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AFK SAND CRABS

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16 hours ago, BluntzV2 said:

im using the script, whenever it needs to regain aggro... it just runs 5 squares and goes back and doesnt reset

 

 

On 3/23/2017 at 0:39 PM, lets be friends said:

seeing as it's happening every time can you please take a picture of your gui settings and a gif or video of the problem. unless you have the agro spot set to the same thing as your crab spot the bot should at least run somewhere.



runs 5 squares? Then you need to choose a better agro tile. 

You choose 2 tiles, 1 is the tile that you want to afk at killing crabs, the other is the tile you will run to when you lose agro. Are you using a custom agro spot? if not then try using it. is your custom agro spot very close to your crab tile spot? try choosing a new agro spot further away. Posting a pic of your gui would make this whole process a lot quicker. also a video of the problem would be nice but probably not needed.

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Just want to say, this is one of the best free scripts i've used!

Two things I would hope to see in the future is are:

1) 100% gaurenteed "anti-afk" being implemented before the logout timer. Currently it will sometimes afk too long and logs out, which does seem realistic, but it makes for a greater chance of having a spot 'stolen'

2) same problem as #1, when it goes to re-aggro it sometimes gets into combat with a stray crab at the aggro point, where it will sometimes stay and fight until it is out of combat before moving back to original spot. Would it be possible to make it ignore all combat when re-gaining aggro?

3) force stop script when out of either potions or food. Currently if you are on the island and out of food / potions it will keep trying to run to the bank and get stuck on the edge of the island clicking on the minimap forever. Had a few accounts banned because of this, didn't have time to manually stop the script and just forgot about them lol

 

wouldn't even mind if this became a paid script :)

Edited by theholyone

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On 3/26/2017 at 7:57 PM, edimant2 said:

banned in less then a hour using this rofl

I highly doubt you got banned from using this after 1 hour.

Don't bot tutorial island and use looking glass.

 

On 3/26/2017 at 8:13 AM, theholyone said:

Just want to say, this is one of the best free scripts i've used!

Two things I would hope to see in the future is are:

1) 100% gaurenteed "anti-afk" being implemented before the logout timer. Currently it will sometimes afk too long and logs out, which does seem realistic, but it makes for a greater chance of having a spot 'stolen'

2) same problem as #1, when it goes to re-aggro it sometimes gets into combat with a stray crab at the aggro point, where it will sometimes stay and fight until it is out of combat before moving back to original spot. Would it be possible to make it ignore all combat when re-gaining aggro?

3) force stop script when out of either potions or food. Currently if you are on the island and out of food / potions it will keep trying to run to the bank and get stuck on the edge of the island clicking on the minimap forever. Had a few accounts banned because of this, didn't have time to manually stop the script and just forgot about them lol

 

wouldn't even mind if this became a paid script :)

Thanks for the feedback. Unfortunately #1 has been a little problem for a while, it used to log out a lot more but i've made it better, might be able to fix it one day.

#2 is weird, I've heard people say this before but it's never happened to me. In the script if you're not on your crab tile then it will run back, doesn't matter if it's in combat or not so I'm not sure why this happens and if you could record it or post a debug from around the time that its happening i might be able to see what's going on.

As for #3 well that shouldn't be happening, If you're on the island you need to select the box "on island" from the gui, then it shouldn't try to bank at all. If you do have it selected then same as #2

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4 hours ago, lets be friends said:

Thanks for the feedback. Unfortunately #1 has been a little problem for a while, it used to log out a lot more but i've made it better, might be able to fix it one day.

#2 is weird, I've heard people say this before but it's never happened to me. In the script if you're not on your crab tile then it will run back, doesn't matter if it's in combat or not so I'm not sure why this happens and if you could record it or post a debug from around the time that its happening i might be able to see what's going on.

As for #3 well that shouldn't be happening, If you're on the island you need to select the box "on island" from the gui, then it shouldn't try to bank at all. If you do have it selected then same as #2

#2 unfortunately most of the time i'm completely afk, but i'll try to get a client debug

#3 can confirm on multiple accounts, if you want to test it out you can just put in the wrong food ID, tick on island and it'll try to bank, not really a big problem if you sufficiently supply the accounts

 

to add-onto #3, would it be possible to add a timed force stop? for example, stop script after XX time ( randomized or just static )

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1. sometimes when running back to the spot to afk the bot is aggros some of the crabs and if a crab happens to move over onto the afk square the bot will just constantly click on the crab trying to move there, maybe if that happens to make the bot right click to move there instead.

2. Maybe when the bot is running to the aggro spot make it randoms the spot by 1 or 2 square that way the bot isn't constantly running to the same spot over and over, in my mind it seems kind of bot like.

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On 3/28/2017 at 11:43 AM, theholyone said:

#2 unfortunately most of the time i'm completely afk, but i'll try to get a client debug

#3 can confirm on multiple accounts, if you want to test it out you can just put in the wrong food ID, tick on island and it'll try to bank, not really a big problem if you sufficiently supply the accounts

 

to add-onto #3, would it be possible to add a timed force stop? for example, stop script after XX time ( randomized or just static )

yeh script queue is built in to the tribot client, you can just set one script to run for a certain amount of time.

