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Jookkeee

Noob questions

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Hey, I just bought the crab script, the VIP, the whole package, playing through lookin glass.

Trouble is, my script just auto attacks when being attacked by crabs, and eats food. Literally.

I want it to be able to attack closest crabs, maby hit them from a safe spot and pick up and bank the items I want!  Script guide says it can do so.

I've been lookin forver for a fix to find how to enable this, but I cant find it. Can anyone assist?

I am using nCrabKiller

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3 minutes ago, Jookkeee said:

Hey, I just bought the crab script, the VIP, the whole package, playing through lookin glass.

Trouble is, my script just auto attacks when being attacked by crabs, and eats food. Literally.

I want it to be able to attack closest crabs, maby hit them from a safe spot and pick up and bank the items I want!  Script guide says it can do so.

I've been lookin forver for a fix to find how to enable this, but I cant find it. Can anyone assist?

I am using nCrabKiller

You should either comment on the script thread, or ask the scripter (which is myself).

Check the bot debug, if it is spamming "failed attempt on action" then its a tribot issue with projection/the minimap. I've been trying to discover the exact cause behind this to submit an official bug report but I'm not 100% able to reproduce it. It appears to be related to either looking glass or resizable side panels. Try changing your side panels to display like in fixed mode, or set it to fixed mode to see if it resets aggression (you should be able to use it in resizable as I have many times but you may need to restart your client).

You can configure it to attack nearby crabs by going into advanced preferences and enabling roaming (though this has nothing to do with the issue in the screenshot).

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Great! Sorry, I'm just really new to this.

There is no failed attempt on action, there is no error message whatsoever.

Advance preferences, do I need to reload the client to advance mode then? If I do that I need to exit the lookin glass mode, sorry, I am just frustrated at the moment, after hours of trying.

Same problem happened without the lookin glass feature, it may be that this is just because of my noobish knowledge about the script, and the bot

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8 minutes ago, Jookkeee said:

image.thumb.png.449d78cac14a4d93ab8d8c2f10a88ece.pngC

Client debug just spams "sleeping for xxx"

Oh never mind must be the default reset tiles that got messed up when the hosidius House was reworked. I will change the reset areas when I get home in an hour or two. Setting a custom reset tile in the position tab in the GUI will fix this for now

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Posted (edited)
2 hours ago, Jookkeee said:

I have no idea what that means, but il wait for the update, thanks!

Now that I'm looking into this further, I'm not exactly sure what's going on. Can you send me your settings file? If you're running windows it can be located here: C:\Users\User\AppData\Roaming\.tribot\nScripts\nCrab Killer\settings

Copy and paste it to pastebin.com please. I'm not sure if this error is a script error or settings error. It appears your reset tile is in waterbirth.

Edited by Naton

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#nCrab Killer save file
#Thu Jul 04 22:31:29 CEST 2019
eatRangeMin=50
onCrashAction=NONE
roamRadius=5
customCrabTile=(2502, 3756, 0)
roam=true
mouseOffScreen=false
lootFossils=false
mouseSpeedMin=100
droppingPattern=LEFT_TO_RIGHT
crabPosition=Crabclaw isle 1
safeTile=(-1, -1, 0)
disableMouseLeaveGame=false
eatClosestToMouse=false
useCustomCrabTile=false
useStopCondition=false
customItems=
stuckFailsafe=false
attackStrayEarly=false
muleID=1
logout=false
stopConditionType=LEVEL
dismissRandoms=false
lootClueScrolls=false
minimumStack=0
timedActions=CHECK_EXP,RANDOM_RIGHT_CLICK,MOVE_MOUSE,ROTATE_CAMERA,PICK_UP_MOUSE,MOUSE_LEAVE_GAME,EXAMINE_ENTITY,CHECK_TABS
weightedResetTiles=
lootCaskets=false
ammunition=BONE_BOLTS
idleForBreak=false
progression=
bankWhenNoPotions=false
eatRangeMax=50
muleAddress=
disableLogoutPrevention=false
shiftDrop=false
stopConditionValue=0
lureCrabs=true
abc2=true
customResetTile=(1694, 3484, 0)
disablePaint=false
lootCustom=false
eatToFull=false
mouseSpeedMax=100
customMouseSpeed=false
drinkAllPotions=false
droppingItems=
customEatRange=false
cameraType=TRIBOT_CAMERA_ABC2
mule=false
lureDistance=4
disableCoreAntiban=false
lootAmmunition=false
crashTime=0
lureWait=9
potions=
inventory=995\:780000,229\:2,379\:15,171\:1,2444\:4
useCustomResetTile=false

 

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@Jookkeee The settings file, the debug, and the images you have sent all correspond to different sessions with different settings. I can't tell you what's wrong when I'm given inconsistent information. Please send me the bot and client debug, a picture, and the settings file of the exact session that corresponds to the issue you are having (where the script sits there without resetting aggression)

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Just now, Jookkeee said:

Yes, I tried adding manual reset as you said, but it didnt work, how do I get the setting config from that exact session? I closed the bot, Im afraid to bot for more than 2 hours a day

You would get the settings file from the session by sending the settings file that corresponds to the settings you used when you were having issues. If you changed the settings without creating a specific save file for the settings then you can't get it now, unless you recreated the settings and ran it again. I believe the issue you were having is not a script issue and is a settings issue (it appears you selected use custom reset tile in the debug you sent, and set the custom reset tile to waterbirth which the script can't reach from zeah).

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Just now, Jookkeee said:

Ok, I will try reset everything and start again tomorrow! Thanks for your time and help! I'll let you know how it goes!!

Feel free to join my support discord/contact me on discord as it's easier than communicating via forums.

