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J J

JJ's Recorder - Create your own scripts

38 posts in this topic

JJ, this is so useful for so many different things and is way underappreciated than it really should be! Please make this your second in priority behind your Combat script. PLEASE imlement high antiban and human mouse movements. Big ups for this. Very simple to use.

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@@J J

Trying to decant potions by using vial on the potion it says 

  • [04:01:19] Executing: Item "Vial" --> "Use", attempt count=2

but it doesnt do anything?

 

Code looks like this 

  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Object "Bank chest" --> "Use"
  • Interface (12, 29) --> "Deposit"
  • Interface (12, 12) --> "Withdraw-1"
  • Choose option "Withdraw-7 Super strength(4)"
  • Click point (138,284) with button 3
  • Choose option "Withdraw-All Vial"
  • Click point (484,34) with button 1
Edited by HaydenTaylor

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On 8/7/2016 at 0:19 PM, narutojeddy said:

JJ, this is so useful for so many different things and is way underappreciated than it really should be! Please make this your second in priority behind your Combat script. PLEASE imlement high antiban and human mouse movements. Big ups for this. Very simple to use.

Hi @narutojeddy, thanks for the compliment. I really want to further develop this script. However, I do not have much time at the moment. Soon enough I will be done with two big projects (and a smaller one) so I can fully focus on RS scripts again :)

 

On 8/22/2016 at 6:47 PM, alejoro1 said:

very nice ill give it a go!

Thanks, let me know!

 

On 9/5/2016 at 5:02 AM, HaydenTaylor said:

 

@@J J

Trying to decant potions by using vial on the potion it says 

  • [04:01:19] Executing: Item "Vial" --> "Use", attempt count=2

but it doesnt do anything?

 

Code looks like this 

  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Item "Vial" --> "Use"
  • Item "Super strength(" --> "Use"
  • Object "Bank chest" --> "Use"
  • Interface (12, 29) --> "Deposit"
  • Interface (12, 12) --> "Withdraw-1"
  • Choose option "Withdraw-7 Super strength(4)"
  • Click point (138,284) with button 3
  • Choose option "Withdraw-All Vial"
  • Click point (484,34) with button 1

Hmm that's something basic that should really work. I will be working on an update this week.

 

On 7/20/2016 at 8:04 PM, guywithlsd said:

So right now it's not finished and should only be used for testing?

Correct.

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1 hour ago, J J said:

Hi @narutojeddy, thanks for the compliment. I really want to further develop this script. However, I do not have much time at the moment. Soon enough I will be done with two big projects (and a smaller one) so I can fully focus on RS scripts again :)

 

Thanks, let me know!

 

Hmm that's something basic that should really work. I will be working on an update this week.

 

Correct.

Okay mate thanks, i would also like to further reiterate naruto's point! I have big uses for this script if it becomes a priority of yours and would happily pay for this! Goodluck with it in the future and if you have any features that need testing just drop me an inbox :)

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  Also maybe a copy and paste feature? So i don't have to repeat the action many times?

 

@J J

 

Edited by HaydenTaylor
mistake

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On 9/12/2016 at 4:29 PM, HaydenTaylor said:

Okay mate thanks, i would also like to further reiterate naruto's point! I have big uses for this script if it becomes a priority of yours and would happily pay for this! Goodluck with it in the future and if you have any features that need testing just drop me an inbox :)

Thanks :)

On 9/12/2016 at 5:37 PM, HaydenTaylor said:

  Also maybe a copy and paste feature? So i don't have to repeat the action many times?

 

@J J

 

Yes, good suggestion! 

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Maybe create two gui' buttons that do setArea and walkToBank?

Ex: Your cabbage patch run, easily detectable you can have it ignore mouse clicks on tiles and have it go using webwalking to the area defined by the player, and have a walktobank function

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On 9/27/2016 at 9:01 PM, seiv said:

ABCL is all this needs. I'd pay $5 for it!

Thanks, good to hear :)

On 10/25/2016 at 0:58 AM, thedark115 said:

Maybe create two gui' buttons that do setArea and walkToBank?

Ex: Your cabbage patch run, easily detectable you can have it ignore mouse clicks on tiles and have it go using webwalking to the area defined by the player, and have a walktobank function

Yeah I can certainly make some improvements. Due to problems with my internet connection (TRiBot/RuneScape is blocked) the script update has been delayed.

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19 hours ago, MySmallBox said:

can it mine and deposit ores in bank box

as far as i tested this, you can't do anything with this script.

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1 hour ago, guywithlsd said:

as far as i tested this, you can't do anything with this script.

haha.

A detailed explanation might help JJ help you, or tweak the script to work better!

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