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Einstein

Relative Agility - Written by Einstein

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Relative Agility

 

Open in Repository

 

 

j699lSw.png

BMv7QzN.png

3Uer0CV.png

gB8K3VC.png

 

 

 

The most advanced Anti-Ban.

The safest script on the market.

X0kZC74.png

 

Account safety is the most important priority.

Relative Agility aims to provide the safest solution on the market. Many hours of development time have been put into the creation and improvement of this script, and special attention has been given to the the Anti-Ban system.

Powered by ABC 2 (Anti-Ban Compliance v2), this script attempts to emulate the game interactions of a real human player. About this utility:

  • It's based on statistical analysis of real human playing data.
  • Generates and executes human-like reaction times using a complex algorithm that takes into account 9 different factors.
  • Creates unique profiles for each and every RuneScape account that runs this script, which means that no two accounts will have the same heuristics.
  • Emulates typical human behavior through timed actions based on internal timers and game interaction preferences.

Beyond the full implementation of this utility, Relative Agility provides additional anti-ban functionality, meant to further increase the account safety. Player triggered world-hopping, human-like AFK simulation, and special reaction delays injected into game interactions, just to name a few.

Everything has been thoroughly examined, all for your account's safety, which is the most important thing.

 

 

 

Easy to use!

Your preferences are automatically saved and loaded.

All you have to do is click START and see the magic happen!

Yes, It's really THAT simple!

 

aR5jvQA.png

 

 

 

Supported Courses:

Total: 16 - More than any other agility script on the market.

492UuOB.png   Regular

  • Gnome course
  • Barbarian
  • Ape Atoll
  • Wilderness
  • Werewolf

 

mT3csxs.png   Rooftop

  • Draynor
  • Al Kharid
  • Varrock
  • Canifis
  • Falador
  • Seer's Village
  • Pollnivneach
  • Rellekka
  • Ardougne

 

ogjG0I2.png   Minigames

  • Agility Pyramid
  • Brimhaven Agility Arena (Karamja)

 

 

YINhrPX.png

 

 

 

Features:

YT5rX3t.png   World Hopping - Avoid player reports

  • Based on time spent on world
  • Based on number of nearby players
  • Triggered by another player speaking with you
  • Using this feature will allow you to avoid being reported

 

93w3tuF.pngProgressive Mode 1-99

  • Get level 99 Agility by pressing a button
  • Switches between the selected courses
  • Supports multiple teleporting methods

 

lENY52T.png  Argument support

  • Quickly start the script using arguments!
  • Enter the desired profile name to automatically load it, skipping the GUI
  • Works with any profile you've created and saved

 

fLulQHl.png   Food support

  • Eats if and when your HP gets too low
  • All types of food supported (including wine)

 

hPo02BX.png   Agility level boosting

  • Can use summer pies and agility potions
  • Start doing a course before even having the required level!

 

Ssv9EA6.png   Energy boosting

  • Boosts up your energy level, increasing XP/hour in some courses
  • Can use Energy potions
  • Can use Stamina potions

 

ya1iNAV.png   Multi-skilling

  • Further increase your efficiency by training another skill while doing agility
  • Casts High Level Alchemy on specified item
  • Fletches any types of bolts and darts

 

WRBVOeq.png   Custom Walking Engine

  • TRiBot Webwalker
  • Dijkstra's Algorithm
  • Built-in failsafes

 

J31gb2J.png  The Most Advanced Anti-Ban, the safest script on the market.

  • Based on real human playing data
  • Unique account profiling
  • Human reactions injected, calculated by the ABC v2 algorithm
  • Timed actions based on internal trackers
  • Human-like game interaction preferences

 

 

 

 

What others say about Relative Agility:

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Is this truly the best Agility script on TRiBot?

That is for you to decide:

Open in Repository

 

 

j699lSw.png

BMv7QzN.png

3Uer0CV.png

gB8K3VC.png

Edited by Einstein
  • Like 3
  • Thanks 2

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10 minutes ago, IamToxic said:

Pollnivneach won't even start running.

bot just sits there and does nothing once the script is started... even at seers

I had this issue too, go into your RuneScape settings tab and click the zoom lock so there's no red market through it.