 

 

7 hours ago, shops said:

1. sometimes when running back to the spot to afk the bot is aggros some of the crabs and if a crab happens to move over onto the afk square the bot will just constantly click on the crab trying to move there, maybe if that happens to make the bot right click to move there instead.

2. Maybe when the bot is running to the aggro spot make it randoms the spot by 1 or 2 square that way the bot isn't constantly running to the same spot over and over, in my mind it seems kind of bot like.

1. Make sure you have right click only set for npc's and this wont happen
2. Should do that already.

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Ya it does number 2 and ill change bot to right click only

Edit:could you make it more like swagsplasher where it moves  the mouse outside of the game window and then doesn't  do anything? I fell like that is more realistic afk then opening random tabs and stuff because a real person afking wouldn't do that.

Edited by shops

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On 19/04/2017 at 8:36 PM, Aspiwell said:

Why is it constantly clicking on the custom tile on the minimap to move to the location? It's sitting the fighting and every second it clicks on the minimap...

You're saying that while fighting the crabs the bot will click on the minimap? not sure without more information, maybe you're too close to the bank? try a different spot.

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9 hours ago, pizzabruh said:

Have been running the script all day but now it seems to be glitching out.

 

i am on the island and no matter what custom spot i choose it keeps click on the mini map walking it to the edge of the island

 

There is no errors coming up in the bottom of the client either

a debug of what the bot was saying when it was clicking on the edge would be nice but otherwise I would guess that you dont have the "onisland" button ticked?

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Hey mate, definetly had the on island button checked as was using the script all day , and then checked it and it was clicking the minimap in the same spot repeitively, same when i restarted the script.

 

anyways when i tried script the following afternoon it worked fine. could of been a small glitch im not sure, but i tried basic troubleshooting and couldnt fix it, hence why i posted

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@lets be friends 

Things that need to be fixed:

1. Having Right click only on makes the bot just click the food in the inventory when it has to eat it. This makes it keep right clicking the food since it's set to Right click only.

2. If someone is on your spot, it will keep clicking on the person on the spot, and since it is on Right click only, it'll just keep right clicking the spot/person.

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2 hours ago, 7Zyzz7 said:

@lets be friends 

Things that need to be fixed:

1. Having Right click only on makes the bot just click the food in the inventory when it has to eat it. This makes it keep right clicking the food since it's set to Right click only.

2. If someone is on your spot, it will keep clicking on the person on the spot, and since it is on Right click only, it'll just keep right clicking the spot/person.

@7Zyzz7 You've done something wrong then. Right click only is for npc's it has nothing to do with inventory. This is what your settings screen should look like.
0641da109b01aea5aee95218fd933867.png


You probably have mouse buttons set to 1. Make sure "NPC 'Attack' Options:" is set to right click only. and mouse buttons is set to 2.

Edited by lets be friends

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38 minutes ago, lets be friends said:

@7Zyzz7 You've done something wrong then. Right click only is for npc's it has nothing to do with inventory. This is what your settings screen should look like.
0641da109b01aea5aee95218fd933867.png


You probably have mouse buttons set to 1. Make sure "NPC 'Attack' Options:" is set to right click only. and mouse buttons is set to 2.

@lets be friends Fuark, i thought u meant change the mouse option to right click only, not NPC. 

Good script, cheers.

Edited by 7Zyzz7

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Never had a problem with this script, just make sure you have you're NPC Attack options to Always right-click. Re-aggro is perfect, banking is perfect. The only complaint I have is when someone crashes you, your screwed, but I don't expect this free script to world hop. I've accidentally left this script running overnight twice, getting 6 hour logged no breaks and still no bans. Amazing script

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On 6/15/2017 at 7:25 AM, TheOmen said:

 

maybe it's every script. this is the only one i've been using so far.

It's an LG problem I believe. It helps to minimize your OSBuddy clients I've noticed. But sometimes it doesn't lol. Maybe a fix will come soon for it :s

 

Cheers - Brow.

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11 hours ago, Jackz0r said:

The script seems to log out, before logging back in and resetting now. It never used to do this?

I haven't changed the script so I dno why it would be doing that. it shouldn't be doing that every single time it needs to reagro, i think it did it every so often but not every time.

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hey the script looks AMAZING thanks for creating this! :) just wondering is this script still working fine? I'm about to buy VIP to use this script and it seems that you have been actively replying on this script recently but I just wanted to double check. Thanks again for the script!!

