Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
NeuroGenix

Staking - Personal Script Made! :D

Recommended Posts

9 hours ago, Assume said:

It has always accounted for strength levels and max hits. If you're xing @ greater than 1.1 with 100m duels, I'd recommend a bank roll of 100b.

This can be settled relatively easy, here are the results I get from my simulator for the following stats:

****ALL DUELS BELOW ARE SINGLE WEAPON ONLY, SO WHIPPING BASICALLY*****

Player 1: A: 75, S: 96, D: 60, H: 99 --- Player 2: A: 75, S: 96, D: 60, H: 99 ------- everything is the same

Results over 50,000 simulations - P1: 50.12%

Player 1: A: 75, S: 96, D: 60, H: 99 --- Player 2: A: 75, S: 95, D: 60, H: 99 ------- p1 max 25, p2 max 24... same weapon, same accuracy.

Results over 50,000 simulations - P1: 54.26%

Player 1: A: 75, S: 96, D: 60, H: 99 --- Player 2: A: 74, S: 96, D: 60, H: 99 ------ p1 max 25, p2 max 24... different weapon, different accuracy.

Results over 50,000 simulations - P1: 55.78%

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Next we can do a little test with x'ing, set your simulator to only 500 duels and we will use the last example where player one had 55% except we will be player two which requires 1.26x and we will receive 1.6x.

Player 1: A: 75, S: 96, D: 60, H: 99 --- Player 2: A: 74, S: 96, D: 60, H: 99 ------ p1 max 25, p2 max 24... different weapon, different accuracy.

1) Results over 500 simulations - P1: 57.8%, P2: 42.2%

Player 2 receiving 1.6x profits by 48.6m doing 1m stakes at 1.6x.

2) Results over 500 simulations - P1: 51.4%, P2: 48.6%

Player 2 receiving 1.6x profits by 131.8m doing 1m stakes at 1.6x.

3) Results over 500 simulations - P1: 57.4%, P2: 42.6%

Player 2 receiving 1.6x profits by 53.8m doing 1m stakes at 1.6x.

4) Results over 500 simulations - P1: 59.8%, P2: 40.2%

Player 2 receiving 1.6x profits by 22.6m doing 1m stakes at 1.6x.

5) Results over 500 simulations - P1: 55.8%, P2: 44.2%

Player 2 receiving 1.6x profits by 74.6m doing 1m stakes at 1.6x.

 

Now it is clear to see that over 500 duels there is variance, of course there is. However, at 1.6x this is still profitable and doesn't require 1000+ bets to beat variance. It is my opinion that if you have a 1000m bank you can do 1-20m duels, giving you a range of 1000 down to 50 bets.

Share this post


Link to post
Share on other sites
1 hour ago, NeuroGenix said:

This can be settled relatively easy, here are the results I get from my simulator for the following stats:

****ALL DUELS BELOW ARE SINGLE WEAPON ONLY, SO WHIPPING BASICALLY*****

Player 1: A: 75, S: 96, D: 60, H: 99 --- Player 2: A: 75, S: 96, D: 60, H: 99 ------- everything is the same

Results over 50,000 simulations - P1: 50.12%

Player 1: A: 75, S: 96, D: 60, H: 99 --- Player 2: A: 75, S: 95, D: 60, H: 99 ------- p1 max 25, p2 max 24... same weapon, same accuracy.

Results over 50,000 simulations - P1: 54.26%

Player 1: A: 75, S: 96, D: 60, H: 99 --- Player 2: A: 74, S: 96, D: 60, H: 99 ------ p1 max 25, p2 max 24... different weapon, different accuracy.

Results over 50,000 simulations - P1: 55.78%

-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Next we can do a little test with x'ing, set your simulator to only 500 duels and we will use the last example where player one had 55% except we will be player two which requires 1.26x and we will receive 1.6x.

Player 1: A: 75, S: 96, D: 60, H: 99 --- Player 2: A: 74, S: 96, D: 60, H: 99 ------ p1 max 25, p2 max 24... different weapon, different accuracy.

