box traps.
Fix:
- Go to Advanced Settings > Wilderness Trapping > Wilderness Inventory
- Add box traps to your inventory setup
- Ensure quantity is at least equal to your max trap limit + 1
"No tiles selected and unable to auto-recognize location."
Cause: No trap tiles configured and the script couldn't auto-detect your location.
Fix:
- Manually add tiles using Add Current Tile or Add Nearest Tree
- Travel to a valid hunting location before starting
- Ensure you have appropriate traps in inventory for auto-detection
"Progressive mode is enabled but no progression entries are configured."
Cause: Progressive mode checkbox is enabled but no tasks were added.
Fix:
- Add progression tasks using the Add Task button
- Or disable Progressive Mode if not needed
Getting Help
If you run into issues not covered in Troubleshooting:
- Generate a bug report - In TRiBot: Dev Tab → Generate Bug Report (includes logs, settings, and screenshot)
- Post on Discord - Share the zip and describe what happened vs. what you expected at discord.gg/BFtypSSbjp
For issues that are hard to capture in a screenshot, a short screen recording helps.
Tips
-
Use backup tiles near your main tiles to automatically switch spots when crashed by other players.
-
For wilderness hunting, start at Ferox Enclave - it offers banking, prayer restoration, and HP healing all in one location.
-
Pick up traps before breaks (enabled by default) prevents losing traps during TRiBot breaks.
-
Configure hunter potions in Advanced Settings > Utility if you want to maintain a boosted Hunter level for better catch rates.
-
For moonlight antelopes, enable Fletch antlers (requires 72 Fletching) and Use large fur/meat pouches to maximize profit per trip.
-
When hunting black chins, keep the chin threshold relatively low (35-65) to minimize losses from PKers.
-
World hopping settings can help avoid competition - configure to hop when another hunter is within 10 tiles of your traps.