Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
newty

Interest in F2P Auto Combat Leveler?

Recommended Posts

Would people use a script that takes an account fresh from tutorial island and levels them at various F2P locations?

Right now it walks a new character from Lumbridge to the chicken's and trains there until level 15 after which it heads to the cows and begins training there. From there it will train until level 45 and then go to Hill giants.

Currently the chicken/cow fighting, looting, leveling, eating, dieing, banking is completed so now I'm working on the Hill Giants portion.

 

What is the interest in a script like this? The idea behind this is that you can level many new accounts with relatively little interaction as the script will determine where to train on startup and then get you there and start training.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, newty said:

Would people use a script that takes an account fresh from tutorial island and levels them at various F2P locations?

Right now it walks a new character from Lumbridge to the chicken's and trains there until level 15 after which it heads to the cows and begins training there. From there it will train until level 45 and then go to Hill giants.

Currently the chicken/cow fighting, looting, leveling, eating, dieing, banking is completed so now I'm working on the Hill Giants portion.

 

What is the interest in a script like this? The idea behind this is that you can level many new accounts with relatively little interaction as the script will determine where to train on startup and then get you there and start training.

@Netami was going to release a script that does something similar but he never did, i wonder why

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Our picks

    • This release will:

      Add new internal framework for capturing exceptions


      Fix issue with not selecting the last column in world hopper (Thanks @Todd)


      Add a message about pin usage in Banking#openBank (Thanks @Todd)


      Disable the firewall by default (Thanks @Todd)


      Fix handling of the welcome screen after login (Thanks @Encoded)


      Fix wrong amount bank withdrawal (Thanks @Encoded)


      Fix Screen#isInViewport


      Fix Game#isInViewport (Thanks @Encoded)


      Call onBreakEnd for ListenerManager Breaking Listeners (Thanks @Encoded)


      Fix Prayer#getPrayerPoints NumberFormatException (Thanks @JoeDezzy1)



      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Thanks
        • Like
      • 19 replies
    • This release will:

      Fix LG for both OSBuddy and RuneLite


      Fix issue where the resizable client isn't able to be made smaller (Thanks @JoeDezzy1)


      Fix detection of the logout game tab when resizable mode and side panels are enabled (Thanks @JoeDezzy1)


      Add initial support for Sentry to allow us to identify and easily debug exceptions happening with all TRiBot users


      Add methods to determine if the bank is actually loaded, and not just the overarching interface (Thanks @wastedbro)



      Upcoming updates:

      Improved CLI support


      Full Sentry support


      Much more
        • Like
      • 64 replies
    • This release will:

      Fix NPE in Camera API (Thanks @wastedbro)


      Update deposit box interface ids (Thanks @Encoded)


      Add various bank methods (Thanks @wastedbro)


      Banking#getWithdrawXQuantity


      Banking#getDefaultWithdrawQuantity


      Banking#arePlaceholdersOn




      Fix resizeable minimap bug (Thanks @wastedbro)


      Remove Java 8 requirement


      Please note: TRiBot is not yet fully compatible with Java 10+




      Fix the break handler issues by ensuring the break handler thread never gets paused


      Fix broken settings hooks



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 68 replies
    • This release will:

      Add support for using custom F key bindings to switch between game tabs (Thanks @erickho123)


      Fix tab opening for "Skills" and "Kourend Tasks" (Thanks @erickho123)



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 34 replies
    • This release will:

      Fix an issue where breaks would stop firing


      Fix Combat#getWildernessLevel, use dynamic search for text and cache ID for later calls


      Fix an NPE in the Combat API


      Fix Mouse#leaveGame bug where the mouse wouldn't actually leave the game screen
        • Like
      • 21 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×