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Netami

Netami's AIO Combat - Kills Any Monsters! - ABC2 - Custom Progression - Cannon Support - Alching - Banking - Ironman Mode - Custom Looting - Spec Attacks

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9 hours ago, Osrsplaya said:

Cant the script reload the cannon when its lower than 20 ammo (8-15) would be nice, its reloading at like 28 and its rather stupid imo lol

The cannon loaded is on a randomized timer, it's set to be more frequent since people at dagganoths or other high cannonball areas would run of ammo frequently if it was too slow.

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55 minutes ago, lecanadien said:

Saw is was updated may 3rd, did you add range pots? Very interested in purchasing a couple auths if it supports ranged pots

That update did not add ranging potion support, but it has now been added to the script. Please note the update is still pending however, it appears the TRiBot repo compiler is down again but the update will be automatically approved once the compiler has been reset by TRiLeZ.

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On 12/30/2018 at 4:24 PM, Netami said:

It does open doors, this script uses Dax's Webwalker for navigation and tribot's as a backup. This script implements nearly all aspects of ABC2, just because you personally don't think it looks 100% like a human doesn't mean Antiban isn't there. I'm sorry you aren't pleased with the script but you aren't very informed on how it operates either. 

   Hi, just wanted to say that I'm also seeing problems with the bot not opening doors.   I'm no script writer, so yea I don't know why it isn't doing what it's supposed to do. Then again, I'm also no mechanic...but I can tell when my car won't run.  =P        Right now it will not target enemies even if they are in the specified tile range if there is a closed door in the way.     If there is something I can do on my end to figure out why it's acting this way please let me know.    

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1 minute ago, vorpalblade said:

   Hi, just wanted to say that I'm also seeing problems with the bot not opening doors.   I'm no script writer, so yea I don't know why it isn't doing what it's supposed to do. Then again, I'm also no mechanic...but I can tell when my car won't run.  =P        Right now it will not target enemies even if they are in the specified tile range if there is a closed door in the way.     If there is something I can do on my end to figure out why it's acting this way please let me know.    

This is by design, the script will not attempt to navigate through doors to monsters in the immediate non-reachable area. What area are you trying to use this in?

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1 minute ago, Netami said:

This is by design, the script will not attempt to navigate through doors to monsters in the immediate non-reachable area. What area are you trying to use this in?

  I'm at the wizard tower, there are 3 doors in the area separating 4 different wizards that spawn.  My character will only attack the one in the same room as him.  If I manually open the doors, he will start attacking the others too, but the doors close again after a while.

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2 hours ago, moeal1 said:

It would be nice if you add a feature where it doesn't let your health go down below a certain point, I've came close to death a few times due to this.

Not a bad suggestion, out of curiosity is this for low hitpoints level accounts?

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3 hours ago, t3hub3rz said:

how come the script doesnt move the mouse off the screen, after every click it just stays at the same position it clicked until it moves to the next point.

Moving cursor off screen is in the script following ABC2 implementation; whether or not the ABC2 system chooses to execute these tasks is entirely up to itself and the character profile.

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Is it normal for the bot to not move at all after clicks? It literally does not move so after it clicks it just stays in the same spot as the click, this doesnt seem very human like. humans dont take their hand off the mouse when they click and if they do it would move a bit right?

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12 minutes ago, t3hub3rz said:

Is it normal for the bot to not move at all after clicks? It literally does not move so after it clicks it just stays in the same spot as the click, this doesnt seem very human like. humans dont take their hand off the mouse when they click and if they do it would move a bit right?

What seems human or non-human various widely from person to person; you'll find most scripts on the platform will follow this same pattern unless an ABC2 action kicks in.

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22 hours ago, sl_kelevra said:

what's the proper syntax for launching with a settings profile from CLI?

This script does not support using arguments at the moment

16 hours ago, barbie said:

Can we fix the break handler? The script stops if we don't use banking... Would like it to just go AFK on the spot and let the game log us out (without forcing logout)

I can change this today yes

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