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daxmagex

daxCombat v2

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Repository Link Click Here!

Changelog:

>Improved NPC switching combat detection (Test it out in highly contested areas! Such as F2P chicken pen)
>Improved Camera Handling
>New advanced "Can We Attack" function! Much MUCH better at determining if someone else attacked our target already (Increased CPU usage)
>Improved local movement
>Improved UI for easy use and set up.
>Teleports built into webwalker. No need for logic anymore!
>Looting over x Amount!
>Much much more!

 

Keep in mind that everything is still in beta.

Some features currently don't work, such as equipment managing or alchemy.

 

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Edited by daxmagex
  • Like 7

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4 minutes ago, jamyy said:

Like the new interface better however I get instant fps drops on opening and starting the script, straight to 3/4 fps.

There's currently a lot of debugging painted onto screen. After finishing setting up script, you can minimize the tribot screen (this disables the paint)

This is my cpu usage with tribot minimized.

PsxMQfw.png

 

And without

U77tjx9.png

 

Edited by daxmagex

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8 minutes ago, daxmagex said:

There's currently a lot of debugging painted onto screen. After finishing setting up script, you can minimize the tribot screen (this disables the paint)

This is my cpu usage with tribot minimized.

PsxMQfw.png

 

And without

U77tjx9.png

 

Ah I see mine goes from 1.5% - 4%, will prayer flicking ever be added on quick prayer, I've not seen it on any combat scripts. But a nice upgrade so far love your scripts keep it up.

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Im loving the new camera handling great job! I have tried both the antiban features: Semi AFK mode and ABC2 Switches, and both have turned the script off. Otherwise great work! look forward to the final project. I also hope you dont make too many changes to V1 because i already enjoy the script

Edited by JoeyJoe11

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