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Posted (edited)
  • [02:04:47] TRiBot Release 10.17_1 loaded. (1.8.0_102:C:\Program Files (x86)\Java\jdk1.8.0_102\jre)
  • [02:04:47] Loading human mouse movement data.
  • [02:04:49] Successfully loaded human mouse data.
  • [02:30:01] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:30:15] [GUI: nCrab Killer] Invoking GUI creation
  • [02:30:15] [GUI: nCrab Killer] Waiting for initialization
  • [02:30:15] [GUI: nCrab Killer] Initializing toolkit
  • [02:30:15] [GUI: nCrab Killer] Dispatching stage creation
  • [02:30:15] [GUI: nCrab Killer] Running stage creation
  • [02:30:15] jul 05, 2019 2:30:15 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:30:16] [GUI: nCrab Killer] Stage creation success
  • [02:30:16] [Info] Submitting advanced preference creator task
  • [02:30:16] [Info] Running advanced preference creator
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [02:30:16] jul 05, 2019 2:30:16 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:30:16] [GUI: nCrab Killer] Wait for init result: true
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [02:30:16] [Info] Created advanced preferences
  • [02:30:16] [Info] Completed advanced preference creator
  • [02:30:19] [Info] Applying advanced preference categories
  • [02:30:19] [Info] Loading last settings...
  • [02:30:23] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:05] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:45] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:56] [GUI: nCrab Killer] Invoking GUI creation
  • [02:32:56] [GUI: nCrab Killer] Waiting for initialization
  • [02:32:56] [GUI: nCrab Killer] Initializing toolkit
  • [02:32:56] [GUI: nCrab Killer] Dispatching stage creation
  • [02:32:56] [GUI: nCrab Killer] Running stage creation
  • [02:32:56] jul 05, 2019 2:32:56 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:32:56] [GUI: nCrab Killer] Stage creation success
  • [02:32:56] [Info] Submitting advanced preference creator task
  • [02:32:56] [Info] Running advanced preference creator
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [02:32:56] [GUI: nCrab Killer] Wait for init result: true
  • [02:32:56] jul 05, 2019 2:32:56 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [02:32:56] [Info] Created advanced preferences
  • [02:32:56] [Info] Completed advanced preference creator
  • [02:32:56] [Info] Applying advanced preference categories
  • [02:32:56] [Info] Loading last settings...
  • [02:42:53] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [02:42:56] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [02:42:59] [Walker Engine] Randomize(1782,3412,0) -> (1783,3411,0)
  • [02:43:02] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:43:02] [Walker Engine] Randomize(1787,3411,0) -> (1788,3411,0)
  • [02:43:02] [Walker Engine] Reached end of path
  • [02:43:05] [Walker Engine] Randomize(1770,3416,0) -> (1771,3415,0)
  • [02:43:09] [Walker Engine] Randomize(1764,3418,0) -> (1765,3418,0)
  • [02:43:11] [Walker Engine] Randomize(1758,3424,0) -> (1757,3423,0)
  • [02:43:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:43:15] [Walker Engine] Randomize(1754,3427,0) -> (1755,3428,0)
  • [02:43:15] [Walker Engine] Reached end of path
  • [02:43:16] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:43:16] [Walker Engine] Randomize(1751,3421,0) -> (1752,3421,0)
  • [02:43:16] [Walker Engine] Reached end of path
  • [02:54:04] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [02:54:08] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [02:54:11] [Walker Engine] Randomize(1781,3409,0) -> (1782,3410,0)
  • [02:54:14] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:54:14] [Walker Engine] Randomize(1785,3404,0) -> (1786,3405,0)
  • [02:54:15] [Walker Engine] Reached end of path
  • [02:54:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:54:15] [Walker Engine] Randomize(1785,3404,0) -> (1786,3404,0)
  • [02:54:15] [Walker Engine] Reached end of path
  • [02:54:16] [Walker Engine] Randomize(1769,3416,0) -> (1769,3417,0)
  • [02:54:17] [Walker Engine] Randomize(1771,3415,0) -> (1772,3415,0)
  • [02:54:19] [Walker Engine] Randomize(1765,3417,0) -> (1765,3418,0)
  • [02:54:21] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [02:54:23] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:54:23] [Walker Engine] Randomize(1753,3426,0) -> (1754,3425,0)
  • [02:54:23] [Walker Engine] Reached end of path
  • [03:04:52] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:04:56] [Walker Engine] Randomize(1775,3413,0) -> (1774,3413,0)
  • [03:04:59] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:04:59] [Walker Engine] Randomize(1778,3410,0) -> (1779,3410,0)
  • [03:05:00] [Walker Engine] Reached end of path
  • [03:05:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:05:01] [Walker Engine] Randomize(1778,3410,0) -> (1779,3410,0)
  • [03:05:01] [Walker Engine] Reached end of path
  • [03:05:02] [Walker Engine] Randomize(1760,3412,0) -> (1760,3413,0)
  • [03:05:03] [Walker Engine] Randomize(1761,3411,0) -> (1762,3412,0)
  • [03:05:06] [Walker Engine] Randomize(1755,3417,0) -> (1756,3416,0)
  • [03:05:10] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:05:10] [Walker Engine] Randomize(1752,3420,0) -> (1753,3420,0)
  • [03:05:10] [Walker Engine] Reached end of path
  • [03:15:43] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:15:47] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [03:15:49] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [03:15:50] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:15:50] [Walker Engine] Randomize(1781,3407,0) -> (1782,3406,0)
  • [03:15:51] [Walker Engine] Reached end of path
  • [03:15:54] [Walker Engine] Randomize(1766,3416,0) -> (1767,3415,0)
  • [03:15:57] [Walker Engine] Randomize(1759,3423,0) -> (1758,3424,0)
  • [03:16:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:16:01] [Walker Engine] Randomize(1756,3425,0) -> (1757,3425,0)
  • [03:16:02] [Walker Engine] Reached end of path
  • [03:26:46] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:26:50] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [03:26:53] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:26:53] [Walker Engine] Randomize(1779,3411,0) -> (1780,3412,0)
  • [03:26:54] [Walker Engine] Reached end of path
  • [03:26:56] [Walker Engine] Randomize(1762,3420,0) -> (1762,3421,0)
  • [03:26:57] [Walker Engine] Randomize(1764,3418,0) -> (1765,3419,0)
  • [03:26:59] [Walker Engine] Randomize(1759,3424,0) -> (1758,3423,0)
  • [03:27:00] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:27:00] [Walker Engine] Randomize(1757,3427,0) -> (1758,3428,0)
  • [03:27:01] [Walker Engine] Reached end of path
  • [03:35:37] [Walker Engine] Randomize(1768,3421,0) -> (1769,3420,0)
  • [03:35:40] [Walker Engine] Randomize(1774,3420,0) -> (1774,3421,0)
  • [03:35:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:35:44] [Walker Engine] Randomize(1777,3417,0) -> (1777,3416,0)
  • [03:35:44] [Walker Engine] Reached end of path
  • [03:35:50] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [03:35:50] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3464},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":229},{"value":1,"key":229},{"value":323079,"key":995},{"value":1,"key":171},{"value":1,"key":2444}],"thieving":1,"runecrafting":1,"agility":1,"ranged":72,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":11940,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [03:35:51] [DaxWalker] Response: SUCCESS Cost: 69
  • [03:35:51] [Walker Engine] Randomize(1767,3465,0) -> (1768,3465,0)
  • [03:35:54] [Walker Engine] Randomize(1760,3467,0) -> (1761,3467,0)
  • [03:35:56] [Walker Engine] Randomize(1753,3468,0) -> (1753,3469,0)
  • [03:35:58] [Walker Engine] Randomize(1747,3468,0) -> (1748,3467,0)
  • [03:36:00] [Walker Engine] Randomize(1740,3469,0) -> (1739,3469,0)
  • [03:36:02] [Walker Engine] Randomize(1734,3468,0) -> (1735,3467,0)
  • [03:36:04] [Walker Engine] Randomize(1727,3468,0) -> (1728,3468,0)
  • [03:36:09] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:09] [Walker Engine] Randomize(1722,3464,0) -> (1721,3463,0)
  • [03:36:09] [Walker Engine] Reached end of path
  • [03:36:10] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:10] [Walker Engine] Randomize(1722,3464,0) -> (1722,3465,0)
  • [03:36:10] [Walker Engine] Reached end of path
  • [03:36:12] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:12] [Walker Engine] Randomize(1720,3465,0) -> (1719,3464,0)
  • [03:36:13] [Walker Engine] Reached end of path
  • [03:36:25] [Walker Engine] Randomize(1736,3466,0) -> (1736,3467,0)
  • [03:36:28] [Walker Engine] Randomize(1742,3469,0) -> (1741,3469,0)
  • [03:36:30] [Walker Engine] Randomize(1748,3469,0) -> (1749,3469,0)
  • [03:36:31] [Walker Engine] Randomize(1750,3469,0) -> (1749,3469,0)
  • [03:36:32] [Walker Engine] Randomize(1756,3469,0) -> (1755,3468,0)
  • [03:36:34] [Walker Engine] Randomize(1762,3469,0) -> (1761,3469,0)
  • [03:36:36] [Walker Engine] Randomize(1768,3469,0) -> (1769,3469,0)
  • [03:36:38] [Walker Engine] Randomize(1774,3466,0) -> (1775,3465,0)
  • [03:36:40] [Walker Engine] Randomize(1780,3462,0) -> (1780,3463,0)
  • [03:36:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:44] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [03:36:45] [Walker Engine] Reached end of path
  • [03:36:50] [Walker Engine] Randomize(1760,3421,0) -> (1759,3422,0)
  • [03:36:54] [Walker Engine] Randomize(1753,3421,0) -> (1753,3420,0)
  • [03:36:58] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:58] [Walker Engine] Randomize(1750,3421,0) -> (1750,3422,0)
  • [03:36:58] [Walker Engine] Reached end of path
  • [03:55:29] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:55:33] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [03:55:35] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [03:55:36] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:55:36] [Walker Engine] Randomize(1783,3410,0) -> (1783,3411,0)
  • [03:55:36] [Walker Engine] Reached end of path
  • [03:55:41] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [03:55:44] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [03:55:47] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:55:47] [Walker Engine] Randomize(1753,3427,0) -> (1754,3428,0)
