Optimus AIO Combat & Magic [KILLS EVERYTHING] [SLAYER] [CRABS] [CANNON] [IRONMAN] [GUTHANS] [BANKING] [AIO MAGIC] [STUN ALCHING] [PRAYER] [POTIONS] [PROGRESSIVE] [SAFE SPOTTING] and more...By Optimus
Welcome to Optimus AIO Combat & Magic!
2. Combat Overview
2.1 What Can the Script Kill
2.2 Core Combat
2.5 Progressive Training
3. Magic Overview
3.1 Regular Spellbook
3.2 Ancient Spellbook
3.3 Lunar Spellbook
3.4 Combo Alching
4. Purchase Info & 10 Hour Free Trial.
Total Runtime Statistics:
Optimus AIO Combat & Magic is a script engineered to safely train up your Combat, Magic and Slayer skills using nearly every training method available in the game.
Using ABC2 technology and thousands of hours of real human playing data, the script now out-performs most human players, while also avoiding bot-detection and staying under the radar from Jagex.
2. Combat Overview:
2.1 What Can the Script Kill?:
The script is capable of killing every monster in the game, below are some noteworthy opponents:
Dragons - Including Green, Blue, Red, Black, Brutal, Adamant& Rune dragons - Amazing for goldfarming or training up your account. Slayer monsters - Dark Beasts, Cave Krakens, Abyssal Demons, Drakes, Spiritual Mages/Warriors, Wyverns, Nechryaels, Gargoyles, Dust Devils & everything below. It will automatically use the required slayer items for finishing. Crabs - The script can kill ALL types of crabs: Rock, Sand, Swamp and Ammonite crabs! are all supported. The script will reset the aggressiveness when they stop waking up. Experiments - Insane XP for pures. Yaks - Insane XP for mains. Chaos druids - Good goldfarming for medium level accounts. All wilderness monsters - Good for farming emblems & wildy slayer. Dagannoths - Insane XP, I recommend bringing a cannon for maximum gains. Nightmare Zone Bosses - The script can kill all bosses inside NMZ and drink all the potions. It will end once the dream is complete. Stronghold of Security and other dungeons - The script supports all of these locations. Plus 1000's of other monsters - Literally anything you can think of, some people even use it for KBD. 2.2 Core Combat:
Below are some of the core features that make the script so powerful. Using the features mentioned below the script can perform just as good as any player.
Custom fight areas - You can specify exactly where in the game you want the script to fight. Either with a polygon or a circle. Below is an example of a polygon fight area. Dwarf multicannon - The script will place, reload, pickup and stop your cannon decaying. Prayer - The script can use all prayers, including quick prayer, and even recharge your prayer at nearby altars. Potions - Including Divine, Extended, Super, Regular, Energy, Stamina & NMZ potions. Special Attacks - Supports every special attack weapon in the game, including weapon switching. Guthans - The script can switch to Guthan's to heal, then switch back to your primary gear once hp is recovered. Resetting Aggressiveness - The script can detect when monsters stop being aggressive towards you, and run away to reset the aggro. Food - It can eat every type of food in the game. Even multiple types of food, simply seperate their names with a comma E.G Lobster, Swordfish. Bones to peaches - The script efficiently uses Bones to peach tablets if you've got them in your inventory. Safe spotting - Safely train combat from a distance without taking any damage. Uses slayer items to finish kills - Bags of salt, ice coolers, rock hammer etc. Detects if you've unlocked the slayer ability to auto-kill. Bone burrying - Train up your prayer! 2.3 Looting:
Looting by item name or ID - Simple to setup Looting by item price - E.G Loot all items over 500gp - Fetches prices from the Runescape grand exchange. Telekinetic grab support - For those hard to reach places. High alching - Turn your loot into gold while you train! Pickup and re-equip ammo - Supports all ammo types. Ironman looting - The script will automatically detect if you're an Ironman, and loot accordingly. Looting bag & Herb sack - The script will automatically use them if you're carrying one. Accurate profit calculations - Track your gains on screen or with your dynamic signature. 2.4 Banking:
Supports every bank in the game - Can use every bank chest / booth / banker in RS. Fully customisable inventory setups. Tip 1: When withdrawing potions or charged jewellery, you can type (*) Instead of the dose number and it will withdraw whatever dose is highest in the bank.