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  • [11:48:06] Disabled all randoms.
  • [11:48:07] java.lang.IndexOutOfBoundsException: Index: 10, Size: 2
  • [11:48:07] at java.util.ArrayList.rangeCheckForAdd(ArrayList.java:665)
  • [11:48:07] at java.util.ArrayList.add(ArrayList.java:477)
  • [11:48:07] at scripts.relativeagility.util.b.i(CoursePicker.java:96)
  • [11:48:07] at scripts.relativeagility.RelativeAgility.i(RelativeAgility.java:53)
  • [11:48:07] at scripts.relativeagility.RelativeAgility.run(RelativeAgility.java:37)
  • [11:48:07] at java.lang.Thread.run(Thread.java:748)
  • [11:48:07] Script Ended: Relative Agility.

Tried running progressive on fresh lvl 1, this was in debug

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7 hours ago, IamToxic said:

This fixed it but this shouldn't be an issue in the first place.

Of course it shouldn't.

But the script has just been released, and bugs are expected.

 

7 hours ago, filthyfrank said:
  • [11:48:06] Disabled all randoms.
  • [11:48:07] java.lang.IndexOutOfBoundsException: Index: 10, Size: 2
  • [11:48:07] at java.util.ArrayList.rangeCheckForAdd(ArrayList.java:665)
  • [11:48:07] at java.util.ArrayList.add(ArrayList.java:477)
  • [11:48:07] at scripts.relativeagility.util.b.i(CoursePicker.java:96)
  • [11:48:07] at scripts.relativeagility.RelativeAgility.i(RelativeAgility.java:53)
  • [11:48:07] at scripts.relativeagility.RelativeAgility.run(RelativeAgility.java:37)
  • [11:48:07] at java.lang.Thread.run(Thread.java:748)
  • [11:48:07] Script Ended: Relative Agility.

Tried running progressive on fresh lvl 1, this was in debug

Thank you for the (first) bug report! ?

I will fix this shortly.

 

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First update!

A built-in failsafe has been added to the AFK Mode. The users will no longer be able to crash the script by entering invalid parameters. Also when this issue occurs, the user will be informed in the debug. Thank you @Netami for making me aware of the problem.

 

The out of bounds exception that occurred in Progressive Mode was caused by an out of place method parameter. This has been fixed. Thank you @filthyfrank for the report!

 

Camera Zoom: In addition to using the mouse wheel to scroll, the script is now capable of dragging the zoom slider from the Options Menu:

830U97i.png

 

 

Note: Due to the script being newly released, more bugs are expected. But I am eager to solve each and every issue as soon as it gets reported!

Thanks everyone! :)

 

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22 hours ago, Einstein said:

First update!

A built-in failsafe has been added to the AFK Mode. The users will no longer be able to crash the script by entering invalid parameters. Also when this issue occurs, the user will be informed in the debug. Thank you @Netami for making me aware of the problem.

 

The out of bounds exception that occurred in Progressive Mode was caused by an out of place method parameter. This has been fixed. Thank you @filthyfrank for the report!

 

Camera Zoom: In addition to using the mouse wheel to scroll, the script is now capable of dragging the zoom slider from the Options Menu:

830U97i.png

 

 

Note: Due to the script being newly released, more bugs are expected. But I am eager to solve each and every issue as soon as it gets reported!

Thanks everyone! :)

 

Brimhaven doesn’t work at all

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22 minutes ago, IamToxic said:

Brimhaven doesn’t work at all

 

8 minutes ago, Einstein said:

This issue will be addressed shortly.

Thank you for the report.

 

 

Apparently this issue is caused by a client bug. The hint arrow API appears to be malfunctioning.

 

I will try to troubleshoot this issue and I will post on the thread as soon as I sort it out.

 

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1 minute ago, asdfghjk said:

@Einstein You are a gentleman and a scholar. Truly. I am so stoked to start using the Agility Pyramid. As soon as LG is fixed I will be buying this and will report back with any bugs etc :)

Thank you!

 

Thank you for the kind words!

I will try to fix any bugs as soon as they are reported. :)

 

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