1) Results over 500 simulations - P1: 57.8%, P2: 42.2%

Player 2 receiving 1.6x profits by 48.6m doing 1m stakes at 1.6x.

2) Results over 500 simulations - P1: 51.4%, P2: 48.6%

Player 2 receiving 1.6x profits by 131.8m doing 1m stakes at 1.6x.

3) Results over 500 simulations - P1: 57.4%, P2: 42.6%

Player 2 receiving 1.6x profits by 53.8m doing 1m stakes at 1.6x.

4) Results over 500 simulations - P1: 59.8%, P2: 40.2%

Player 2 receiving 1.6x profits by 22.6m doing 1m stakes at 1.6x.

5) Results over 500 simulations - P1: 55.8%, P2: 44.2%

Player 2 receiving 1.6x profits by 74.6m doing 1m stakes at 1.6x.

 

Now it is clear to see that over 500 duels there is variance, of course there is. However, at 1.6x this is still profitable and doesn't require 1000+ bets to beat variance. It is my opinion that if you have a 1000m bank you can do 1-20m duels, giving you a range of 1000 down to 50 bets.

Why would anyone agree to do 1.6x on a 1.26x advtange?

Share this post


Link to post
Share on other sites
5 hours ago, Assume said:

Why would anyone agree to do 1.6x on a 1.26x advtange?

I take it we aren't going to do a little test on both our calculators? Btw, all those calculations were done with the combat style on controlled, but moving on..

Various reasons, the simplest being that the majority of players have no idea what their actual win percent is so they don't realize they only have a slight advantage. Let's look at a few examples:

Us:

  1. Combat Level: 85.97
  2. Attack: 75 - Strength: 88 - Defense: 30 - Health: 87 - Prayer: 31
  3. Max hit: 23

Opponent:

  1. Combat Level: 97.25
  2. Attack: 80 - Strength: 80 - Defense: 80 - Health: 80 - Prayer: 43
  3. Max Hit: 21

Who has the advantage here? Just looking at the combat levels alone which most people do, our opponent has +5 attack and +50 defense, we have +8 strength and +7 health... overall our opponent has +40 levels, surely he must have the advantage?

Until we look at our max hit being +2 and vitally our health being +7, the only advantage our opponent has is 91% accuracy versus our 78% a mere 13% for +50 defense levels. My simulator gives me the following results (200,000 simulations, both players using accuracy, single weapon only):

  1. We win 52.4%
  2. We win 52.33%
  3. We win 52.48%

So we actually have an advantage, our opponent requires 1.1x to break even. I've had people x me in situations like the one just described, I know these things because I have done them repeatedly, people do x, fact.

Quick example where we require 1.2x and could easily get 1.6x or more:

Our stats: A: 75, S: 93, D: 30, H: 92, P: 31 - CB: 88

Opp stats: A: 81, S: 91, D: 81, H: 85, P: 52 - CB: 103

Our opponent has +6 att, -2 str, +51 def, -7hp, +15cb levels.... So overall +48 stats and +15cb, yet our win% is 45.22% meaning we only require 1.21x to break even... This is a simple situation that comes up all the time, main accounts have random builds like this, and we could easily ask for 1.6x, even 2x lol.

Hopefully this illustrates my point :)

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Our picks

    • [CONTEST ANNOUNCEMENT] 2019 Botter's Choice Awards
      2019 Botter’s Choice Awards

      To celebrate the launch of our TRiBot Official RuneScape Bot Blog,

      we’re doing a giveaway! 

      The TRiBot Official RuneScape Bot Blog: 

      Teaching you how to do more advanced botting, faster.
      Contest Details

      Prize: 3 winners will be selected to win 25 TRiBot credits.

      How to enter:

      Respond to this forum post by November 12th tagging the thread for: 

      Your favorite script

      Provide a brief explanation (1-2 sentences) why you think that script should be put in the top 5. 

      Who can enter?

      Botter’s who are not currently scripters. Sorry scripters, the people are going to vote. Your contest is here.

      The top 5 in each category will be showcased on our TRiBot Official RuneScape Bot Blog in a “People’s Choice” section and promoted across the TRiBot website. 