For example Ring of duelling(*). Tip 2: You can also type 0 as the quantity, and it will withdraw-all of the item instead of a specific quantity.
For example these settings would make it withdraw all of your cannonballs, then fill your inventory with lobsters.
Supports all Teleports - The script can use all teleport methods including Spells, Tabs, Jewelery & Scrolls + more. Will bank for multiple conditions:
- Hp is below a set %.
- Inventory is full.
- Out of food.
- Out of runes.
- Out of ammo.
- Out of all potions.
- Out of prayer potions.
- Out of antifire potions.
- Out of cannonballs.
- Before a break starts.
- When your slayer task is complete. Heals to full HP at the bank - To save food during your trip, it'll heal up in the bank. Logs out when you're out of supplies. 2.5 Progressive training:
The script can do the following when you level up, or after x amount of time:
Upgrade equipment - E.g upgrade to Rune scimitar when you reach 40 attack. Change attack styles - E.g switch to Strength training after you reach 40 attack Change training method / location - The script can completely switch training methods, e.g Rock crabs to 60 strength, then go train magic to 70 alching, then switch back to Chaos druids after an hour. All without stopping the script. 2.6 Worldhopping:
The script uses both the ingame worldhopper and login screen worldhopper to find the ideal training spot. Note: All of these settings are optional.
Supports F2P, Members & DMM worlds - It will automatically detect which you're in, and select worlds accordingly. Worldhop when x players in your area - The script can count how many players are around and worldhop if it gets too busy. Worldhop when there's a cannon in your spot - To avoid reduced XP / GP rates. Worldhop when there's a Jagex Moderator nearby - A safety precaution. Worldhop when the break handler activated - So someone doesn't see you training for prolong periods of time. Worldhop when someone talks in your area. 3. Magic Overview:
The script can train with pretty much every training method available, from Air strike to Ice barrage, it's all supported.
(The script can also loot, use cannon etc while using non-combat methods).
3.1 Regular Spellbook
The script can use the following regular spellbook spells, both in combat & out of combat.
Splashing Strike spells Bolt spells Blast spells Surge spells Enchant jewelry spells Superheat items Enchant crossbow bolt spells Curse spells Alchemy spells Teleport spells 3.2 Ancient Spellbook
The script can use the following ancient spellbook spells.
All rush spells All burst spells All blitz spells All barrage spells 3.3 Lunar Spellbook
The script can traing using the following lunar spellbook spells.
Humidify Superglass Make Tan Leather Plank Make Spin Flax String Jewelry 3.4 Combo Alching
The script can also Combo alch, meaning it will cast the high alchemy spell after using another spell to recieve rapid XP.
It can combo alch with the following spells:
Combat / Alch - E.G Fire surge & Alch at the same time Curse / Alch - From curse up to stun it's all supported. Earn up to 180K XP/Hour Teleport / Alch - Very fast XP. 4. Purchase info and script trial info:
Instance count: 1
Duration: 10 Hours per month
Instance count: 4
Duration: 1 month
Instance count: 10
Duration: 1 month
Instance count: 20
Duration: 1 month
Instance count: 50
Duration: 1 month
All packages include:
VIP is not required to run the script
The ability to train all of combat and magic effortlessly and safely for the duration of your subscription.
Complete customer support via discord and the TRiBot forums
To purchase the script or activate your free trial, click the image below:
TRiBot Repository | Optimus Combat & Magic
Killing 15,000 abyssal demons and getting over 26 whips on one account.
[ FREE ] ELON Combat AIO [ Open Source ]
Train Combat Anywhere Banking support Looting support Potion support ABC2 LVL10 Free Fully Open Source JavaFx Gui Paint GET SCRIPT HERE: https://tribot.org/repository/script/id/3549
SOURCE LINK: https://github.com/Elon333/Scripts
If you have any questions, about the script or the source feel free to post me on here.
Feedback on source or script is appreciated good or bad.
What Feature would You Like to see Added Next?
