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VoodooHD

Accept Trade Request

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1 hour ago, VoodooHD said:

Could someone help me understand how to a accept trade request using the MessageListener? I'm not quite sure how it works.

Make your script implement the MessageListening07 interface:

OSZNvdC.png

 

Implement all the required methods.

When you receive a trade request, tradeRequestReceived will be called and the name of the player who sent the request will be passed as an argument. Cache this value in a variable.

VQhmkL2.png

 

Then, in the main thread, search the player by its name and send a trade request.

You could declare an additional boolean that is set to TRUE when you receive a trade request, and its value will be used to determine when you should trade with the other player, but it's more simple to use the String for that purpose: assign it a non-null value when someone sends trade requests, and set it equal to null if the trade succeeded / some other event happens. Only send trade requests if the String is not null.

UfACJ1k.png

 

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