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This script is aimed to bank-standing skills such as Fletching, Crafting, Herblore or Cooking.
It comes with a task-based system that you can set up to train with different items and even multiple skills in one go.
You can create or load from a previously saved file multiple tasks to be executed by order.
A task is complete once you reach the desired amount or level.
A task can also be unfinished if you don't supply enough items for its completion or if you don't meet the required level to execute it.
The rules for script argument are the following:
1. Each task is separated by a vertical bar, "|"
2. Each task setting has an associated key and value, "key=value"
3. Each task setting is separated by a comma, ","
4. Option settings follow the same rules as task settings
5. Not case-sensitive
Available task settings:
skill - the skill you are training with this task. This setting can be ignored if task doesn't give experience in any skill
item - item's amount and name separated by a hyphen. The first and second items will be used on each other. The last item must be the product. E.g. 1000 cookies.
master_interface_id - set master interface id. This setting can be ignored if there isn't any interface after you combine first with second item
child_interface_id - set child interface id. This setting can be ignored if there isn't any interface after you combine first with second item
component_interface_id - set component interface id. This setting can be ignored if there isn't any interface after you combine first with second item
amount - the amount to combine on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
stop_level - the stop level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored. Also, this only works if you input a valid skill on "skill" setting
inventory_timeout - the inventory timeout for this task. Value is in miliseconds
Available option settings:
mouse_speed - indicates the average mouse speed to use
save_on_system_update - when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui
antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished
antiban_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable
close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable
auto_bank_walking - to walk to the nearest bank whenever the player is not on a bank. "true" to enable, "false" to disable
auto_ge_walking - to walk to grand exchange before starting a task. "true" to enable, "false" to disable
disable_mouse_offscreen - disables feature mouse offscreen from antiban to increase efficiency when combining some items
skill=herblore, item=14-avantoe potion (unf), item=14-mort myre fungus, item=14-super energy(3), master_interface_id=270, child_interface_id=14, amount=5000, stop_level=75, inventory_timeout=20000 |
skill=crafting, item=1-needle, item=26-leather, item=10000-thread, item=26-leather gloves, master_interface_id=154, child_interface_id=93, amount=100, inventory_timeout=50000 |
mouse_speed=110, save_on_system_update=true, antiban_reaction=false, antiban_debug=true, close_with_esc_button=true, auto_ge_walking=true
Note: The last item must be the product produced by combining the first and second items.
Exact non case sensitive names are a must.
You must press enter or click on a empty row to set the last row's value on the table.
The setup above has four tasks:
1st. Using a Knife on a Maple logs to produce 27 Maple longbow (u) per inventory. Ends after 500 Maple longbow (u) are made, or a supply is missing from bank.
2nd. Using a Bow string on Maple longbow (u) to produce 14 Maple longbow per inventory. Ends after 500 Maple longbow are made or a supply is missing from bank.
3rd. Using Jug of water on Pot of flour to produce 9 Pizza base per inventory. Ends after 10000 Pizza base are made, or a supply is missing from bank.
4th. Using a Needle on Leathers to produce 26 Leather boots per inventory. Ends after 1000 Leather boots are made, or a supply is missing from bank.
18 April 2017 - Ability to combine two items with same name.
Ability to bypass "make interface" by setting master or child interface id to -1 value.
27 May 2017 - Ability to combine items that require going through a selection interface and then an amount interface.
02 July 2017 - Added script argument.
20 November 2017 - Updated the script to support the new interfaces.
Script argument changed.
06 February 2018 - Changed the script to support more than 2 items on inventory. This will allow the combination of a greater variety of items.
23 April 2018 - Added option to enable/disable auto bank walking and grand exchange bank walking.
Added option to enable/disable mouse offscreen when idling.
Construct Any Item Including: Planks Bagged plants - FARMING XP! Refills watering cans in house sink Or fetches pre-filled watering cans from the bank Nails Marble Mythical cape
Multiple Banking Methods Manual banking - Rimmington/Falador, Yanille Ring of Dueling and House Teleports Phials unnoting planks Servant fetch from bank Servant un-note items from inventory
Synchronized Servant Support Cook Butler Demon Butler
User Experience This entire script has been rewritten optimized for efficiency and flawlessness Antiban Compliance (ABC2) Level 10/10 Quick and easy to use GUI setup Script arguments (skip GUI set-up) Slick mousepaint and paint Dynamic signature system (more info below) Hiscores page
Start with just a hammer and saw in Inventory. Only if using Servants have coins in Inventory too, or keep them in the servant's money pouch. If using Servants Un-noting have noted planks in Inventory too Only if using Phials Unnoting have noted planks (just the type you are using) in Inventory too. Only if using RoD/Tele Banking have house tabs in Inventory too.
Recommended Items to Build
Levels 1 - 19 → Crude Wooden Chairs (need 138 planks and nails) Levels 19 - 33 → Oak Chairs (need 238 oak planks) Levels 33 - 70 → Oak Larders Levels 70 - 99 → Oak Dungeon Doors
OR Levels 52 - 99 → Mahogany Tables (fastest if you have $$)
OR Levels 47 - 99 → Mythical Capes (requires Dragon Slayer 2 but saves money)
Creating a preset
Make sure to create the preset using your mouse only! (no hot-keys).
If you find the bot is building and removing items very slowly, you can adjust the ABC2 sleep multiplier.
This reduces the delays in the script (for Antiban) and is a multiplier on the time which the bot sleeps, ranging from 0.1 - 1.0.