Mixes all potions/unfinished potions using IDs
Cleans all Herbs using IDs
Amulet of Chemistry support
Automatic stopping when out of ingredients or amulets
Grand Exchange Restocking and Product Selling supported if selected
Support for pressing Escape to close the Bank interface
Simple UI, simple paint
Shows profit/loss accurately, even with Amulet of Chemistry
Full ABCL10/ABC2 support
Variable reaction times settable in the GUI
Intelligent antiban features, such as reaction time waits and herb-skipping
Working April 2020
V1.00 - Release
V1.01 - Performance improvements and a few bug fixes
V1.10 - Added Herb cleaning, re-wrote framework for stability, re-wrote GUI for more intuitive design, improved antiban
V1.11 - Added a quick feature to improve performance and make the script behave more like a human would
V1.15 - GUI saving/loading and improved efficiency
V1.20 - Work on enhanced antiban, variable reaction times, better GUI overall
V1.22 - Modified GUI, added Esc Bank Interface Closing, performance improvements
V1.23 - Added finer control of reaction-times, tweaked reaction-times and fixed a rare bug
V1.25 - Added abc trackers properly, implemented banker hovering (abc2-based), cleaned up code
V1.30 - Added GE Restocking
Bbuu20's Miner (Open Source) (Progressive Mining) (World Hopping) (ABC2 Level 10 + Additional Custom Antiban) (Arguments)
Hi, and thanks for checking out my AIO mining script! This script features:
3 Tick Mining so players can reach xp rates of up to 115k/hr! Iron, Sandstone, and Granite all supported (Mouse variance must be set to 0) *Removed For Now, Will Be Added Back Soon* Progressive Mining so you can run your bots through multiple tasks with just a few clicks Custom Paint to display the current runtime, xp/hr, and more Full ABC2 Level 10 Implementation to significantly lower the script's ban rate Universal Mining and Banking so players can run the bot wherever they want, on whatever ore they want Java FX GUI to adjust antiban, and mining settings Profile saving/loading so players can easily reload previous settings Arguments to allow instant profile loading, and gui bypassing Let me know if you encounter any issues, or have any feedback.
Re-implement 3 tick mining
Add motherlode support
And anything else you may suggest!
Join my discord server: https://discordapp.com/invite/nF7fsjx
Source Code: https://github.com/zperkins11/Bbuu20-s-Miner
Get It On The Repository: https://tribot.org/repository/script/id/3417
How to use arguments:
Enter the name of the profile, and the task code, separated by a colon (:)
Task codes are as follows:
0: Traditional Mining
1: Progressive Mining
More info can be found on my discord server
Start the script in the area you want to gather resources. Follow the prompts in the pop-up boxes and type exactly what's needed (pay attention to caps!!). Uses ABC2 timing and custom antiban. Lots of safety features (will log out if unsuccessful at banking, if experience hasn't been gained, if it can't click on its target, etc etc).
Supports mining, woodcutting, fishing, thieving (with coin pouches!!), and some hunter animals (can't remember which ones, it's been forever since I've used it for hunter :P). I recommend using low ABC2 reductions for slower things (fishing or high level resources) and higher ABC2 reductions for stuff like power mining. For slower things, this will make you move the mouse a lot less when waiting for your character to stop doing something and is much more realistic. For faster things, you'll be standing around a lot less and getting more exp.
Uses Daxwalker to bank... Right now I'm just using public keys so if it's not working it's likely because Daxwalker is busy.
It can also power level. Just tell it what to drop!!
Used this to get my stats up to Drag slayer 2 requirements... Simple program but very effective.
If you run into any problems with the default file, delete it (it's in the AppData -> Roaming -> .tribot folder)
Bbuu20's Tutorial Island (ABC2) (V2.0)
Hi, and thanks for checking out my tutorial island reboot! This script completes tutorial island for free!
I am very open to any suggestions on how I could improve this script. Please let me know if you experience any issue at all with the script, I will do my best to fix it and reply to you quickly. If you enjoy the script, some positive feedback would be greatly appreciated!
In the near future, I will be re-implementing the gui and paint, I realize it is rather basic for now.
