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Worthy

|w| Constructor [REWRITTEN 2.0] [ABC2 L10]

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On 10/1/2019 at 7:29 PM, jbennett2447 said:

still no fix for the 'butler stuck' lag? not using LG and have nothing else opened on my pc, any suggestions?

This should be resolved in v2.353 but I have been unable to test for extended periods of time since I am visiting family and fly back home tomorrow. Then, I can test for a long period of time. 

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Honestly, really good for mirror mode. 

Edit: I'll never enter the client raw on my actual account.

 

My laptop only gets a trash 150k an hour and not consistent, drops to 145k. On my desktop I can easily get a consistent 191-195k

It honestly has to be mirror mode which is the bottle neck, because the same happens with the black jack script. The fps looks very similar when comparing laptop to desktop.(Atleast with this script, other scripts can get really bad on my laptop.) I don't know if WiFi is my bottleneck, but I'm legit in the same room with the router. Same world each time, where I get 8-15 ping.

 

Screenshot_20191003-145238__01__01.jpg

Edited by xTraitor

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If you could make the script work in this manner 

I'd easily call this the best script, but the script doesn't seem to utilize zooming at all, script will usually break if the butler is near you (however, butlers in a weird position behind the camera.). The script really only rotates the camera to make sure it can see the doors, might wanna do the same for butler? (These are just small things I've found while using the script, still works fine if properly set up.)

This probably only is optimal for oak doors, however would be the way most people level construction.

Edited by xTraitor

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On ‎10‎/‎3‎/‎2019 at 4:29 PM, xTraitor said:

If you could make the script work in this manner 

I'd easily call this the best script, but the script doesn't seem to utilize zooming at all, script will usually break if the butler is near you (however, butlers in a weird position behind the camera.). The script really only rotates the camera to make sure it can see the doors, might wanna do the same for butler? (These are just small things I've found while using the script, still works fine if properly set up.)

This probably only is optimal for oak doors, however would be the way most people level construction.

Well wouldn't we all like everything in life... Leave the dude alone, I got 3 con capes from this script. The script is just fine.

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Sleep multiplier set to 0.5x and building teak benches is extremely slow with Looking Glass, I'm talking about 70k xp/h. No fps or connection issues. Client debug spams out to do presets using only mouse when i didn't press a single button on my keyboard. Even with hotkeys turned on, it just uses mouse instead when interacting with butler. Unusable currently for me at least.

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18 hours ago, Bot4Pure said:

Sleep multiplier set to 0.5x and building teak benches is extremely slow with Looking Glass, I'm talking about 70k xp/h. No fps or connection issues. Client debug spams out to do presets using only mouse when i didn't press a single button on my keyboard. Even with hotkeys turned on, it just uses mouse instead when interacting with butler. Unusable currently for me at least.

LG reduces performance greatly on all scripts. Have you tried the delay multiplier set to the minimum value? 

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On 11/11/2019 at 1:11 PM, Bot4Pure said:

I will test it out soon, but why does it use mouse to interact with butler instead of number keys? 

All NPC interaction will either use the mouse or keys, but it is character-name random based and determined by my antipattern engine. So for some accounts it will use keys and others it will use the mouse. It appears it has determined your account will prefer to use the mouse to interact with the butler.

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On 11/13/2019 at 7:54 PM, Worthy said:

All NPC interaction will either use the mouse or keys, but it is character-name random based and determined by my antipattern engine. So for some accounts it will use keys and others it will use the mouse. It appears it has determined your account will prefer to use the mouse to interact with the butler.

Mine uses the mouse too. The previous user was correct. It should be using the number key as it's much more efficient. You should add a toggle for that in the settings or make it default use numbers for everyone.

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17 hours ago, CyberWizard said:

Mine uses the mouse too. The previous user was correct. It should be using the number key as it's much more efficient. You should add a toggle for that in the settings or make it default use numbers for everyone.

The previous user is not correct. I coded the script. The way it works is: randomly (based on your runescape name), the bot will prefer to use either mouse or keyboard to navigate NPC dialog. It must be the case, that the account the other user is using prefers the mouse, as well as your account prefers the mouse. When I test, my account prefers to use the keyboard.

In the next version, I have added a toggle to override the automatic dialog preference code if a user would like to force the bot to use keys for communication.

UPDATE - v2.36
- added override if wanting to use keyboard only for NPC dialog navigation
l1X55PT.png

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18 hours ago, Worthy said:

The previous user is not correct. I coded the script. The way it works is: randomly (based on your runescape name), the bot will prefer to use either mouse or keyboard to navigate NPC dialog. It must be the case, that the account the other user is using prefers the mouse, as well as your account prefers the mouse. When I test, my account prefers to use the keyboard.

In the next version, I have added a toggle to override the automatic dialog preference code if a user would like to force the bot to use keys for communication.

UPDATE - v2.36
- added override if wanting to use keyboard only for NPC dialog navigation
l1X55PT.png

Thank you. Adding that feature is extremely appreciated and I will continue to purchase your script due to you caring about what the customer likes.

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11 hours ago, CyberWizard said:

As of this morning it would not build the Oak Larder I set it to that was working as of yesterday, I deleted the preset, tried re-creating it, it would not be re-created. Did it the same way I did it the first time. I think there may be a bug right now surrounding that, would you please investigate?

