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Worthy

|w| Constructor [REWRITTEN 2.0] [ABC2 L10]

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AIO Constructor
By Worthy

 

Features

  • Construct Any Item Including:
    • Planks
    • Bagged plants - FARMING XP!
      • Refills watering cans in house sink
      • Or fetches pre-filled watering cans from the bank
    • Nails
    • Marble
    • Mythical cape
       
  • Multiple Banking Methods
    • Manual banking - Rimmington/Falador, Yanille
    • Ring of Dueling and House Teleports
    • Phials unnoting planks
    • Servant fetch from bank
    • Servant un-note items from inventory
       
  • Synchronized Servant Support
    • Cook
    • Butler
    • Demon Butler
       
  • User Experience
    • This entire script has been rewritten optimized for efficiency and flawlessness 
    • Antiban Compliance (ABC2) Level 10/10
    • Quick and easy to use GUI setup
    • Script arguments (skip GUI set-up)
    • Slick mousepaint and paint
    • Dynamic signature system (more info below)
    • Hiscores page

 

Set-up

  1. Start with just a hammer and saw in Inventory.
  2. Only if using Servants have coins in Inventory too, or keep them in the servant's money pouch.
    1. If using Servants Un-noting have noted planks in Inventory too
  3. Only if using Phials Unnoting have noted planks (just the type you are using) in Inventory too.
  4. Only if using RoD/Tele Banking have house tabs in Inventory too.

 

Recommended Items to Build

  • Levels 1 - 19 → Crude Wooden Chairs (need 138 planks and nails)
  • Levels 19 - 33 → Oak Chairs (need 238 oak planks)
  • Levels 33 - 70  → Oak Larders
  • Levels 70 - 99 → Oak Dungeon Doors 
    OR
  • Levels 52 - 99 → Mahogany Tables (fastest if you have $$)
    OR
  • Levels 47 - 99 → Mythical Capes (requires Dragon Slayer 2 but saves money)


Creating a preset
ia7PDrV.gif

Make sure to create the preset using your mouse only! (no hot-keys).

 

Notes
If you find the bot is building and removing items very slowly, you can adjust the ABC2 sleep multiplier.
This reduces the delays in the script (for Antiban) and is a multiplier on the time which the bot sleeps, ranging from 0.1 - 1.0.
Say the bot was supposed to sleep for 5 seconds, but with a 0.5x multiplier it now sleeps for only 2.5 seconds.

A delay of at least 0.5x is recommend.

 

Script Arguments

 
  • object: [preset name]               (REQUIRED)
    • Name of preset as on GUI (case in-sensitive)
  • bank: [number from 0 - 5]        (REQUIRED)
    • Number corresponding to banking route as on GUI
      • 0 = Rimmington bank
      • 1 = Yanille bank
      • 2 = Phials Un-noting (Rimmington)
      • 3 = Ring of Dueling / House Tele
      • 4 = Butler Fetching
      • 5 = Butler Un-noting
  • lvl: [number]
    • At this construction level, the bot will turn off
  • hotkeys: true
    • Enable hotkey usage (defaulted to false)
  • abcdelay: [number]
    • Decimal multiplier for ABC2 delay

EXAMPLE 1: object: oak larder, bank: 4, lvl: 40, hotkeys: false, abcdelay: 0.1
EXAMPLE 2: object: oak door, bank: 5

Where to use?
s2VrWw7.png

 

Why to use?
Avoid filling out the GUI (requires it to be filled out once to generate object presets)

 

Click to buy or try a free 2 hour trial:
 qPMAOUZ.png

4.99 CREDITS for 1 MONTH per Auth
Or 9.99 CREDITS for 6 MONTHS per Auth
OR 14.99 CREDITS for 6 MONTHS per 3 Auths

 

