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tri335go

which api would i use

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27 minutes ago, Beg said:

Players.getAll(filter) / Players.findNearest(filter)   (Filter used to exclude yourself)
getDefinition()
getEquipment()

Make sure to length/null check when necessary.

thank u very much.  also do u know which api i could use to detect if an NPC is in a particular position that i'd like to check if he's in?

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2 hours ago, Beg said:

Players.getAll(filter) / Players.findNearest(filter)   (Filter used to exclude yourself)
getDefinition()
getEquipment()

Make sure to length/null check when necessary.

would u mind giving me an small example of using this? i'm having trouble -- like what would the filter be

Edited by Shady1

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12 hours ago, Shady1 said:

would u mind giving me an small example of using this? i'm having trouble -- like what would the filter be

You need to make sure the player is not you (i.e. !player.equals(me))

 

private RSItem[] getEnemyItems() {
	RSPlayer[] otherPlayers = Players.findNearest(new Filter<RSPlayer>() {
			
		private RSPlayer myself = Player.getRSPlayer();
			
		@Override
		public boolean accept(RSPlayer p) {
			return p != null && !p.equals(myself);
		}

	});
		
	if (otherPlayers.length > 0) {
		RSPlayerDefinition def = otherPlayers[0].getDefinition();
		if (def != null) 
			return def.getEquipment();
	}
	return new RSItem[0];
}

@Override
public void run() {
	for (RSItem i : getEnemyItems()) {
		RSItemDefinition def = i.getDefinition();
		if (def != null)
			System.out.println(def.getName());
	}
}


NsS0reP.png

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