Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Buy OSRS Gold

Sell OSRS Gold
Einstein

Relative Agility - Written by Einstein

Recommended Posts

Did a quick run of testing (wanted to see if mouse movements are human-like). Found a couple issues:

If encounters random event during course, has a chance to get stuck trying to dismiss it. (personally happened in Draynor, could happen elsewhere too)

If inventory is full & mark of grace appears, it will get stuck trying to pick it up.

Congratz on the release!

  • Like 1

Share this post


Link to post
Share on other sites

Been using the OG for sometime. I haven't run it on every course. However it has run very well and I have no complaints. Would recommend.

 

After update though it's not collecting pyramid tops while doing agility pyramid it just keeps doing laps.

It seems to be clicking the Jump gap option, through the wall that you would normally climb if that makes any sense. I'd love it if this could be fixed. If you want further information or I can help you solve this issue don't hesitate to shoot me a PM. Thanks for your work again. 

Edited by osrsbottering
Reporting a bug.

Share this post


Link to post
Share on other sites

ran for around 5 hours last night performance is pretty good although not seeing to much change in my exp rates if anything they're lower now but this may be due to the bugs i encountered, ran into at least 3 pretty dangerous bugs on the Rellekka RoofTop;

1 - When running to the start of the course due to changing camera angle the bot sometimes will attack the market guard standing by the "Climb Rough Wall" prompt for low combat players like me this resulted in my death 3 times (please bear in mind after the first death i didn't change the npc attack option just to test) this happened when i wasn't paying attention and that was only over a 5ish hour time span.

2 - Around the 5th and 6th interaction the bot sometimes tries to right click for the next interaction this sometimes leads to it getting stuck waiting for the player to finish the agility tick, as it missed the clickable area and is hovering over "Walk here" it then reattempts a few times until either finally getting it or just going back to normal left-clicking, this wouldn't be an issue but it does this almost every rotation for me (also decreases the exp gained per hour by quite a bit)

3 - Last one only happened twice but the bot for some reason thought it had failed the rotation and was just standing on the roof, the bot info said "Walking to course" i had to manually restart the bot to sort this problem but it did stand there for quite some time, i thought it was just having an afk moment at first so i left it atleast a few minutes.

Other than the bugs i've encounted v2 is really good and seems pretty reliable, i can see the exp rates being quicker and with the addition on queuing actions with right clicking the next interaction is a lot more human like.

  • Like 1

Share this post


Link to post
Share on other sites

Ran on relekka course, when it right clicks hover the next action sometimes it misclicks and just does a "Walk here" (Misclicks obstacle). As the default in the menu is first option regardless if it was hop gap or walk here. This is an issue as if there is a repeat where it hover right click back to back, since the agility action wasn't performed it will then idle afk for a decent amount of time. as the next obstacle is not in range (still at previous obstacle).

 

Share this post


Link to post
Share on other sites
On 8/18/2019 at 3:59 PM, kushad said:

hey when do you think brimhaven be available?

The issue has been forwarded to the development team, I will announce on the thread as soon as the update is live.

 

On 8/18/2019 at 10:19 PM, WhiteboyWelch said:

Any chance we get a paint toggle? trying to chat in cc while botting but can't see the chat lol

We already have a paint toggle in the bottom left corner of the paint. I will make it bigger so it's more visible.

 

On 8/18/2019 at 11:26 PM, zaiiake said:

While the additional features with the release of V2 are great for anti-ban, from what I've noticed so far using it, marks of grace are not picked up very often at Canifis due to the [Anti Ban] opening next target menu for the next obstacle.

Got it, thanks for the report. I will address this issue soon.

 

21 hours ago, Chef Sk1llz said:

One minor thing -> If inventory is full EX: Full of Food it doesn't prioritize eating a piece of food for MOG will continue spamming MOG. 

Thanks for the report. A patch is on the way!