Troubleshooting and Bug Reports


Check your hiscore ranking here!
Grab your dynamic signature by going to the follow site:

http://www.worthy.rs/tribot-php/AIOConstructor/sigs/YOUR_TRIBOT_USERNAME_HERE.png

 

Happy Botting! :)

Worthy

Edited by Worthy
  • Like 1

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Array

Hey, i cant get script to start, after i type in the hotspot name and build interface it have a greenbox around the area as pervious version, but its missing an add button to GUI? i can add it to the present manager, so when i click start it says "[10:54:35] No preset selected. Create a preset to begin." on client debug

 

I first tried to build oak Dung doors, then when that didnt work i went to build oak larders; script still didnt work, cant seem to get it to start.

Bot debug: 

[10:48:06] TRiBot Release 9.303_6 loaded. (1.8.0_51:/Library/Java/JavaVirtualMachines/jdk1.8.0_51.jdk/Contents/Home/jre)
[10:48:07] Loading human mouse movement data.
[10:48:09] Successfully loaded human mouse data.
[10:48:26] Exception in thread "AWT-EventQueue-1" 
[10:48:26] java.lang.NullPointerException
[10:48:26] 	at javax.swing.plaf.basic.BasicSplitPaneUI.getMinimumSize(BasicSplitPaneUI.java:1091)
[10:48:26] 	at javax.swing.JComponent.getMinimumSize(JComponent.java:1744)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculateNonlinkedMinimumSize(GroupLayout.java:3008)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculateMinimumSize(GroupLayout.java:2972)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getMinimumSize(GroupLayout.java:1336)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculatePreferredSize(GroupLayout.java:2979)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$Group.getSpringSize(GroupLayout.java:1638)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculateSize(GroupLayout.java:1622)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculatePreferredSize(GroupLayout.java:1602)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$Group.getSpringSize(GroupLayout.java:1638)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculateSize(GroupLayout.java:1622)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculatePreferredSize(GroupLayout.java:1602)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$SequentialGroup.setValidSize(GroupLayout.java:2017)
[10:48:26] 	at javax.swing.GroupLayout$Group.setSize(GroupLayout.java:1587)
[10:48:26] 	at javax.swing.GroupLayout.layoutContainer(GroupLayout.java:924)
[10:48:26] 	at java.awt.Container.layout(Container.java:1508)
[10:48:26] 	at java.awt.Container.doLayout(Container.java:1497)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1693)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1702)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1702)
[10:48:26] 	at java.awt.Container.validate(Container.java:1628)
[10:48:26] 	at javax.swing.RepaintManager$3.run(RepaintManager.java:704)
[10:48:26] 	at javax.swing.RepaintManager$3.run(RepaintManager.java:702)
[10:48:26] 	at java.security.AccessController.doPrivileged(Native Method)
[10:48:26] 	at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
[10:48:26] 	at javax.swing.RepaintManager.validateInvalidComponents(RepaintManager.java:701)
[10:48:26] 	at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1719)
[10:48:26] 	at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311)
[10:48:26] 	at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:756)
[10:48:26] 	at java.awt.EventQueue.access$500(EventQueue.java:97)
[10:48:26] 	at java.awt.EventQueue$3.run(EventQueue.java:709)
[10:48:26] 	at java.awt.EventQueue$3.run(EventQueue.java:703)
[10:48:26] 	at java.security.AccessController.doPrivileged(Native Method)
[10:48:26] 	at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
[10:48:26] 	at java.awt.EventQueue.dispatchEvent(EventQueue.java:726)
[10:48:26] 	at obf.wh.dispatchEvent(ch:290)
[10:48:26] 	at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
[10:48:26] 	at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
[10:48:48] send data good
[10:49:18] send data good
[10:49:49] send data good
[10:50:36] send data good
[10:51:06] send data good
[10:51:37] send data good
[10:52:06] send data good
[10:52:37] send data good
[10:53:07] send data good
[10:53:37] send data good
[10:54:07] send data good
[10:54:37] send data good
[10:55:07] send data good
[10:55:37] send data good
[10:56:07] send data good
[10:56:37] send data good

 

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On 8/15/2016 at 5:58 AM, jiitz said:

Hey, i cant get script to start, after i type in the hotspot name and build interface it have a greenbox around the area as pervious version, but its missing an add button to GUI? i can add it to the present manager, so when i click start it says "[10:54:35] No preset selected. Create a preset to begin." on client debug

 

I first tried to build oak Dung doors, then when that didnt work i went to build oak larders; script still didnt work, cant seem to get it to start.