Join my discord server: https://discordapp.com/invite/nF7fsjx
Source Code: https://github.com/zperkins11/Tribot/tree/master/scripts/tutorialIsland
Get It On The Repository: https://tribot.org/repository/script/id/3296-bbuu20-s-tutorial-island/
Fluffee's Tutorial Island v4 [ABC2] [Script Arguments] [Bulk Account Loading/Creation] [Open Source]By Fluffee
Fluffee's Tutorial Island v4
TRiBot's best Tutorial Island Script
• Completes Tutorial Island
• Supports loading of bulk accounts
• Script Argument/Queue/Client Starter support
• Tons of customization options
• Random account profiling
• Full ABC2 support
• Post tutorial island tasks
• Account Creation
• Task based, chose the options for every account
• Resizable mode support
Get it here!
Script arguments must be entered as follows (with the following keys):
settingsFile:saved_settings_file_name.json; The only argument required now is the name of the settings file to load. If the file specified does not exist, an error will be printed in the debug, and the script will show the GUI instead.
I've been trying to implement abc2 into my tutorial island script, but I thought it may be easier if I started from scratch. Since then, I've been working on a mining script that mines and banks, and I thought that I did a pretty good job of implementing abc2. Upon running the script however, I noticed that there were a few things off.
1.) Despite being called whenever the player is animating, the timed actions don't seem to actually do anything.
2.) Sometimes when mining, the abcutil will decide if the mouse should hover over the next target. This is good and working how it should, but when it's done mining the current rock, it doesn't actually click on the rock that was hovered over.
I was hoping some of you could look at my code, and help me get to the bottom of these issues. The problem has to either be in Antiban.java, Mine.java, or maybe both.
Source code: https://github.com/bbuu20/Tribot/tree/master/Bbuu20's%20Dynamic%20Miner/src/scripts
Straightforward to use, fill in the boxes and watch as your character power trains everything that's simple to power train... Or opt to bank the items. Whatever tickles your pecker. Works wherever daxWalker is available. If this script sees high demand I'll make a GUI and command line arguments...
I've tested it on fly fishing, teak trees, iron, and thieving guards... It should work on just about anything. It's a simple script that left clicks on anything you specify and drops whatever items you tell it to. Supports coin pouch. If you opt for banking, it will bank once the inventory is full and there are no "drop items" left to drop. It will bank everything in your inventory (for now).
Doesn't support food (yet) but works as a simple power leveler. Can be set to run to a bank and end the script if you drop below 20 hp. Can also be set to world hop if there are any players nearby (feature turns off for trip to bank and back).
Like all my scripts with a "main" designation, it will periodically pause/afk to mimic a real player and check itself to make sure it isn't stuck somewhere. Please post any questions/problems/suggestions.
I'd like to thank everyone for their patience in this transition period. Since last week, we've worked out the remaining bugs with this integration.
Some users have still been having issues with connecting their forums account to their Auth0 account. To resolve this, we've imported all forums accounts into Auth0.
Unfortunately, the accounts which were imported today were using an unsupported password hashing algorithm. Hence, random passwords were set during the import.
What does this mean for me?
If you've previously linked your forums account to your Auth0 account, you don't have to do anything. Nothing changes for you.
If you haven't logged in via our new login yet,
Try logging in with your forums email address and the last password you used
If you are unable to login, please use the "Forgot password" tool on the login page:
Follow the instructions to reset your password
Last week we tried to roll out Auth0 Login, but we lost that battle. Now it's time to win the war!
When logging into the client, you'll now have to enter your Auth0 account credentials instead of your forums credentials
Note: 2FA is still handled through your forums account (for the time being)
Changes for existing users
You'll have to link your Auth0 account to your forums account here: https://tribot.org/forums/settings/login/?service=11
Auth0 accounts have been created for most existing users. Please use your forums email address and password to login.
Make sure to verify your email address upon creating a new Auth0 account
When we mention your Auth0 account, we mean your account used for auth.tribot.org as displayed below
To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.
All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.
What does this mean for users?
Your account credentials are now even more securely stored
You'll be able to login via Facebook, Google, and others in the future
Is there anything users have to do differently now?
Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account
New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account
Why was this change made?
The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins
To centralize all user accounts in one area
To ensure that the client login doesn't go down when the forums are having problems
To speed up our development
There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out
We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)
It's not possible to change email addresses for the time being (this will be resolved this August)
Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.
Today we are going to share what we've been working on!
Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.
We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.
Thank you all for being patient. I hope everyone is excited as much as I am!
Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
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