Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
corkscrewdrivers

Bot membership

Recommended Posts

I'm new to this, and working on setting up a gold farm.

I have heard making your account a member makes it much less likely to be banned. Maybe because Jagex is more relaxed about looking for bots among those paying them fees, or maybe because it makes your bot look more human. Assuming it is even true, of course.

When should a bot be made a member? A bot needs to be able to remain unbanned for long enough to make a return on the costs associated with it, after all.

Right now I have a checklist for each account I create that is linked to a preference list for that profile. This includes completing quests, collecting certain items, exploring places, raising stats to certain points, attempting member actions, etc,. The idea is to be able to run the bot for several days with breaks and such until it reaches the requirements and then I will get membership for it and expand the potential task list, but tighten the focus for more gold making. 

 

Before I work too much on this system, I need your opinions:

Is this overkill? 

 

Thanks in advance for any help!

Share this post


Link to post
Share on other sites

I'll tell you right now it's likely your account will still be banned in today's scenario. You'll definitely need to either 1) suicide bot or 2) find a clever method, but right now, your approach probably doesn't offer anything novel despite your attempts (e.g. attempting members actions), and most likely as a result of using the bot you'll be banned either before or shortly after buying membership, and it's unlikely especially if you are looking to "skill" you'll be able to break even.

I recommend doing as much research as you can, and know that there is no secret "formula" that guarantees your accounts don't get banned.

  • Like 1

Share this post


Link to post
Share on other sites
18 minutes ago, TerrifiedVirus said:

it's unlikely especially if you are looking to "skill" you'll be able to break even.

So, is it the general consensus that Jagex catches bots too quickly to make it profitable to invest in anything medium to long-term?  If so, what is the timetable for bans while suicide botting? A few hours? Days?

Share this post


Link to post
Share on other sites
7 minutes ago, corkscrewdrivers said:

So, is it the general consensus that Jagex catches bots too quickly to make it profitable to invest in anything medium to long-term?  If so, what is the timetable for bans while suicide botting? A few hours? Days?

No, but things have changed. 4 years ago you could bot 20 hours a day while repeatedly proclaiming you were a bot and you wouldn't face any bans. Now you need to formulate a plan in order to get a decent return.

I wouldn't encourage a competetly new botter to get into the scene now, but if you don't mind potentially wasting some time and money then give it a try. 

Share this post


Link to post
Share on other sites
Just now, Cognizant said:

I wouldn't encourage a competetly new botter to get into the scene now, but if you don't mind potentially wasting some time and money then give it a try. 

Yeah, I'm not worried about wasting a bit of money and time, although obviously I'm not going to throw tons of money in on a method that isn't working. It's a fun hobby right now, like my own little game of me v. Jagex.

Share this post


Link to post
Share on other sites
Just now, corkscrewdrivers said:

Yeah, I'm not worried about wasting a bit of money and time, although obviously I'm not going to throw tons of money in on a method that isn't working. It's a fun hobby right now, like my own little game of me v. Jagex.

Give it a go then. If you are seriously dedicated and interested in creating your own scripts let me know and I'll provide you with some resources. 

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Our picks

    • This release will:

      Add new internal framework for capturing exceptions


      Fix issue with not selecting the last column in world hopper (Thanks @Todd)


      Add a message about pin usage in Banking#openBank (Thanks @Todd)


      Disable the firewall by default (Thanks @Todd)


      Fix handling of the welcome screen after login (Thanks @Encoded)


      Fix wrong amount bank withdrawal (Thanks @Encoded)


      Fix Screen#isInViewport


      Fix Game#isInViewport (Thanks @Encoded)


      Call onBreakEnd for ListenerManager Breaking Listeners (Thanks @Encoded)


      Fix Prayer#getPrayerPoints NumberFormatException (Thanks @JoeDezzy1)



      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Thanks
        • Like
      • 19 replies
    • This release will:

      Fix LG for both OSBuddy and RuneLite


      Fix issue where the resizable client isn't able to be made smaller (Thanks @JoeDezzy1)


      Fix detection of the logout game tab when resizable mode and side panels are enabled (Thanks @JoeDezzy1)


      Add initial support for Sentry to allow us to identify and easily debug exceptions happening with all TRiBot users


      Add methods to determine if the bank is actually loaded, and not just the overarching interface (Thanks @wastedbro)



      Upcoming updates:

      Improved CLI support


      Full Sentry support


      Much more
        • Like
      • 64 replies
    • This release will:

      Fix NPE in Camera API (Thanks @wastedbro)


      Update deposit box interface ids (Thanks @Encoded)


      Add various bank methods (Thanks @wastedbro)


      Banking#getWithdrawXQuantity


      Banking#getDefaultWithdrawQuantity


      Banking#arePlaceholdersOn




      Fix resizeable minimap bug (Thanks @wastedbro)


      Remove Java 8 requirement


      Please note: TRiBot is not yet fully compatible with Java 10+




      Fix the break handler issues by ensuring the break handler thread never gets paused


      Fix broken settings hooks



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 68 replies
    • This release will:

      Add support for using custom F key bindings to switch between game tabs (Thanks @erickho123)


      Fix tab opening for "Skills" and "Kourend Tasks" (Thanks @erickho123)



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 34 replies
    • This release will:

      Fix an issue where breaks would stop firing


      Fix Combat#getWildernessLevel, use dynamic search for text and cache ID for later calls


      Fix an NPE in the Combat API


      Fix Mouse#leaveGame bug where the mouse wouldn't actually leave the game screen
        • Like
      • 21 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×