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Todd

TRiBot Dev Release 10.14_3

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This release will:

  • Attempt an experimental fix to a long-standing issue involving the break handler not working as intended
  • Fix Screen#isInViewport when NPC chat is open.
  • Fix bug involving interface bounds
  • Fix bug involving world sorting
  • Fix depositAll functionality
  • Fix Hint Arrow return values
  • Implement some Inventory API additions
    • - Add List support for common methods
      - Change method grouping
      - Refactor methods to utilize Java 8 streams
  • Fix broken ID value for Advanced Option Interface
  • Add fix to allow GetWildernessLevel to work with a certain HD client's default plugin.

NOTE: this is a DEV release, so for no reason run this release for an extended unsupervised amount of time.
Most of these changes were in the last release, but I mistakenly forgot to document them so I wanted to make a new release.

Note: If you are using LG, please restart both the RS client and TRiBot.

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If any public members/scriptwriters notice bugs in any of the above scenarios feel free to contact me through a direct message.
Input on this thread is highly valued and appreciated.
We're releasing these updates to provide a more powerful and effective client for every single person/bot here at/from TRiBot.

  • "Attempt an experimental fix to a long-standing issue involving the break handler not working as intended"
    > This update should fix the breaking issue that's been widely spoken about for a while now. So
    > This proposed fix
    current stands "untested on a large scale", however holds high potential if little to no side effects.

 

  • "Fix Screen#isInViewport when NPC chat is open. "
    > This fix/update is intended to fully restore the functionality of API methods Clickable#isClickable() and isOnScreen() for running clients on Resizeable-mode.
    > This fix/update currently accounts for all interface-able HUD (Game-tabs, Minimized Game-tabs, Data-orbs, Mini-map, Chat-box, NPC chat, Click-through chat-box, Minimized-Chat box, Side panels on/off)

    > This fix/update's algorithm cache's all block-able HUD once, then translates the data relative to the current view-port of any given size.
    This bugs public release would mean a huge performance boost for TRiBot across the board especially for our Looking Glass users. (It is will have less of an effect on the hardware running TRiBot.)
    Input here is as well appreciated, as @FALSkills has pointed out to me in recent days something I left unaccounted for, which occurred due to not accounting for the games rendering distance (X, Y), thus Clickable#isClickable() returning true for entities in the black (UN-rendered) area within the games view-port.  Thank you FALSkills

 

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  • Our picks

    • This release will:

      Fix prayers and world hopper API (Thanks @JoeDezzy1 and @erickho123)


      Improve banking API (Thanks @Encoded)


      Adds methods for returning and using Java Lists, rather than arrays


      Slightly randomizes some hardcoded behaviour


      Removes sleeps from waitConditions; the efficiency saving potential is negligible in these use-cases, therefore cleaner code is preferable


      Other back-end improvements





      Note: If you are using LG, please restart both the RS client and TRiBot.
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      • 83 replies
    • This release will:

      Add new internal framework for capturing exceptions


      Fix issue with not selecting the last column in world hopper (Thanks @Todd)


      Add a message about pin usage in Banking#openBank (Thanks @Todd)


      Disable the firewall by default (Thanks @Todd)


      Fix handling of the welcome screen after login (Thanks @Encoded)


      Fix wrong amount bank withdrawal (Thanks @Encoded)


      Fix Screen#isInViewport


      Fix Game#isInViewport (Thanks @Encoded)


      Call onBreakEnd for ListenerManager Breaking Listeners (Thanks @Encoded)


      Fix Prayer#getPrayerPoints NumberFormatException (Thanks @JoeDezzy1)



      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Thanks
        • Like
      • 28 replies
    • This release will:

      Fix LG for both OSBuddy and RuneLite


      Fix issue where the resizable client isn't able to be made smaller (Thanks @JoeDezzy1)


      Fix detection of the logout game tab when resizable mode and side panels are enabled (Thanks @JoeDezzy1)


      Add initial support for Sentry to allow us to identify and easily debug exceptions happening with all TRiBot users


      Add methods to determine if the bank is actually loaded, and not just the overarching interface (Thanks @wastedbro)



      Upcoming updates:

      Improved CLI support


      Full Sentry support


      Much more
        • Like
      • 64 replies
    • This release will:

      Fix NPE in Camera API (Thanks @wastedbro)


      Update deposit box interface ids (Thanks @Encoded)


      Add various bank methods (Thanks @wastedbro)


      Banking#getWithdrawXQuantity


      Banking#getDefaultWithdrawQuantity


      Banking#arePlaceholdersOn




      Fix resizeable minimap bug (Thanks @wastedbro)


      Remove Java 8 requirement


      Please note: TRiBot is not yet fully compatible with Java 10+




      Fix the break handler issues by ensuring the break handler thread never gets paused


      Fix broken settings hooks



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 68 replies
    • This release will:

      Add support for using custom F key bindings to switch between game tabs (Thanks @erickho123)


      Fix tab opening for "Skills" and "Kourend Tasks" (Thanks @erickho123)



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 34 replies
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