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Encoded

Auto Crafter Pro

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Posted (edited)

LWCVovW.png

Auto Crafter Pro features a savable task based system which allows for progressive leveling.
Start near the edgeville furnace if jewellery crafting or near the lumbridge spinning wheel if spinning. Otherwise start at any bank. 

ABC2

Methods Supported

  • Armour
    • Leather
    • Hard leather
    • Dragonhide
  • Jewellery
    • All rings, necklaces, amulets, and bracelets up to dragonstone
  • Gem Cutting
    • All gems up to dragonstone
  • Weaponry
    • All battlestaves
  • Glass
    • All glass items
    • Molten glass
  • Spinning
    • Ball of wool
    • Bow string

Locations Supported

  • Jewellery
    • Edgeville
  • Spinning
    • Lumbridge

Want a method or location added? Suggest it by replying to this thread.

Future Development
- Iron man glass making (currently in need of an account with lunars)
- Dynamic signatures

 

Click here to purchase!

Pricing

  • 3 credits for 2 weeks, 3 instances.
  • 5 credits for 1 month, 3 instances.
  • 10 credits for 3 months, 3 instances.
    Note: Instances are the amount of accounts that can be ran simultaneously. 

60 minute monthly trial; try it before you buy it!

 

image.png.335f22d4508021da335d49c560eb37c5.png

image.png.69bd01af0b865453c5123adedf3ef512.png

Edited by Encoded
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  • thonking 2

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1 hour ago, gangster2k8 said:

ABCL10 supported? how is the antiban feature?

I've developed software that records me playing the game legitimately and then outputs data that I use in the development of my scripts to replicate my game play in an effort to be as human-like as possible.

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1 hour ago, Encoded said:

I've developed software that records me playing the game legitimately and then outputs data that I use in the development of my scripts to replicate my game play in an effort to be as human-like as possible.

That sounds good! But is this script ABCL10 supported?

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18 hours ago, Encoded said:

I've developed software that records me playing the game legitimately and then outputs data that I use in the development of my scripts to replicate my game play in an effort to be as human-like as possible.

This sounds like an awesome approach. The only next level is to allow users record themselves.

Congratulations on release!

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1 hour ago, Soviet Union said:

Does this/would you consider adding lower level ironman glass making? E.g. Creating soda ash (with seaweed or giant seawood) on a fire/range as well as the creation of molten glass with sand and soda ash on a furnace?

Yeah I can add that. Any preference on range? Is rogues den best?

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Posted (edited)
21 hours ago, gangster2k8 said:

Does this support, currently, furnace method of making molten glass?

No, but I will add it tonight when I get home.

 

Update: Taking a little bit longer than I expected to implement, but it's being worked on.

Edited by Encoded
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As always, I have purchased this Encoded script.

A little feedback, the UI could be more clear

 

It says: 

Level: I kept typing in my current level as it doesn't really specify what level to input

Time: Couldn't you just make it go forever like all of your scripts?

 

No hard criticisms, looks good - running it now. 

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Posted (edited)
2 hours ago, Archhh said:

As always, I have purchased this Encoded script.

A little feedback, the UI could be more clear

 

It says: 

Level: I kept typing in my current level as it doesn't really specify what level to input

Time: Couldn't you just make it go forever like all of your scripts?

 

No hard criticisms, looks good - running it now. 

All those fields are optional, they are just ending conditions 

Edited by Encoded

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