  • [03:55:47] [Walker Engine] Reached end of path
  • [04:06:10] [Walker Engine] Randomize(1766,3417,0) -> (1767,3416,0)
  • [04:06:13] [Walker Engine] Randomize(1772,3415,0) -> (1772,3414,0)
  • [04:06:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:15] [Walker Engine] Randomize(1778,3409,0) -> (1779,3409,0)
  • [04:06:15] [Walker Engine] Reached end of path
  • [04:06:20] [Walker Engine] Randomize(1763,3419,0) -> (1764,3420,0)
  • [04:06:24] [Walker Engine] Randomize(1757,3425,0) -> (1758,3424,0)
  • [04:06:24] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:24] [Walker Engine] Randomize(1756,3426,0) -> (1757,3425,0)
  • [04:06:25] [Walker Engine] Reached end of path
  • [04:06:30] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:30] [Walker Engine] Randomize(1752,3428,0) -> (1751,3428,0)
  • [04:06:30] [Walker Engine] Reached end of path
  • [04:06:39] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:39] [Walker Engine] Randomize(1754,3424,0) -> (1754,3425,0)
  • [04:06:39] [Walker Engine] Reached end of path
  • [04:17:18] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [04:17:21] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [04:17:24] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:24] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [04:17:24] [Walker Engine] Reached end of path
  • [04:17:26] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:26] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [04:17:27] [Walker Engine] Reached end of path
  • [04:17:33] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [04:17:37] [Walker Engine] Randomize(1758,3421,0) -> (1757,3421,0)
  • [04:17:37] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:37] [Walker Engine] Randomize(1757,3421,0) -> (1757,3420,0)
  • [04:17:37] [Walker Engine] Reached end of path
  • [04:17:46] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:46] [Walker Engine] Randomize(1749,3423,0) -> (1750,3423,0)
  • [04:17:48] [Walker Engine] Reached end of path
  • [04:28:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [04:28:28] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [04:28:30] [Walker Engine] Randomize(1781,3411,0) -> (1782,3410,0)
  • [04:28:33] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:28:33] [Walker Engine] Randomize(1783,3409,0) -> (1782,3408,0)
  • [04:28:33] [Walker Engine] Reached end of path
  • [04:28:36] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [04:28:40] [Walker Engine] Randomize(1760,3422,0) -> (1760,3423,0)
  • [04:28:43] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:28:43] [Walker Engine] Randomize(1755,3426,0) -> (1755,3427,0)
  • [04:28:43] [Walker Engine] Reached end of path
  • [04:39:04] [Walker Engine] Randomize(1767,3417,0) -> (1768,3416,0)
  • [04:39:07] [Walker Engine] Randomize(1773,3414,0) -> (1772,3414,0)
  • [04:39:11] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:11] [Walker Engine] Randomize(1777,3410,0) -> (1778,3410,0)
  • [04:39:11] [Walker Engine] Reached end of path
  • [04:39:12] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:12] [Walker Engine] Randomize(1777,3410,0) -> (1778,3410,0)
  • [04:39:12] [Walker Engine] Reached end of path
  • [04:39:15] [Walker Engine] Randomize(1761,3415,0) -> (1760,3415,0)
  • [04:39:19] [Walker Engine] Randomize(1755,3420,0) -> (1756,3420,0)
  • [04:39:22] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:22] [Walker Engine] Randomize(1751,3424,0) -> (1750,3423,0)
  • [04:39:22] [Walker Engine] Reached end of path
  • [04:40:27] [Walker Engine] Randomize(1770,3421,0) -> (1769,3420,0)
  • [04:40:30] [Walker Engine] Randomize(1776,3417,0) -> (1777,3416,0)
  • [04:40:34] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:40:34] [Walker Engine] Randomize(1777,3417,0) -> (1777,3416,0)
  • [04:40:35] [Walker Engine] Reached end of path
  • [04:40:39] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [04:40:39] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3465},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":229},{"value":1,"key":229},{"value":313079,"key":995},{"value":1,"key":171},{"value":1,"key":2444}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":10211,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [04:40:40] [DaxWalker] Response: SUCCESS Cost: 69
  • [04:40:40] [Walker Engine] Randomize(1768,3465,0) -> (1769,3466,0)
  • [04:40:43] [Walker Engine] Randomize(1762,3466,0) -> (1763,3466,0)
  • [04:40:44] [Walker Engine] Randomize(1756,3468,0) -> (1755,3468,0)
  • [04:40:45] [Walker Engine] Randomize(1754,3468,0) -> (1753,3468,0)
  • [04:40:47] [Walker Engine] Randomize(1748,3468,0) -> (1749,3468,0)
  • [04:40:48] [Walker Engine] Randomize(1742,3469,0) -> (1741,3469,0)
  • [04:40:51] [Walker Engine] Randomize(1735,3468,0) -> (1736,3467,0)
  • [04:40:53] [Walker Engine] Randomize(1728,3468,0) -> (1727,3467,0)
  • [04:40:55] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:40:55] [Walker Engine] Randomize(1722,3466,0) -> (1722,3467,0)
  • [04:40:55] [Walker Engine] Reached end of path
  • [04:41:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:41:01] [Walker Engine] Reached end of path
  • [04:41:03] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:41:03] [Walker Engine] Randomize(1720,3463,0) -> (1719,3463,0)
  • [04:41:03] [Walker Engine] Reached end of path
  • [07:58:39] C:\Users\Jokke\AppData\Roaming\.tribot
  • [07:58:51] [GUI: nCrab Killer] Invoking GUI creation
  • [07:58:51] [GUI: nCrab Killer] Waiting for initialization
  • [07:58:51] [GUI: nCrab Killer] Initializing toolkit
  • [07:58:51] [GUI: nCrab Killer] Dispatching stage creation
  • [07:58:51] [GUI: nCrab Killer] Running stage creation
  • [07:58:51] jul 05, 2019 7:58:51 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [07:58:51] [GUI: nCrab Killer] Stage creation success
  • [07:58:51] [Info] Submitting advanced preference creator task
  • [07:58:51] [Info] Running advanced preference creator
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [07:58:51] jul 05, 2019 7:58:51 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [07:58:51] [GUI: nCrab Killer] Wait for init result: true
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [07:58:51] [Info] Created advanced preferences
  • [07:58:51] [Info] Completed advanced preference creator
  • [07:58:51] [Info] Applying advanced preference categories
  • [07:58:51] [Info] Loading last settings...
  • [08:01:24] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [08:01:25] [DaxWalker] Generating path: {"start":{"z":0,"x":1719,"y":3465},"end":{"z":0,"x":1783,"y":3460},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":10000,"key":995},{"value":1,"key":2444},{"value":1,"key":2444},{"value":1,"key":379},{"value":1,"key":2444},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":10211,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [08:01:25] [DaxWalker] Response: SUCCESS Cost: 69
  • [08:01:25] [Walker Engine] Randomize(1737,3468,0) -> (1737,3469,0)
  • [08:01:29] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [08:01:31] [Walker Engine] Randomize(1749,3469,0) -> (1748,3468,0)
  • [08:01:33] [Walker Engine] Randomize(1755,3469,0) -> (1754,3468,0)
  • [08:01:35] [Walker Engine] PATH_DEBUG[ 1762, 3466, 0) -> OBJECT_BLOCKING -> (null [1763, 3466, 0] ) ]
  • [08:01:35] [Walker Engine] PATH_DEBUG[ 1762, 3466, 0) -> OBJECT_BLOCKING -> (null [1763, 3466, 0] ) ]
  • [08:01:35] [Walker Engine] Handling Object...
  • [08:01:35] [Object Handler] Detected:
  • [08:01:35] [Walker Engine] Failed attempt on action.
  • [08:01:37] [Walker Engine] Randomize(1769,3466,0) -> (1769,3467,0)
  • [08:01:40] [Walker Engine] Randomize(1776,3461,0) -> (1775,3462,0)
  • [08:01:42] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:01:42] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [08:01:42] [Walker Engine] Reached end of path
  • [08:01:53] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:01:54] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:01:57] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:01:59] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:01] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:03] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:05] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:06] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:08] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:10] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:12] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:14] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:16] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:18] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:20] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:22] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:24] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:25] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:27] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:29] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:31] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:32] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:33] [Walker Engine] Randomize(1760,3422,0) -> (1760,3423,0)
  • [08:02:34] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [08:02:39] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:02:39] [Walker Engine] Randomize(1757,3425,0) -> (1758,3425,0)
  • [08:02:39] [Walker Engine] Reached end of path
  • [08:13:34] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:13:37] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [08:13:40] [Walker Engine] Randomize(1782,3412,0) -> (1783,3411,0)
  • [08:13:40] [Walker Engine] Randomize(1783,3411,0) -> (1783,3410,0)
  • [08:13:41] [Walker Engine] Randomize(1786,3408,0) -> (1787,3408,0)
  • [08:13:42] [Walker Engine] Randomize(1787,3407,0) -> (1787,3408,0)
  • [08:13:45] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:13:45] [Walker Engine] Randomize(1788,3406,0) -> (1787,3407,0)
  • [08:13:45] [Walker Engine] Reached end of path
  • [08:13:48] [Walker Engine] Randomize(1772,3416,0) -> (1773,3416,0)
