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Einstein

Relative Agility - Written by Einstein

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Brimhaven Agility Arena has been restored! ??

 

It's back! And it's better than ever!

At least 10 hours have been invested into making this feature better. The entire code has been refactored and has received many improvements.

Relative Agility is once again the first and only agility script to support this minigame.

 

Enjoy!  ?

 

odqu8xy.png

 

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Array

Updated!

 

The Canifis course has been thoroughly reviewed!

I had to lower my Agility level in order to test the newly implemented fail-safes, so I've decided to "accidentally" click this obstacle about 200 times:

Ib2Y8AK.png

 

I've successfully fixed two bugs, both causing the player to stall for a significant amount of time.

Both script bugs were directly caused by actual RuneScape bugs. So that's a whole new level of script debugging. ?

XP rates are back to normal, and everything works smoothly!

mMlbpxM.png

 

@lukemasters @cheeko @Kingstar @Saphirici 

I would like to thank everyone for submitting your reports, I am really determined to create the best Agility script for the TRiBot users, and this would't be possible without your help!

 

Lastly, I would like to thank @adamhackz for accepting to test this script. He is very experienced with Agility scripts and he's also a (hopefully ?) upcoming scripter.

So thank you Adam, I really appreciate it!

 

 

 

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Hey Einstein! Terrific script. One issue I've noticed is on the end of the Falador course, sometimes the player gets trapped inside the wall/bookcase getting down from the rooftop (RS bug), and the script get's stuck for an extended period of time. Also, occasionally, if the client isn't zoomed out almost fully, the script gets stuck going for the "Hand holds" jump on the tall building. It clicks and clicks and clicks. 

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7 minutes ago, Eovaldi said:

Hey Einstein! Terrific script. One issue I've noticed is on the end of the Falador course, sometimes the player gets trapped inside the wall/bookcase getting down from the rooftop (RS bug), and the script get's stuck for an extended period of time. Also, occasionally, if the client isn't zoomed out almost fully, the script gets stuck going for the "Hand holds" jump on the tall building. It clicks and clicks and clicks. 

Thanks for the report, I'll review this shortly.

 

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19 hours ago, Einstein said:

Brimhaven Agility Arena has been restored! ??

 

It's back! And it's better than ever!

At least 10 hours have been invested into making this feature better. The entire code has been refactored and has received many improvements.

Relative Agility is once again the first and only agility script to support this minigame.

 

Enjoy!  ?

 

odqu8xy.png

 

still doenst work tho ;)

 

Unable to find target dispenser

 

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18 hours ago, jjesperr said:

Draynor course is broken, just stands there checking advanced options and clicking inventory doing nothing.

The script seems to work properly.

Please delete the jagex cache and the .tribot folder and try again. Let me know if the issue persists.

 

10 hours ago, Layis3 said:

Falador rooftop is broken. Works most of the time but it seems as soon as you look away it gets stuck at the final course once it jumps to the ground, it perma idles there

Please post a screenshot with the exact location where it gets stuck.

Use https://imgur.com/ for sharing images.

 

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On 9/2/2019 at 9:14 PM, cheeko said:

@Einstein Still stuck here in the current version. After it logs in and out from login-handler a few times it resumes but it's a pretty long delay of logging in and out.

Bot debug https://pastebin.com/p7NCJ9z7

 

Stack Trace Picture below:

still stuck.PNG

stack trace.PNG

 

@Einstein  Bot gets stuck everytime it falls of the roof at the general store. to fix this i need to manualy walk a bit south-east. 

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@cheeko @xMarkSpot

 

Updated

After two hours of debugging and finding absolutely no flaw in the code, I've found the source of the issue which was yet another game bug. The third one found on this course.

For those interested: after failing the general store obstacle, the game will see the player as "moving", even if it isn't:

gPJrywo.png

 

Code has been added to circumvent this game bug.

Thank you for your reports, they're helping me improve this script to perfection.

 

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Bot still gets stuck at gnome stronghold entrance when going in first time(that little guy that wants u to help him fill his cart)
also when going (prolly from varrock) to falador it gets stuck between falador and draynormanor

but total its working alot better this update than last time i used a month ago or so

 

sometimes when going from draynor to alkharid course it uses the northern way, but sometimes it tries to go through the 10gp gate without having the gp and getting stuck

Edited by s3332

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