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Jookkeee

Noob questions

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Hey, I just bought the crab script, the VIP, the whole package, playing through lookin glass.

Trouble is, my script just auto attacks when being attacked by crabs, and eats food. Literally.

I want it to be able to attack closest crabs, maby hit them from a safe spot and pick up and bank the items I want!  Script guide says it can do so.

I've been lookin forver for a fix to find how to enable this, but I cant find it. Can anyone assist?

I am using nCrabKiller

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3 minutes ago, Jookkeee said:

Hey, I just bought the crab script, the VIP, the whole package, playing through lookin glass.

Trouble is, my script just auto attacks when being attacked by crabs, and eats food. Literally.

I want it to be able to attack closest crabs, maby hit them from a safe spot and pick up and bank the items I want!  Script guide says it can do so.

I've been lookin forver for a fix to find how to enable this, but I cant find it. Can anyone assist?

I am using nCrabKiller

You should either comment on the script thread, or ask the scripter (which is myself).

Check the bot debug, if it is spamming "failed attempt on action" then its a tribot issue with projection/the minimap. I've been trying to discover the exact cause behind this to submit an official bug report but I'm not 100% able to reproduce it. It appears to be related to either looking glass or resizable side panels. Try changing your side panels to display like in fixed mode, or set it to fixed mode to see if it resets aggression (you should be able to use it in resizable as I have many times but you may need to restart your client).

You can configure it to attack nearby crabs by going into advanced preferences and enabling roaming (though this has nothing to do with the issue in the screenshot).

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Great! Sorry, I'm just really new to this.

There is no failed attempt on action, there is no error message whatsoever.

Advance preferences, do I need to reload the client to advance mode then? If I do that I need to exit the lookin glass mode, sorry, I am just frustrated at the moment, after hours of trying.

Same problem happened without the lookin glass feature, it may be that this is just because of my noobish knowledge about the script, and the bot

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8 minutes ago, Jookkeee said:

image.thumb.png.449d78cac14a4d93ab8d8c2f10a88ece.pngC

Client debug just spams "sleeping for xxx"

Oh never mind must be the default reset tiles that got messed up when the hosidius House was reworked. I will change the reset areas when I get home in an hour or two. Setting a custom reset tile in the position tab in the GUI will fix this for now

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2 hours ago, Jookkeee said:

I have no idea what that means, but il wait for the update, thanks!

Now that I'm looking into this further, I'm not exactly sure what's going on. Can you send me your settings file? If you're running windows it can be located here: C:\Users\User\AppData\Roaming\.tribot\nScripts\nCrab Killer\settings

Copy and paste it to pastebin.com please. I'm not sure if this error is a script error or settings error. It appears your reset tile is in waterbirth.

Edited by Naton

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#nCrab Killer save file
#Thu Jul 04 22:31:29 CEST 2019
eatRangeMin=50
onCrashAction=NONE
roamRadius=5
customCrabTile=(2502, 3756, 0)
roam=true
mouseOffScreen=false
lootFossils=false
mouseSpeedMin=100
droppingPattern=LEFT_TO_RIGHT
crabPosition=Crabclaw isle 1
safeTile=(-1, -1, 0)
disableMouseLeaveGame=false
eatClosestToMouse=false
useCustomCrabTile=false
useStopCondition=false
customItems=
stuckFailsafe=false
attackStrayEarly=false
muleID=1
logout=false
stopConditionType=LEVEL
dismissRandoms=false
lootClueScrolls=false
minimumStack=0
timedActions=CHECK_EXP,RANDOM_RIGHT_CLICK,MOVE_MOUSE,ROTATE_CAMERA,PICK_UP_MOUSE,MOUSE_LEAVE_GAME,EXAMINE_ENTITY,CHECK_TABS
weightedResetTiles=
lootCaskets=false
ammunition=BONE_BOLTS
idleForBreak=false
progression=
bankWhenNoPotions=false
eatRangeMax=50
muleAddress=
disableLogoutPrevention=false
shiftDrop=false
stopConditionValue=0
lureCrabs=true
abc2=true
customResetTile=(1694, 3484, 0)
disablePaint=false
lootCustom=false
eatToFull=false
mouseSpeedMax=100
customMouseSpeed=false
drinkAllPotions=false
droppingItems=
customEatRange=false
cameraType=TRIBOT_CAMERA_ABC2
mule=false
lureDistance=4
disableCoreAntiban=false
lootAmmunition=false
crashTime=0
lureWait=9
potions=
inventory=995\:780000,229\:2,379\:15,171\:1,2444\:4
useCustomResetTile=false

 

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@Jookkeee The settings file, the debug, and the images you have sent all correspond to different sessions with different settings. I can't tell you what's wrong when I'm given inconsistent information. Please send me the bot and client debug, a picture, and the settings file of the exact session that corresponds to the issue you are having (where the script sits there without resetting aggression)

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Just now, Jookkeee said:

Yes, I tried adding manual reset as you said, but it didnt work, how do I get the setting config from that exact session? I closed the bot, Im afraid to bot for more than 2 hours a day

You would get the settings file from the session by sending the settings file that corresponds to the settings you used when you were having issues. If you changed the settings without creating a specific save file for the settings then you can't get it now, unless you recreated the settings and ran it again. I believe the issue you were having is not a script issue and is a settings issue (it appears you selected use custom reset tile in the debug you sent, and set the custom reset tile to waterbirth which the script can't reach from zeah).

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Just now, Jookkeee said:

Ok, I will try reset everything and start again tomorrow! Thanks for your time and help! I'll let you know how it goes!!

Feel free to join my support discord/contact me on discord as it's easier than communicating via forums.