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      Note: There is a 10 hour FREE TRIAL for anybody who wants to try out the PREMIUM VERSION of the script on the repository   5. Testimonials:

       
      6. Gallery:
      Killing 15,000 abyssal demons and getting over 26 whips on one account.














       
    • By ELON
      [ FREE ]   ELON Combat AIO  [ Open Source ] 
       

       
      . Description:
      Train Combat Anywhere Banking support Looting support Potion support ABC2 LVL10 Free Fully Open Source JavaFx Gui Paint  GET SCRIPT HERE: https://tribot.org/repository/script/id/3549
      SOURCE LINK: https://github.com/Elon333/Scripts
      P.S.
      If you have any questions, about the script or the source feel free to post me on here.
      Feedback on source or script is appreciated good or bad.
      What Feature would You Like to see Added Next?
    • Guest
      By Guest
      Cow Killer, pretty simple.
      Kills cows in most parts of the map.
      The bot doesn't go outside the gate, so no worry about that.
    • By dax
      Click the spoiler for more progress reports!
       
       
       
      Posting a BUG REPORT
      Please read this and submit the report here.
      You can buy Credits with RSGP instantly here!
    • By ScriptsForMains
      https://tribot.org/repository/script/id/3257
       
      Straightforward to use, fill in the boxes and watch as your character power trains everything that's simple to power train...  Or opt to bank the items.  Whatever tickles your pecker. Works wherever daxWalker is available.  If this script sees high demand I'll make a GUI and command line arguments... 

      I've tested it on fly fishing, teak trees, iron, and thieving guards...  It should work on just about anything. It's a simple script that left clicks on anything you specify and drops whatever items you tell it to.  Supports coin pouch. If you opt for banking, it will bank once the inventory is full and there are no "drop items" left to drop. It will bank everything in your inventory (for now).   
      Doesn't support food (yet) but works as a simple power leveler. Can be set to run to a bank and end the script if you drop below 20 hp. Can also be set to world hop if there are any players nearby (feature turns off for trip to bank and back).  

      Like all my scripts with a "main" designation, it will periodically pause/afk to mimic a real player and check itself to make sure it isn't stuck somewhere.  Please post any questions/problems/suggestions.  
    • By Optimus
      Optimus AIO Tzhaar Fighter V2
      Tzhaars are a great method for training up your combat stats while making some good profit! All of the obsidian items are now worth a lot, and with the expansion of the Tzhaar caves they are now a very viable source of income! One of the best features of this script is that it can safe spot the Tzhaars using Ranged/Magic or Halberds so that you don't take damage, which means you don't need a high defence level or much food to kill them!
      Features:
      Kills all the Tzhaar monsters in all locations, including the new inferno area. Earns up to 1m/hour! Create your own fight area and select which monsters you want to target. Full safe spotting support, as well as face to face melee combat. Can fight with ranged / magic / melee ( Including halberds for safe spotting ). Advanced ABC2 antiban with a 10/10 rating. Custom looting & profit tracking Drinks all potions Can worldhop when certain conditions are met. Banks for more food / ammo / runes when required. Can navigate any player to the fight caves on foot, or via the minigames teleport if available.. And much more! Repository link:

       
    • By Java
      Fast and humanly Unique clicking Threaded antiban Threaded deathcheck Threaded combat checking  Threaded camera control Randomly walks  Prioritizes portals, then Spinners Doesn't attack dead or close to dead NPCs  

       
      SOURCE: https://github.com/javaTribot/java.PestControl/blob/master/PestControl.java
      REPO: https://tribot.org/repository/script/id/3045
    • By J J
      Repository link

      JJ's Fighter Pro is an AIO Fighter script: it can kill any monster that you want. You can also make a list of items to loot and select the food you want to eat. You can drink potions if needed, pick up and alch certain items, use special attacks, prioritize looting, etc. This is all configurable through the GUI. You can save your settings for future usage.
       
       
      Anti Ban Compliance implementation
      ABCL 10 has been implemented.
       
      Screenshots




       
      Statistics
      JJ's Fighter needs an internet connection to send script statistics to my server. The data is anonymous and you can check what it sends in bot debug.

      Example chart from 15/10/2013

       
      Features
      Melee, range, mage support Eating Looting Banking Bones to peaches XP checking Fast monster switching Dynamic mainloop Setting loading/saving  

      Changelog
  • Our picks

    • Hello everyone,

      Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!

      Important changes

      When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials

      Note: 2FA is still handled through your forums account (for the time being)



      Changes for existing users

      You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11


      Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.



      Important notes

      Make sure to verify your email address upon creating a new Auth0 account


      When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
      • 69 replies
    • To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.

      All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.

      What does this mean for users?

      Your account credentials are now even more securely stored


      You'll be able to login via Facebook, Google, and others in the future


      Is there anything users have to do differently now?

      Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account


      New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account


      Why was this change made?

      The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins


      To centralize all user accounts in one area


      To ensure that the client login doesn't go down when the forums are having problems


      To speed up our development


      Other considerations

      There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out


      We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)


      It's not possible to change email addresses for the time being (this will be resolved this August)


      Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
        • Like
      • 11 replies
    • Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.

      Today we are going to share what we've been working on!


      Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.

      We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.

      Thank you all for being patient. I hope everyone is excited as much as I am!
        • Like
      • 17 replies
    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
        • Like
      • 50 replies
    • Come give us feedback on the next version of TRiBot!
        • Thanks
        • Like
      • 86 replies
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