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Laniax

[ABC2 L10] LAN Thiever [AIO] [Stalls] [Npcs] [Chests + Alching] [Blackjacking 230K XP/hr] [REALTIME BOT PANEL ]

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blackjacking doesn't work that well, keeps saying knocked out successful when all it has done is hover over, never actually knocks out,

works well until they catch you trying to blackjack them, once you have been stunned struggles to knock them out again

Edited by olstan

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11 hours ago, contemporary said:

Rogue Den has been coming for almost a year now, is it still in the works, or it's not longer a planned feature?

My friend, get 80 thieving and it will be SUPER FAST I got my outfit in less than 30 minutes. So bot to 80 thiev and ur good to go. 

 

13 hours ago, olstan said:

blackjacking doesn't work that well, keeps saying knocked out successful when all it has done is hover over, never actually knocks out,

works well until they catch you trying to blackjack them, once you have been stunned struggles to knock them out again

Yes, @Laniax is aware of this and according to him he is working on a fix, he started working on this 2-3 days ago and I have not yet been updated with details. Hopefully he will have fixed it today or tomorrow. We will see...

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This script is pretty glitchy in Draynor.  It constantly misc-licks and ends up getting attacked by market guards and even dies to them on occasion (then it will just sit in lumbridge and log out).  On top of this it doesn't track the master farmer very well and it tries to click on it through a bunch of other objects (walls, stalls, other NPC's etc.  Also when it drops seeds it sometimes ends up right clicking on a seed and just sits there for 30 seconds glitching around until it figures itself out.  

 

edit:

just did some xp tracking and the bot is getting 33k xp / hr @ 70 thieving at Draynor.  It should be almost double this.  Bot needs help.

Edited by skilled

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On 2/16/2019 at 8:35 PM, contemporary said:

Rogue Den has been coming for almost a year now, is it still in the works, or it's not longer a planned feature?

@Laniax

It's still in the works, but there's a free script on the repo which can do it as well, so the priority got lowered a bit.

 

5 hours ago, skilled said:

This script is pretty glitchy in Draynor.  It constantly misc-licks and ends up getting attacked by market guards and even dies to them on occasion (then it will just sit in lumbridge and log out).  On top of this it doesn't track the master farmer very well and it tries to click on it through a bunch of other objects (walls, stalls, other NPC's etc.  Also when it drops seeds it sometimes ends up right clicking on a seed and just sits there for 30 seconds glitching around until it figures itself out.  

 

edit:

just did some xp tracking and the bot is getting 33k xp / hr @ 70 thieving at Draynor.  It should be almost double this.  Bot needs help.

That's not normal behaviour, it's probably a hooks issue. Can you please try clearing them? If that doesn't work, please add me on Discord (Laniax#2980) so we can figure out what's wrong.

 

 

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WELL DONE WITH THE WORLD HOPPING! 

Nicely done! The cript is improved! but onle one issue remains which I am pretty sure is an issue . 

After it has lured a thug in to a tent and starts to knock out, it then goes on with knocking and double pickpocketing until it gets stunned. 

After the stun it gets kinda lost.. it hovers over "knock out" and then does not click it and goes straight to pickpocket instead. and it then is as if it is just normally pickpocketing which means a slow xp rate. it stops knocking out sort of... Take a look at it will you? thanks! 

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59 minutes ago, cousinz said:

Any ideas why my bot decides to list off every skill in the paint? It means I can't even see the hourly rate

 image.png.9c8313f5842be50857e6d6e52aef6de1.png

Start the script when already logged in

 

 

In other news; i haven't posted here yet, but blackjacking was fixed a couple days ago, if anyone still experiences issues with it, please let me know (Discord: Laniax#2980)

Edited by Laniax

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2 minutes ago, zickzucker said:

Are you able to tell my what Progressive mode will be doing? Just purchased the script for my account ive been letting sit.

Progressive mode will pick the nearest/best entity for your level, and move up when you unlock something better.

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On 1/24/2019 at 10:30 PM, Laniax said:

 

This was caused by my update earlier this week. I fixed it now, thanks for reporting!

 

 

 

I'm working on some more blackjacking improvements, will make sure to include these issues :). Will post here when it's done.

