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Fluffee

Fluffee's RDK [ABC2] [50-200k/hr] [Low Reqs] [Open Source]

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Fluffee's Red Dragon Killer

Kills Red Dragon's in Brimhaven Dungeon for profit.

Kills Red Dragons
Safespots dragons, low death count
 Script Argument/Queue/Client Starter support
JavaFX Material Design user interface
Supports both range and mage
Supports all staffs
 Full ABC2 support
Open Source

Get it here!

Requirements

34 Woodcutting
30 Agility
Decent mage/range stats

Script Arguments
Script arguments must be entered as follows (with the following keys):

file:saved_settings_file_name.json;

The only argument required now is the name of the settings file to load. If the file specified does not exist, an error will be printed in the debug, and the script will show the GUI instead. 

Source

Note: Source code isn't overly interesting, but it does contain some helpful wrappers for ID caching of Objects, NPCs, etc. Also contains a rather nice Magic API, which works with the ID caching wrappers.

Edited by Fluffee
Formatting.
  • Like 5

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15 hours ago, mthomas4 said:

Hey runs perfect! but to lot the reaction time are killing seems to be very high like 70432,46021 for example, is there any chance of lowering it?

 

Yeah, I'll add a slider to allow for adjusting the ABC2 multiplier. Currently it just uses whatever ABC2 generates, but those values can be quite high

  • Like 1

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On 11/12/2018 at 1:45 PM, asdfghjk said:

Right now, the script is stuck "Waiting for Bank to Load" indefinitely. The script will open the bank and then wait while the bank interface is open. Any idea why this issue may be happening?

My apologies, an interface updated and I didn't notice! Sorry!

Update v1.01

  • Fixed issue where the script would wait for bank to load indefinitely
  • Added resizable support
  • Improved NPC dialog handling

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15 hours ago, Fluffee said:

My apologies, an interface updated and I didn't notice! Sorry!

Update v1.01

  • Fixed issue where the script would wait for bank to load indefinitely
  • Added resizable support
  • Improved NPC dialog handling

Hey thanks a million :) 

Am I mistaken in thinking the script only eats Tuna? Would it be an easy fix to allow other fishies? 

Thanks again

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1 hour ago, asdfghjk said:

@Fluffee

So I tried running it again and the script shuts off the second the bank is opened.

Here's the debug:

d5afa99583ae052b758dc8bf8b183dde.png

I tried the script on both fixed and resizeable mode - any ideas?

Sorry about that!

Update v1.02

  • Added support for more food types
  • Fixed OutOfBounds exception when using Magic

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On ‎7‎/‎17‎/‎2018 at 8:35 PM, Fluffee said:

Yeah, I'll add a slider to allow for adjusting the ABC2 multiplier. Currently it just uses whatever ABC2 generates, but those values can be quite high

Hey man would you be able to do this as I'm using at the moment but it is really slow thanks

 

 

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