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  • [02:04:47] TRiBot Release 10.17_1 loaded. (1.8.0_102:C:\Program Files (x86)\Java\jdk1.8.0_102\jre)
  • [02:04:47] Loading human mouse movement data.
  • [02:04:49] Successfully loaded human mouse data.
  • [02:30:01] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:30:15] [GUI: nCrab Killer] Invoking GUI creation
  • [02:30:15] [GUI: nCrab Killer] Waiting for initialization
  • [02:30:15] [GUI: nCrab Killer] Initializing toolkit
  • [02:30:15] [GUI: nCrab Killer] Dispatching stage creation
  • [02:30:15] [GUI: nCrab Killer] Running stage creation
  • [02:30:15] jul 05, 2019 2:30:15 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:30:16] [GUI: nCrab Killer] Stage creation success
  • [02:30:16] [Info] Submitting advanced preference creator task
  • [02:30:16] [Info] Running advanced preference creator
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [02:30:16] jul 05, 2019 2:30:16 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:30:16] [GUI: nCrab Killer] Wait for init result: true
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [02:30:16] [Info] Created advanced preferences
  • [02:30:16] [Info] Completed advanced preference creator
  • [02:30:19] [Info] Applying advanced preference categories
  • [02:30:19] [Info] Loading last settings...
  • [02:30:23] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:05] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:45] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:56] [GUI: nCrab Killer] Invoking GUI creation
  • [02:32:56] [GUI: nCrab Killer] Waiting for initialization
  • [02:32:56] [GUI: nCrab Killer] Initializing toolkit
  • [02:32:56] [GUI: nCrab Killer] Dispatching stage creation
  • [02:32:56] [GUI: nCrab Killer] Running stage creation
  • [02:32:56] jul 05, 2019 2:32:56 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:32:56] [GUI: nCrab Killer] Stage creation success
  • [02:32:56] [Info] Submitting advanced preference creator task
  • [02:32:56] [Info] Running advanced preference creator
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [02:32:56] [GUI: nCrab Killer] Wait for init result: true
  • [02:32:56] jul 05, 2019 2:32:56 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [02:32:56] [Info] Created advanced preferences
  • [02:32:56] [Info] Completed advanced preference creator
  • [02:32:56] [Info] Applying advanced preference categories
  • [02:32:56] [Info] Loading last settings...
  • [02:42:53] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
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  • [02:54:11] [Walker Engine] Randomize(1781,3409,0) -> (1782,3410,0)
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  • [02:54:15] [Walker Engine] Reached end of path
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  • [02:54:15] [Walker Engine] Reached end of path
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  • [02:54:19] [Walker Engine] Randomize(1765,3417,0) -> (1765,3418,0)
  • [02:54:21] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [02:54:23] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:54:23] [Walker Engine] Randomize(1753,3426,0) -> (1754,3425,0)
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  • [03:04:59] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:04:59] [Walker Engine] Randomize(1778,3410,0) -> (1779,3410,0)
  • [03:05:00] [Walker Engine] Reached end of path
  • [03:05:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:05:01] [Walker Engine] Randomize(1778,3410,0) -> (1779,3410,0)
  • [03:05:01] [Walker Engine] Reached end of path
  • [03:05:02] [Walker Engine] Randomize(1760,3412,0) -> (1760,3413,0)
  • [03:05:03] [Walker Engine] Randomize(1761,3411,0) -> (1762,3412,0)
  • [03:05:06] [Walker Engine] Randomize(1755,3417,0) -> (1756,3416,0)
  • [03:05:10] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:05:10] [Walker Engine] Randomize(1752,3420,0) -> (1753,3420,0)
  • [03:05:10] [Walker Engine] Reached end of path
  • [03:15:43] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:15:47] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [03:15:49] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [03:15:50] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:15:50] [Walker Engine] Randomize(1781,3407,0) -> (1782,3406,0)
  • [03:15:51] [Walker Engine] Reached end of path
  • [03:15:54] [Walker Engine] Randomize(1766,3416,0) -> (1767,3415,0)
  • [03:15:57] [Walker Engine] Randomize(1759,3423,0) -> (1758,3424,0)
  • [03:16:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:16:01] [Walker Engine] Randomize(1756,3425,0) -> (1757,3425,0)
  • [03:16:02] [Walker Engine] Reached end of path
  • [03:26:46] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:26:50] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [03:26:53] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:26:53] [Walker Engine] Randomize(1779,3411,0) -> (1780,3412,0)
  • [03:26:54] [Walker Engine] Reached end of path
  • [03:26:56] [Walker Engine] Randomize(1762,3420,0) -> (1762,3421,0)
  • [03:26:57] [Walker Engine] Randomize(1764,3418,0) -> (1765,3419,0)
  • [03:26:59] [Walker Engine] Randomize(1759,3424,0) -> (1758,3423,0)
  • [03:27:00] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:27:00] [Walker Engine] Randomize(1757,3427,0) -> (1758,3428,0)
  • [03:27:01] [Walker Engine] Reached end of path
  • [03:35:37] [Walker Engine] Randomize(1768,3421,0) -> (1769,3420,0)
  • [03:35:40] [Walker Engine] Randomize(1774,3420,0) -> (1774,3421,0)
  • [03:35:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:35:44] [Walker Engine] Randomize(1777,3417,0) -> (1777,3416,0)
  • [03:35:44] [Walker Engine] Reached end of path
  • [03:35:50] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [03:35:50] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3464},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":229},{"value":1,"key":229},{"value":323079,"key":995},{"value":1,"key":171},{"value":1,"key":2444}],"thieving":1,"runecrafting":1,"agility":1,"ranged":72,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":11940,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [03:35:51] [DaxWalker] Response: SUCCESS Cost: 69
  • [03:35:51] [Walker Engine] Randomize(1767,3465,0) -> (1768,3465,0)
  • [03:35:54] [Walker Engine] Randomize(1760,3467,0) -> (1761,3467,0)
  • [03:35:56] [Walker Engine] Randomize(1753,3468,0) -> (1753,3469,0)
  • [03:35:58] [Walker Engine] Randomize(1747,3468,0) -> (1748,3467,0)
  • [03:36:00] [Walker Engine] Randomize(1740,3469,0) -> (1739,3469,0)
  • [03:36:02] [Walker Engine] Randomize(1734,3468,0) -> (1735,3467,0)
  • [03:36:04] [Walker Engine] Randomize(1727,3468,0) -> (1728,3468,0)
  • [03:36:09] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:09] [Walker Engine] Randomize(1722,3464,0) -> (1721,3463,0)
  • [03:36:09] [Walker Engine] Reached end of path
  • [03:36:10] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:10] [Walker Engine] Randomize(1722,3464,0) -> (1722,3465,0)
  • [03:36:10] [Walker Engine] Reached end of path
  • [03:36:12] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:12] [Walker Engine] Randomize(1720,3465,0) -> (1719,3464,0)
  • [03:36:13] [Walker Engine] Reached end of path
  • [03:36:25] [Walker Engine] Randomize(1736,3466,0) -> (1736,3467,0)
  • [03:36:28] [Walker Engine] Randomize(1742,3469,0) -> (1741,3469,0)
  • [03:36:30] [Walker Engine] Randomize(1748,3469,0) -> (1749,3469,0)
  • [03:36:31] [Walker Engine] Randomize(1750,3469,0) -> (1749,3469,0)
  • [03:36:32] [Walker Engine] Randomize(1756,3469,0) -> (1755,3468,0)
  • [03:36:34] [Walker Engine] Randomize(1762,3469,0) -> (1761,3469,0)
  • [03:36:36] [Walker Engine] Randomize(1768,3469,0) -> (1769,3469,0)
  • [03:36:38] [Walker Engine] Randomize(1774,3466,0) -> (1775,3465,0)
  • [03:36:40] [Walker Engine] Randomize(1780,3462,0) -> (1780,3463,0)
  • [03:36:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:44] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [03:36:45] [Walker Engine] Reached end of path
  • [03:36:50] [Walker Engine] Randomize(1760,3421,0) -> (1759,3422,0)
  • [03:36:54] [Walker Engine] Randomize(1753,3421,0) -> (1753,3420,0)
  • [03:36:58] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:58] [Walker Engine] Randomize(1750,3421,0) -> (1750,3422,0)
  • [03:36:58] [Walker Engine] Reached end of path
  • [03:55:29] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:55:33] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [03:55:35] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [03:55:36] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:55:36] [Walker Engine] Randomize(1783,3410,0) -> (1783,3411,0)
  • [03:55:36] [Walker Engine] Reached end of path
  • [03:55:41] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [03:55:44] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [03:55:47] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:55:47] [Walker Engine] Randomize(1753,3427,0) -> (1754,3428,0)
  • [03:55:47] [Walker Engine] Reached end of path
  • [04:06:10] [Walker Engine] Randomize(1766,3417,0) -> (1767,3416,0)
  • [04:06:13] [Walker Engine] Randomize(1772,3415,0) -> (1772,3414,0)
  • [04:06:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:15] [Walker Engine] Randomize(1778,3409,0) -> (1779,3409,0)
  • [04:06:15] [Walker Engine] Reached end of path
  • [04:06:20] [Walker Engine] Randomize(1763,3419,0) -> (1764,3420,0)
  • [04:06:24] [Walker Engine] Randomize(1757,3425,0) -> (1758,3424,0)
  • [04:06:24] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:24] [Walker Engine] Randomize(1756,3426,0) -> (1757,3425,0)
  • [04:06:25] [Walker Engine] Reached end of path
  • [04:06:30] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:30] [Walker Engine] Randomize(1752,3428,0) -> (1751,3428,0)