Bot debug: 

 

The bot debug error is meaningless, it's just a TRiBot message.

 

As for setting up the preset, there is a detailed documentation on the first post of this thread, which describes how to make a preset. Currently, all items are supported (bagged plants, planks, plank and nail items), however there is a small issue with underground items.

Underground items like dungeon doors DO work if you get the butler there yourself, but the bot does not navigate downstairs nor lure the butler. Since I have re-written the entire bot, I have re-done all features but I am working on 70 construction to make dungeon doors and add them to the bot as soon as possible (or if anyone wants to lend me an account then I can add underground items as well).

 

The main post also has all current listed features that the bot has, I highly recommend reading the entire thing to al users who are interested in using the bot.

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On 15.08.2016 at 11:58 AM, jiitz said:

Hey, i cant get script to start, after i type in the hotspot name and build interface it have a greenbox around the area as pervious version, but its missing an add button to GUI? i can add it to the present manager, so when i click start it says "[10:54:35] No preset selected. Create a preset to begin." on client debug

 

I first tried to build oak Dung doors, then when that didnt work i went to build oak larders; script still didnt work, cant seem to get it to start.

Bot debug: 

[10:48:06] TRiBot Release 9.303_6 loaded. (1.8.0_51:/Library/Java/JavaVirtualMachines/jdk1.8.0_51.jdk/Contents/Home/jre)
[10:48:07] Loading human mouse movement data.
[10:48:09] Successfully loaded human mouse data.
[10:48:26] Exception in thread "AWT-EventQueue-1" 
[10:48:26] java.lang.NullPointerException
[10:48:26] 	at javax.swing.plaf.basic.BasicSplitPaneUI.getMinimumSize(BasicSplitPaneUI.java:1091)
[10:48:26] 	at javax.swing.JComponent.getMinimumSize(JComponent.java:1744)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculateNonlinkedMinimumSize(GroupLayout.java:3008)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculateMinimumSize(GroupLayout.java:2972)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getMinimumSize(GroupLayout.java:1336)
[10:48:26] 	at javax.swing.GroupLayout$ComponentSpring.calculatePreferredSize(GroupLayout.java:2979)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$Group.getSpringSize(GroupLayout.java:1638)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculateSize(GroupLayout.java:1622)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculatePreferredSize(GroupLayout.java:1602)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$Group.getSpringSize(GroupLayout.java:1638)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculateSize(GroupLayout.java:1622)
[10:48:26] 	at javax.swing.GroupLayout$Group.calculatePreferredSize(GroupLayout.java:1602)
[10:48:26] 	at javax.swing.GroupLayout$Spring.getPreferredSize(GroupLayout.java:1346)
[10:48:26] 	at javax.swing.GroupLayout$SequentialGroup.setValidSize(GroupLayout.java:2017)
[10:48:26] 	at javax.swing.GroupLayout$Group.setSize(GroupLayout.java:1587)
[10:48:26] 	at javax.swing.GroupLayout.layoutContainer(GroupLayout.java:924)
[10:48:26] 	at java.awt.Container.layout(Container.java:1508)
[10:48:26] 	at java.awt.Container.doLayout(Container.java:1497)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1693)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1702)
[10:48:26] 	at java.awt.Container.validateTree(Container.java:1702)
[10:48:26] 	at java.awt.Container.validate(Container.java:1628)
[10:48:26] 	at javax.swing.RepaintManager$3.run(RepaintManager.java:704)
[10:48:26] 	at javax.swing.RepaintManager$3.run(RepaintManager.java:702)
[10:48:26] 	at java.security.AccessController.doPrivileged(Native Method)
[10:48:26] 	at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
[10:48:26] 	at javax.swing.RepaintManager.validateInvalidComponents(RepaintManager.java:701)
[10:48:26] 	at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1719)
[10:48:26] 	at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:311)
[10:48:26] 	at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:756)
[10:48:26] 	at java.awt.EventQueue.access$500(EventQueue.java:97)
[10:48:26] 	at java.awt.EventQueue$3.run(EventQueue.java:709)
[10:48:26] 	at java.awt.EventQueue$3.run(EventQueue.java:703)
[10:48:26] 	at java.security.AccessController.doPrivileged(Native Method)
[10:48:26] 	at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:75)
[10:48:26] 	at java.awt.EventQueue.dispatchEvent(EventQueue.java:726)
[10:48:26] 	at obf.wh.dispatchEvent(ch:290)
[10:48:26] 	at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
[10:48:26] 	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
[10:48:26] 	at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
[10:48:48] send data good
[10:49:18] send data good
[10:49:49] send data good
[10:50:36] send data good
[10:51:06] send data good
[10:51:37] send data good
[10:52:06] send data good
[10:52:37] send data good
[10:53:07] send data good
[10:53:37] send data good
[10:54:07] send data good
[10:54:37] send data good
[10:55:07] send data good
[10:55:37] send data good
[10:56:07] send data good
[10:56:37] send data good

