The script is currently Free/Open Access to all Non-VIP and VIP users.
If you'd like to support me, you can go ahead give me a :thonking: emoji.
- Will automatically switch to the next best leather item upon level-up
- Free xd
Get the Latest Version: Here
Think you've found a bug? I'll happily fix it as long as you say more than "skript broke plz fix".
This script is aimed to bank-standing skills such as Fletching, Crafting, Herblore or Cooking.
It comes with a task-based system that you can set up to train with different items and even multiple skills in one go.
You can create or load from a previously saved file multiple tasks to be executed by order.
A task is complete once you reach the desired amount or level.
A task can also be unfinished if you don't supply enough items for its completion or if you don't meet the required level to execute it.
The rules for script argument are the following:
1. Each task is separated by a vertical bar, "|"
2. Each task setting has an associated key and value, "key=value"
3. Each task setting is separated by a comma, ","
4. Option settings follow the same rules as task settings
5. Not case-sensitive
Available task settings:
skill - the skill you are training with this task. This setting can be ignored if task doesn't give experience in any skill
item - item's amount and name separated by a space. The first and second items will be used on each other. The last item must be the product. E.g. 1000 cookies.
master_interface_id - set master interface id. This setting can be ignored if there isn't any interface after you combine first with second item
child_interface_id - set child interface id. This setting can be ignored if there isn't any interface after you combine first with second item
component_interface_id - set component interface id. This setting can be ignored if there isn't any interface after you combine first with second item
amount - the amount to combine on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
stop_level - the stop level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored. Also, this only works if you input a valid skill on "skill" setting
inventory_timeout - the inventory timeout for this task. Value is in miliseconds
Available option settings:
mouse_speed - indicates the average mouse speed to use
save_on_system_update - when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui
antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished
antiban_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable
close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable
auto_bank_walking - to walk to the nearest bank whenever the player is not on a bank. "true" to enable, "false" to disable
auto_ge_walking - to walk to grand exchange before starting a task. "true" to enable, "false" to disable
disable_mouse_offscreen - disables feature mouse offscreen from antiban to increase efficiency when combining some items
skill=herblore, item=14 avantoe potion (unf), item=14 mort myre fungus, item=14 super energy(3), master_interface_id=270, child_interface_id=14, amount=5000, stop_level=75, inventory_timeout=20000 |
skill=crafting, item=1 needle, item=26 leather, item=10000 thread, item=26 leather gloves, master_interface_id=154, child_interface_id=93, amount=100, inventory_timeout=50000 |
mouse_speed=110, save_on_system_update=true, antiban_reaction=false, antiban_debug=true, close_with_esc_button=true, auto_ge_walking=true
Note: The last item must be the product produced by combining the first and second items.
Exact non case sensitive names are a must.
You must press enter or click on a empty row to set the last row's value on the table.
The setup above has four tasks:
1st. Using a Knife on a Maple logs to produce 27 Maple longbow (u) per inventory. Ends after 500 Maple longbow (u) are made, or a supply is missing from bank.
2nd. Using a Bow string on Maple longbow (u) to produce 14 Maple longbow per inventory. Ends after 500 Maple longbow are made or a supply is missing from bank.
3rd. Using Jug of water on Pot of flour to produce 9 Pizza base per inventory. Ends after 10000 Pizza base are made, or a supply is missing from bank.
4th. Using a Needle on Leathers to produce 26 Leather boots per inventory. Ends after 1000 Leather boots are made, or a supply is missing from bank.
18 April 2017 - Ability to combine two items with same name.
Ability to bypass "make interface" by setting master or child interface id to -1 value.
27 May 2017 - Ability to combine items that require going through a selection interface and then an amount interface.
02 July 2017 - Added script argument.
20 November 2017 - Updated the script to support the new interfaces.
Script argument changed.
06 February 2018 - Changed the script to support more than 2 items on inventory. This will allow the combination of a greater variety of items.
23 April 2018 - Added option to enable/disable auto bank walking and grand exchange bank walking.
Added option to enable/disable mouse offscreen when idling.
By Potat OG
I'm looking for a crafting/magic script that can:
1. Purchase Buckets of Sand & Soda Ash at various dock locations.
2. Use the lunar spell SuperGlass Make to melt the glass.
3. Use a blowpipe to craft the glass into various items which are sold afterwards.
4. Hop worlds and repeat the process.
This is an effective ironman method to get crafting to a higher level.
I am willing to discuss payment options if a script like this were to surface.
I look forward to hearing back from the community on this.
Very curious to see how many people would be interested.
Cheers & Happy Botting,
I recently got back to Runescape because I was playing with opencv. At first, I wanted to create my own bot (something simple ) but I was amazed by the amount of work that went into Tribot antiban so I decided that I would write some scripts here.
I used to bot on the powerbot website before 2013 and got really close to max cape back then. I had like 5 skills left.
It could be fun to give something back to the community that created my main account that is not banned until this day.
I have some questions if there is anyone who would make time for me.
1) Could you please share links with some up to date comprehensive tutorial how to write a bot? I don't really code in java but the syntax is quite similar to other languages. However, it would be cool to read some tutorial for an advanced script (something more complicated than clicking tree and dropping logs) so that I could get a better feeling of a file structure, GUI, antiban and decision tree.
2) Is Tribot color bot? How detectable is the client? I saw that you have something like looking glass? That looks really cool but on the other hand, I saw some scripts working with item ids. Do you detect items on screen or do you read environment information from computer memory?
3) Are private scripts less detectable than public scripts?
This release will:
Fix Settings UI placement bug
Fix game object location bug
Fix small layout bug making the client shift up and down
Fix client crashing bug where loading the client with a small display area will cause the client to crash
Fix annoying Linux bug relating to painting events and peers
Fix settings saving bug where settings are saved to disk more often than they should
Fix RSInterface#isBeingDrawn bug affecting a limited amount of people
Drop Java 1.7 bytecode version for 1.8
Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).
This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
Try our development release by checking "Development Release" on the TRiBot Loader. Note that these new features are currently in beta.
This release features:
Re-sizable mode support for both LG and the regular client
Slightly improved login bot
Removed final access modifiers from API classes
Added RSServer hook wrapper to get the client's cached list of server/world info
[NEW] Bug fix for intelligent banking
[NEW] Improvement to the stability of LG over time
[NEW] Vastly improved the reliability and speed of Screen#getColorAt on both LG and the regular client
[NEW] Fix LG login problems
[NEW] Fixed re-sizable mode container bug
[NEW] Fixed re-sizable mode mouse bug
[NEW] Use of public constants in the Banking API
[NEW] Use of other various constants such as Projection#NULL_PT and Screen#EMPTY_COLOR
More features to come very soon!
Please test it and let us know here if there are any new bugs introduced in this release.
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