  • [04:06:30] [Walker Engine] Reached end of path
  • [04:06:39] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:39] [Walker Engine] Randomize(1754,3424,0) -> (1754,3425,0)
  • [04:06:39] [Walker Engine] Reached end of path
  • [04:17:18] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [04:17:21] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [04:17:24] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:24] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [04:17:24] [Walker Engine] Reached end of path
  • [04:17:26] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:26] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [04:17:27] [Walker Engine] Reached end of path
  • [04:17:33] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [04:17:37] [Walker Engine] Randomize(1758,3421,0) -> (1757,3421,0)
  • [04:17:37] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:37] [Walker Engine] Randomize(1757,3421,0) -> (1757,3420,0)
  • [04:17:37] [Walker Engine] Reached end of path
  • [04:17:46] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:46] [Walker Engine] Randomize(1749,3423,0) -> (1750,3423,0)
  • [04:17:48] [Walker Engine] Reached end of path
  • [04:28:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [04:28:28] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [04:28:30] [Walker Engine] Randomize(1781,3411,0) -> (1782,3410,0)
  • [04:28:33] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:28:33] [Walker Engine] Randomize(1783,3409,0) -> (1782,3408,0)
  • [04:28:33] [Walker Engine] Reached end of path
  • [04:28:36] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [04:28:40] [Walker Engine] Randomize(1760,3422,0) -> (1760,3423,0)
  • [04:28:43] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:28:43] [Walker Engine] Randomize(1755,3426,0) -> (1755,3427,0)
  • [04:28:43] [Walker Engine] Reached end of path
  • [04:39:04] [Walker Engine] Randomize(1767,3417,0) -> (1768,3416,0)
  • [04:39:07] [Walker Engine] Randomize(1773,3414,0) -> (1772,3414,0)
  • [04:39:11] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:11] [Walker Engine] Randomize(1777,3410,0) -> (1778,3410,0)
  • [04:39:11] [Walker Engine] Reached end of path
  • [04:39:12] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:12] [Walker Engine] Randomize(1777,3410,0) -> (1778,3410,0)
  • [04:39:12] [Walker Engine] Reached end of path
  • [04:39:15] [Walker Engine] Randomize(1761,3415,0) -> (1760,3415,0)
  • [04:39:19] [Walker Engine] Randomize(1755,3420,0) -> (1756,3420,0)
  • [04:39:22] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:22] [Walker Engine] Randomize(1751,3424,0) -> (1750,3423,0)
  • [04:39:22] [Walker Engine] Reached end of path
  • [04:40:27] [Walker Engine] Randomize(1770,3421,0) -> (1769,3420,0)
  • [04:40:30] [Walker Engine] Randomize(1776,3417,0) -> (1777,3416,0)
  • [04:40:34] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:40:34] [Walker Engine] Randomize(1777,3417,0) -> (1777,3416,0)
  • [04:40:35] [Walker Engine] Reached end of path
  • [04:40:39] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [04:40:39] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3465},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":229},{"value":1,"key":229},{"value":313079,"key":995},{"value":1,"key":171},{"value":1,"key":2444}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":10211,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [04:40:40] [DaxWalker] Response: SUCCESS Cost: 69
  • [04:40:40] [Walker Engine] Randomize(1768,3465,0) -> (1769,3466,0)
  • [04:40:43] [Walker Engine] Randomize(1762,3466,0) -> (1763,3466,0)
  • [04:40:44] [Walker Engine] Randomize(1756,3468,0) -> (1755,3468,0)
  • [04:40:45] [Walker Engine] Randomize(1754,3468,0) -> (1753,3468,0)
  • [04:40:47] [Walker Engine] Randomize(1748,3468,0) -> (1749,3468,0)
  • [04:40:48] [Walker Engine] Randomize(1742,3469,0) -> (1741,3469,0)
  • [04:40:51] [Walker Engine] Randomize(1735,3468,0) -> (1736,3467,0)
  • [04:40:53] [Walker Engine] Randomize(1728,3468,0) -> (1727,3467,0)
  • [04:40:55] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:40:55] [Walker Engine] Randomize(1722,3466,0) -> (1722,3467,0)
  • [04:40:55] [Walker Engine] Reached end of path
  • [04:41:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:41:01] [Walker Engine] Reached end of path
  • [04:41:03] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:41:03] [Walker Engine] Randomize(1720,3463,0) -> (1719,3463,0)
  • [04:41:03] [Walker Engine] Reached end of path
  • [07:58:39] C:\Users\Jokke\AppData\Roaming\.tribot
  • [07:58:51] [GUI: nCrab Killer] Invoking GUI creation
  • [07:58:51] [GUI: nCrab Killer] Waiting for initialization
  • [07:58:51] [GUI: nCrab Killer] Initializing toolkit
  • [07:58:51] [GUI: nCrab Killer] Dispatching stage creation
  • [07:58:51] [GUI: nCrab Killer] Running stage creation
  • [07:58:51] jul 05, 2019 7:58:51 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [07:58:51] [GUI: nCrab Killer] Stage creation success
  • [07:58:51] [Info] Submitting advanced preference creator task
  • [07:58:51] [Info] Running advanced preference creator
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [07:58:51] jul 05, 2019 7:58:51 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [07:58:51] [GUI: nCrab Killer] Wait for init result: true
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [07:58:51] [Info] Created advanced preferences
  • [07:58:51] [Info] Completed advanced preference creator
  • [07:58:51] [Info] Applying advanced preference categories
  • [07:58:51] [Info] Loading last settings...
  • [08:01:24] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [08:01:25] [DaxWalker] Generating path: {"start":{"z":0,"x":1719,"y":3465},"end":{"z":0,"x":1783,"y":3460},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":10000,"key":995},{"value":1,"key":2444},{"value":1,"key":2444},{"value":1,"key":379},{"value":1,"key":2444},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":10211,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [08:01:25] [DaxWalker] Response: SUCCESS Cost: 69
  • [08:01:25] [Walker Engine] Randomize(1737,3468,0) -> (1737,3469,0)
  • [08:01:29] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [08:01:31] [Walker Engine] Randomize(1749,3469,0) -> (1748,3468,0)
  • [08:01:33] [Walker Engine] Randomize(1755,3469,0) -> (1754,3468,0)
  • [08:01:35] [Walker Engine] PATH_DEBUG[ 1762, 3466, 0) -> OBJECT_BLOCKING -> (null [1763, 3466, 0] ) ]
  • [08:01:35] [Walker Engine] PATH_DEBUG[ 1762, 3466, 0) -> OBJECT_BLOCKING -> (null [1763, 3466, 0] ) ]
  • [08:01:35] [Walker Engine] Handling Object...
  • [08:01:35] [Object Handler] Detected:
  • [08:01:35] [Walker Engine] Failed attempt on action.
  • [08:01:37] [Walker Engine] Randomize(1769,3466,0) -> (1769,3467,0)
  • [08:01:40] [Walker Engine] Randomize(1776,3461,0) -> (1775,3462,0)
  • [08:01:42] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:01:42] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [08:01:42] [Walker Engine] Reached end of path
  • [08:01:53] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:01:54] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:01:57] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:01:59] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:01] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:03] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:05] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:06] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:08] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:10] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:12] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:14] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:16] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:18] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:20] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:22] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:24] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:25] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:27] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:29] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:31] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:32] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:33] [Walker Engine] Randomize(1760,3422,0) -> (1760,3423,0)
  • [08:02:34] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [08:02:39] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:02:39] [Walker Engine] Randomize(1757,3425,0) -> (1758,3425,0)
  • [08:02:39] [Walker Engine] Reached end of path
  • [08:13:34] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:13:37] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [08:13:40] [Walker Engine] Randomize(1782,3412,0) -> (1783,3411,0)
  • [08:13:40] [Walker Engine] Randomize(1783,3411,0) -> (1783,3410,0)
  • [08:13:41] [Walker Engine] Randomize(1786,3408,0) -> (1787,3408,0)
  • [08:13:42] [Walker Engine] Randomize(1787,3407,0) -> (1787,3408,0)
  • [08:13:45] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:13:45] [Walker Engine] Randomize(1788,3406,0) -> (1787,3407,0)
  • [08:13:45] [Walker Engine] Reached end of path
  • [08:13:48] [Walker Engine] Randomize(1772,3416,0) -> (1773,3416,0)
  • [08:13:52] [Walker Engine] Randomize(1765,3420,0) -> (1766,3421,0)
  • [08:13:52] [Walker Engine] Randomize(1762,3421,0) -> (1761,3420,0)
  • [08:13:53] [Walker Engine] Randomize(1761,3422,0) -> (1760,3422,0)
  • [08:13:53] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [08:13:58] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:13:58] [Walker Engine] Randomize(1756,3425,0) -> (1757,3425,0)
  • [08:13:58] [Walker Engine] Reached end of path