  • [08:13:52] [Walker Engine] Randomize(1765,3420,0) -> (1766,3421,0)
  • [08:13:52] [Walker Engine] Randomize(1762,3421,0) -> (1761,3420,0)
  • [08:13:53] [Walker Engine] Randomize(1761,3422,0) -> (1760,3422,0)
  • [08:13:53] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [08:13:58] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:13:58] [Walker Engine] Randomize(1756,3425,0) -> (1757,3425,0)
  • [08:13:58] [Walker Engine] Reached end of path
  • [08:14:02] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:14:02] [Walker Engine] Reached end of path
  • [08:24:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:24:27] [Walker Engine] Randomize(1774,3415,0) -> (1774,3414,0)
  • [08:24:30] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:24:31] [Walker Engine] Randomize(1787,3408,0) -> (1787,3409,0)
  • [08:24:35] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:35] [Walker Engine] Randomize(1788,3407,0) -> (1787,3407,0)
  • [08:24:35] [Walker Engine] Reached end of path
  • [08:24:36] [Walker Engine] Randomize(1770,3410,0) -> (1771,3410,0)
  • [08:24:39] [Walker Engine] Randomize(1764,3415,0) -> (1764,3414,0)
  • [08:24:42] [Walker Engine] Randomize(1758,3418,0) -> (1757,3418,0)
  • [08:24:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:44] [Walker Engine] Randomize(1751,3423,0) -> (1750,3423,0)
  • [08:24:44] [Walker Engine] Reached end of path
  • [08:24:50] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:50] [Walker Engine] Randomize(1754,3423,0) -> (1754,3424,0)
  • [08:24:51] [Walker Engine] Reached end of path
  • [08:35:16] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:35:20] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [08:35:22] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:35:22] [Walker Engine] Randomize(1780,3411,0) -> (1780,3412,0)
  • [08:35:23] [Walker Engine] Reached end of path
  • [08:35:27] [Walker Engine] Randomize(1762,3412,0) -> (1763,3412,0)
  • [08:35:30] [Walker Engine] Randomize(1756,3416,0) -> (1756,3417,0)
  • [08:35:34] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:35:34] [Walker Engine] Randomize(1751,3421,0) -> (1752,3421,0)
  • [08:35:34] [Walker Engine] Reached end of path
  • [08:46:09] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:46:13] [Walker Engine] Randomize(1775,3415,0) -> (1774,3414,0)
  • [08:46:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:15] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:46:16] [Walker Engine] Reached end of path
  • [08:46:18] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:18] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:46:18] [Walker Engine] Reached end of path
  • [08:46:21] [Walker Engine] Randomize(1763,3417,0) -> (1764,3417,0)
  • [08:46:22] [Walker Engine] Randomize(1765,3417,0) -> (1765,3418,0)
  • [08:46:24] [Walker Engine] Randomize(1759,3417,0) -> (1759,3418,0)
  • [08:46:27] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:27] [Walker Engine] Randomize(1753,3420,0) -> (1753,3421,0)
  • [08:46:27] [Walker Engine] Reached end of path
  • [08:57:16] [Walker Engine] Randomize(1767,3421,0) -> (1768,3420,0)
  • [08:57:20] [Walker Engine] Randomize(1774,3415,0) -> (1774,3414,0)
  • [08:57:23] [Walker Engine] Randomize(1780,3409,0) -> (1779,3409,0)
  • [08:57:25] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:57:25] [Walker Engine] Randomize(1782,3407,0) -> (1782,3406,0)
  • [08:57:26] [Walker Engine] Reached end of path
  • [08:57:27] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [08:57:30] [Walker Engine] Randomize(1760,3422,0) -> (1759,3421,0)
  • [08:57:33] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:57:33] [Walker Engine] Randomize(1754,3427,0) -> (1755,3427,0)
  • [08:57:33] [Walker Engine] Reached end of path
  • [09:07:48] [Walker Engine] Randomize(1767,3421,0) -> (1768,3420,0)
  • [09:07:51] [Walker Engine] Randomize(1773,3415,0) -> (1773,3416,0)
  • [09:07:54] [Walker Engine] Randomize(1779,3413,0) -> (1780,3413,0)
  • [09:07:57] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:07:57] [Walker Engine] Randomize(1784,3409,0) -> (1783,3409,0)
  • [09:07:57] [Walker Engine] Reached end of path
  • [09:08:00] [Walker Engine] Randomize(1767,3416,0) -> (1768,3417,0)
  • [09:08:03] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [09:08:05] [Walker Engine] Randomize(1756,3427,0) -> (1755,3427,0)
  • [09:08:08] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:08:08] [Walker Engine] Randomize(1755,3428,0) -> (1755,3429,0)
  • [09:08:09] [Walker Engine] Reached end of path
  • [09:18:19] [Walker Engine] Randomize(1768,3421,0) -> (1769,3420,0)
  • [09:18:22] [Walker Engine] Randomize(1774,3420,0) -> (1773,3419,0)
  • [09:18:23] [Walker Engine] Randomize(1776,3417,0) -> (1777,3417,0)
  • [09:18:27] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:18:27] [Walker Engine] Randomize(1777,3417,0) -> (1776,3416,0)
  • [09:18:28] [Walker Engine] Reached end of path
  • [09:18:32] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [09:18:32] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3466},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":407},{"value":1,"key":229},{"value":1,"key":229},{"value":1,"key":171}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":62,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":8226,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [09:18:32] [DaxWalker] Response: SUCCESS Cost: 68
  • [09:18:33] [Walker Engine] Randomize(1768,3465,0) -> (1768,3464,0)
  • [09:18:35] [Walker Engine] Randomize(1762,3466,0) -> (1763,3466,0)
  • [09:18:37] [Walker Engine] Randomize(1755,3468,0) -> (1755,3469,0)
  • [09:18:39] [Walker Engine] Randomize(1749,3468,0) -> (1748,3467,0)
  • [09:18:41] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [09:18:43] [Walker Engine] PATH_DEBUG[ 1737, 3468, 0) -> OBJECT_BLOCKING -> (null [1736, 3468, 0] ) ]
  • [09:18:43] [Walker Engine] Randomize(1736,3468,0) -> (1737,3468,0)
  • [09:18:45] [Walker Engine] Randomize(1729,3468,0) -> (1729,3469,0)
  • [09:18:47] [Walker Engine] Randomize(1723,3466,0) -> (1722,3466,0)
  • [09:18:51] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:18:51] [Walker Engine] Randomize(1722,3466,0) -> (1721,3465,0)
  • [09:18:52] [Walker Engine] Reached end of path
  • [09:19:03] [Walker Engine] Randomize(1737,3467,0) -> (1737,3468,0)
  • [09:19:06] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [09:19:08] [Walker Engine] Randomize(1749,3469,0) -> (1749,3470,0)
  • [09:19:09] [Walker Engine] Randomize(1755,3469,0) -> (1755,3470,0)
  • [09:19:11] [Walker Engine] Randomize(1762,3469,0) -> (1761,3469,0)
  • [09:19:13] [Walker Engine] Randomize(1768,3469,0) -> (1769,3469,0)
  • [09:19:15] [Walker Engine] Randomize(1774,3466,0) -> (1775,3465,0)
  • [09:19:17] [Walker Engine] Randomize(1780,3462,0) -> (1780,3463,0)
  • [09:19:21] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:21] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [09:19:22] [Walker Engine] Reached end of path
  • [09:19:28] [Walker Engine] Randomize(1761,3420,0) -> (1760,3421,0)
  • [09:19:32] [Walker Engine] Randomize(1755,3421,0) -> (1756,3420,0)
  • [09:19:36] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:36] [Walker Engine] Randomize(1753,3421,0) -> (1753,3420,0)
  • [09:19:36] [Walker Engine] Reached end of path
  • [09:19:37] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:37] [Walker Engine] Randomize(1750,3425,0) -> (1750,3424,0)
  • [09:19:38] [Walker Engine] Reached end of path
  • [09:29:56] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:29:58] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:00] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:02] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:04] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:06] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:08] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:10] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:11] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:13] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:15] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:17] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:20] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:21] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:23] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:25] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:28] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:29] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:31] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:33] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:35] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:37] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:39] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:40] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:43] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:45] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:47] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:48] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:50] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:52] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:54] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:56] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:58] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:59] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:02] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:04] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:05] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:07] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:08] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:31:10] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:12] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:14] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:16] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:18] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:20] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:21] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:23] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:26] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)

