Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Buy OSRS Gold

Sell OSRS Gold
Sign in to follow this  
whyareyoudoingthis

False reports reduce ban rate?

Recommended Posts

Good morning guys and gals, I've been recently entertaining a theory, that could possibly reduce the ban rates on accounts.

It's quite simple - I assume that getting repeatedly falsely reported while playing legitimately should greatly reduce the ban rate on the account in the following weeks. After jMod repeatedly checks your logs and finds no foul play, their reports system may start flagging reports on you as a false alarm?

Am I making some sense here? Maybe it's complete rubbish, and every report is evaluated independently, but I think there are a large player segment who play very similarly to bots, especially with release of mobile, and Jagex should have some kind of flagging for repeated false positives.

 

Imo good botting habbits+couple days of legitimate play+false reports should be a recipe for victory 

 

To induce, just cut trees next to GE or WVB, or spin flax for a couple hours, you should get dozens of false reports.

Share this post


Link to post
Share on other sites
Array

From my experience, player reports followed by data log review is number 1 reason for bans

Usually within 2-6 hours after the report. And one is enough. I tried remote locations with "hop when player in range" option but this failed me, sometimes bot is too slow to hop before it gets reported.

Unless you are running the free scripts, they are so shitty you might be getting auto-banned 

Share this post


Link to post
Share on other sites
On 2/17/2020 at 2:28 AM, whyareyoudoingthis said:

Good morning guys and gals, I've been recently entertaining a theory, that could possibly reduce the ban rates on accounts.

It's quite simple - I assume that getting repeatedly falsely reported while playing legitimately should greatly reduce the ban rate on the account in the following weeks. After jMod repeatedly checks your logs and finds no foul play, their reports system may start flagging reports on you as a false alarm?

Am I making some sense here? Maybe it's complete rubbish, and every report is evaluated independently, but I think there are a large player segment who play very similarly to bots, especially with release of mobile, and Jagex should have some kind of flagging for repeated false positives.

 

Imo good botting habbits+couple days of legitimate play+false reports should be a recipe for victory 

 

To induce, just cut trees next to GE or WVB, or spin flax for a couple hours, you should get dozens of false reports.

This is an interesting theory. You should test it with multiple accounts, different scripts, etc, and post the results.

Share this post


Link to post
Share on other sites

In my experience, reports never affected anything for me. I don't browse the OSRS subreddit often, but people constantly complain about reporting bots and seeing them weeks later. 

I think reports are a very small factor in bot bans, and I doubt anyone looks at logs for a report.

 

If reports aren't a huge factor in bans, I doubt "false" reports would be either. And, really, I doubt Jagex keeps track of "false" reports at all.

Edited by wastedbro

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Our picks

    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
        • Like
      • 50 replies
    • Come give us feedback on the next version of TRiBot!
        • Thanks
        • Like
      • 86 replies
    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
        • Like
      • 25 replies
    • Over the last three weeks, I've been working on upgrading our server infrastructure. It's finally ready and is now live!

      Why?

      Increased reliability - less server errors


      Increased availability - less downtime


      Increased security - keeping us and you secure


      Increased capacity - ability to serve you better


      Increased speed - less waiting for things to load


      Faster development - server and service updates will come faster


      What are the changes?

      Move from a single AWS EC2 instance to AWS ECS (Elastic Container Service)


      Distributed computing


      Load balancing


      Git management of server files and filesystem


      Redis caching


      How?

      AWS ECS (with 10 EC2 instances)


      AWS ElastiCache (Redis)


      AWS Load Balancing


      AWS EFS (Elastic file system)


      Please bare with us as I continue to tune the server for maximum performance. Slow loading speeds may occur temporarily. I thank everyone for their patience.

      Please post on this thread if you experience any issues other than slow loading times.
        • Like
      • 51 replies
    • This release will:

      Fix prayers and world hopper API (Thanks @JoeDezzy1 and @erickho123)


      Improve banking API (Thanks @Encoded)


      Adds methods for returning and using Java Lists, rather than arrays


      Slightly randomizes some hardcoded behaviour


      Removes sleeps from waitConditions; the efficiency saving potential is negligible in these use-cases, therefore cleaner code is preferable


      Other back-end improvements





      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Sad
        • Haha
        • Thanks
        • Like
      • 90 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...