 

SAME!

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19 hours ago, Worthy said:

The bot debug error is meaningless, it's just a TRiBot message.

 

As for setting up the preset, there is a detailed documentation on the first post of this thread, which describes how to make a preset. Currently, all items are supported (bagged plants, planks, plank and nail items), however there is a small issue with underground items.

Underground items like dungeon doors DO work if you get the butler there yourself, but the bot does not navigate downstairs nor lure the butler. Since I have re-written the entire bot, I have re-done all features but I am working on 70 construction to make dungeon doors and add them to the bot as soon as possible (or if anyone wants to lend me an account then I can add underground items as well).

 

The main post also has all current listed features that the bot has, I highly recommend reading the entire thing to al users who are interested in using the bot.

35f270f4c6abe0147fdd38c45ac141cd.png

 

 

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Creating a preset is extremely simple.

You type in the hotspot name and then the build interface name. I have posted pictures on the first post of this thread as to what both of those things correspond to in the item that you are building.

Once you type in both, you press search and then build the item. The bot automatically creates and generates a preset for you.

 

Follow the instructions on the main thread.

 

edit: If anyone is having issues, feel free to add me on skype, worthytb and I will take a look. I'm very sure the issues everyone's having is a user-problem and not a script issue. @jiitz claimed it did not work like everyone else, yet once reading the instructions on the main thread he figured it out.

I'm not home and won't be until saturday, but when I do I will create a video example of how to make a preset, in addition to the written documentation and pictures I have posted. Hopefully this will clear up the rest of the confusion.

Edited by Worthy

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Update - v2.03

- Fixed misclicks @bzq

- Bot waits for firewall prompt before loading GUI @Illuminati666

- Fixed an issue with Phials banking

 

@Rapidz this entire script was just rewritten for efficiency. It works much better now but of course all new things must be ironed out to be flawless. If you have any issues, submit a bug report and it will be fixed swiftly and shortly.

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Just tried the the trial of 1 hour. I tried with the phials unnoting set up with the ABC2 Delay. The bot was able to use around 500 oak planks during that time, it could have do more but it keep getting stuck at phials when the bot missclick the  noted planks before the conversation with him sometime and wasn't doing anything for so long, that my account was disconnected everytime  and had to log in back.