image.thumb.png.8207e24bb984d0428be18acd1adabb96.png

 

 

 

BOT just clicks in the the map, nothing happens.


"""EDIT""" I've tried fixing the image to the center as you can see, by rezising the window

Edited by Jookkeee

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Posted (edited)
42 minutes ago, Jookkeee said:
  • [02:04:47] TRiBot Release 10.17_1 loaded. (1.8.0_102:C:\Program Files (x86)\Java\jdk1.8.0_102\jre)
  • [02:04:47] Loading human mouse movement data.
  • [02:04:49] Successfully loaded human mouse data.
  • [02:30:01] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:30:15] [GUI: nCrab Killer] Invoking GUI creation
  • [02:30:15] [GUI: nCrab Killer] Waiting for initialization
  • [02:30:15] [GUI: nCrab Killer] Initializing toolkit
  • [02:30:15] [GUI: nCrab Killer] Dispatching stage creation
  • [02:30:15] [GUI: nCrab Killer] Running stage creation
  • [02:30:15] jul 05, 2019 2:30:15 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:30:16] [GUI: nCrab Killer] Stage creation success
  • [02:30:16] [Info] Submitting advanced preference creator task
  • [02:30:16] [Info] Running advanced preference creator
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [02:30:16] jul 05, 2019 2:30:16 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:30:16] [GUI: nCrab Killer] Wait for init result: true
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [02:30:16] [Info] Created advanced preferences
  • [02:30:16] [Info] Completed advanced preference creator
  • [02:30:19] [Info] Applying advanced preference categories
  • [02:30:19] [Info] Loading last settings...
  • [02:30:23] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:05] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:45] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:56] [GUI: nCrab Killer] Invoking GUI creation
  • [02:32:56] [GUI: nCrab Killer] Waiting for initialization
  • [02:32:56] [GUI: nCrab Killer] Initializing toolkit
  • [02:32:56] [GUI: nCrab Killer] Dispatching stage creation
  • [02:32:56] [GUI: nCrab Killer] Running stage creation
  • [02:32:56] jul 05, 2019 2:32:56 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:32:56] [GUI: nCrab Killer] Stage creation success
  • [02:32:56] [Info] Submitting advanced preference creator task
  • [02:32:56] [Info] Running advanced preference creator
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [02:32:56] [GUI: nCrab Killer] Wait for init result: true
  • [02:32:56] jul 05, 2019 2:32:56 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [02:32:56] [Info] Created advanced preferences
  • [02:32:56] [Info] Completed advanced preference creator
  • [02:32:56] [Info] Applying advanced preference categories
  • [02:32:56] [Info] Loading last settings...
  • [02:42:53] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [02:42:56] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [02:42:59] [Walker Engine] Randomize(1782,3412,0) -> (1783,3411,0)
  • [02:43:02] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:43:02] [Walker Engine] Randomize(1787,3411,0) -> (1788,3411,0)
  • [02:43:02] [Walker Engine] Reached end of path
  • [02:43:05] [Walker Engine] Randomize(1770,3416,0) -> (1771,3415,0)
  • [02:43:09] [Walker Engine] Randomize(1764,3418,0) -> (1765,3418,0)
  • [02:43:11] [Walker Engine] Randomize(1758,3424,0) -> (1757,3423,0)
  • [02:43:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:43:15] [Walker Engine] Randomize(1754,3427,0) -> (1755,3428,0)
  • [02:43:15] [Walker Engine] Reached end of path
  • [02:43:16] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:43:16] [Walker Engine] Randomize(1751,3421,0) -> (1752,3421,0)
  • [02:43:16] [Walker Engine] Reached end of path
  • [02:54:04] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [02:54:08] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [02:54:11] [Walker Engine] Randomize(1781,3409,0) -> (1782,3410,0)
  • [02:54:14] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:54:14] [Walker Engine] Randomize(1785,3404,0) -> (1786,3405,0)
  • [02:54:15] [Walker Engine] Reached end of path
  • [02:54:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:54:15] [Walker Engine] Randomize(1785,3404,0) -> (1786,3404,0)
  • [02:54:15] [Walker Engine] Reached end of path
  • [02:54:16] [Walker Engine] Randomize(1769,3416,0) -> (1769,3417,0)
  • [02:54:17] [Walker Engine] Randomize(1771,3415,0) -> (1772,3415,0)
  • [02:54:19] [Walker Engine] Randomize(1765,3417,0) -> (1765,3418,0)
  • [02:54:21] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [02:54:23] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:54:23] [Walker Engine] Randomize(1753,3426,0) -> (1754,3425,0)
  • [02:54:23] [Walker Engine] Reached end of path
  • [03:04:52] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:04:56] [Walker Engine] Randomize(1775,3413,0) -> (1774,3413,0)
  • [03:04:59] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:04:59] [Walker Engine] Randomize(1778,3410,0) -> (1779,3410,0)
  • [03:05:00] [Walker Engine] Reached end of path
  • [03:05:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:05:01] [Walker Engine] Randomize(1778,3410,0) -> (1779,3410,0)
  • [03:05:01] [Walker Engine] Reached end of path
  • [03:05:02] [Walker Engine] Randomize(1760,3412,0) -> (1760,3413,0)
  • [03:05:03] [Walker Engine] Randomize(1761,3411,0) -> (1762,3412,0)
  • [03:05:06] [Walker Engine] Randomize(1755,3417,0) -> (1756,3416,0)
  • [03:05:10] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:05:10] [Walker Engine] Randomize(1752,3420,0) -> (1753,3420,0)
  • [03:05:10] [Walker Engine] Reached end of path
  • [03:15:43] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:15:47] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [03:15:49] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [03:15:50] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:15:50] [Walker Engine] Randomize(1781,3407,0) -> (1782,3406,0)
  • [03:15:51] [Walker Engine] Reached end of path
  • [03:15:54] [Walker Engine] Randomize(1766,3416,0) -> (1767,3415,0)
  • [03:15:57] [Walker Engine] Randomize(1759,3423,0) -> (1758,3424,0)
  • [03:16:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:16:01] [Walker Engine] Randomize(1756,3425,0) -> (1757,3425,0)
  • [03:16:02] [Walker Engine] Reached end of path
  • [03:26:46] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:26:50] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [03:26:53] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:26:53] [Walker Engine] Randomize(1779,3411,0) -> (1780,3412,0)
  • [03:26:54] [Walker Engine] Reached end of path
  • [03:26:56] [Walker Engine] Randomize(1762,3420,0) -> (1762,3421,0)
  • [03:26:57] [Walker Engine] Randomize(1764,3418,0) -> (1765,3419,0)
  • [03:26:59] [Walker Engine] Randomize(1759,3424,0) -> (1758,3423,0)
  • [03:27:00] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:27:00] [Walker Engine] Randomize(1757,3427,0) -> (1758,3428,0)
  • [03:27:01] [Walker Engine] Reached end of path
  • [03:35:37] [Walker Engine] Randomize(1768,3421,0) -> (1769,3420,0)
  • [03:35:40] [Walker Engine] Randomize(1774,3420,0) -> (1774,3421,0)
  • [03:35:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:35:44] [Walker Engine] Randomize(1777,3417,0) -> (1777,3416,0)
  • [03:35:44] [Walker Engine] Reached end of path
  • [03:35:50] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [03:35:50] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3464},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":229},{"value":1,"key":229},{"value":323079,"key":995},{"value":1,"key":171},{"value":1,"key":2444}],"thieving":1,"runecrafting":1,"agility":1,"ranged":72,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":11940,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [03:35:51] [DaxWalker] Response: SUCCESS Cost: 69
  • [03:35:51] [Walker Engine] Randomize(1767,3465,0) -> (1768,3465,0)