(Although the worldhopping issue is a client bug, it was caused by today's game update)

 

Starting trying out Blackjack again today,

Scipts works like a charm, no issues when running out of wines. Correctly walking to bar, buying wines and worldhopping.

one thing i'm facing now:
Bot tries to worldhop to world like "412 - Unrestrictedworld " This will leave a pop up in the chat windows saying same thing like hopping to a pvp world with "Are you sure?"

Would love it if the bot Blacklist world's like this :)

Really loving this script works like a charm!

 

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21 minutes ago, frankcoef said:

 

Starting trying out Blackjack again today,

Scipts works like a charm, no issues when running out of wines. Correctly walking to bar, buying wines and worldhopping.

one thing i'm facing now:
Bot tries to worldhop to world like "412 - Unrestrictedworld " This will leave a pop up in the chat windows saying same thing like hopping to a pvp world with "Are you sure?"

Would love it if the bot Blacklist world's like this

Really loving this script works like a charm!

 

It actually shouldn't even try to worldhop to a pvp world. Can you make sure the ingame worldhopper is sorted by World Number (not player count or activity) ?

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Script won't start for me now 

[14:39:19] Starting client.
[14:41:03] Downloading script 'LAN Thiever'.
[14:41:07] java.lang.NoClassDefFoundError: scripts/lanthiever/n/n
[14:41:07]     at java.lang.Class.getDeclaredConstructors0(Native Method)
[14:41:07]     at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
[14:41:07]     at java.lang.Class.getConstructor0(Unknown Source)
[14:41:07]     at java.lang.Class.getConstructor(Unknown Source)
[14:41:07]     at obf.LF.td(nm:255)
[14:41:07]     at java.lang.Thread.run(Unknown Source)
[14:41:07] Caused by: java.lang.ClassNotFoundException
[14:41:07]     at obf.pe.loadClass(gd:164)
[14:41:07]     ... 6 more

 

Id also appreciate if you accepted me on discord 

Edited by cousinz

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16 minutes ago, cousinz said:

Script won't start for me now 

[14:39:19] Starting client.
[14:41:03] Downloading script 'LAN Thiever'.
[14:41:07] java.lang.NoClassDefFoundError: scripts/lanthiever/n/n
[14:41:07]     at java.lang.Class.getDeclaredConstructors0(Native Method)
[14:41:07]     at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
[14:41:07]     at java.lang.Class.getConstructor0(Unknown Source)
[14:41:07]     at java.lang.Class.getConstructor(Unknown Source)
[14:41:07]     at obf.LF.td(nm:255)
[14:41:07]     at java.lang.Thread.run(Unknown Source)
[14:41:07] Caused by: java.lang.ClassNotFoundException
[14:41:07]     at obf.pe.loadClass(gd:164)
[14:41:07]     ... 6 more

 

Id also appreciate if you accepted me on discord 

Since today I got the same  error's since today, worked for me last night.

  • [15:54:45] Starting client.
  • [15:55:24] Downloading script 'LAN Thiever'.
  • [15:55:28] java.lang.NoClassDefFoundError: scripts/lanthiever/n/n
  • [15:55:28] at java.lang.Class.getDeclaredConstructors0(Native Method)
  • [15:55:28] at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
  • [15:55:28] at java.lang.Class.getConstructor0(Unknown Source)
  • [15:55:28] at java.lang.Class.getConstructor(Unknown Source)
  • [15:55:28] at obf.LF.td(nm:255)
  • [15:55:28] at java.lang.Thread.run(Unknown Source)
  • [15:55:28] Caused by: java.lang.ClassNotFoundException
  • [15:55:28] at obf.pe.loadClass(gd:164)
  • [15:55:28] ... 6 more

 

15 hours ago, Laniax said:

It actually shouldn't even try to worldhop to a pvp world. Can you make sure the ingame worldhopper is sorted by World Number (not player count or activity) ?

I have settings on try to world hop to german worlds to get as low ping as possible.

Only thing I have changed.

Edited by frankcoef

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1 hour ago, cousinz said:

Script won't start for me now 

[14:39:19] Starting client.
[14:41:03] Downloading script 'LAN Thiever'.
[14:41:07] java.lang.NoClassDefFoundError: scripts/lanthiever/n/n
[14:41:07]     at java.lang.Class.getDeclaredConstructors0(Native Method)
[14:41:07]     at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
[14:41:07]     at java.lang.Class.getConstructor0(Unknown Source)
[14:41:07]     at java.lang.Class.getConstructor(Unknown Source)
[14:41:07]     at obf.LF.td(nm:255)
[14:41:07]     at java.lang.Thread.run(Unknown Source)
[14:41:07] Caused by: java.lang.ClassNotFoundException
[14:41:07]     at obf.pe.loadClass(gd:164)
[14:41:07]     ... 6 more

 

Id also appreciate if you accepted me on discord 

 

1 hour ago, frankcoef said:

Since today I got the same  error's since today, worked for me last night.
 