Exepting that was working great.

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      Note: the number of auths designates the number of RS accounts you can run on this script at a given time.


      Requirements
      Quests: Plague City, Biohazard, Underground Pass, and Recigide (up to the point where you can access Zulrah)
      Stats: 85+ range, 85+ magic recommended 
       
      Click below to purchase or for FREE TWO HOUR TRIAL:

       
      Troubleshooting Guide:
       
      Happy Botting!
      Worthy 
    • By Worthy
      Greetings,
       
      Note that this service is geared towards gold farmers:
      On each authorization, you will be able to run unlimited instances for 6 months on your TRiBot account and only yours.   You will also receive free and quick bug support for the duration of the script instance. This is a premium script designed for a single user, so it will be expensive. If you are looking for a script for your main account or single ironman account, then this service is not for you. You should ideally be an experienced gold farmer if you are using this service.  
      To have a private script created and customized to your needs:
      Add me on Discord (worthy#2076) - always ask for a TRiBot PM to verify. Have a detailed list of steps ready that the bot must do or find a video of these actions being done. Prices, clarifications to detail, timeline (usual turnaround within 1 week), etc. will be discussed on Discord.  
      Private script methods will never be disclosed.
      Pricing will be higher this session due to limited time and request volume. 
       
      Vouches:


      Regards,
      Worthy
    • By Beg
      Cooks at Rogues Den (Burthoupe) using the well-known permanent fire.
      Supported Food:
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
       

      Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well. 
      Supported Banks:  
      Lumbridge Top, Varrock West, Varrock East, Edgeville, Grand Exchange, Falador West, Falador East, Draynor Village,  Duel Arena, Clan Wars, Al-Kharid.
      Castle Wars, Catherby, Seers (Camelot), Ardougne West, Ardougne East, Yanille, Nardah, Tzhaar City.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
                                
       
      Cooks food on a range/stove/oven.
      Supported Ranges:  
      Al-Kharid, Lumbridge, Falador, Edgeville, Varrock East.
      Cooking Guild, Catherby, Nardah.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab, Plain pizza, Baked potato, Sweetcorn.
       

      Makes food using two ingredients on each other.
      Supported Banks:
      Every bank supported by Banking API.
      Supported Food:
      Jug of Wine, 
      Tuna potato, 
      Anchovy pizza, Meat pizza, Pineapple pizza, Pizza base, Incomplete pizza, Uncooked pizza,
      Pastry dough, Pie shell, Uncooked berry pie, Uncooked meat pie, Raw mud pie, Uncooked apple pie, Raw garden pie, Raw fish pie, Raw wild pie, Raw summer pie.
                                      
       

      The rules for script argument are the following:
      1. Each task is separated by a vertical bar, "|"
      2. Each task setting has an associated key and value, "key=value"
      3. Each task setting is separated by a comma, ","
      4. Option settings follow the same rules as task settings  
      5. Not case-sensitive

      Available task settings:
      type - indicates which type of task it is. Available options are "Rogues den", "Fire", "Range" or "Make item".
      first_supply - the first supply name you want to use.
      supply - same as above (for backwards compatibility).
      second_supply - the second supply name you want to use. Only applies to make-item tasks.
      product - the product name you want to make.
      logs - the logs name you want to burn. Only applies to cooking on self-made fire tasks.
      amount - the amount to cook on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
      stop_level - the cooking level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored.
      select_option - the option to type when using the keyboard to select the right option when choosing the food to cook (e.g. 1, 2, 3, 4, ...)

      Available option settings:
      mouse_speed - indicates the average mouse speed to use.
      save_on_system_update -  when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui.
      antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished cooking.
      antibug_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable.
      toogle_roofs - to toogle roofs from buildings. "true" to enable, "false" to disable.
      close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable.
      select_with_keyboard - to use the keyboard to select the right option when choosing the food to cook.

