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Posted (edited)

What is Tribot Mobile?

Tribot Mobile is a new client that works on Android's version of Oldschool Runescape. Being in development for over several months, Tribot Mobile is currently in available to Developers and Scripters, and is completely usable. It uses your PC to interact with a connected Android device (physical or emulator) and plays OSRS for you!

Unlike the normal tribot client, this client has absolutely no interaction with the OSRS internals. It is strictly color/image based, and provides functionality through its API, as well as popular vision libraries, such as Tesseract and OpenCV.

Demo:

 

FAQ

When will this be available?

Most likely this summer (2020)

 

Who will have access?

For the public release, only VIP members or higher will likely to be able to use the client at all.

 

Can this run without a PC?

No, a computer is required to actually run the bot logic. It connects to your phone via USB, or via an emulator that you're running also on your PC.

 

Being color-based, will scripts be different?

Yes. Scripting for color is notoriously more difficult, thus scripts won't be as advanced. Over time, we plan on creating things like a webwalker and using machine learning to find objects/NPCs. However, this is long term and well after the release.

 

How is the banrate?

Both myself and others have tried to get banned using this. We can't do it. I gave up at 40m fletching XP on two accounts (my main and a fresh). I'll try again once we develop some more scripts.

Tribot Mobile will have tons of antiban. Just like the normal client, it uses algorithms that mimic human clicking patterns to ensure that no botlike behavior can be observed by Jagex. In addition, it never even touches the game client. There is absolutely zero possibility of client detection, or even client suspicion. It's completely invisible.

From the ground up, the Tribot Mobile API will have options for realistic reaction times, sleeps, clicking patterns, and more.

 

How are scripts written?

Scripting for Tribot Mobile will be roughly similar to the normal client. However, Tribot Mobile is written entirely in Kotlin. This means that writing scripts in Kotlin will be the easiest, but Java can also be seamlessly used if you prefer.

Also, the API will be 100% open-source

 

----------------------------------------------------------------------------------------------------------------------

 

If anyone has more questions, be sure to post here, or ask me discord.

 

Happy Botting :)

Edited by wastedbro
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Posted (edited)

Will this be client based just like Tribot? Or will this take over your whole computer like the previous competitor's mobile bots? From what I understand other emulators wont let you do anything else on your PC

Edited by Archhh

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Posted (edited)
1 hour ago, Archhh said:

Will this be client based just like Tribot? Or will this take over your whole computer like the previous competitor's mobile bots? From what I understand other emulators wont let you do anything else on your PC

This will similar to Tribot Looking Glass. You'll have a tribot instance on your PC that can connect to an emulator or even your actual phone, and it won't use your computer's mouse. You'll even be able to connect to many devices from a single computer and bot them all :)

Edited by wastedbro

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2 hours ago, wastedbro said:

This will similar to Tribot Looking Glass. You'll have a tribot instance on your PC that can connect to an emulator or even your actual phone, and it won't use your computer's mouse. You'll even be able to connect to many devices from a single computer and bot them all :)

Awesome! If you need testers on the future I’ve been here since 2013 and would love to help :)

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Posted (edited)
On 3/20/2020 at 4:04 AM, wastedbro said:

What is Tribot Mobile?

Tribot Mobile is a new client that works on Android's version of Oldschool Runescape. Being in development for over several months, Tribot Mobile is currently in available to Developers and Scripters, and is completely usable. It uses your PC to interact with a connected Android device (physical or emulator) and plays OSRS for you!

Unlike the normal tribot client, this client has absolutely no interaction with the OSRS internals. It is strictly color/image based, and provides functionality through its API, as well as popular vision libraries, such as Tesseract and OpenCV.

Demo:

 

 

FAQ

When will this be available?

Most likely this summer (2020)

 

Who will have access?

For the public release, only VIP members or higher will likely to be able to use the client at all.

 

Can this run without a PC?

No, a computer is required to actually run the bot logic. It connects to your phone via USB, or via an emulator that you're running also on your PC.

 

Being color-based, will scripts be different?

Yes. Scripting for color is notoriously more difficult, thus scripts won't be as advanced. Over time, we plan on creating things like a webwalker and using machine learning to find objects/NPCs. However, this is long term and well after the release.

 

How is the banrate?

Both myself and others have tried to get banned using this. We can't do it. I gave up at 40m fletching XP on two accounts (my main and a fresh). I'll try again once we develop some more scripts.

Tribot Mobile will have tons of antiban. Just like the normal client, it uses algorithms that mimic human clicking patterns to ensure that no botlike behavior can be observed by Jagex. In addition, it never even touches the game client. There is absolutely zero possibility of client detection, or even client suspicion. It's completely invisible.

From the ground up, the Tribot Mobile API will have options for realistic reaction times, sleeps, clicking patterns, and more.

 

How are scripts written?

Scripting for Tribot Mobile will be roughly similar to the normal client. However, Tribot Mobile is written entirely in Kotlin. This means that writing scripts in Kotlin will be the easiest, but Java can also be seamlessly used if you prefer.

Also, the API will be 100% open-source

 

----------------------------------------------------------------------------------------------------------------------

 

If anyone has more questions, be sure to post here, or ask me discord.

 

Happy Botting :)

Can you clarify, how you tried to purposely get banned? Did you run it 24 hours a day nonstop for a week with ZERO Breaks? 

Edited by dondo_supamida

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      Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!

      Important changes

      When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials

      Note: 2FA is still handled through your forums account (for the time being)



      Changes for existing users

      You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11


      Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.



      Important notes

      Make sure to verify your email address upon creating a new Auth0 account


      When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
      • 68 replies
    • To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.

      All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.

      What does this mean for users?

      Your account credentials are now even more securely stored


      You'll be able to login via Facebook, Google, and others in the future


      Is there anything users have to do differently now?

      Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account


      New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account


      Why was this change made?

      The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins


      To centralize all user accounts in one area


      To ensure that the client login doesn't go down when the forums are having problems


      To speed up our development


      Other considerations

      There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out


      We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)


      It's not possible to change email addresses for the time being (this will be resolved this August)


      Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
        • Like
      • 11 replies
    • Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.

      Today we are going to share what we've been working on!


      Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.

      We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.

      Thank you all for being patient. I hope everyone is excited as much as I am!
        • Like
      • 17 replies
    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
        • Like
      • 50 replies
    • Come give us feedback on the next version of TRiBot!
        • Thanks
        • Like
      • 86 replies
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