  • [03:35:54] [Walker Engine] Randomize(1760,3467,0) -> (1761,3467,0)
  • [03:35:56] [Walker Engine] Randomize(1753,3468,0) -> (1753,3469,0)
  • [03:35:58] [Walker Engine] Randomize(1747,3468,0) -> (1748,3467,0)
  • [03:36:00] [Walker Engine] Randomize(1740,3469,0) -> (1739,3469,0)
  • [03:36:02] [Walker Engine] Randomize(1734,3468,0) -> (1735,3467,0)
  • [03:36:04] [Walker Engine] Randomize(1727,3468,0) -> (1728,3468,0)
  • [03:36:09] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:09] [Walker Engine] Randomize(1722,3464,0) -> (1721,3463,0)
  • [03:36:09] [Walker Engine] Reached end of path
  • [03:36:10] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:10] [Walker Engine] Randomize(1722,3464,0) -> (1722,3465,0)
  • [03:36:10] [Walker Engine] Reached end of path
  • [03:36:12] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:12] [Walker Engine] Randomize(1720,3465,0) -> (1719,3464,0)
  • [03:36:13] [Walker Engine] Reached end of path
  • [03:36:25] [Walker Engine] Randomize(1736,3466,0) -> (1736,3467,0)
  • [03:36:28] [Walker Engine] Randomize(1742,3469,0) -> (1741,3469,0)
  • [03:36:30] [Walker Engine] Randomize(1748,3469,0) -> (1749,3469,0)
  • [03:36:31] [Walker Engine] Randomize(1750,3469,0) -> (1749,3469,0)
  • [03:36:32] [Walker Engine] Randomize(1756,3469,0) -> (1755,3468,0)
  • [03:36:34] [Walker Engine] Randomize(1762,3469,0) -> (1761,3469,0)
  • [03:36:36] [Walker Engine] Randomize(1768,3469,0) -> (1769,3469,0)
  • [03:36:38] [Walker Engine] Randomize(1774,3466,0) -> (1775,3465,0)
  • [03:36:40] [Walker Engine] Randomize(1780,3462,0) -> (1780,3463,0)
  • [03:36:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:44] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [03:36:45] [Walker Engine] Reached end of path
  • [03:36:50] [Walker Engine] Randomize(1760,3421,0) -> (1759,3422,0)
  • [03:36:54] [Walker Engine] Randomize(1753,3421,0) -> (1753,3420,0)
  • [03:36:58] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:58] [Walker Engine] Randomize(1750,3421,0) -> (1750,3422,0)
  • [03:36:58] [Walker Engine] Reached end of path
  • [03:55:29] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:55:33] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [03:55:35] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [03:55:36] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:55:36] [Walker Engine] Randomize(1783,3410,0) -> (1783,3411,0)
  • [03:55:36] [Walker Engine] Reached end of path
  • [03:55:41] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [03:55:44] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [03:55:47] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:55:47] [Walker Engine] Randomize(1753,3427,0) -> (1754,3428,0)
  • [03:55:47] [Walker Engine] Reached end of path
  • [04:06:10] [Walker Engine] Randomize(1766,3417,0) -> (1767,3416,0)
  • [04:06:13] [Walker Engine] Randomize(1772,3415,0) -> (1772,3414,0)
  • [04:06:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:15] [Walker Engine] Randomize(1778,3409,0) -> (1779,3409,0)
  • [04:06:15] [Walker Engine] Reached end of path
  • [04:06:20] [Walker Engine] Randomize(1763,3419,0) -> (1764,3420,0)
  • [04:06:24] [Walker Engine] Randomize(1757,3425,0) -> (1758,3424,0)
  • [04:06:24] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:24] [Walker Engine] Randomize(1756,3426,0) -> (1757,3425,0)
  • [04:06:25] [Walker Engine] Reached end of path
  • [04:06:30] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:30] [Walker Engine] Randomize(1752,3428,0) -> (1751,3428,0)
  • [04:06:30] [Walker Engine] Reached end of path
  • [04:06:39] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:39] [Walker Engine] Randomize(1754,3424,0) -> (1754,3425,0)
  • [04:06:39] [Walker Engine] Reached end of path
  • [04:17:18] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [04:17:21] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [04:17:24] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:24] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [04:17:24] [Walker Engine] Reached end of path
  • [04:17:26] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:26] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [04:17:27] [Walker Engine] Reached end of path
  • [04:17:33] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [04:17:37] [Walker Engine] Randomize(1758,3421,0) -> (1757,3421,0)
  • [04:17:37] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:37] [Walker Engine] Randomize(1757,3421,0) -> (1757,3420,0)
  • [04:17:37] [Walker Engine] Reached end of path
  • [04:17:46] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:46] [Walker Engine] Randomize(1749,3423,0) -> (1750,3423,0)
  • [04:17:48] [Walker Engine] Reached end of path
  • [04:28:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [04:28:28] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [04:28:30] [Walker Engine] Randomize(1781,3411,0) -> (1782,3410,0)
  • [04:28:33] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:28:33] [Walker Engine] Randomize(1783,3409,0) -> (1782,3408,0)
  • [04:28:33] [Walker Engine] Reached end of path
  • [04:28:36] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [04:28:40] [Walker Engine] Randomize(1760,3422,0) -> (1760,3423,0)
  • [04:28:43] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:28:43] [Walker Engine] Randomize(1755,3426,0) -> (1755,3427,0)
  • [04:28:43] [Walker Engine] Reached end of path
  • [04:39:04] [Walker Engine] Randomize(1767,3417,0) -> (1768,3416,0)
  • [04:39:07] [Walker Engine] Randomize(1773,3414,0) -> (1772,3414,0)
  • [04:39:11] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:11] [Walker Engine] Randomize(1777,3410,0) -> (1778,3410,0)
  • [04:39:11] [Walker Engine] Reached end of path
  • [04:39:12] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:12] [Walker Engine] Randomize(1777,3410,0) -> (1778,3410,0)
  • [04:39:12] [Walker Engine] Reached end of path
  • [04:39:15] [Walker Engine] Randomize(1761,3415,0) -> (1760,3415,0)
  • [04:39:19] [Walker Engine] Randomize(1755,3420,0) -> (1756,3420,0)
  • [04:39:22] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:22] [Walker Engine] Randomize(1751,3424,0) -> (1750,3423,0)
  • [04:39:22] [Walker Engine] Reached end of path
  • [04:40:27] [Walker Engine] Randomize(1770,3421,0) -> (1769,3420,0)
  • [04:40:30] [Walker Engine] Randomize(1776,3417,0) -> (1777,3416,0)
  • [04:40:34] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:40:34] [Walker Engine] Randomize(1777,3417,0) -> (1777,3416,0)
  • [04:40:35] [Walker Engine] Reached end of path
  • [04:40:39] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [04:40:39] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3465},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":229},{"value":1,"key":229},{"value":313079,"key":995},{"value":1,"key":171},{"value":1,"key":2444}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":10211,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [04:40:40] [DaxWalker] Response: SUCCESS Cost: 69
  • [04:40:40] [Walker Engine] Randomize(1768,3465,0) -> (1769,3466,0)
  • [04:40:43] [Walker Engine] Randomize(1762,3466,0) -> (1763,3466,0)
  • [04:40:44] [Walker Engine] Randomize(1756,3468,0) -> (1755,3468,0)
  • [04:40:45] [Walker Engine] Randomize(1754,3468,0) -> (1753,3468,0)
  • [04:40:47] [Walker Engine] Randomize(1748,3468,0) -> (1749,3468,0)
  • [04:40:48] [Walker Engine] Randomize(1742,3469,0) -> (1741,3469,0)
  • [04:40:51] [Walker Engine] Randomize(1735,3468,0) -> (1736,3467,0)
  • [04:40:53] [Walker Engine] Randomize(1728,3468,0) -> (1727,3467,0)
  • [04:40:55] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:40:55] [Walker Engine] Randomize(1722,3466,0) -> (1722,3467,0)
  • [04:40:55] [Walker Engine] Reached end of path
  • [04:41:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:41:01] [Walker Engine] Reached end of path