      Example:
      type=rogues den, first_supply=raw shrimps, product=shrimps, amount=1000, select_option=1 |
      type=range, first_supply=raw salmon, product=salmon, amount=10000, stop_level=70, select_option=1 |
      type=fire, first_supply=raw lobster, product=lobster, logs=magic logs, amount=5000, stop_level=75, select_option=1 |
      type=make item, first_supply=jug of water, second_supply=grapes, product=jug of wine, amount=10000, select_option=1 |
      mouse_speed=100, save_on_system_update=true, antiban_reaction=false, antibug_debug=true, toogle_roofs=true, close_with_esc_button=true, select_with_keyboard=true

      Notes:  Set amount equal to 0 to ignore amount. Set stop level to 0 to ignore stop level.       Ability to create or load one or multiple tasks to be executed. Combine different methods, food, amounts or stop level at your own will.     Save the current script's state. This can be done either on Script's GUI or Script's Paint.  The data file will be stored at .tribot/beg_scripts/Cooking/'your_input'.dat. If enable on GUI, a game system update will generate an automatic save which will be stored at .tribot/beg_scripts/Cooking/'your_rs_name current_date (current time)'.dat.   Load any previous saved state. This can only be done upon start at Script's GUI.                                                      
       Got any progress report worth sharing? Let me know!
       

      Report any bug, missing feature, supported place or food below. If justified, it will be included to the script.
       

       
    • By Encoded
      http://encodedscripting.com/
      Auto Tithe Farm Pro plays the Tithe Farm minigame on Zeah for free farming experience.
      Requirements:
      - 34+ Farming
      - 100% Hosidius House Favour
      Recommended:
      - Full graceful and/or high agility level
      Usage Guidelines:
      - Spade and seed dibber in inventory.
      - Start in Gricoller's house or Tithe Farm.
      - Have at least 6 watering cans if not using Gricoller's can. Recommend 23 if not using humidify.
      - Have roofs disabled and camera at max zoom.
      Lag and disconnections are extremely detrimental to the performance of the script.
      If you lag or disconnect a lot, the script will not perform at its optimal level.
      Give the trial a go before purchasing to see if lag and disconnects are going to affect your botting experience.
      This minigame is extremely click intensive. A legitimate player is not going to play this minigame for long periods at a time. I strongly suggest keeping this in mind when running the script.

      Supports 3 different planting methods: 14x5 15x2, 16x6 4x1, and 17x5 15x1
      Regular watering cans and Gricoller's can supported. 
      Humidify support if runes are in inventory. Rune pouch not supported.
      Humidify staffs supported:
      - Steam battlestaff
      - Mystic steam staff
      Purchase:
      3 credits for 2 weeks, 3 instances. 5 credits for 1 month, 3 instances. 10 credits for 3 months, 3 instances.
      Note: Instances are the amount of accounts that can be ran simultaneously. 90 minute monthly trial; try it before you buy it!
      Click here to purchase.
      Minimum Experience 14x5 15x2 Rates:
      Golovanova (34): 14k xp/hr 
      Bologano (54): 33k xp/hr
      Logavano (74): 55k xp/hr

      Dynamic Signatures:

      Client freezing when starting the script?
      Add tithefarm.encodedscripting.com and 192.241.226.189 to TRiBot's firewall always allow.
    • By evenlk
      Hello!
      I was wondering how much you gold farmers out there is getting each month, and how many bots you have? As I'm going to start gold mining myself, but wondered if there is any point in doing that in 2019. And what is the ban rate of your bots?
    • By Worthy
      Add my discord for communication (worthy#2076)
      Paypal is for select users, only if you have a decent amount of risk in the runescape community (such as many private / premium scripts, donations, etc.); I will ask you some questions and evaluate your risk.
      You can also build trust by trading with me in small increments (using the same PayPal email). So even if you don't have a lot of risk in the community, we can gradually build up payments over time for example: 50m today to start, 100m next week, 300m the next week, etc.
      Interac E-Transfer is for Canadians only! This method is always accepted
      TRiBot Credits - always accepted. 
       
