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Frukzz

Posible way of detection?

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Two times i have seen it, the bot right clicks some close by random tile inside the game.
(using different scripts from different authors).

Bot detection theory:
Couldn't Jagex put "invisible" items/npc's into the game to lure the bot?
I.E Imagine a "invisible" random NPC that the client expects to just right click and dismiss, A bot would see it but a human wouldn't.
An invisible nest that the WC bot will try to pickup or what ever.
 

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7 minutes ago, Frukzz said:

Bot detection theory:
Couldn't Jagex put "invisible" items/npc's into the game to lure the bot?
I.E Imagine a "invisible" random NPC that the client expects to just right click and dismiss, A bot would see it but a human wouldn't.
An invisible nest that the WC bot will try to pickup or what ever.

Bot detection is mostly done through heuristic analysis.

Their current system is so accurate in terms of differentiating a bot from a human player that it simply doesn't make any sense for them to try new, unusual bot detection methods that could potentially disrupt the game for other players.

 

The clicking behavior you described is part of both ABC2 (timed actions) and the default AI anti-ban.

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4 hours ago, Frukzz said:

Bot detection theory:
Couldn't Jagex put "invisible" items/npc's into the game to lure the bot?
I.E Imagine a "invisible" random NPC that the client expects to just right click and dismiss, A bot would see it but a human wouldn't.
An invisible nest that the WC bot will try to pickup or what ever.

If the RS client knows to display it, so does TRiBot. So no, it wouldn't be invisible. I've not see it personally, here's a link to a thread that supports a similar theory, except for the invisible part. This is all speculation, for all we know this could have been a bug related to a failed Jagex update or something.

Quote

Two times i have seen it, the bot right clicks some close by random tile inside the game.
(using different scripts from different authors).

This probably is just TRiBot's AI antiban. It learns the patterns of the script you're running and adds in small antiban actions in such a way that it breaks up those patterns.

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