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TRiLeZ

TRiBot X Announcement

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I started TRiBot 10 years ago as a project founded on my passion for gaming, software development, and automation. We have come a long way since then, especially myself personally. I’ve finished my BSc degree in computer science with a minor in mathematics. I’ve gained a massive amount of knowledge and experience in so many different areas. Now it’s time for TRiBot members to reap all of the benefits.

Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.

TRiBot X is more than just a RuneScape bot. It’s designed to be a very abstract automation platform. Modules and components are used to bring in specific functionality. But of course since we are a RuneScape bot, we are going to initially only be releasing an OSRS bot with this framework.

That’s enough background information for now. Let’s dive into how TRiBot X is different from TRiBot.

Secure Client Environment

By secure, we mean that the RS client is run in an environment which heavily protects against client detection methods. With an in-depth knowledge of the JDK and JVM, I am confident that we are able to thwart any client detection methods, and we will continue to be able to do so in the future. This secure environment will be more secure than TRiBot’s LG.

Sleek UI (User interface) and UX (User experience)

UIs and UXs in web applications have vastly improved, but not so much with desktop applications. Therefore, we are writing TRiBot X’s display in HTML, CSS, and Javascript. We are using React with Material UI.

1186242751_Screenshotfrom2020-06-0315-23-38.thumb.png.832041a38a0046e45e91550f2e77e224.png

Fast, Responsive, and Efficient

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Here’s the current resource usage with one OSRS client running at max FPS. Not bad right? Okay, now check this out.

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This is the current resource usage with 100 OSRS clients running at max FPS. Yes, you read that right. 100! This is with minimal optimization of TRiBot X.

 

Here are the hardware specs of the machine used for bench-marking:

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TRiBot X has been elegantly designed for high concurrent performance.

Open Source

TRiBot X will be partially open source. Our pricing model will roughly stay the same though, delivered through proprietary software modules built on top of our framework. We can’t say which modules will be open source yet, but our plan is for most modules to be. The proprietary modules will all add great amounts of value, representing our competitive advantage.

New Input Mechanisms

We’ve redesigned our input mechanisms to precisely model human behavior, backed by data and analytics. Not just mouse mechanics, but keyboard mechanics too. And did I say, Human Mouse for everyone?!

Scripting API

TRiBot X’s new scripting API will be similar to our current API, but improved in many areas. We’ll provide both low-level and high-level APIs. It’s going to be more flexible, fast, and efficient. The main goal with its design is to minimize the amount of code needed to write scripts.

Other features include:

  • Null-safe

  • No checked exceptions

  • Immutable

Other Features

TRiBot X is going to redefine bot software. We have many different features planning, and I could go on and on about them. But it’s best that I work on them rather than talking about them. So here’s a list of what’s planned. I’m going to do more in-depth about them in a future dev blog, spoonfeeding everyone TRiBot X’s greatness.

FAQ

  • When can we use it?
    • We don't have a concrete timeline just yet, but we'll let everyone know as soon as we know. Development is moving at a rapid pace right now.
  • What about TRiBot 10/11?
    • TRiBot 11 will be seen through. After the official release of TRiBot X, TRiBot 10/11 will be given and end of life of 6 months thereafter.
  • Will TRiBot 10/11 scripts be compatible with TRiBot X?
    • For the most part, yes. We will offer modules for legacy support.
  • Like 24

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41 minutes ago, Eru said:

I am looking forward to this, I appreciate that you are also bringing the good practices to the RuneScape community.

@TRiLeZ Are you working on this project alone or is there a team involved?

 The entire crew is onboard.

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Seems promising, I hope we are able to use only our own mouse data on our bots instead of sharing the same data with the entire platform. HWID spoofing would be nice too. The memory/cpu usage across 100 clients is pretty impressive though, I didn't think it could get quite that low. If we are able to use our own mouse data and spoof hwid I might have to give this another shot in the future if my bot isn't done first 😁

  • thonking 1

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22 hours ago, Led Zeppelin said:

@TRiLeZ could it theoretically be used for an nxt bot on rs3 or does it only apply to java environments? 

Yes, it could be used with the NXT client given that someone writes the necessary supporting modules.

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  • Our picks

    • Hello everyone,

      Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!

      Important changes

      When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials

      Note: 2FA is still handled through your forums account (for the time being)



      Changes for existing users

      You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11


      Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.



      Important notes

      Make sure to verify your email address upon creating a new Auth0 account


      When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
      • 68 replies
    • To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.

      All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.

      What does this mean for users?

      Your account credentials are now even more securely stored


      You'll be able to login via Facebook, Google, and others in the future


      Is there anything users have to do differently now?

      Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account


      New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account


      Why was this change made?

      The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins


      To centralize all user accounts in one area


      To ensure that the client login doesn't go down when the forums are having problems


      To speed up our development


      Other considerations

      There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out


      We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)


      It's not possible to change email addresses for the time being (this will be resolved this August)


      Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
        • Like
      • 11 replies
    • Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.

      Today we are going to share what we've been working on!


      Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.

      We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.

      Thank you all for being patient. I hope everyone is excited as much as I am!
        • Like
      • 17 replies
    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
        • Like
      • 50 replies
    • Come give us feedback on the next version of TRiBot!
        • Thanks
        • Like
      • 86 replies
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