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mjdge

LMS Script feature recommendations

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I'm developing a bot for the Last Man Standing game (I'm sure we've all seen them or heard of them by now)

The script will likely be relatively cheap (Unlimited accounts for a couple dollars a month)

I was wondering what features the community would like to see in it

The end goal is to be able to farm points reliably with better ban rates than other LMS scripts and to be able to beat other scripts and nooby players

Feature List:

  • Before Games
    • World hop to the official LMS competitive world
    • Automatically teleports using the LMS minigame teleport
    • Completes the LMS tutorial if not completed
    • Right clicks to join games
  • During Games
    • Turns on run
    • Turns on protect from range prayer
    • Turns on piety
    • Turn on Auto-Retaliate if it isn't on
    • Switch to ranging gear
    • Custom prayer setup (Priority: 3)
      • Automatic prayer flicks (Priority: 1)
    • Custom gear switches (Priority: 2)
      • Automatic gear switches (Priority:1)
    • Eats when below certain health
    • Drinks potions at the beginning of the game
    • Tick eats a Shark + Brew + Karambwan when below a certain very low health
    • Moving to safe zones (Priority: 3) (I can currently detect which safezone we need to go to but don't know how to get there)
    • Opening chests with keys from kills (Priority: 1)
      • Switching gear if it's better (Better cape etc.) (Priority: 1)
      • Implementing new gear into switches (i.e replacing ranged crossbow swap with Heavy ballista etc.) (Priority: 1)
    • Using weapon specs
  • After Games
    • Re-queues
    • Redeems points automatically (Priority: 3)
    • Choose what item you want to redeem automatically (Priority: 1)
      • Mule mode to mule away redeemed prizes (Priority: 1) (Absolutely no clue how to do this)
  • Miscellaneous
    • Anti Ban Compliance
      • All ABC2 Timed Actions (Except XP because it's not needed and logout because it's glitchy to begin with + we're in an instanced minigame)
      • Randomized delays between actions
      • ABC2 Reaction times on flicks/gear switches (Priority: 1)
      • Occasionally "forgetting" to switch prayers or gear (Priority: 1)
    • Paint
      • Games played/Games per hour
      • Points won/Points per hour (Priority: 2)
      • Points redeemed (Priority: 1)
      • Approximate GP made/GP per hour (Priority: 1)
    • GUI (Priority: 3)
      • This would likely just allow all the options mentioned in the other sections

Green - Implemented and working

Yellow - Being implemented or glitchy (Priority means 1 is lowest 5 is highest)

Red - Not implemented

Current Glitches/Downfalls (Hopefully going to fix):

  • If an account has already used a minigame teleport in the last 20 minutes it will become stuck in a loop of trying to teleport until the 20 minutes are up
  • On fresh accounts you must commit suicide anywhere and select "Never show me this again" on the Oh dear you are dead interface

Any feedback or recommendations are greatly appreciated. If you would like to be one of the (free) beta testers for the script leave a reply or PM me

Edited by mjdge

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1 hour ago, Failed4life said:

you won't be able to charge for it until you become a "Premium Scripter"

I am aware of this, I'm hoping to go for Premium Scripter sometime during the development of the script. Any tips you can give me to help with my eventual application by the way?

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On 11/22/2019 at 7:44 PM, mjdge said:

looks like my crappy potato picking script and my new script both do null checks and whatever[0].length > 0 checks

I'm not quite sure what you're referring to but you'd need to do more than null checking / length checking to get premium. I'd suggest getting involved with the community (where possible) and providing some decent, open source scripts while you're working on this.

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4 hours ago, HeyImJamie said:

you'd need to do more than null checking / length checking to get premium

I am well aware of this and plan to get involved with the community and probably release versions of this to the repo for free. I just want to take the small victories where I can

3 hours ago, Encoded said:

This isn’t valid unless whatever is a multidimensional array.

What do you mean by this? Do you mean if there's more than one value in the array? If you do, yes that's what it's checking

Edited by mjdge

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10 hours ago, mjdge said:

I am well aware of this and plan to get involved with the community and probably release versions of this to the repo for free. I just want to take the small victories where I can

What do you mean by this? Do you mean if there's more than one value in the array? If you do, yes that's what it's checking

Usually you check the length of an array to see if array[0] exists. You checked the length of array[0].

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