  Reveal hidden contents

 

  • [15:54:45] Starting client.
  • [15:55:24] Downloading script 'LAN Thiever'.
  • [15:55:28] java.lang.NoClassDefFoundError: scripts/lanthiever/n/n
  • [15:55:28] at java.lang.Class.getDeclaredConstructors0(Native Method)
  • [15:55:28] at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
  • [15:55:28] at java.lang.Class.getConstructor0(Unknown Source)
  • [15:55:28] at java.lang.Class.getConstructor(Unknown Source)
  • [15:55:28] at obf.LF.td(nm:255)
  • [15:55:28] at java.lang.Thread.run(Unknown Source)
  • [15:55:28] Caused by: java.lang.ClassNotFoundException
  • [15:55:28] at obf.pe.loadClass(gd:164)
  • [15:55:28] ... 6 more

 

 

I have settings on try to world hop to german worlds to get as low ping as possible.

Only thing I have changed.

 

I did an update this morning but I messed it up when uploading. Should be fixed now! Sorry for the inconvenience. 

  • Like 1

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3 hours ago, samorejuu said:

Awesome script! Almost 99 achieved. Started from 58. Only used knights of Ardy.

 

Only one problem i have find is that the xp/h waves too much. Someday it was 200xp/h, somedays 155xp/h... that is so annoying.

 

1 hour ago, samorejuu said:

Now i detected (after update) that problem. I have purchaced script ofc.

 

 

wtf.jpg

This happens every 20mins....

 

Glad you like the script! Grats on the almost-99!

 

The instance limit error you are receiving is because of current maintenance. This happens for every premium script, not just this one, the admins are working on it, more info here:

 

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[
[17:02:02] <:be0000>[y]: Error, tile in path is not walkable anymore. Report this in the script thread.
[17:02:02] <:0374ff>[Luring]: LURE IN CALLED FOR HOUSE: SOUTH_WEST
[17:02:09] <:be0000>[y]: Error, tile in path is not walkable anymore. Report this in the script thread.
[17:02:09] <:0374ff>[Luring]: LURE IN CALLED FOR HOUSE: SOUTH_WEST
[17:02:15] <:be0000>[y]: Error, tile in path is not walkable anymore. Report this in the script thread.
[17:02:15] <:0374ff>[Luring]: LURE IN CALLED FOR HOUSE: SOUTH_WEST
[17:02:22] <:be0000>[y]: Error, tile in path is not walkable anymore. Report this in the script thread.
[17:02:22] <:0374ff>[Luring]: LURE IN CALLED FOR HOUSE: SOUTH_WEST
[17:02:36] <:be0000>[y]: Error, tile in path is not walkable anymore. Report this in the script thread.
[17:02:36] <:0374ff>[Luring]: LURE IN CALLED FOR HOUSE: SOUTH_WEST

 

It's now getting stuck luring thugs...

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       Source code- https://pastebin.com/YP8jtzrc
       

       
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      To-do - Add multiple Fruit stalls,  Implement small breaks
      To-do - Improving antiban, yes, there is antiban Hower, it can be improved.
       
      Some extra info
      It has some basic logic to flee if it's being attacked, eat on damage, prevents stealing if you get caught and world hopping once the dogs are no longer lured inside the house.
      It'll generate a Random seed based on your OSRS account, I'm using this to modify delays.
       
      Personal signature
      Update

      Will now detect multiple players and choose the right thieving spot/hop based on players nearby.
      Added multiple Fruit Stall support
  • Our picks

    • [CONTEST ANNOUNCEMENT] 2019 Botter's Choice Awards
      2019 Botter’s Choice Awards

      To celebrate the launch of our TRiBot Official RuneScape Bot Blog,

      we’re doing a giveaway! 

      The TRiBot Official RuneScape Bot Blog: 

      Teaching you how to do more advanced botting, faster.
      Contest Details

      Prize: 3 winners will be selected to win 25 TRiBot credits.

