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Abc2 conditions never returning true

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I made a script to test whether anything actually works from abc2. I can't get anything except shouldpickupmouse to ever return true.

package scripts.test;

import org.tribot.api.util.abc.ABCUtil;
import org.tribot.script.Script;
import org.tribot.script.ScriptManifest;
import org.tribot.script.interfaces.Ending;
import org.tribot.script.interfaces.Starting;

@ScriptManifest(authors = { "Googler" }, category = "Test", name = "Test", version = 0.01, description = "Test stuff.", gameMode = 1)
public class Test extends Script implements Starting, Ending {

	ABCUtil util = null;

	public void onStart() {
		util = new ABCUtil();


	public void run() {
		while (true) {

			if (util.shouldCheckTabs()) {
				System.out.println("checking tabs");

			if (util.shouldCheckXP()) {
				System.out.println("checking xp");
			if (util.shouldExamineEntity()) {
				System.out.println("checking examine");

			if (util.shouldMoveMouse()) {
				System.out.println("checking move mouse");

			if (util.shouldPickupMouse()) {
				System.out.println("checking pickupmouse");

			if (util.shouldRightClick()) {
				System.out.println("checking right click");

			if (util.shouldRotateCamera()) {
				System.out.println("checking rotating");

			sleep(50, 100);

	public void onEnd() {


I let the script bankstand for like 30 minutes and all it ever did was pickupmouse two times and move off screen one time. What am I doing wrong?

Edited by Googler

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2 minutes ago, Beg said:

There's the reason.
Make your character do any sort of task and you'll see ABC kick in much more frequently.

The reason I made this test script was because in my woodcutter it also barely activates. Any time my woodcutters is chopping it has the chance to activate but barely ever does. 

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