      NEW LOW PRICE OF:
      $0.96/M (25 - 49m)
      $0.93/M (50m+)
      $0.90/M (100m+)
       
      PLENTY IN STOCK
       
       
      Regards,
      Worthy
    • By gef30
      I've decided to update an old script i wrote 3 years ago, and here it is: Multi Fisher v2! Completely rewritten, with a full implementation of ABC2, Multi fisher allows you to fish anything, anywhere! 
      get it HERE
      Source code: https://github.com/frankkeuning/fisher
      Screenshot(s):
       
      Setup guide:
    • By J J
      Repository link

      JJ's Fighter Pro is an AIO Fighter script: it can kill any monster that you want. You can also make a list of items to loot and select the food you want to eat. You can drink potions if needed, pick up and alch certain items, use special attacks, prioritize looting, etc. This is all configurable through the GUI. You can save your settings for future usage.
       
       
      Anti Ban Compliance implementation
      ABCL 10 has been implemented.
       
      Screenshots




       
      Statistics
      JJ's Fighter needs an internet connection to send script statistics to my server. The data is anonymous and you can check what it sends in bot debug.

      Example chart from 15/10/2013

       
      Features
      Melee, range, mage support Eating Looting Banking Bones to peaches XP checking Fast monster switching Dynamic mainloop Setting loading/saving  

      Changelog
  • Our picks

    • Come give us feedback on the next version of TRiBot!
        • Thanks
        • Like
      • 28 replies
    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
        • Like
      • 19 replies
    • Over the last three weeks, I've been working on upgrading our server infrastructure. It's finally ready and is now live!

      Why?

      Increased reliability - less server errors


      Increased availability - less downtime


      Increased security - keeping us and you secure


      Increased capacity - ability to serve you better


      Increased speed - less waiting for things to load


      Faster development - server and service updates will come faster


      What are the changes?

      Move from a single AWS EC2 instance to AWS ECS (Elastic Container Service)


      Distributed computing


      Load balancing


      Git management of server files and filesystem


      Redis caching


      How?

      AWS ECS (with 10 EC2 instances)


      AWS ElastiCache (Redis)


      AWS Load Balancing


      AWS EFS (Elastic file system)


      Please bare with us as I continue to tune the server for maximum performance. Slow loading speeds may occur temporarily. I thank everyone for their patience.

      Please post on this thread if you experience any issues other than slow loading times.
        • Like
      • 51 replies
    • This release will:

      Fix prayers and world hopper API (Thanks @JoeDezzy1 and @erickho123)


      Improve banking API (Thanks @Encoded)


      Adds methods for returning and using Java Lists, rather than arrays


      Slightly randomizes some hardcoded behaviour


      Removes sleeps from waitConditions; the efficiency saving potential is negligible in these use-cases, therefore cleaner code is preferable


      Other back-end improvements





      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Sad
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        • Like
      • 90 replies
    • This release will:

      Add new internal framework for capturing exceptions


      Fix issue with not selecting the last column in world hopper (Thanks @Todd)


      Add a message about pin usage in Banking#openBank (Thanks @Todd)


      Disable the firewall by default (Thanks @Todd)


      Fix handling of the welcome screen after login (Thanks @Encoded)


      Fix wrong amount bank withdrawal (Thanks @Encoded)


      Fix Screen#isInViewport


      Fix Game#isInViewport (Thanks @Encoded)


      Call onBreakEnd for ListenerManager Breaking Listeners (Thanks @Encoded)


      Fix Prayer#getPrayerPoints NumberFormatException (Thanks @JoeDezzy1)



      Note: If you are using LG, please restart both the RS client and TRiBot.
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      • 28 replies
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