      -- Credits will be awarded based on thoughtfulness and humor -- 

      Bonus points

      Use a meme in your explanation. Because we all love memes.

      *no purchase necessary. Winners will be announced on Friday, November 15, 2019 at 4:00 p.m. on our News and Announcements forum. 

      -- Vote Below -- 
        • Like
      • 28 replies
    • [READ TO THE END FOR A TEASER]

      I've noticed some new TRiBotters have had some troubles finding out sources of how to do certain things, such as using advanced scripts and often get lost in the forums.

      We are still getting posts asking where to start, what to do, recommended scripts, etc. 

      As many of you know, I am new to the team, and had troubles myself learning how to bot, let alone script. 

      So, what our team decided to do was make it easier to learn how to bot, how to script, and just become an overall better botter and scripter faster. 

      As some of you might have seen, I've posted 3 new blogs, you can check it out by clicking on the following picture or here.


      These first 3 blogs are the first of many blogs that will be TRiBot official. They are encouraged to be challenged, improved upon and act as A Best Practices Guide for Botters.

      What information would you like to see in the blogs?

      👇 [TEASER] 👇

      .

      .

      .

      We are going to be hosting a  CONTEST  this  OCTOBER.

      Its scary to think how soon you'll find out.👻

      Stay tuned.


      - RileyZ
      • 8 replies
    • Today marks a big day for TRiBot! To make it easier for users to use TRiBot, we've created installers available for every platform! These installers are all bundled with the latest version of OpenJDK 1.8 (Java 😎, which is LG compatible.

      Using TRiBot is now easy. Simply download the installer for your platform, install TRiBot, and run it. The TRiBot Loader will correctly identify the bundled JDK so there's no need to change the Java selection.

      Windows

      EXE installer: TRiBot-windows-x64-4.0.3.exe


      MSI installer: TRiBot-windows-x64-4.0.3.msi


      Portable version: TRiBot-windows-x64-4.0.3.zip


      Mac OS

      Installer: TRiBot-macos-4.0.3.dmg


      Portable version: TRiBot-macos-4.0.3.tgz


      Unix/Linux

      Installer: TRiBot-unix-4.0.3.sh


      RPM installer (CentOS/Fedora): TRiBot-linux-4.0.3.rpm


      DEB installer (Debian): TRiBot-linux-4.0.3.deb


      Portable version: TRiBot-unix-4.0.3.tar.gz


      Platform Independent

      JAR file: tribot-loader-4.0.3.jar


      Note that this jar file does not include the bundled JDK.



      Windows and Mac OS users may notice a warning message stating that the installer/application is un-recognized or un-trusted. Please ignore this message and proceed with running the installer/application. We need to acquire a code signing certificate so that we can sign the installers letting the operating system know that these files can be trusted. It will take a week or more to acquire one, so please hold tight.

      Other notable changes to the TRiBot Loader:

      Support getting the version from OpenJDK distributions


      Add check for bundled JDK


      Copy OpenJDK tools.jar to the bundled JDK if not present


      Set the current java as the first available list entry


      Ignore Java versions which are symbolic links


      Make the bundled JDK the preferred Java version


      Update icon images


      Reduce the number of HTTP calls
        • Thanks
        • Like
      • 24 replies
    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
        • Like
      • 18 replies
    • Hello TRiBot,

      Today we have a significant release that has been in the works for the last month addressing several key issues, features and bugs in the backlog.

      With these changes, we are also including a new TRiBot Loader which will allow you to select any version that is released. This adds the flexibility of allowing you to revert to a previous version should an issue arise, run development only builds, view an accurate change log between versions etc. we are very proud to offer this feature and think it will add a lot more functionality down the road as we continue to release new versions.

      These changes include 80+ commits by our development team, a list of them is summarized below and also available for your viewing pleasure in the new TRiBot Loader.

      In addition, we have taken additional steps to improve as a development team by adding continuous integration and deployment into our workflow to assist in delivering timely releases such as bug fixes as well as new features on a weekly basis depending on our development cycle.
        • Thanks
        • Like
      • 39 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...