 

15 hours ago, homm88 said:

If encounters random event during course, has a chance to get stuck trying to dismiss it. (personally happened in Draynor, could happen elsewhere too)

I guess it happens if the said random event is on a different roof/area? If so, I will push a fix in the next release.

 

14 hours ago, osrsbottering said:

After update though it's not collecting pyramid tops while doing agility pyramid it just keeps doing laps.

It seems to be clicking the Jump gap option, through the wall that you would normally climb if that makes any sense. I'd love it if this could be fixed. If you want further information or I can help you solve this issue don't hesitate to shoot me a PM. Thanks for your work again. 

I'll test this right away. I'll send you a PM if I won't be able to reproduce the bug.

 

10 hours ago, babybran said:

ran for around 5 hours last night performance is pretty good although not seeing to much change in my exp rates if anything they're lower now but this may be due to the bugs i encountered, ran into at least 3 pretty dangerous bugs on the Rellekka RoofTop;

8 hours ago, Big_ella said:

Ran on relekka course, when it right clicks hover the next action sometimes it misclicks and just does a "Walk here" (Misclicks obstacle). As the default in the menu is first option regardless if it was hop gap or walk here. This is an issue as if there is a repeat where it hover right click back to back, since the agility action wasn't performed it will then idle afk for a decent amount of time. as the next obstacle is not in range (still at previous obstacle).

The Rellekka course has a few known issues which I was unable to fix before releasing v2 due to the fact that I've already missed several deadlines and I did not want to further delay the release. This course will be thoroughly reviewed in the next release, which will occur Wednesday.

 

Thanks everyone for your feedback and thanks for using my software, I'm glad you like it! :)

 

  • Thanks 1

Share this post


Link to post
Share on other sites
2 hours ago, poems own said:

Does this support arguments ? I am trying to load a profile via argument using progressive.

Adding it in the next release (Wednesday.)

 

1 hour ago, kushad said:

got stuck here 

Please use imgur.com to share images, I'll start debugging as soon as you post.

 

5 hours ago, homm88 said:

Yup - correct. ("I can't reach that!" message in chat)

Got it, thanks for the confirmation!

 

8 hours ago, WhiteboyWelch said:

Great script, update works like a charm now. I didn't notice my character constantly getting stuck and tele'ing to lumbridge for no reason. Accidentally left it running for like 14 hours overnight and no issues i could see. 70 agility and graceful achieved without canifis ❤️

Hard work pays off. ?

 

Share this post


Link to post
Share on other sites
14 hours ago, Einstein said:

The issue has been forwarded to the development team, I will announce on the thread as soon as the update is live.

 

We already have a paint toggle in the bottom left corner of the paint. I will make it bigger so it's more visible.

 

Got it, thanks for the report. I will address this issue soon.

 

Thanks for the report. A patch is on the way!

 

I guess it happens if the said random event is on a different roof/area? If so, I will push a fix in the next release.

 

I'll test this right away. I'll send you a PM if I won't be able to reproduce the bug.

 

The Rellekka course has a few known issues which I was unable to fix before releasing v2 due to the fact that I've already missed several deadlines and I did not want to further delay the release. This course will be thoroughly reviewed in the next release, which will occur Wednesday.

 

Thanks everyone for your feedback and thanks for using my software, I'm glad you like it! :)

 

thanks for the update :) hopefully rellekka is a lot more safe to use after wednesday! great script, has defs encouraged me to try out the others! :)

  • Like 1

Share this post


Link to post
Share on other sites

 

@leonz20 @kushad @WhiteboyWelch @zaiiake @Chef Sk1llz @homm88 @osrsbottering @babybran @Big_ella @poems own @YeetNSkeet @redbull17

 

Thanks for your feedback and bug reports!

 

 

The script has been updated!