Say the bot was supposed to sleep for 5 seconds, but with a 0.5x multiplier it now sleeps for only 2.5 seconds.
A delay of at least 0.5x is recommend.
Click to buy or try a free 2 hour trial:
4.99 CREDITS for 1 MONTH per Auth
Or 9.99 CREDITS for 6 MONTHS per Auth
OR 14.99 CREDITS for 6 MONTHS per 3 Auths
Troubleshooting and Bug Reports
Check your hiscore ranking here!
Grab your dynamic signature by going to the follow site:
Optimus Yak Fighter V2
This script annihilates yaks on the island of Neitiznot. These are an amazing source of xp, and require little to no food on most accounts.
Best of all they're right next to a bank, so restocking for potions is quick and easy.
Extremely fast xp for accounts that have completed The Fremennik Trials
Kills Yaks on Neitiznot Advanced ABC2 antiban with a 10/10 rating. Can worldhop when certain conditions are met. Drinks all potions. Banks for more food / ammo / runes when required. Start the script from anywhere and it will take you to Yaks! And much more! Repository link:
I've decided to update an old script i wrote 3 years ago, and here it is: Multi Fisher v2! Completely rewritten, with a full implementation of ABC2, Multi fisher allows you to fish anything, anywhere!
get it HERE
Source code: https://github.com/frankkeuning/fisher
By J J
JJ's Fighter Pro is an AIO Fighter script: it can kill any monster that you want. You can also make a list of items to loot and select the food you want to eat. You can drink potions if needed, pick up and alch certain items, use special attacks, prioritize looting, etc. This is all configurable through the GUI. You can save your settings for future usage.
Anti Ban Compliance implementation
ABCL 10 has been implemented.
JJ's Fighter needs an internet connection to send script statistics to my server. The data is anonymous and you can check what it sends in bot debug.
Example chart from 15/10/2013
Melee, range, mage support Eating Looting Banking Bones to peaches XP checking Fast monster switching Dynamic mainloop Setting loading/saving
[ABC2 Level 10] [FREE 1 HOUR TRIAL] [#1 Cooking Script] Sigma Cooker Premium [Anglerfish Support] [Karambwan Support] [Wine Making]By Starfox
Sigma Cooker Premium
Want to purchase Sigma Cooker with Old-school gp? You can buy repository credits from @erickho123 with Old-school gp HERE
Meat Cooking: Cooks all of your favorite meats at 6 different locations (Hosidius kitchen, Rogue's Den, Catherby, Nardah, Myth's Guild and Al Kharid)
Wine Making: Makes wine at any bank (over 300k xp/hr)
Task Based: Sigma Cooker runs on a robust task based framework
Cooking Profiles: Sigma Cooker allows you to save your tasks into profiles so you can easily load your favorite tasks
Bear meat, Rat meat, Yak meat, Shrimp, Chicken, Rabbit, Anchovy,
Sardine, Karambwan, Herring, Mackerel, Thin snail,
Trout, Lean snail, Cod, Pike, Fat Snail, Salmon, Slimy eel, Tuna,
Rainbow fish, Cave eel, Lobster, Bass, Swordfish, Monkfish
Shark, Anglerfish, Sea turtle, Dark crab, and Manta ray
To cook any meat of your choice, start the script at one of the 6 supported locations (Hosidius kitchen, Rogue's Den, Catherby, Nardah, Myth's Guild and Al Kharid). The location will be detected automatically by the script.
To make wine, start the script at any bank.
Leave the count at 0 to make all of the selected item.
$1.99 - 5 accounts for one month of script usage
$4.99 5 accounts for 3 months of script usage
To better support the upcoming changes (TRiBot X, new repository), we're switching our login handler to Auth0. Instead of logging in with the standard form, you'll now be required to login through our Auth0 application.
All existing accounts which have been used within approximately the past year have been imported into Auth0 using the same email and password combination which has been stored on the forums.
What does this mean for users?
Your account credentials are now even more securely stored
You'll be able to login via Facebook, Google, and others in the future
Is there anything users have to do differently now?
Existing users: You'll have to login with the standard login, open your Account Settings, then link your Auth0 account
New users: You'll be redirected to our Auth0 app (auth.tribot.org) where you'll be able to create an account
Why was this change made?
The new apps we are creating (such as the new repository) aren't able to use the forums to handle user logins
To centralize all user accounts in one area
To ensure that the client login doesn't go down when the forums are having problems
To speed up our development
There's no documentation or official support for using Invision Community combined with Auth0, so there are still a few kinks we're working out
We're in the works of creating an account management panel specifically for Auth0 accounts (ETA August)
It's not possible to change email addresses for the time being (this will be resolved this August)
Changing passwords is a weird process for the time being. To change your password, you'll have to use the "Don't remember your password" tool on the Auth0 login page
Over the past month, we've been working hard on TRiBot's new repository - a much needed update. This change has been deemed necessary for TRiBot X, and will allow us to really speed up development of all aspects of TRiBot.
Today we are going to share what we've been working on!
Now you must be wondering what kind of features the new repository will have.... well, you'll have to be patient for a little while longer. We're still figuring out various technical aspects so we can't provide answers to all possible questions. We're also focusing on development rather than writing about it so that everyone can get access to our latest developments at lightning speed. I will however answer a few users' questions.
We're planning on a release of this early to mid August, giving users some goodies before TRiBot X's release.
Thank you all for being patient. I hope everyone is excited as much as I am!
Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
Come give us feedback on the next version of TRiBot!
TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.
Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.
So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).
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