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[ABC2] iClueSolver by iant06 [H.A.M.][Men][Implings][Grand Exchange][Low Reqs]

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iant06    155

iClueSolver by iant06

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iClueSolver is TRiBot's one and only AIO easy clue hunter and solver. Developed for over 6 months, and 100's of hours of testing. iClueSolver will acquire easy clue scrolls from H.A.M. Members or H.A.M. Guards and proceed to solve each step of the clue.

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Requirements:


Skill Levels:

  • 20 Attack (Recommended, For Emote Clue Equipment)
  • 20 Defence (Recommended, For Emote Clue Equipment)
  • 20 Range (Recommended, For Emote Clue Equipment)
    • If you do not have the required level to wear the emote equipment, the script will drop the clue and will attempt to acquire another.
  • 15 Thieving (H.A.M. Members, If Thieving)
 
Items:
  • Teleportation Method:
  • Teleport Tabs:
    • Varrock, Lumbridge, Falador, Camelot, Ardougne(If Quest Done)
  • Teleport Runes:
    • Law, Air, Water, Earth, and Fire
  • Spade
  • Duel Ring
  • Games Necklace
  • Amulet of Glory
  • Ardougne Cloak(If Diary Done)
  • Emote Clue Equipment
    • If you do not have a certain item the script will buy it from the Grand Exchange.

 

 

Features:


Acquiring Easy Clues:

  • Pickpocketing H.A.M. Members(Female)
  • Attacking H.A.M. Guards
  • Attacking Edgeville Men(Collects Grimy Herbs)
  • Looting Gourmet Impling Jars

Solving Easy Clues:

  • Map Clues
  • Cryptic Clues
  • Emote Clues

Traveling:

  • Teleport Tablets
  • Teleport Runes
  • Ardougne Cloak
  • Games Necklace
  • Duelling Ring
  • Amulet of Glory
  • Spirit Trees

Grand Exchange:

  • If you run out of a teleport item or don't posses the required items needed to solve a clue step the script will purchase the item from the Grand Exchange and continue on solving clues.

Profiles:

  • Loading and Saving GUI Profiles Per Account

GUI Combat Tab:

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GUI Teleporting Tab:

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GUI Misc Tab:

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Reward GUI:

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ABC2 Anti-Ban:

  • Timed Actions
    • Tab Checking
    • XP Checking 
    • Entity Examining
    • Mouse Exiting (Game Screen)
    • Mouse Movement
    • Mouse Pickup
    • Mouse Right Click
    • Camera Rotating
  • Action Conditions
    • Generates HP to Eat At
    • Generates Energy to Activate Run At
    • Next Target Hovering
    • Next Target Menu Opening
  • Reaction Times
    • Generating Human Reaction Times
    • Generating Supporting Tracker Information
    • Sleeping for the Length of the Reaction Time

 

 

Progress Reports:


7 and a half hour proggy:

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3 hour reward list proggy:

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Edited by iant06
  • Like 3

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iant06    155
7 minutes ago, FALSkills said:

Cool stuff! I've always thought it would be cool to program a medium clue solver (for the good ol' boot drops), but it's a huge project to undertake! How long did it take you to receive every potential clue?  Do you plan on releasing higher level clues?

Don't really have any plans to create any higher tier clue solvers atm, creating an algorithm to solve the puzzle boxes would definitely be interesting ;) It took me a good month or two before I received every clue and had them all mapped out.

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FALSkills    609
2 minutes ago, iant06 said:

Don't really have any plans to create any higher tier clue solvers atm, creating an algorithm to solve the puzzle boxes would definitely be interesting ;) It took me a good month or two before I received every clue and had them all mapped out.

I believe that puzzle boxes are limited to hard clues only, but yeah that would be quite the task! 

Edited by FALSkills

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iant06    155
3 minutes ago, FALSkills said:

I believe that puzzle boxes are limited to hard clues only, but yeah that would be quite the task! 

Interesting! For some reason I thought puzzle boxes started at medium clues, after I get this script up and running I might have too look at writing a medium clue solver using the scripts framework :) 

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