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MuleTraveler

When a premium script doesn't get updated

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Now that we're doing weekly/monthly payments for these premium scripts, are there anything keeping the scripters in check in terms updating their scripts in a timely manner? Back then, it didn't really matter since it was lifetime and we'd just wait patiently for the scripter to update the scripts but what do we have going for us as users? Is there any way we can give the privilege to scripters to extend auths for x amount of days that their script is down? If not, why not? Atm it seems the mentality is "don't sub for another month if you don't like the scripter, you have the freedom to choose hur-dur."

Yes we can avoid the scripter in the future but most skills have only one particular scripter that's dominating with no other competition and this has been the case for couple years now. Aside from woodchopping and fishing, all the other skills have pretty much one premium scripter in that category with no competition so we don't really have that "freedom" to make the scripter feel the urgency of updating or even improving their scripts. 

Maybe if the Premium scripters are willing to come out of their comfort zone and compete against other pre-established category of skills, this monthly payment switch that was SUPPOSE to incite competition therefore bringing out improvements. However, there isn't really a competition and the only premium scripter that seemed to be fueled to bring about innovation and energy was @Einstein.

I think the simplest solution would be for @TRiLeZ to allow premium scripters to extend auths x amount of days of downtime. Don't allow them to extend for individual users if you're worried about abuse on their end but maybe allowing them to extend for all their users at once for x amount of days?  

From a user's perspective, it feels like we're getting milked and don't think it's out of reach to request for: at the very least, allow scripters to extend their users' auths for x-amount of days for downtime.  

I do like all the client updates that's been rolling out but that's what we pay VIP monthly for and which isn't something new. What I'm ranting about is the users/scripters dynamic. I understand that most premium scripters have other things in life and that keeping their scripts up to date promptly isn't a realistic expectation. However, with that said, what's the harm in allow extension of auth to compensate for these downtimes? 

 

TLDR; allow scripters to extend auths for downtime of their scripts. Perhaps allow users to flag the thread of the script in some way to gain attention of global mod/admins and freeze the auths? 

Thank y'all for taking the time to read my rant if you read this far. Have a great day!

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Although I fix any problems in my scripts rather quickly, I would definitely like the ability to extend all auths for a period of days whenever something major happens (additionally in cases where a client bug causes tribot to stop working for a few days).

If you don't like a specific script that has no other alternatives, then say something and I'm sure someone may be interested in making one.

Edited by Naton
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Agreed. Both with refunding days for downtime for critical bugs. But also feel like Premium scripts should be scrutinized a bit more when it comes to adding new features/updating less than optimal features. 

We got a lot of premium scripts, as you say, monopolizing a specific mini-game or a specific skill, while not having been really updated or changed in years. You'll notice this if you browse through every premium script category, and looking at the most used scripts, and then looking at the last 5 pages of their thread. Some of them just post after post of people saying "This thing is slightly bugged" or "You should really add X because of Y", long in-detail posts, with no fixes or replies from the author.

Sometimes you get the feeling that some premium scripters just churn out as many premium scripts as possible, and then don't maintain them to the standard you'd hope to find on Tribot. Quality > Quantity

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6 hours ago, Underpaw said:

@OptimusThis applies to you. You said you would fix the Yak fighter script but you haven't done anything... you're the most inconsistent script writer of all time.

Did you read his post? 

22 hours ago, MuleTraveler said:

TLDR; allow scripters to extend auths for downtime of their scripts. Perhaps allow users to flag the thread of the script in some way to gain attention of global mod/admins and freeze the auths? 

Thank y'all for taking the time to read my rant if you read this far. Have a great day!

My yak fighting script is working great, still have happy customers and there is little to no downtime. You've been asking for a new feature that isn't advertised on the thread, and I will do it when I have time. 

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On 11/4/2018 at 12:00 PM, Optimus said:

Did you read his post? 

My yak fighting script is working great, still have happy customers and there is little to no downtime. You've been asking for a new feature that isn't advertised on the thread, and I will do it when I have time. 

you've also blown off my posts about your puro puro script (2 days now, although i've known u to wait weeks to finally reply based of previous interactions), the bot has difficulties with properly logging back in. Gyazos supplied for reference, babysat them for about 5 hours so far. sidenote: still has potential to be literally the best imp scripts out rn,... i used one over on osbot out of impatience... i have aids now.

 

Edited by switchonline

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On 11/4/2018 at 7:00 PM, Optimus said:

Did you read his post? 

My yak fighting script is working great, still have happy customers and there is little to no downtime. You've been asking for a new feature that isn't advertised on the thread, and I will do it when I have time. 

Wtf? Do you even read my other post about fixing the ammo detection for darts? You know, the issue which caused my character to box for 2 hours...

Also, the camera issue is NOT A NEW FEATURE. It's something that needs get fixed. You really need to get consistent.

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On 11/4/2018 at 6:00 PM, Optimus said:

Did you read his post? 

My yak fighting script is working great, still have happy customers and there is little to no downtime. You've been asking for a new feature that isn't advertised on the thread, and I will do it when I have time. 


Stun + alch hasn't worked on your combat script for a while though and you have given 0 updates about it.

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16 hours ago, ConnorM said:


Stun + alch hasn't worked on your combat script for a while though and you have given 0 updates about it.

On 11/6/2018 at 7:03 PM, MuleTraveler said:

Hey guys, this wasn't a thread intended to flame Optimus but since the ship's already sailed, @Optimus your tp+alch has been down for at least a year 😕

Edit: But to his defense, I still liked using his script with everything else regardless!

Just tested and both are working perfectly. Sounds like you're setting it up wrong.

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21 minutes ago, MuleTraveler said:

Well, unless you had a major GUI change, I've been using it perfectly fine in the past so I know it wasn't my set up😕

Please show me your gui settings, haven't updated the script in the past 2 weeks as it's been working perfect ^_^

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On 11/6/2018 at 12:03 AM, MuleTraveler said:

Hey guys, this wasn't a thread intended to flame Optimus but since the ship's already sailed, @Optimus your tp+alch has been down for at least a year 😕

Edit: But to his defense, I still liked using his script with everything else regardless!

 

42 minutes ago, Optimus said:

Please show me your gui settings, haven't updated the script in the past 2 weeks as it's been working perfect ^_^

It may be working now but i was talking about the past year. I'm maxed out combat so I haven't used your script in a while. 

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