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Peshmerga

Deselecting an item?

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You can use Mouse.click(1) to just press the left mouse button and deselect it. Code might not be completely accurate but you get the idea.

Or if you want to get fancy you can detect if you have something selected by looking at the uptext and then find the item in your inventory and click it again.

Edited by botuser420

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I've run into this problem before.  I made a click function called click(RSItem item) that clicks that RSItem and then caches it. I had a getter function to retrieve that cached item called getLastClickedItem(). Then I made a boolean function called isInventoryItemSelected() that checked Game.getUptext() to see if I had an item selected. Finally, I would do something like this:

if (isInventoryItemSelected()) {
	click(getLastClickedItem());
}

@Peshmerga

Edited by IceKontroI

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     public boolean isItemSelected() {
        return Game.getItemSelectionState() == 1;
    }

    public boolean undoSelectedItem() {
        return Game.getItemSelectionState() == 1 && Game.getSelectedItemName() != null && find(Game.getSelectedItemName())[0].click();
    }

 

 

Then do undoSelectedItem() to deslect

 

(you can change the find() method for Inventory.find())

 

You can implement it two ways. If you have a priority system you can put it as top priority. If you don't you can put it in the top of the loop. 

Edited by XmQ

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