Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Optimus

Optimus Combat & Magic V2

Recommended Posts

Hey guys!

I've spent the last few months redesigning my premium combat & magic script: Optimus Combat & Magic

The script is already fully functional with every feature working, and the new GUI is about 90% complete, I just need to code saving/loading settings and add script argument support and it will be good to go.
I'm going to release the script free to the public for a few days, so that you guys can test the new GUI and give me suggestions / bug reports so it's perfect before release.

The new GUI focuses on simplicity. It still has all of the functionality of the previous version, but removes a lot of unnecessary clutter and room for user error. Hopefully providing a much more user friendly experience for newcomers ^_^ 

Free repository link: Coming tomorrow

I've uploaded a video to YouTube showcasing the new GUI below, let me know what you think! Be sure to watch in HD 😎

Thanks!

Edited by Optimus
  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, Miko said:

Congrats on the new release and new GUI! Would be happy to help you test it out once release. I got bunch of level 3's to run them on. Hopefully this script will help me get at least 1 account to run barrows :D

Only need 75 mage and 60 def for barrows xD

Share this post


Link to post
Share on other sites

Update:

  • All known problems should be fixed  ( I'm pretty sure ).

The new GUI is about to be released, just in time for christmas!  Tonight I just got saving / loading working perfectly, and every feature is correctly hooked. Just need to add in a few finishing touches and it'll be ready.

72f25ce4d5567fecf6c26a595ded729f.gif

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Our picks

    • This update features:

      Fixed broken hooks from today's update


      Fix wilderness level with RuneLite (Thanks @Todd)


      Add support for Kotlin .class files in scripts (Thanks @wastedbro)


      Overhaul Inventory API (Thanks @wastedbro)


      Add List support for common methods


      Change method grouping to make more sense (by functionality)


      Refactor methods to utilize Java 8 streams instead of cumbersome loops




      Recognize chatbox minimization (Thanks @JoeDezzy1)


      Fix Screen#isInViewport when NPC chat is open (Thanks @JoeDezzy1)


      Fix login bot bugs (Thanks @erickho123)


      Fix hint arrow return values (Thanks @Encoded)


      Fix depositAllExcept functionality (Thanks @wastedbro)


      Change containing box interface bound and adjust for Y values (Thanks @erickho123)
        • Like
      • 150 replies
    • This release will:

      Fix prayers and world hopper API (Thanks @JoeDezzy1 and @erickho123)


      Improve banking API (Thanks @Encoded)


      Adds methods for returning and using Java Lists, rather than arrays


      Slightly randomizes some hardcoded behaviour


      Removes sleeps from waitConditions; the efficiency saving potential is negligible in these use-cases, therefore cleaner code is preferable


      Other back-end improvements





      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Sad
        • Haha
        • Thanks
        • Like
      • 90 replies
    • This release will:

      Add new internal framework for capturing exceptions


      Fix issue with not selecting the last column in world hopper (Thanks @Todd)


      Add a message about pin usage in Banking#openBank (Thanks @Todd)


      Disable the firewall by default (Thanks @Todd)


      Fix handling of the welcome screen after login (Thanks @Encoded)


      Fix wrong amount bank withdrawal (Thanks @Encoded)


      Fix Screen#isInViewport


      Fix Game#isInViewport (Thanks @Encoded)


      Call onBreakEnd for ListenerManager Breaking Listeners (Thanks @Encoded)


      Fix Prayer#getPrayerPoints NumberFormatException (Thanks @JoeDezzy1)



      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Thanks
        • Like
      • 28 replies
    • This release will:

      Fix LG for both OSBuddy and RuneLite


      Fix issue where the resizable client isn't able to be made smaller (Thanks @JoeDezzy1)


      Fix detection of the logout game tab when resizable mode and side panels are enabled (Thanks @JoeDezzy1)


      Add initial support for Sentry to allow us to identify and easily debug exceptions happening with all TRiBot users


      Add methods to determine if the bank is actually loaded, and not just the overarching interface (Thanks @wastedbro)



      Upcoming updates:

      Improved CLI support


      Full Sentry support


      Much more
        • Like
      • 64 replies
    • This release will:

      Fix NPE in Camera API (Thanks @wastedbro)


      Update deposit box interface ids (Thanks @Encoded)


      Add various bank methods (Thanks @wastedbro)


      Banking#getWithdrawXQuantity


      Banking#getDefaultWithdrawQuantity


      Banking#arePlaceholdersOn




      Fix resizeable minimap bug (Thanks @wastedbro)


      Remove Java 8 requirement


      Please note: TRiBot is not yet fully compatible with Java 10+




      Fix the break handler issues by ensuring the break handler thread never gets paused


      Fix broken settings hooks



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 68 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...