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karlrais

Lumbridge CowHideKiller and Banker [ABCL10]

550 posts in this topic

the bot doesnt open the gate to the cows when banking or going there so it will just keep spamming the minimap

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You probably die to Evil Chicken because the script doesn't handle it yet, but you should keep 3 items.. What gear are you using?

 

I thought it was running away from chickens before. that is probably it. I will leave my kite sheild behind next time. cause this is the fourth time I need to rebuy Rune Scimmy.

Otherwise it is a great script!

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keeps clicking on other cows even though its being attacked.

also will not open the gate

Edited by jewbag3169

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the bot doesnt open the gate to the cows when banking or going there so it will just keep spamming the minimap

 

Same for me, gate isn't opening after the update.

 

EDIT: Fixed the gate along with major improvements

 

Whats avg gp/ph?

EDIT: ~200 * currentHidePrice

 

keeps clicking on other cows even though its being attacked.

It only happens if someone from outside the fence is attacking the cow with 'weakening' magic spells and the health bar does not appear. It is a known bug. Don't know how to fix it yet.

Edited by karlrais

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MAJOR UPDATE! The script is now faster by ~75%.

 

Release notes:

Fixed another bug with lumbdrige stairs
Fixed gate opening logic, it is now super smooth
Fixed one-hit cow problem
Script should no longer end up near the gate to the potato farm (north of cows)
Now dropping bones and beef
Now using custom clicking!
Completely rewrote combat!

 

There might be some need of minor optimization because I was pushing this release. Nothing to worry about tho.

Edited by karlrais

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good news: been working flawlessly without crashing on Strange Man random so... here:
This proggies are both different sessions.
9dcf3407765a208d5bf2aee1418d9484.png1127e0b280f5e6546b9095e65c0d87bb.png

 

The older version continuously dropped hides/hour to about 160-190
This one stays above 200!

Edited by Teslan

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What do you mean where I put the source files?

 

If you want to know how to run scripts check out this thread: https://tribot.org/forums/index.php?/topic/97-how-to-add-a-script/

Well i extracted the files to my scripts folder but i get this error:

 

[10:40:20] Script Started: CowHideKiller.
[10:40:20] java.lang.NullPointerException
[10:40:20] at scripts.CowHideKiller.run(CowHideKiller.java:126)
[10:40:20] at java.lang.Thread.run(Unknown Source)
[10:40:21] Script Ended: CowHideKiller.

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Something happened the last 4-5 hours, it kept logging in and out, but it started up again. (continuation of the one above.)

5d26b25c0e08ef6656fd69ec132005eb.png

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Well i extracted the files to my scripts folder but i get this error:

 

[10:40:20] Script Started: CowHideKiller.
[10:40:20] java.lang.NullPointerException
[10:40:20] at scripts.CowHideKiller.run(CowHideKiller.java:126)
[10:40:20] at java.lang.Thread.run(Unknown Source)
[10:40:21] Script Ended: CowHideKiller.

 

Ok. The script works for me and everybody else, so it must be you.

Is Tribot using java 7 32 bit version? The bot debug tab should look something like this if first starting a script: http://www.upload.ee/image/3398245/java.png

If it isn't check out this thread: https://tribot.org/forums/index.php?/topic/471-ensuring-tribot-uses-the-right-java/

Edited by karlrais

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Something happened the last 4-5 hours, it kept logging in and out, but it started up again. (continuation of the one above.)

 

I believe the login bot is quite bugged at the moment, so it's no surprise that it messed up. Reloging is handled by Tribot.

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So apparently if you run for more than 24 hours the timer basically resets. (still a continuation from my previous post. going as long as possible. Hides/hr are 200+ it is just re-balancing.

 

b740d0e81d020c19e86cc37a19afcb6f.png

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Does it open the gate to the cow pen?

 

I swear there's someone that follows me around and locks me in the cowpen when I use other scripts.

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Does it open the gate to the cow pen?

 

I swear there's someone that follows me around and locks me in the cowpen when I use other scripts.

The cow pen gate automatically closes after a few minutes.

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So apparently if you run for more than 24 hours the timer basically resets. (still a continuation from my previous post. going as long as possible. Hides/hr are 200+ it is just re-balancing.

 

b740d0e81d020c19e86cc37a19afcb6f.png

 

Haha yes, I thought there's no way I need a day counter when I first created the paint. Will add it in the next release.

Edited by karlrais

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Does it open the gate to the cow pen?

 

I swear there's someone that follows me around and locks me in the cowpen when I use other scripts.

Yes, however, because I recently rewrote combat I forgot to add a check to cows and hides that venture outside the gate. Will upload a fix soon.

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why the (ef) won't any of these scripts (effing) run; it's been 2 hours. i've extracted moved, not extracted move, deleted zip files, incorperated zip files, done all these again after closing and restarting the client. Seriously.

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