      How to enter:

      Respond to this forum post by November 12th tagging the thread for: 

      Your favorite script

      Provide a brief explanation (1-2 sentences) why you think that script should be put in the top 5. 

      Who can enter?

      Botter’s who are not currently scripters. Sorry scripters, the people are going to vote. Your contest is here.

      The top 5 in each category will be showcased on our TRiBot Official RuneScape Bot Blog in a “People’s Choice” section and promoted across the TRiBot website. 

      -- Credits will be awarded based on thoughtfulness and humor -- 

      Bonus points

      Use a meme in your explanation. Because we all love memes.

      *no purchase necessary. Winners will be announced on Friday, November 15, 2019 at 4:00 p.m. on our News and Announcements forum. 

      -- Vote Below -- 
      • 28 replies
    • [READ TO THE END FOR A TEASER]

      I've noticed some new TRiBotters have had some troubles finding out sources of how to do certain things, such as using advanced scripts and often get lost in the forums.

      We are still getting posts asking where to start, what to do, recommended scripts, etc. 

      As many of you know, I am new to the team, and had troubles myself learning how to bot, let alone script. 

      So, what our team decided to do was make it easier to learn how to bot, how to script, and just become an overall better botter and scripter faster. 

      As some of you might have seen, I've posted 3 new blogs, you can check it out by clicking on the following picture or here.


      These first 3 blogs are the first of many blogs that will be TRiBot official. They are encouraged to be challenged, improved upon and act as A Best Practices Guide for Botters.

      What information would you like to see in the blogs?

      👇 [TEASER] 👇

      .

      .

      .

      We are going to be hosting a  CONTEST  this  OCTOBER.

      Its scary to think how soon you'll find out.👻

      Stay tuned.


      - RileyZ
      • 8 replies
    • Today marks a big day for TRiBot! To make it easier for users to use TRiBot, we've created installers available for every platform! These installers are all bundled with the latest version of OpenJDK 1.8 (Java 😎, which is LG compatible.

      Using TRiBot is now easy. Simply download the installer for your platform, install TRiBot, and run it. The TRiBot Loader will correctly identify the bundled JDK so there's no need to change the Java selection.

      Windows

      EXE installer: TRiBot-windows-x64-4.0.3.exe


      MSI installer: TRiBot-windows-x64-4.0.3.msi


      Portable version: TRiBot-windows-x64-4.0.3.zip


      Mac OS

      Installer: TRiBot-macos-4.0.3.dmg


      Portable version: TRiBot-macos-4.0.3.tgz


      Unix/Linux

      Installer: TRiBot-unix-4.0.3.sh


      RPM installer (CentOS/Fedora): TRiBot-linux-4.0.3.rpm


      DEB installer (Debian): TRiBot-linux-4.0.3.deb


      Portable version: TRiBot-unix-4.0.3.tar.gz


      Platform Independent

      JAR file: tribot-loader-4.0.3.jar


      Note that this jar file does not include the bundled JDK.



      Windows and Mac OS users may notice a warning message stating that the installer/application is un-recognized or un-trusted. Please ignore this message and proceed with running the installer/application. We need to acquire a code signing certificate so that we can sign the installers letting the operating system know that these files can be trusted. It will take a week or more to acquire one, so please hold tight.

      Other notable changes to the TRiBot Loader:

      Support getting the version from OpenJDK distributions


      Add check for bundled JDK


      Copy OpenJDK tools.jar to the bundled JDK if not present


      Set the current java as the first available list entry


      Ignore Java versions which are symbolic links


      Make the bundled JDK the preferred Java version


      Update icon images


      Reduce the number of HTTP calls
      • 25 replies
    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
      • 18 replies
    • Hello TRiBot,

      Today we have a significant release that has been in the works for the last month addressing several key issues, features and bugs in the backlog.

      With these changes, we are also including a new TRiBot Loader which will allow you to select any version that is released. This adds the flexibility of allowing you to revert to a previous version should an issue arise, run development only builds, view an accurate change log between versions etc. we are very proud to offer this feature and think it will add a lot more functionality down the road as we continue to release new versions.

      These changes include 80+ commits by our development team, a list of them is summarized below and also available for your viewing pleasure in the new TRiBot Loader.

      In addition, we have taken additional steps to improve as a development team by adding continuous integration and deployment into our workflow to assist in delivering timely releases such as bug fixes as well as new features on a weekly basis depending on our development cycle.
      • 39 replies
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