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28 minutes ago, dondo_supamida said:

Can you clarify, how you tried to purposely get banned? Did you run it 24 hours a day nonstop for a week with ZERO Breaks? 

It was about 14-17 hours per day for a couple weeks. Some days is was lower (like 6 hours). No breaking at all.

I basically quit at 30m fletching XP on two accounts. But I'd like to stress test other skills as well. Most of my time goes into the client itself, so my scripts so far aren't particular stable over long periods of time. As we get closer to release, I will focus my time on scripts so that we release with amazing scripts in variety of skills.

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9 minutes ago, Xpointerset said:

If this requires an emulator I would assume it requires a lot of juice to run it though? Have you tested the performance to run multiple clients on emulator compared to regular ones?

It does not require an emulator. You can use your own android phone.

And yes, running an emulator that runs OSRS is more resource intensive than running OSRS on desktop.

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On 3/28/2020 at 3:11 AM, wastedbro said:

The API will be very, very different since this is a color-based bot.

Yes, the scripts can be coded in Java.

Hi, I have had a lot of experience with color-based bots. I am even a creator of a color-based bot for the game PokeMMO (The first bot to be released for the client). I also used to code private-scripts for private servers using my own color bots with Pascal, if you've got discord or anything I'd love to contribute to the project in anyway as possible! What a great project you're doing and it will help Tribot to dig itself out of the hole it is in at the moment actually...

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3 hours ago, Peshmerga said:

Hi, I have had a lot of experience with color-based bots. I am even a creator of a color-based bot for the game PokeMMO (The first bot to be released for the client). I also used to code private-scripts for private servers using my own color bots with Pascal, if you've got discord or anything I'd love to contribute to the project in anyway as possible! What a great project you're doing and it will help Tribot to dig itself out of the hole it is in at the moment actually...

On release, the API will be completely open-source. You'll be able to contribute straight away. You can ask any questions on Tribot's discord.

I can also assure you that, objectively, Tribot is not "in a hole". 

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