Hey, I was unable to recreate that issue:

k4ynH2D.gif

 

Note I am testing on the official TRiBot client though, not looking glass. I ran the bot for 5 minutes to do a quick test before shutting it off too:

wyS4zOR.png

 

 

Could you maybe PM me a picture or gif of the issue? Can you include a copy of the client and bot debugs?

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12 hours ago, Worthy said:

Hey, I was unable to recreate that issue:

k4ynH2D.gif

 

Note I am testing on the official TRiBot client though, not looking glass. I ran the bot for 5 minutes to do a quick test before shutting it off too:

wyS4zOR.png

 

 

Could you maybe PM me a picture or gif of the issue? Can you include a copy of the client and bot debugs?

Upon coming home from work it was working, It was a Tribot-sided but not script-sided. Thank you for looking into it though. Odd as there wasn't a Runescape update that day.

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On 12/7/2019 at 6:45 PM, purescripter said:

I can't get the script to work. I build objects (oak chair specifically) but nothing ever shows up in the presets dropdown. I tried in building mode and at the workbench. Neither works.

I tested it myself and it worked perfectly.

spacer.png

Could you elaborate on the issue, such as sending a gif? Have you tried restarting the client?

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9 hours ago, Horhay15 said:

The butler item override does not seem to work, i have ticked the box and set value to 24 but the script will ask it for 26 regardless. Any ideas?

Did you check the checkbox to the left of the number selector on the GUI? I just tested it with the regular butler (asking for 18 planks instead of 20) and it worked for me.

5Tz9zmi.png

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I'm trying to make mahogany tables, it keeps telling me an error  has occurred and I need to click set up the tables but I do click to set it up I'm not using hotkeys to do that :o other problem is when it tries to get more planks, I have them noted in my inventory it will reach the chat where the number of planks should be typed in it then freezes at that point.

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      So, what our team decided to do was make it easier to learn how to bot, how to script, and just become an overall better botter and scripter faster. 

      As some of you might have seen, I've posted 3 new blogs, you can check it out by clicking on the following picture or here.


      These first 3 blogs are the first of many blogs that will be TRiBot official. They are encouraged to be challenged, improved upon and act as A Best Practices Guide for Botters.

      What information would you like to see in the blogs?

      👇 [TEASER] 👇

      .

      .

      .

      We are going to be hosting a  CONTEST  this  OCTOBER.

      Its scary to think how soon you'll find out.👻

      Stay tuned.


      - RileyZ
      • 8 replies
    • Today marks a big day for TRiBot! To make it easier for users to use TRiBot, we've created installers available for every platform! These installers are all bundled with the latest version of OpenJDK 1.8 (Java 😎, which is LG compatible.

      Using TRiBot is now easy. Simply download the installer for your platform, install TRiBot, and run it. The TRiBot Loader will correctly identify the bundled JDK so there's no need to change the Java selection.

      Windows

      EXE installer: TRiBot-windows-x64-4.0.3.exe


      MSI installer: TRiBot-windows-x64-4.0.3.msi


      Portable version: TRiBot-windows-x64-4.0.3.zip


      Mac OS

      Installer: TRiBot-macos-4.0.3.dmg


      Portable version: TRiBot-macos-4.0.3.tgz


      Unix/Linux

      Installer: TRiBot-unix-4.0.3.sh


      RPM installer (CentOS/Fedora): TRiBot-linux-4.0.3.rpm


      DEB installer (Debian): TRiBot-linux-4.0.3.deb


      Portable version: TRiBot-unix-4.0.3.tar.gz


      Platform Independent

      JAR file: tribot-loader-4.0.3.jar


      Note that this jar file does not include the bundled JDK.



      Windows and Mac OS users may notice a warning message stating that the installer/application is un-recognized or un-trusted. Please ignore this message and proceed with running the installer/application. We need to acquire a code signing certificate so that we can sign the installers letting the operating system know that these files can be trusted. It will take a week or more to acquire one, so please hold tight.

      Other notable changes to the TRiBot Loader:

      Support getting the version from OpenJDK distributions


      Add check for bundled JDK


      Copy OpenJDK tools.jar to the bundled JDK if not present


      Set the current java as the first available list entry


      Ignore Java versions which are symbolic links


      Make the bundled JDK the preferred Java version


      Update icon images


      Reduce the number of HTTP calls
        • Thanks
        • Like
      • 26 replies
    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
        • Like
      • 18 replies
    • Hello TRiBot,

      Today we have a significant release that has been in the works for the last month addressing several key issues, features and bugs in the backlog.

      With these changes, we are also including a new TRiBot Loader which will allow you to select any version that is released. This adds the flexibility of allowing you to revert to a previous version should an issue arise, run development only builds, view an accurate change log between versions etc. we are very proud to offer this feature and think it will add a lot more functionality down the road as we continue to release new versions.

      These changes include 80+ commits by our development team, a list of them is summarized below and also available for your viewing pleasure in the new TRiBot Loader.

      In addition, we have taken additional steps to improve as a development team by adding continuous integration and deployment into our workflow to assist in delivering timely releases such as bug fixes as well as new features on a weekly basis depending on our development cycle.
        • Thanks
        • Like
      • 39 replies
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