  • [04:41:03] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:41:03] [Walker Engine] Randomize(1720,3463,0) -> (1719,3463,0)
  • [04:41:03] [Walker Engine] Reached end of path
  • [07:58:39] C:\Users\Jokke\AppData\Roaming\.tribot
  • [07:58:51] [GUI: nCrab Killer] Invoking GUI creation
  • [07:58:51] [GUI: nCrab Killer] Waiting for initialization
  • [07:58:51] [GUI: nCrab Killer] Initializing toolkit
  • [07:58:51] [GUI: nCrab Killer] Dispatching stage creation
  • [07:58:51] [GUI: nCrab Killer] Running stage creation
  • [07:58:51] jul 05, 2019 7:58:51 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [07:58:51] [GUI: nCrab Killer] Stage creation success
  • [07:58:51] [Info] Submitting advanced preference creator task
  • [07:58:51] [Info] Running advanced preference creator
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [07:58:51] jul 05, 2019 7:58:51 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [07:58:51] [GUI: nCrab Killer] Wait for init result: true
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [07:58:51] [Info] Created advanced preferences
  • [07:58:51] [Info] Completed advanced preference creator
  • [07:58:51] [Info] Applying advanced preference categories
  • [07:58:51] [Info] Loading last settings...
  • [08:01:24] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [08:01:25] [DaxWalker] Generating path: {"start":{"z":0,"x":1719,"y":3465},"end":{"z":0,"x":1783,"y":3460},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":10000,"key":995},{"value":1,"key":2444},{"value":1,"key":2444},{"value":1,"key":379},{"value":1,"key":2444},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":10211,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [08:01:25] [DaxWalker] Response: SUCCESS Cost: 69
  • [08:01:25] [Walker Engine] Randomize(1737,3468,0) -> (1737,3469,0)
  • [08:01:29] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [08:01:31] [Walker Engine] Randomize(1749,3469,0) -> (1748,3468,0)
  • [08:01:33] [Walker Engine] Randomize(1755,3469,0) -> (1754,3468,0)
  • [08:01:35] [Walker Engine] PATH_DEBUG[ 1762, 3466, 0) -> OBJECT_BLOCKING -> (null [1763, 3466, 0] ) ]
  • [08:01:35] [Walker Engine] PATH_DEBUG[ 1762, 3466, 0) -> OBJECT_BLOCKING -> (null [1763, 3466, 0] ) ]
  • [08:01:35] [Walker Engine] Handling Object...
  • [08:01:35] [Object Handler] Detected:
  • [08:01:35] [Walker Engine] Failed attempt on action.
  • [08:01:37] [Walker Engine] Randomize(1769,3466,0) -> (1769,3467,0)
  • [08:01:40] [Walker Engine] Randomize(1776,3461,0) -> (1775,3462,0)
  • [08:01:42] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:01:42] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [08:01:42] [Walker Engine] Reached end of path
  • [08:01:53] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:01:54] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:01:57] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:01:59] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:01] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:03] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:05] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:06] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:08] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:10] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:12] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:14] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:16] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:18] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:20] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:22] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:24] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:25] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:27] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:29] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:31] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:32] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:33] [Walker Engine] Randomize(1760,3422,0) -> (1760,3423,0)
  • [08:02:34] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [08:02:39] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:02:39] [Walker Engine] Randomize(1757,3425,0) -> (1758,3425,0)
  • [08:02:39] [Walker Engine] Reached end of path
  • [08:13:34] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:13:37] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [08:13:40] [Walker Engine] Randomize(1782,3412,0) -> (1783,3411,0)
  • [08:13:40] [Walker Engine] Randomize(1783,3411,0) -> (1783,3410,0)
  • [08:13:41] [Walker Engine] Randomize(1786,3408,0) -> (1787,3408,0)
  • [08:13:42] [Walker Engine] Randomize(1787,3407,0) -> (1787,3408,0)
  • [08:13:45] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:13:45] [Walker Engine] Randomize(1788,3406,0) -> (1787,3407,0)
  • [08:13:45] [Walker Engine] Reached end of path
  • [08:13:48] [Walker Engine] Randomize(1772,3416,0) -> (1773,3416,0)
  • [08:13:52] [Walker Engine] Randomize(1765,3420,0) -> (1766,3421,0)
  • [08:13:52] [Walker Engine] Randomize(1762,3421,0) -> (1761,3420,0)
  • [08:13:53] [Walker Engine] Randomize(1761,3422,0) -> (1760,3422,0)
  • [08:13:53] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [08:13:58] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:13:58] [Walker Engine] Randomize(1756,3425,0) -> (1757,3425,0)
  • [08:13:58] [Walker Engine] Reached end of path
  • [08:14:02] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:14:02] [Walker Engine] Reached end of path
  • [08:24:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:24:27] [Walker Engine] Randomize(1774,3415,0) -> (1774,3414,0)
  • [08:24:30] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:24:31] [Walker Engine] Randomize(1787,3408,0) -> (1787,3409,0)
  • [08:24:35] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:35] [Walker Engine] Randomize(1788,3407,0) -> (1787,3407,0)
  • [08:24:35] [Walker Engine] Reached end of path
  • [08:24:36] [Walker Engine] Randomize(1770,3410,0) -> (1771,3410,0)
  • [08:24:39] [Walker Engine] Randomize(1764,3415,0) -> (1764,3414,0)
  • [08:24:42] [Walker Engine] Randomize(1758,3418,0) -> (1757,3418,0)
  • [08:24:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:44] [Walker Engine] Randomize(1751,3423,0) -> (1750,3423,0)
  • [08:24:44] [Walker Engine] Reached end of path
  • [08:24:50] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:50] [Walker Engine] Randomize(1754,3423,0) -> (1754,3424,0)
  • [08:24:51] [Walker Engine] Reached end of path
  • [08:35:16] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:35:20] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [08:35:22] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:35:22] [Walker Engine] Randomize(1780,3411,0) -> (1780,3412,0)
  • [08:35:23] [Walker Engine] Reached end of path
  • [08:35:27] [Walker Engine] Randomize(1762,3412,0) -> (1763,3412,0)
  • [08:35:30] [Walker Engine] Randomize(1756,3416,0) -> (1756,3417,0)
  • [08:35:34] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:35:34] [Walker Engine] Randomize(1751,3421,0) -> (1752,3421,0)
  • [08:35:34] [Walker Engine] Reached end of path
  • [08:46:09] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:46:13] [Walker Engine] Randomize(1775,3415,0) -> (1774,3414,0)
  • [08:46:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:15] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:46:16] [Walker Engine] Reached end of path
  • [08:46:18] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:18] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:46:18] [Walker Engine] Reached end of path
  • [08:46:21] [Walker Engine] Randomize(1763,3417,0) -> (1764,3417,0)
  • [08:46:22] [Walker Engine] Randomize(1765,3417,0) -> (1765,3418,0)
  • [08:46:24] [Walker Engine] Randomize(1759,3417,0) -> (1759,3418,0)