  • [08:14:02] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:14:02] [Walker Engine] Reached end of path
  • [08:24:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:24:27] [Walker Engine] Randomize(1774,3415,0) -> (1774,3414,0)
  • [08:24:30] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:24:31] [Walker Engine] Randomize(1787,3408,0) -> (1787,3409,0)
  • [08:24:35] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:35] [Walker Engine] Randomize(1788,3407,0) -> (1787,3407,0)
  • [08:24:35] [Walker Engine] Reached end of path
  • [08:24:36] [Walker Engine] Randomize(1770,3410,0) -> (1771,3410,0)
  • [08:24:39] [Walker Engine] Randomize(1764,3415,0) -> (1764,3414,0)
  • [08:24:42] [Walker Engine] Randomize(1758,3418,0) -> (1757,3418,0)
  • [08:24:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:44] [Walker Engine] Randomize(1751,3423,0) -> (1750,3423,0)
  • [08:24:44] [Walker Engine] Reached end of path
  • [08:24:50] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:50] [Walker Engine] Randomize(1754,3423,0) -> (1754,3424,0)
  • [08:24:51] [Walker Engine] Reached end of path
  • [08:35:16] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:35:20] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [08:35:22] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:35:22] [Walker Engine] Randomize(1780,3411,0) -> (1780,3412,0)
  • [08:35:23] [Walker Engine] Reached end of path
  • [08:35:27] [Walker Engine] Randomize(1762,3412,0) -> (1763,3412,0)
  • [08:35:30] [Walker Engine] Randomize(1756,3416,0) -> (1756,3417,0)
  • [08:35:34] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:35:34] [Walker Engine] Randomize(1751,3421,0) -> (1752,3421,0)
  • [08:35:34] [Walker Engine] Reached end of path
  • [08:46:09] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:46:13] [Walker Engine] Randomize(1775,3415,0) -> (1774,3414,0)
  • [08:46:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:15] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:46:16] [Walker Engine] Reached end of path
  • [08:46:18] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:18] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:46:18] [Walker Engine] Reached end of path
  • [08:46:21] [Walker Engine] Randomize(1763,3417,0) -> (1764,3417,0)
  • [08:46:22] [Walker Engine] Randomize(1765,3417,0) -> (1765,3418,0)
  • [08:46:24] [Walker Engine] Randomize(1759,3417,0) -> (1759,3418,0)
  • [08:46:27] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:27] [Walker Engine] Randomize(1753,3420,0) -> (1753,3421,0)
  • [08:46:27] [Walker Engine] Reached end of path
  • [08:57:16] [Walker Engine] Randomize(1767,3421,0) -> (1768,3420,0)
  • [08:57:20] [Walker Engine] Randomize(1774,3415,0) -> (1774,3414,0)
  • [08:57:23] [Walker Engine] Randomize(1780,3409,0) -> (1779,3409,0)
  • [08:57:25] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:57:25] [Walker Engine] Randomize(1782,3407,0) -> (1782,3406,0)
  • [08:57:26] [Walker Engine] Reached end of path
  • [08:57:27] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [08:57:30] [Walker Engine] Randomize(1760,3422,0) -> (1759,3421,0)
  • [08:57:33] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:57:33] [Walker Engine] Randomize(1754,3427,0) -> (1755,3427,0)
  • [08:57:33] [Walker Engine] Reached end of path
  • [09:07:48] [Walker Engine] Randomize(1767,3421,0) -> (1768,3420,0)
  • [09:07:51] [Walker Engine] Randomize(1773,3415,0) -> (1773,3416,0)
  • [09:07:54] [Walker Engine] Randomize(1779,3413,0) -> (1780,3413,0)
  • [09:07:57] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:07:57] [Walker Engine] Randomize(1784,3409,0) -> (1783,3409,0)
  • [09:07:57] [Walker Engine] Reached end of path
  • [09:08:00] [Walker Engine] Randomize(1767,3416,0) -> (1768,3417,0)
  • [09:08:03] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [09:08:05] [Walker Engine] Randomize(1756,3427,0) -> (1755,3427,0)
  • [09:08:08] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:08:08] [Walker Engine] Randomize(1755,3428,0) -> (1755,3429,0)
  • [09:08:09] [Walker Engine] Reached end of path
  • [09:18:19] [Walker Engine] Randomize(1768,3421,0) -> (1769,3420,0)
  • [09:18:22] [Walker Engine] Randomize(1774,3420,0) -> (1773,3419,0)
  • [09:18:23] [Walker Engine] Randomize(1776,3417,0) -> (1777,3417,0)
  • [09:18:27] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:18:27] [Walker Engine] Randomize(1777,3417,0) -> (1776,3416,0)
  • [09:18:28] [Walker Engine] Reached end of path
  • [09:18:32] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [09:18:32] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3466},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":407},{"value":1,"key":229},{"value":1,"key":229},{"value":1,"key":171}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":62,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":8226,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [09:18:32] [DaxWalker] Response: SUCCESS Cost: 68
  • [09:18:33] [Walker Engine] Randomize(1768,3465,0) -> (1768,3464,0)
  • [09:18:35] [Walker Engine] Randomize(1762,3466,0) -> (1763,3466,0)
  • [09:18:37] [Walker Engine] Randomize(1755,3468,0) -> (1755,3469,0)
  • [09:18:39] [Walker Engine] Randomize(1749,3468,0) -> (1748,3467,0)
  • [09:18:41] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [09:18:43] [Walker Engine] PATH_DEBUG[ 1737, 3468, 0) -> OBJECT_BLOCKING -> (null [1736, 3468, 0] ) ]
  • [09:18:43] [Walker Engine] Randomize(1736,3468,0) -> (1737,3468,0)
  • [09:18:45] [Walker Engine] Randomize(1729,3468,0) -> (1729,3469,0)
  • [09:18:47] [Walker Engine] Randomize(1723,3466,0) -> (1722,3466,0)
  • [09:18:51] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:18:51] [Walker Engine] Randomize(1722,3466,0) -> (1721,3465,0)
  • [09:18:52] [Walker Engine] Reached end of path
  • [09:19:03] [Walker Engine] Randomize(1737,3467,0) -> (1737,3468,0)
  • [09:19:06] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [09:19:08] [Walker Engine] Randomize(1749,3469,0) -> (1749,3470,0)
  • [09:19:09] [Walker Engine] Randomize(1755,3469,0) -> (1755,3470,0)
  • [09:19:11] [Walker Engine] Randomize(1762,3469,0) -> (1761,3469,0)
  • [09:19:13] [Walker Engine] Randomize(1768,3469,0) -> (1769,3469,0)
  • [09:19:15] [Walker Engine] Randomize(1774,3466,0) -> (1775,3465,0)
  • [09:19:17] [Walker Engine] Randomize(1780,3462,0) -> (1780,3463,0)
  • [09:19:21] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:21] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [09:19:22] [Walker Engine] Reached end of path
  • [09:19:28] [Walker Engine] Randomize(1761,3420,0) -> (1760,3421,0)
  • [09:19:32] [Walker Engine] Randomize(1755,3421,0) -> (1756,3420,0)
  • [09:19:36] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:36] [Walker Engine] Randomize(1753,3421,0) -> (1753,3420,0)
  • [09:19:36] [Walker Engine] Reached end of path
  • [09:19:37] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:37] [Walker Engine] Randomize(1750,3425,0) -> (1750,3424,0)
  • [09:19:38] [Walker Engine] Reached end of path
  • [09:29:56] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:29:58] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:00] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:02] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:04] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:06] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:08] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:10] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:11] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:13] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:15] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:17] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:20] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:21] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:23] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:25] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:28] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:29] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:31] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:33] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:35] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:37] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:39] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:40] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:43] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:45] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:47] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:48] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:50] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:52] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:54] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:56] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:58] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:59] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:02] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:04] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:05] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:07] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:08] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:31:10] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:12] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:14] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:16] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:18] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:20] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:21] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:23] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:26] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)

