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omgwizzle

First time scripting, script repeatedly clicking starting tile.

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package scripts.TestWoodCutter; import org.tribot.api.General; import org.tribot.api.input.Mouse; import org.tribot.api2007.*; import org.tribot.api2007.types.RSNPC; import org.tribot.api2007.types.RSTile; import org.tribot.script.Script; import org.tribot.script.ScriptManifest; import static org.tribot.api.General.random; /** * Created by Letlo on 7/12/2016. */ @ScriptManifest(authors = "Omgwizzle", name = "scripts.idk", category = "Combat") public class idk extends Script { private RSNPC[] npc; private RSNPC nearest; private RSTile SAFE; private boolean False = false; public int randomness; @Override public void run() { startScript(); while (loop()) { } } private void startScript() { Mouse.setSpeed(105); SAFE = Player.getPosition(); } public boolean loop() { if (False) { } else { attack(SAFE); } return true; } public void attack(RSTile startTile) { npc = NPCs.findNearest(15, 2515); nearest = npc[0]; if (!Player.getRSPlayer().isInCombat() && !nearest.isInCombat()) { randomness = 1 + General.random(1, 99); if (nearest.isOnScreen()) { if ((randomness > 50)) { nearest.click("Attack"); sleep(1500, 2250); } else { Mouse.click(nearest.getModel().getTriangles()[0].getBounds().getLocation(), 1); sleep(1500, 2250); } } else { Camera.turnToTile(nearest.getPosition()); } } else if (Player.getPosition() != startTile) { Walking.walkTo(startTile); sleep(600, 940); } } }

Trying to get my script to attack a monster with a safespot. If my character is not on the safespot I want the script to click back on the tile, but even when on the tile it only clicks that.

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29 minutes ago, omgwizzle said:

Trying to get my script to attack a monster with a safespot. If my character is not on the safespot I want the script to click back on the tile, but even when on the tile it only clicks that.

Try reposting your code into a code formatting rather than quote formatting

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package scripts.TestWoodCutter;

import org.tribot.api.General;
import org.tribot.api.input.Mouse;
import org.tribot.api2007.*;
import org.tribot.api2007.types.RSNPC;
import org.tribot.api2007.types.RSTile;
import org.tribot.script.Script;
import org.tribot.script.ScriptManifest;

import static org.tribot.api.General.random;


/**
 * Created by Letlo on 7/12/2016.
 */


@ScriptManifest(authors = "Omgwizzle", name = "scripts.idk", category = "Combat")
public class idk extends Script {


    private RSNPC[] npc;
    private RSNPC nearest;
    private RSTile SAFE;
    private boolean False = false;
    public int randomness;


    @Override
    public void run() {
        startScript();
        while (loop()) {

        }
    }

    private void startScript() {

        Mouse.setSpeed(105);
        SAFE = Player.getPosition();

    }


    public boolean loop() {

        if (False) {

        } else {
            attack(SAFE);

        }
        return true;
    }

    public void attack(RSTile startTile) {
        npc = NPCs.findNearest(15, 2515);
        nearest = npc[0];
        if (!Player.getRSPlayer().isInCombat() && !nearest.isInCombat()) {
            randomness = 1 + General.random(1, 99);
            if (nearest.isOnScreen()) {
                if ((randomness > 50)) {
                    nearest.click("Attack");
                    sleep(1500, 2250);
                }
                else {
                    Mouse.click(nearest.getModel().getTriangles()[0].getBounds().getLocation(), 1);
                    sleep(1500, 2250);
                }
            } else {
                Camera.turnToTile(nearest.getPosition());
            }
        } else if (Player.getPosition() != startTile) {
            Walking.walkTo(startTile);
            sleep(600, 940);

        }

    }
}

Sorry, I didn't notice the code quote

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