  • [08:46:27] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:27] [Walker Engine] Randomize(1753,3420,0) -> (1753,3421,0)
  • [08:46:27] [Walker Engine] Reached end of path
  • [08:57:16] [Walker Engine] Randomize(1767,3421,0) -> (1768,3420,0)
  • [08:57:20] [Walker Engine] Randomize(1774,3415,0) -> (1774,3414,0)
  • [08:57:23] [Walker Engine] Randomize(1780,3409,0) -> (1779,3409,0)
  • [08:57:25] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:57:25] [Walker Engine] Randomize(1782,3407,0) -> (1782,3406,0)
  • [08:57:26] [Walker Engine] Reached end of path
  • [08:57:27] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [08:57:30] [Walker Engine] Randomize(1760,3422,0) -> (1759,3421,0)
  • [08:57:33] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:57:33] [Walker Engine] Randomize(1754,3427,0) -> (1755,3427,0)
  • [08:57:33] [Walker Engine] Reached end of path
  • [09:07:48] [Walker Engine] Randomize(1767,3421,0) -> (1768,3420,0)
  • [09:07:51] [Walker Engine] Randomize(1773,3415,0) -> (1773,3416,0)
  • [09:07:54] [Walker Engine] Randomize(1779,3413,0) -> (1780,3413,0)
  • [09:07:57] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:07:57] [Walker Engine] Randomize(1784,3409,0) -> (1783,3409,0)
  • [09:07:57] [Walker Engine] Reached end of path
  • [09:08:00] [Walker Engine] Randomize(1767,3416,0) -> (1768,3417,0)
  • [09:08:03] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [09:08:05] [Walker Engine] Randomize(1756,3427,0) -> (1755,3427,0)
  • [09:08:08] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:08:08] [Walker Engine] Randomize(1755,3428,0) -> (1755,3429,0)
  • [09:08:09] [Walker Engine] Reached end of path
  • [09:18:19] [Walker Engine] Randomize(1768,3421,0) -> (1769,3420,0)
  • [09:18:22] [Walker Engine] Randomize(1774,3420,0) -> (1773,3419,0)
  • [09:18:23] [Walker Engine] Randomize(1776,3417,0) -> (1777,3417,0)
  • [09:18:27] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:18:27] [Walker Engine] Randomize(1777,3417,0) -> (1776,3416,0)
  • [09:18:28] [Walker Engine] Reached end of path
  • [09:18:32] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [09:18:32] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3466},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":407},{"value":1,"key":229},{"value":1,"key":229},{"value":1,"key":171}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":62,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":8226,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [09:18:32] [DaxWalker] Response: SUCCESS Cost: 68
  • [09:18:33] [Walker Engine] Randomize(1768,3465,0) -> (1768,3464,0)
  • [09:18:35] [Walker Engine] Randomize(1762,3466,0) -> (1763,3466,0)
  • [09:18:37] [Walker Engine] Randomize(1755,3468,0) -> (1755,3469,0)
  • [09:18:39] [Walker Engine] Randomize(1749,3468,0) -> (1748,3467,0)
  • [09:18:41] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [09:18:43] [Walker Engine] PATH_DEBUG[ 1737, 3468, 0) -> OBJECT_BLOCKING -> (null [1736, 3468, 0] ) ]
  • [09:18:43] [Walker Engine] Randomize(1736,3468,0) -> (1737,3468,0)
  • [09:18:45] [Walker Engine] Randomize(1729,3468,0) -> (1729,3469,0)
  • [09:18:47] [Walker Engine] Randomize(1723,3466,0) -> (1722,3466,0)
  • [09:18:51] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:18:51] [Walker Engine] Randomize(1722,3466,0) -> (1721,3465,0)
  • [09:18:52] [Walker Engine] Reached end of path
  • [09:19:03] [Walker Engine] Randomize(1737,3467,0) -> (1737,3468,0)
  • [09:19:06] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [09:19:08] [Walker Engine] Randomize(1749,3469,0) -> (1749,3470,0)
  • [09:19:09] [Walker Engine] Randomize(1755,3469,0) -> (1755,3470,0)
  • [09:19:11] [Walker Engine] Randomize(1762,3469,0) -> (1761,3469,0)
  • [09:19:13] [Walker Engine] Randomize(1768,3469,0) -> (1769,3469,0)
  • [09:19:15] [Walker Engine] Randomize(1774,3466,0) -> (1775,3465,0)
  • [09:19:17] [Walker Engine] Randomize(1780,3462,0) -> (1780,3463,0)
  • [09:19:21] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:21] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [09:19:22] [Walker Engine] Reached end of path
  • [09:19:28] [Walker Engine] Randomize(1761,3420,0) -> (1760,3421,0)
  • [09:19:32] [Walker Engine] Randomize(1755,3421,0) -> (1756,3420,0)
  • [09:19:36] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:36] [Walker Engine] Randomize(1753,3421,0) -> (1753,3420,0)
  • [09:19:36] [Walker Engine] Reached end of path
  • [09:19:37] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:37] [Walker Engine] Randomize(1750,3425,0) -> (1750,3424,0)
  • [09:19:38] [Walker Engine] Reached end of path
  • [09:29:56] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:29:58] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:00] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:02] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:04] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:06] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:08] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:10] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:11] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:13] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:15] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:17] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:20] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:21] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:23] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:25] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:28] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:29] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:31] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:33] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:35] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:37] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:39] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:40] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:43] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:45] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:47] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:48] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:50] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:52] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:54] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:56] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:58] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:59] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:02] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:04] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:05] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:07] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:08] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:31:10] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:12] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:14] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:16] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:18] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:20] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:21] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:23] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:26] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)

image.thumb.png.8207e24bb984d0428be18acd1adabb96.png

 

 

 

BOT just clicks in the the map, nothing happens.


"""EDIT""" I've tried fixing the image to the center as you can see, by rezising the window

If its failing to click the minimap then this is 100% a tribot issue. Try changing to fixed mode to see if this fixes it. I will submit a bug report for this issue. I have just submitted a temporary fix for this issue.

Edited by Naton

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