image.thumb.png.8207e24bb984d0428be18acd1adabb96.png

 

 

 

BOT just clicks in the the map, nothing happens.


"""EDIT""" I've tried fixing the image to the center as you can see, by rezising the window

Edited by Jookkeee

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42 minutes ago, Jookkeee said:
  • [02:04:47] TRiBot Release 10.17_1 loaded. (1.8.0_102:C:\Program Files (x86)\Java\jdk1.8.0_102\jre)
  • [02:04:47] Loading human mouse movement data.
  • [02:04:49] Successfully loaded human mouse data.
  • [02:30:01] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:30:15] [GUI: nCrab Killer] Invoking GUI creation
  • [02:30:15] [GUI: nCrab Killer] Waiting for initialization
  • [02:30:15] [GUI: nCrab Killer] Initializing toolkit
  • [02:30:15] [GUI: nCrab Killer] Dispatching stage creation
  • [02:30:15] [GUI: nCrab Killer] Running stage creation
  • [02:30:15] jul 05, 2019 2:30:15 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:30:16] [GUI: nCrab Killer] Stage creation success
  • [02:30:16] [Info] Submitting advanced preference creator task
  • [02:30:16] [Info] Running advanced preference creator
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [02:30:16] jul 05, 2019 2:30:16 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:30:16] [GUI: nCrab Killer] Wait for init result: true
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [02:30:16] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [02:30:16] [Info] Created advanced preferences
  • [02:30:16] [Info] Completed advanced preference creator
  • [02:30:19] [Info] Applying advanced preference categories
  • [02:30:19] [Info] Loading last settings...
  • [02:30:23] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:05] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:45] C:\Users\Jokke\AppData\Roaming\.tribot
  • [02:32:56] [GUI: nCrab Killer] Invoking GUI creation
  • [02:32:56] [GUI: nCrab Killer] Waiting for initialization
  • [02:32:56] [GUI: nCrab Killer] Initializing toolkit
  • [02:32:56] [GUI: nCrab Killer] Dispatching stage creation
  • [02:32:56] [GUI: nCrab Killer] Running stage creation
  • [02:32:56] jul 05, 2019 2:32:56 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:32:56] [GUI: nCrab Killer] Stage creation success
  • [02:32:56] [Info] Submitting advanced preference creator task
  • [02:32:56] [Info] Running advanced preference creator
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [02:32:56] [GUI: nCrab Killer] Wait for init result: true
  • [02:32:56] jul 05, 2019 2:32:56 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [02:32:56] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [02:32:56] [Info] Created advanced preferences
  • [02:32:56] [Info] Completed advanced preference creator
  • [02:32:56] [Info] Applying advanced preference categories
  • [02:32:56] [Info] Loading last settings...
  • [02:42:53] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [02:42:56] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [02:42:59] [Walker Engine] Randomize(1782,3412,0) -> (1783,3411,0)
  • [02:43:02] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:43:02] [Walker Engine] Randomize(1787,3411,0) -> (1788,3411,0)
  • [02:43:02] [Walker Engine] Reached end of path
  • [02:43:05] [Walker Engine] Randomize(1770,3416,0) -> (1771,3415,0)
  • [02:43:09] [Walker Engine] Randomize(1764,3418,0) -> (1765,3418,0)
  • [02:43:11] [Walker Engine] Randomize(1758,3424,0) -> (1757,3423,0)
  • [02:43:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:43:15] [Walker Engine] Randomize(1754,3427,0) -> (1755,3428,0)
  • [02:43:15] [Walker Engine] Reached end of path
  • [02:43:16] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:43:16] [Walker Engine] Randomize(1751,3421,0) -> (1752,3421,0)
  • [02:43:16] [Walker Engine] Reached end of path
  • [02:54:04] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [02:54:08] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [02:54:11] [Walker Engine] Randomize(1781,3409,0) -> (1782,3410,0)
  • [02:54:14] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:54:14] [Walker Engine] Randomize(1785,3404,0) -> (1786,3405,0)
  • [02:54:15] [Walker Engine] Reached end of path
  • [02:54:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:54:15] [Walker Engine] Randomize(1785,3404,0) -> (1786,3404,0)
  • [02:54:15] [Walker Engine] Reached end of path
  • [02:54:16] [Walker Engine] Randomize(1769,3416,0) -> (1769,3417,0)
  • [02:54:17] [Walker Engine] Randomize(1771,3415,0) -> (1772,3415,0)
  • [02:54:19] [Walker Engine] Randomize(1765,3417,0) -> (1765,3418,0)
  • [02:54:21] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [02:54:23] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [02:54:23] [Walker Engine] Randomize(1753,3426,0) -> (1754,3425,0)
  • [02:54:23] [Walker Engine] Reached end of path
  • [03:04:52] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:04:56] [Walker Engine] Randomize(1775,3413,0) -> (1774,3413,0)
  • [03:04:59] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:04:59] [Walker Engine] Randomize(1778,3410,0) -> (1779,3410,0)
  • [03:05:00] [Walker Engine] Reached end of path
  • [03:05:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:05:01] [Walker Engine] Randomize(1778,3410,0) -> (1779,3410,0)
  • [03:05:01] [Walker Engine] Reached end of path
  • [03:05:02] [Walker Engine] Randomize(1760,3412,0) -> (1760,3413,0)
  • [03:05:03] [Walker Engine] Randomize(1761,3411,0) -> (1762,3412,0)
  • [03:05:06] [Walker Engine] Randomize(1755,3417,0) -> (1756,3416,0)
  • [03:05:10] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:05:10] [Walker Engine] Randomize(1752,3420,0) -> (1753,3420,0)
  • [03:05:10] [Walker Engine] Reached end of path
  • [03:15:43] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:15:47] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [03:15:49] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [03:15:50] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:15:50] [Walker Engine] Randomize(1781,3407,0) -> (1782,3406,0)
  • [03:15:51] [Walker Engine] Reached end of path
  • [03:15:54] [Walker Engine] Randomize(1766,3416,0) -> (1767,3415,0)
  • [03:15:57] [Walker Engine] Randomize(1759,3423,0) -> (1758,3424,0)
  • [03:16:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:16:01] [Walker Engine] Randomize(1756,3425,0) -> (1757,3425,0)
  • [03:16:02] [Walker Engine] Reached end of path
  • [03:26:46] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:26:50] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [03:26:53] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:26:53] [Walker Engine] Randomize(1779,3411,0) -> (1780,3412,0)
  • [03:26:54] [Walker Engine] Reached end of path
  • [03:26:56] [Walker Engine] Randomize(1762,3420,0) -> (1762,3421,0)
  • [03:26:57] [Walker Engine] Randomize(1764,3418,0) -> (1765,3419,0)
  • [03:26:59] [Walker Engine] Randomize(1759,3424,0) -> (1758,3423,0)
  • [03:27:00] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:27:00] [Walker Engine] Randomize(1757,3427,0) -> (1758,3428,0)
  • [03:27:01] [Walker Engine] Reached end of path
  • [03:35:37] [Walker Engine] Randomize(1768,3421,0) -> (1769,3420,0)
  • [03:35:40] [Walker Engine] Randomize(1774,3420,0) -> (1774,3421,0)
  • [03:35:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:35:44] [Walker Engine] Randomize(1777,3417,0) -> (1777,3416,0)
  • [03:35:44] [Walker Engine] Reached end of path
  • [03:35:50] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [03:35:50] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3464},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":229},{"value":1,"key":229},{"value":323079,"key":995},{"value":1,"key":171},{"value":1,"key":2444}],"thieving":1,"runecrafting":1,"agility":1,"ranged":72,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":11940,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [03:35:51] [DaxWalker] Response: SUCCESS Cost: 69
  • [03:35:51] [Walker Engine] Randomize(1767,3465,0) -> (1768,3465,0)
  • [03:35:54] [Walker Engine] Randomize(1760,3467,0) -> (1761,3467,0)
  • [03:35:56] [Walker Engine] Randomize(1753,3468,0) -> (1753,3469,0)
  • [03:35:58] [Walker Engine] Randomize(1747,3468,0) -> (1748,3467,0)
  • [03:36:00] [Walker Engine] Randomize(1740,3469,0) -> (1739,3469,0)
  • [03:36:02] [Walker Engine] Randomize(1734,3468,0) -> (1735,3467,0)
  • [03:36:04] [Walker Engine] Randomize(1727,3468,0) -> (1728,3468,0)
  • [03:36:09] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:09] [Walker Engine] Randomize(1722,3464,0) -> (1721,3463,0)
  • [03:36:09] [Walker Engine] Reached end of path
  • [03:36:10] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:10] [Walker Engine] Randomize(1722,3464,0) -> (1722,3465,0)
  • [03:36:10] [Walker Engine] Reached end of path
  • [03:36:12] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:12] [Walker Engine] Randomize(1720,3465,0) -> (1719,3464,0)
  • [03:36:13] [Walker Engine] Reached end of path
  • [03:36:25] [Walker Engine] Randomize(1736,3466,0) -> (1736,3467,0)
  • [03:36:28] [Walker Engine] Randomize(1742,3469,0) -> (1741,3469,0)
  • [03:36:30] [Walker Engine] Randomize(1748,3469,0) -> (1749,3469,0)
  • [03:36:31] [Walker Engine] Randomize(1750,3469,0) -> (1749,3469,0)
  • [03:36:32] [Walker Engine] Randomize(1756,3469,0) -> (1755,3468,0)
  • [03:36:34] [Walker Engine] Randomize(1762,3469,0) -> (1761,3469,0)
  • [03:36:36] [Walker Engine] Randomize(1768,3469,0) -> (1769,3469,0)
  • [03:36:38] [Walker Engine] Randomize(1774,3466,0) -> (1775,3465,0)
  • [03:36:40] [Walker Engine] Randomize(1780,3462,0) -> (1780,3463,0)
  • [03:36:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:44] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [03:36:45] [Walker Engine] Reached end of path
  • [03:36:50] [Walker Engine] Randomize(1760,3421,0) -> (1759,3422,0)
  • [03:36:54] [Walker Engine] Randomize(1753,3421,0) -> (1753,3420,0)
  • [03:36:58] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:36:58] [Walker Engine] Randomize(1750,3421,0) -> (1750,3422,0)
  • [03:36:58] [Walker Engine] Reached end of path
  • [03:55:29] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [03:55:33] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [03:55:35] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [03:55:36] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:55:36] [Walker Engine] Randomize(1783,3410,0) -> (1783,3411,0)
  • [03:55:36] [Walker Engine] Reached end of path
  • [03:55:41] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [03:55:44] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [03:55:47] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [03:55:47] [Walker Engine] Randomize(1753,3427,0) -> (1754,3428,0)
  • [03:55:47] [Walker Engine] Reached end of path
  • [04:06:10] [Walker Engine] Randomize(1766,3417,0) -> (1767,3416,0)
  • [04:06:13] [Walker Engine] Randomize(1772,3415,0) -> (1772,3414,0)
  • [04:06:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:15] [Walker Engine] Randomize(1778,3409,0) -> (1779,3409,0)
  • [04:06:15] [Walker Engine] Reached end of path