  • Solved null pointer exception that occasionally occurred when clicking
  • The script will now use the half summer pies as well
  • Unable to dismiss random event bug fixed
  • Prioritizing obstacles over marks of grace bug fixed
  • Full inventory bug when trying to pick something up has been fixed
  • Added formula animations to random events
  • Rellekka has been thoroughly reviewed
  • Ardougne combat failsafe added - script will try to click the obstacle again if it attacks a guard
  • Small GUI changes
  • Fixed agility pyramid issue

 

I've opened a poll which will help me decide what gets implemented in the next release, feel free to cast your votes or suggest additional features to be added!

Oh, and we've also got a new paint:

 

BsogrS2.png

 

 

Share this post


Link to post
Share on other sites

Definitely needs some looking into at the Canifis Rooftop Course. I suicide botted 2 account for 10 hours each to check and one bot was getting 9.1k exp/hour at the Varrock course while the other bot was only getting 8.7k exp/hour at Canifis. So there definitely needs to be some attention given to the canifis bot to figure out where the delays are coming from.

Share this post


Link to post
Share on other sites

@EinsteinI found where the Canifis issue is. I think Canifis Rooftop may be glitched on jagex's end, where sometimes when you do the obstacle, your character will end up in the air frozen. See attached picture. I've seen this happen on the obstacle in the attached picture as well as the first tree to start the obstacle. If you proceed to clicking on the course it will fix itself however, but the script currently gets stuck and will not perform any action when this happens. 

wtf.PNG

 

It also gets stuck here :see picture below, when it fails that obstacle. I waited to see if it would resume the course but it did not.

stuck agility.PNG

Edited by cheeko
  • Like 1

Share this post


Link to post
Share on other sites

ran into several bugs over the time period ive used this release (not sure if u can view that, hope u can as it might be useful data). 

ive gotten to 80 agility roughly so far from 1, sometimes in polvinich it will speak to the npcs and get stuck, and on occasion it will get stuck on a rooftop saying "walking to course" usually have to manually  click a few obstacles but have noticed changing roofs doesnt always fix it not sure what does. 

and ofc the random events are killing my life lol, ive been monitoring the bot pretty much 24/7 in terms of usage.

overall extremely happy, and look forward to next release :D

  • Like 1

Share this post


Link to post
Share on other sites

Apologies for a kinda-sorta double post. 

 

The issues with not walking back seem to have ironed themselves out, but mostly the issue on canifis is that sometimes the player is left in midair, and all they need to do is click onto the rooftop of the next house to continue. The script doesn't do this, it just sits motionless.

 

https://gyazo.com/6fb2bbd83c92d6bd3d43323a30f6e31e

Edited by Saphirici
  • Like 2

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Our picks

    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
        • Like
      • 31 replies
    • Come give us feedback on the next version of TRiBot!
      • 74 replies
    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
      • 23 replies
    • Over the last three weeks, I've been working on upgrading our server infrastructure. It's finally ready and is now live!

      Why?

      Increased reliability - less server errors


      Increased availability - less downtime


      Increased security - keeping us and you secure


      Increased capacity - ability to serve you better


      Increased speed - less waiting for things to load


      Faster development - server and service updates will come faster


      What are the changes?

      Move from a single AWS EC2 instance to AWS ECS (Elastic Container Service)


      Distributed computing


      Load balancing


      Git management of server files and filesystem


      Redis caching


      How?

      AWS ECS (with 10 EC2 instances)


      AWS ElastiCache (Redis)


      AWS Load Balancing


      AWS EFS (Elastic file system)


      Please bare with us as I continue to tune the server for maximum performance. Slow loading speeds may occur temporarily. I thank everyone for their patience.

      Please post on this thread if you experience any issues other than slow loading times.
      • 51 replies
    • This release will:

      Fix prayers and world hopper API (Thanks @JoeDezzy1 and @erickho123)


      Improve banking API (Thanks @Encoded)


      Adds methods for returning and using Java Lists, rather than arrays


      Slightly randomizes some hardcoded behaviour


      Removes sleeps from waitConditions; the efficiency saving potential is negligible in these use-cases, therefore cleaner code is preferable


      Other back-end improvements





      Note: If you are using LG, please restart both the RS client and TRiBot.
      • 90 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...