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HeyImJamie

[Premium] JAIOConstructor : ABC2 | Goldfarmer Friendly | Progressive Mode | 100+ Items [Mythical Capes / Dungeon Doors]

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2 hours ago, Samkent said:

Using the Demon Butler. Also, when creating Oak Dungeon Doors, the Butler gets stuck behind the door and the script tries to talk to him

This has been reported to me on Discord as well. Please be patient while I work on a fix. For now, Larders will function perfectly. :) 

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2 minutes ago, RaptureMe said:

For oak dungeon doors im noticing something really weird, somehow it went to the hotspot where no doors were an option. and it kept clicking on the hotspot to build a room. very bot like.

 

A bug is obviously bot like, well observed. It should have attempted to return downstairs prior to building the doors. 

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Hey great script there is just 1 issue that keeps occurring.

I'm using the Mythical Cape method with demon butler and sometimes when he comes back with the planks, the bot hasn't taken the Cape off the wall in time causing me to recieve a full inv of teak planks with no slot for the Cape. I've had to leave my house, drop a plank and re-enter to counter this. 

It's happening too often now for me to keep having to manually do this. Is it something I'm doing wrong or not? Thanks for any info.

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11 hours ago, holywell2 said:

Hey great script there is just 1 issue that keeps occurring.

I'm using the Mythical Cape method with demon butler and sometimes when he comes back with the planks, the bot hasn't taken the Cape off the wall in time causing me to recieve a full inv of teak planks with no slot for the Cape. I've had to leave my house, drop a plank and re-enter to counter this. 

It's happening too often now for me to keep having to manually do this. Is it something I'm doing wrong or not? Thanks for any info.

No, Mythical Capes have been added as an 'extra', but there is no additional support for them. I can't see a reason as to why it would take the bot 7 seconds to remove the cape though.

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Could you add a double check or something to make sure you're in building mode after teleporting to house? Noticed multiple times gets stuck after teleporting to house and not enabling building move, starts moving again after I enable building mode manually. Also the room editor screen sometimes gets stuck and bot doesn't close it and spazzes out.

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4 hours ago, SparkySin said:

Could you add a double check or something to make sure you're in building mode after teleporting to house? Noticed multiple times gets stuck after teleporting to house and not enabling building move, starts moving again after I enable building mode manually. Also the room editor screen sometimes gets stuck and bot doesn't close it and spazzes out.

Can you try and get a debug when it does it? It checks a varbit for building mode, so a double check would do nothing. It's likely getting deadlocked but looking at the code I'm not sure why. Same for when it gets stuck on the editor.

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2 hours ago, HeyImJamie said:

Noted, what's the best action from here? Make the bot stand behind the door, or just open the door to talk to the butler?

" Remove door " would be the best action and speak to the butler again so he goes to bank. Standing behind the door would make this problem appear again since he wil come from the front and perhaps the door will be built again and he will have no way to interact. 

Edited by Jackasia

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46 minutes ago, Jackasia said:

" Remove door " would be the best action and speak to the butler again so he goes to bank. Standing behind the door would make this problem appear again since he wil come from the front and perhaps the door will be built again and he will have no way to interact. 

I can make it remove the object before banking, but this would then apply to every method. Will it not affect xp rates?

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20 minutes ago, HeyImJamie said:

I can make it remove the object before banking, but this would then apply to every method. Will it not affect xp rates?

A failsafe would be a better implementation. Like if the bot presses talk to Butler and no interaction takes place in 3 seconds then remove object. Making the bot remove object before banking would work but it would mess up exp rates unnecessarily because the butler doesn't get trapped every time. 5% chance or something.

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Just now, Jackasia said:

A failsafe would be a better implementation. Like if the bot presses talk to Butler and no interaction takes place in 3 seconds then remove object. Making the bot remove object before banking would work but it would mess up exp rates unnecessarily because the butler doesn't get trapped every time. 5% chance or something.

I'll add in opening the door.

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Update 07/05/2019:

- Added a fix for Butler getting stuck behind the door when creating Oak doors.

If anyone has anything they'd like added to this script, let me know :) I finish University in 2 weeks and have a month off until I start my full time job, so I'm hoping I can get some bits written!

Happy botting ❤️

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Just now, jrcoteboy said:

it is not summoning butler to get more planks, it is just stopping script.

If the script is stopping, it'll be printing an error message. Read what it says and take a look at the first page, there's some instructions as you may have set it up wrong. Any further issues, or if you can't get it to work, just send me a message :)

 

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Hey, is there anyway to make it so the bot only draws 20 instead of 24 planks for when doing oak dungeon doors? Would save a bit of time bc of the extra butler clicks

Nevermind, just saw the tip to use regular butler. Didn't even think of that

Thanks for the script though, I can't sit here and click the exact same thing a thousand times an hour

Edited by Diabolic End

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Hi! I have been using your bot to make Oak Larders and it works flawlessly. Now when I switch to Teak planks and try to make Teak Larders I get the error message that a CSS stylesheet could not be loaded...

The exact error message is:

[22:55:43] May 19, 2019 10:55:43 PM com.sun.javafx.css.StyleManager loadStylesheetUnPrivileged
INFO: Could not find stylesheet: https://pastebin.com/css/ConsCSS.css

Thanks in advance!

Edit: I have been trying to use other Larders but I get the same error message on every object I try to make the bot use.
Seems like it wants to load something that has been removed from pastebin?

Edited by maartenyh

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6 hours ago, maartenyh said:

Hi! I have been using your bot to make Oak Larders and it works flawlessly. Now when I switch to Teak planks and try to make Teak Larders I get the error message that a CSS stylesheet could not be loaded...

The exact error message is:

[22:55:43] May 19, 2019 10:55:43 PM com.sun.javafx.css.StyleManager loadStylesheetUnPrivileged
INFO: Could not find stylesheet: https://pastebin.com/css/ConsCSS.css

Thanks in advance!

Edit: I have been trying to use other Larders but I get the same error message on every object I try to make the bot use.
Seems like it wants to load something that has been removed from pastebin?

I think I’ve replied to you in PM but that’s not an error / the error causing your problems. The CSS loads fine or your GUI wouldn’t load. Have you set the script up as per the front page?

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