  • [04:06:20] [Walker Engine] Randomize(1763,3419,0) -> (1764,3420,0)
  • [04:06:24] [Walker Engine] Randomize(1757,3425,0) -> (1758,3424,0)
  • [04:06:24] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:24] [Walker Engine] Randomize(1756,3426,0) -> (1757,3425,0)
  • [04:06:25] [Walker Engine] Reached end of path
  • [04:06:30] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:30] [Walker Engine] Randomize(1752,3428,0) -> (1751,3428,0)
  • [04:06:30] [Walker Engine] Reached end of path
  • [04:06:39] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:06:39] [Walker Engine] Randomize(1754,3424,0) -> (1754,3425,0)
  • [04:06:39] [Walker Engine] Reached end of path
  • [04:17:18] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [04:17:21] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [04:17:24] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:24] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [04:17:24] [Walker Engine] Reached end of path
  • [04:17:26] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:26] [Walker Engine] Randomize(1780,3408,0) -> (1781,3407,0)
  • [04:17:27] [Walker Engine] Reached end of path
  • [04:17:33] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [04:17:37] [Walker Engine] Randomize(1758,3421,0) -> (1757,3421,0)
  • [04:17:37] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:37] [Walker Engine] Randomize(1757,3421,0) -> (1757,3420,0)
  • [04:17:37] [Walker Engine] Reached end of path
  • [04:17:46] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:17:46] [Walker Engine] Randomize(1749,3423,0) -> (1750,3423,0)
  • [04:17:48] [Walker Engine] Reached end of path
  • [04:28:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [04:28:28] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [04:28:30] [Walker Engine] Randomize(1781,3411,0) -> (1782,3410,0)
  • [04:28:33] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:28:33] [Walker Engine] Randomize(1783,3409,0) -> (1782,3408,0)
  • [04:28:33] [Walker Engine] Reached end of path
  • [04:28:36] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [04:28:40] [Walker Engine] Randomize(1760,3422,0) -> (1760,3423,0)
  • [04:28:43] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:28:43] [Walker Engine] Randomize(1755,3426,0) -> (1755,3427,0)
  • [04:28:43] [Walker Engine] Reached end of path
  • [04:39:04] [Walker Engine] Randomize(1767,3417,0) -> (1768,3416,0)
  • [04:39:07] [Walker Engine] Randomize(1773,3414,0) -> (1772,3414,0)
  • [04:39:11] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:11] [Walker Engine] Randomize(1777,3410,0) -> (1778,3410,0)
  • [04:39:11] [Walker Engine] Reached end of path
  • [04:39:12] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:12] [Walker Engine] Randomize(1777,3410,0) -> (1778,3410,0)
  • [04:39:12] [Walker Engine] Reached end of path
  • [04:39:15] [Walker Engine] Randomize(1761,3415,0) -> (1760,3415,0)
  • [04:39:19] [Walker Engine] Randomize(1755,3420,0) -> (1756,3420,0)
  • [04:39:22] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:39:22] [Walker Engine] Randomize(1751,3424,0) -> (1750,3423,0)
  • [04:39:22] [Walker Engine] Reached end of path
  • [04:40:27] [Walker Engine] Randomize(1770,3421,0) -> (1769,3420,0)
  • [04:40:30] [Walker Engine] Randomize(1776,3417,0) -> (1777,3416,0)
  • [04:40:34] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:40:34] [Walker Engine] Randomize(1777,3417,0) -> (1777,3416,0)
  • [04:40:35] [Walker Engine] Reached end of path
  • [04:40:39] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [04:40:39] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3465},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":229},{"value":1,"key":229},{"value":313079,"key":995},{"value":1,"key":171},{"value":1,"key":2444}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":10211,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [04:40:40] [DaxWalker] Response: SUCCESS Cost: 69
  • [04:40:40] [Walker Engine] Randomize(1768,3465,0) -> (1769,3466,0)
  • [04:40:43] [Walker Engine] Randomize(1762,3466,0) -> (1763,3466,0)
  • [04:40:44] [Walker Engine] Randomize(1756,3468,0) -> (1755,3468,0)
  • [04:40:45] [Walker Engine] Randomize(1754,3468,0) -> (1753,3468,0)
  • [04:40:47] [Walker Engine] Randomize(1748,3468,0) -> (1749,3468,0)
  • [04:40:48] [Walker Engine] Randomize(1742,3469,0) -> (1741,3469,0)
  • [04:40:51] [Walker Engine] Randomize(1735,3468,0) -> (1736,3467,0)
  • [04:40:53] [Walker Engine] Randomize(1728,3468,0) -> (1727,3467,0)
  • [04:40:55] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:40:55] [Walker Engine] Randomize(1722,3466,0) -> (1722,3467,0)
  • [04:40:55] [Walker Engine] Reached end of path
  • [04:41:01] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:41:01] [Walker Engine] Reached end of path
  • [04:41:03] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [04:41:03] [Walker Engine] Randomize(1720,3463,0) -> (1719,3463,0)
  • [04:41:03] [Walker Engine] Reached end of path
  • [07:58:39] C:\Users\Jokke\AppData\Roaming\.tribot
  • [07:58:51] [GUI: nCrab Killer] Invoking GUI creation
  • [07:58:51] [GUI: nCrab Killer] Waiting for initialization
  • [07:58:51] [GUI: nCrab Killer] Initializing toolkit
  • [07:58:51] [GUI: nCrab Killer] Dispatching stage creation
  • [07:58:51] [GUI: nCrab Killer] Running stage creation
  • [07:58:51] jul 05, 2019 7:58:51 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [07:58:51] [GUI: nCrab Killer] Stage creation success
  • [07:58:51] [Info] Submitting advanced preference creator task
  • [07:58:51] [Info] Running advanced preference creator
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Invoking GUI creation
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Waiting for initialization
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Initializing toolkit
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Dispatching stage creation
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Running stage creation
  • [07:58:51] jul 05, 2019 7:58:51 AM javafx.fxml.FXMLLoader$ValueElement processValue WARNING: Loading FXML document with JavaFX API of version 8.0.171 by JavaFX runtime of version 8.0.102
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Stage creation success
  • [07:58:51] [GUI: nCrab Killer] Wait for init result: true
  • [07:58:51] [GUI: Advanced Preferences: nCrab Killer] Wait for init result: true
  • [07:58:51] [Info] Created advanced preferences
  • [07:58:51] [Info] Completed advanced preference creator
  • [07:58:51] [Info] Applying advanced preference categories
  • [07:58:51] [Info] Loading last settings...
  • [08:01:24] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [08:01:25] [DaxWalker] Generating path: {"start":{"z":0,"x":1719,"y":3465},"end":{"z":0,"x":1783,"y":3460},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":10000,"key":995},{"value":1,"key":2444},{"value":1,"key":2444},{"value":1,"key":379},{"value":1,"key":2444},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379},{"value":1,"key":379}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":61,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":10211,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [08:01:25] [DaxWalker] Response: SUCCESS Cost: 69
  • [08:01:25] [Walker Engine] Randomize(1737,3468,0) -> (1737,3469,0)
  • [08:01:29] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [08:01:31] [Walker Engine] Randomize(1749,3469,0) -> (1748,3468,0)
  • [08:01:33] [Walker Engine] Randomize(1755,3469,0) -> (1754,3468,0)
  • [08:01:35] [Walker Engine] PATH_DEBUG[ 1762, 3466, 0) -> OBJECT_BLOCKING -> (null [1763, 3466, 0] ) ]
  • [08:01:35] [Walker Engine] PATH_DEBUG[ 1762, 3466, 0) -> OBJECT_BLOCKING -> (null [1763, 3466, 0] ) ]
  • [08:01:35] [Walker Engine] Handling Object...
  • [08:01:35] [Object Handler] Detected:
  • [08:01:35] [Walker Engine] Failed attempt on action.
  • [08:01:37] [Walker Engine] Randomize(1769,3466,0) -> (1769,3467,0)
  • [08:01:40] [Walker Engine] Randomize(1776,3461,0) -> (1775,3462,0)
  • [08:01:42] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:01:42] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [08:01:42] [Walker Engine] Reached end of path
  • [08:01:53] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:01:54] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:01:57] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:01:59] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:01] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:03] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:05] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:06] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:08] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:10] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:12] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:14] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:16] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:18] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:20] [Walker Engine] Randomize(1761,3421,0) -> (1760,3422,0)
  • [08:02:22] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:24] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:25] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:27] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:29] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:31] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:32] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [08:02:33] [Walker Engine] Randomize(1760,3422,0) -> (1760,3423,0)
  • [08:02:34] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [08:02:39] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:02:39] [Walker Engine] Randomize(1757,3425,0) -> (1758,3425,0)
  • [08:02:39] [Walker Engine] Reached end of path
  • [08:13:34] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:13:37] [Walker Engine] Randomize(1775,3415,0) -> (1774,3415,0)
  • [08:13:40] [Walker Engine] Randomize(1782,3412,0) -> (1783,3411,0)
  • [08:13:40] [Walker Engine] Randomize(1783,3411,0) -> (1783,3410,0)
  • [08:13:41] [Walker Engine] Randomize(1786,3408,0) -> (1787,3408,0)
  • [08:13:42] [Walker Engine] Randomize(1787,3407,0) -> (1787,3408,0)
  • [08:13:45] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:13:45] [Walker Engine] Randomize(1788,3406,0) -> (1787,3407,0)
  • [08:13:45] [Walker Engine] Reached end of path
  • [08:13:48] [Walker Engine] Randomize(1772,3416,0) -> (1773,3416,0)
  • [08:13:52] [Walker Engine] Randomize(1765,3420,0) -> (1766,3421,0)
  • [08:13:52] [Walker Engine] Randomize(1762,3421,0) -> (1761,3420,0)
  • [08:13:53] [Walker Engine] Randomize(1761,3422,0) -> (1760,3422,0)
  • [08:13:53] [Walker Engine] Randomize(1759,3423,0) -> (1758,3423,0)
  • [08:13:58] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:13:58] [Walker Engine] Randomize(1756,3425,0) -> (1757,3425,0)
  • [08:13:58] [Walker Engine] Reached end of path
  • [08:14:02] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:14:02] [Walker Engine] Reached end of path
  • [08:24:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:24:27] [Walker Engine] Randomize(1774,3415,0) -> (1774,3414,0)
  • [08:24:30] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:24:31] [Walker Engine] Randomize(1787,3408,0) -> (1787,3409,0)
  • [08:24:35] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:35] [Walker Engine] Randomize(1788,3407,0) -> (1787,3407,0)
  • [08:24:35] [Walker Engine] Reached end of path
  • [08:24:36] [Walker Engine] Randomize(1770,3410,0) -> (1771,3410,0)
  • [08:24:39] [Walker Engine] Randomize(1764,3415,0) -> (1764,3414,0)
  • [08:24:42] [Walker Engine] Randomize(1758,3418,0) -> (1757,3418,0)
  • [08:24:44] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:44] [Walker Engine] Randomize(1751,3423,0) -> (1750,3423,0)
  • [08:24:44] [Walker Engine] Reached end of path
  • [08:24:50] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:24:50] [Walker Engine] Randomize(1754,3423,0) -> (1754,3424,0)
  • [08:24:51] [Walker Engine] Reached end of path
  • [08:35:16] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:35:20] [Walker Engine] Randomize(1774,3414,0) -> (1774,3415,0)
  • [08:35:22] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:35:22] [Walker Engine] Randomize(1780,3411,0) -> (1780,3412,0)
  • [08:35:23] [Walker Engine] Reached end of path
  • [08:35:27] [Walker Engine] Randomize(1762,3412,0) -> (1763,3412,0)
  • [08:35:30] [Walker Engine] Randomize(1756,3416,0) -> (1756,3417,0)
  • [08:35:34] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:35:34] [Walker Engine] Randomize(1751,3421,0) -> (1752,3421,0)
  • [08:35:34] [Walker Engine] Reached end of path
  • [08:46:09] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [08:46:13] [Walker Engine] Randomize(1775,3415,0) -> (1774,3414,0)
  • [08:46:15] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:15] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:46:16] [Walker Engine] Reached end of path
  • [08:46:18] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:18] [Walker Engine] Randomize(1781,3412,0) -> (1782,3411,0)
  • [08:46:18] [Walker Engine] Reached end of path
  • [08:46:21] [Walker Engine] Randomize(1763,3417,0) -> (1764,3417,0)
  • [08:46:22] [Walker Engine] Randomize(1765,3417,0) -> (1765,3418,0)
  • [08:46:24] [Walker Engine] Randomize(1759,3417,0) -> (1759,3418,0)
  • [08:46:27] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:46:27] [Walker Engine] Randomize(1753,3420,0) -> (1753,3421,0)
  • [08:46:27] [Walker Engine] Reached end of path
  • [08:57:16] [Walker Engine] Randomize(1767,3421,0) -> (1768,3420,0)
  • [08:57:20] [Walker Engine] Randomize(1774,3415,0) -> (1774,3414,0)
  • [08:57:23] [Walker Engine] Randomize(1780,3409,0) -> (1779,3409,0)
  • [08:57:25] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:57:25] [Walker Engine] Randomize(1782,3407,0) -> (1782,3406,0)
  • [08:57:26] [Walker Engine] Reached end of path
  • [08:57:27] [Walker Engine] Randomize(1766,3416,0) -> (1767,3416,0)
  • [08:57:30] [Walker Engine] Randomize(1760,3422,0) -> (1759,3421,0)
  • [08:57:33] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [08:57:33] [Walker Engine] Randomize(1754,3427,0) -> (1755,3427,0)
  • [08:57:33] [Walker Engine] Reached end of path
  • [09:07:48] [Walker Engine] Randomize(1767,3421,0) -> (1768,3420,0)
  • [09:07:51] [Walker Engine] Randomize(1773,3415,0) -> (1773,3416,0)
  • [09:07:54] [Walker Engine] Randomize(1779,3413,0) -> (1780,3413,0)
  • [09:07:57] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:07:57] [Walker Engine] Randomize(1784,3409,0) -> (1783,3409,0)
  • [09:07:57] [Walker Engine] Reached end of path
  • [09:08:00] [Walker Engine] Randomize(1767,3416,0) -> (1768,3417,0)
  • [09:08:03] [Walker Engine] Randomize(1761,3421,0) -> (1760,3421,0)
  • [09:08:05] [Walker Engine] Randomize(1756,3427,0) -> (1755,3427,0)
  • [09:08:08] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:08:08] [Walker Engine] Randomize(1755,3428,0) -> (1755,3429,0)
  • [09:08:09] [Walker Engine] Reached end of path
  • [09:18:19] [Walker Engine] Randomize(1768,3421,0) -> (1769,3420,0)
  • [09:18:22] [Walker Engine] Randomize(1774,3420,0) -> (1773,3419,0)
  • [09:18:23] [Walker Engine] Randomize(1776,3417,0) -> (1777,3417,0)
  • [09:18:27] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:18:27] [Walker Engine] Randomize(1777,3417,0) -> (1776,3416,0)
  • [09:18:28] [Walker Engine] Reached end of path
  • [09:18:32] [Walker Debug] LoginAction state when trying to walk: INGAME
  • [09:18:32] [DaxWalker] Generating path: {"start":{"z":0,"x":1784,"y":3458},"end":{"z":0,"x":1721,"y":3466},"player":{"slayer":1,"prayer":1,"hunter":1,"woodcutting":1,"mining":1,"cooking":1,"magic":1,"inventory":[{"value":1,"key":407},{"value":1,"key":229},{"value":1,"key":229},{"value":1,"key":171}],"thieving":1,"runecrafting":1,"agility":1,"ranged":73,"farming":1,"varbit":[{"value":0,"key":5087},{"value":0,"key":5088},{"value":0,"key":5089},{"value":0,"key":5090},{"value":0,"key":4895}],"crafting":1,"member":true,"hitpoints":62,"strength":1,"setting":[{"value":0,"key":176},{"value":0,"key":32},{"value":0,"key":71},{"value":0,"key":273},{"value":0,"key":144},{"value":0,"key":63},{"value":0,"key":179},{"value":0,"key":145},{"value":0,"key":68},{"value":0,"key":655},{"value":0,"key":10},{"value":0,"key":964},{"value":0,"key":399},{"value":0,"key":869},{"value":0,"key":314},{"value":0,"key":794},{"value":0,"key":440},{"value":0,"key":622},{"value":0,"key":131},{"value":0,"key":335},{"value":0,"key":299},{"value":0,"key":896},{"value":0,"key":671},{"value":33554432,"key":810},{"value":0,"key":17},{"value":0,"key":11},{"value":1,"key":347},{"value":0,"key":302},{"value":0,"key":111},{"value":0,"key":116},{"value":0,"key":482},{"value":0,"key":307},{"value":0,"key":165},{"value":0,"key":150},{"value":0,"key":425},{"value":0,"key":365},{"value":0,"key":1630}],"equipment":[{"value":1,"key":1167},{"value":1,"key":6568},{"value":1,"key":11976},{"value":1,"key":4935},{"value":1,"key":1129},{"value":1,"key":2497},{"value":1,"key":2491},{"value":8226,"key":4740}],"attack":1,"herblore":1,"smithing":1,"firemaking":1,"construction":1,"fletching":1,"defence":1,"fishing":1}}
  • [09:18:32] [DaxWalker] Response: SUCCESS Cost: 68
  • [09:18:33] [Walker Engine] Randomize(1768,3465,0) -> (1768,3464,0)
  • [09:18:35] [Walker Engine] Randomize(1762,3466,0) -> (1763,3466,0)
  • [09:18:37] [Walker Engine] Randomize(1755,3468,0) -> (1755,3469,0)
  • [09:18:39] [Walker Engine] Randomize(1749,3468,0) -> (1748,3467,0)
  • [09:18:41] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [09:18:43] [Walker Engine] PATH_DEBUG[ 1737, 3468, 0) -> OBJECT_BLOCKING -> (null [1736, 3468, 0] ) ]
  • [09:18:43] [Walker Engine] Randomize(1736,3468,0) -> (1737,3468,0)
  • [09:18:45] [Walker Engine] Randomize(1729,3468,0) -> (1729,3469,0)
  • [09:18:47] [Walker Engine] Randomize(1723,3466,0) -> (1722,3466,0)
  • [09:18:51] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:18:51] [Walker Engine] Randomize(1722,3466,0) -> (1721,3465,0)
  • [09:18:52] [Walker Engine] Reached end of path
  • [09:19:03] [Walker Engine] Randomize(1737,3467,0) -> (1737,3468,0)
  • [09:19:06] [Walker Engine] Randomize(1743,3469,0) -> (1744,3470,0)
  • [09:19:08] [Walker Engine] Randomize(1749,3469,0) -> (1749,3470,0)
  • [09:19:09] [Walker Engine] Randomize(1755,3469,0) -> (1755,3470,0)
  • [09:19:11] [Walker Engine] Randomize(1762,3469,0) -> (1761,3469,0)
  • [09:19:13] [Walker Engine] Randomize(1768,3469,0) -> (1769,3469,0)
  • [09:19:15] [Walker Engine] Randomize(1774,3466,0) -> (1775,3465,0)
  • [09:19:17] [Walker Engine] Randomize(1780,3462,0) -> (1780,3463,0)
  • [09:19:21] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:21] [Walker Engine] Randomize(1782,3461,0) -> (1783,3460,0)
  • [09:19:22] [Walker Engine] Reached end of path
  • [09:19:28] [Walker Engine] Randomize(1761,3420,0) -> (1760,3421,0)
  • [09:19:32] [Walker Engine] Randomize(1755,3421,0) -> (1756,3420,0)
  • [09:19:36] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:36] [Walker Engine] Randomize(1753,3421,0) -> (1753,3420,0)
  • [09:19:36] [Walker Engine] Reached end of path
  • [09:19:37] [Walker Engine] PATH_DEBUG[ END_OF_PATH ]
  • [09:19:37] [Walker Engine] Randomize(1750,3425,0) -> (1750,3424,0)
  • [09:19:38] [Walker Engine] Reached end of path
  • [09:29:56] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:29:58] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:00] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:02] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:04] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:06] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:08] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:10] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:11] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:13] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:15] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:17] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:20] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:21] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:23] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:25] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:28] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:29] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:31] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:33] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:35] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:37] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:39] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:40] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:43] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:45] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:47] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:48] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:50] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:52] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:54] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:30:56] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:58] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:30:59] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:02] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:04] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:05] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:07] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:08] [Walker Engine] Randomize(1768,3420,0) -> (1769,3419,0)
  • [09:31:10] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:12] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:14] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:16] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:18] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:20] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:21] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:23] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:24] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)
  • [09:31:26] [Walker Engine] Randomize(1768,3420,0) -> (1769,3420,0)

image.thumb.png.8207e24bb984d0428be18acd1adabb96.png

 

 

 

BOT just clicks in the the map, nothing happens.


"""EDIT""" I've tried fixing the image to the center as you can see, by rezising the window

If its failing to click the minimap then this is 100% a tribot issue. Try changing to fixed mode to see if this fixes it. I will submit a bug report for this issue. I have just submitted a temporary fix for this issue.

Edited by Naton

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  • Our picks

    • [CONTEST ANNOUNCEMENT] 2019 Botter's Choice Awards
      2019 Botter’s Choice Awards

      To celebrate the launch of our TRiBot Official RuneScape Bot Blog,

      we’re doing a giveaway! 

      The TRiBot Official RuneScape Bot Blog: 

      Teaching you how to do more advanced botting, faster.
      Contest Details

      Prize: 3 winners will be selected to win 25 TRiBot credits.

      How to enter:

      Respond to this forum post by November 12th tagging the thread for: 

      Your favorite script

      Provide a brief explanation (1-2 sentences) why you think that script should be put in the top 5. 

      Who can enter?

      Botter’s who are not currently scripters. Sorry scripters, the people are going to vote. Your contest is here.

      The top 5 in each category will be showcased on our TRiBot Official RuneScape Bot Blog in a “People’s Choice” section and promoted across the TRiBot website. 

      -- Credits will be awarded based on thoughtfulness and humor -- 

      Bonus points

      Use a meme in your explanation. Because we all love memes.

      *no purchase necessary. Winners will be announced on Friday, November 15, 2019 at 4:00 p.m. on our News and Announcements forum. 

      -- Vote Below -- 
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      • 28 replies
    • [READ TO THE END FOR A TEASER]

      I've noticed some new TRiBotters have had some troubles finding out sources of how to do certain things, such as using advanced scripts and often get lost in the forums.

      We are still getting posts asking where to start, what to do, recommended scripts, etc. 

      As many of you know, I am new to the team, and had troubles myself learning how to bot, let alone script. 

      So, what our team decided to do was make it easier to learn how to bot, how to script, and just become an overall better botter and scripter faster. 

      As some of you might have seen, I've posted 3 new blogs, you can check it out by clicking on the following picture or here.


      These first 3 blogs are the first of many blogs that will be TRiBot official. They are encouraged to be challenged, improved upon and act as A Best Practices Guide for Botters.

      What information would you like to see in the blogs?

      👇 [TEASER] 👇

      .

      .

      .

      We are going to be hosting a  CONTEST  this  OCTOBER.

      Its scary to think how soon you'll find out.👻

      Stay tuned.


      - RileyZ
      • 8 replies
    • Today marks a big day for TRiBot! To make it easier for users to use TRiBot, we've created installers available for every platform! These installers are all bundled with the latest version of OpenJDK 1.8 (Java 😎, which is LG compatible.

      Using TRiBot is now easy. Simply download the installer for your platform, install TRiBot, and run it. The TRiBot Loader will correctly identify the bundled JDK so there's no need to change the Java selection.

      Windows

      EXE installer: TRiBot-windows-x64-4.0.3.exe


      MSI installer: TRiBot-windows-x64-4.0.3.msi


      Portable version: TRiBot-windows-x64-4.0.3.zip


      Mac OS

      Installer: TRiBot-macos-4.0.3.dmg


      Portable version: TRiBot-macos-4.0.3.tgz


      Unix/Linux

      Installer: TRiBot-unix-4.0.3.sh


      RPM installer (CentOS/Fedora): TRiBot-linux-4.0.3.rpm


      DEB installer (Debian): TRiBot-linux-4.0.3.deb


      Portable version: TRiBot-unix-4.0.3.tar.gz


      Platform Independent

      JAR file: tribot-loader-4.0.3.jar


      Note that this jar file does not include the bundled JDK.



      Windows and Mac OS users may notice a warning message stating that the installer/application is un-recognized or un-trusted. Please ignore this message and proceed with running the installer/application. We need to acquire a code signing certificate so that we can sign the installers letting the operating system know that these files can be trusted. It will take a week or more to acquire one, so please hold tight.

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      Support getting the version from OpenJDK distributions


      Add check for bundled JDK


      Copy OpenJDK tools.jar to the bundled JDK if not present


      Set the current java as the first available list entry


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      Make the bundled JDK the preferred Java version


      Update icon images


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      • 24 replies
    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

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      RileyZ
        • Like
      • 18 replies
    • Hello TRiBot,

      Today we have a significant release that has been in the works for the last month addressing several key issues, features and bugs in the backlog.

      With these changes, we are also including a new TRiBot Loader which will allow you to select any version that is released. This adds the flexibility of allowing you to revert to a previous version should an issue arise, run development only builds, view an accurate change log between versions etc. we are very proud to offer this feature and think it will add a lot more functionality down the road as we continue to release new versions.

      These changes include 80+ commits by our development team, a list of them is summarized below and also available for your viewing pleasure in the new TRiBot Loader.

      In addition, we have taken additional steps to improve as a development team by adding continuous integration and deployment into our workflow to assist in delivering timely releases such as bug fixes as well as new features on a weekly basis depending on our development cycle.
        • Thanks
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      • 39 replies
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