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Liam.

Liam's Simple NMZ

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Simple NMZ
A simple solution to NMZ

 

Allows for users to "bot" NMZ by using overloads and absorptions at appropriate times, as well as rock caking appropriately. It's ideally for semi-afking and such, if you are looking to entirely repeat this task, look at ExNightMare


Features

 

Prayer Potions

Overloads

Flicking Prayer

Absorption/Rock-Cake Method

Player specified offsets and variables

Notification upon leaving the cave (Will beep 3x to alert) 

User specified anti-ban


Instructions

Preferably start as soon as you get in the cave, or run to the location you want and then run the script.

***IT HAS NO DETECTION OF YOU BEING OUT THE CAVE, IT DETECTS THIS BY YOU DIEING***

 

Notes


I made this private script more than half a year ago for a simplistic task, I am not looking to fully automate this, or to even make this more sophisticated in any way; however I will fix bugs and add small features upon request.

 

I'll release code later, but it was a quick 30-minute job, no need for a clean-up due to the simplicity of the script.

 

Repo Link [Click Here]

 

Source Code

 

Edited by Liam.
  • Like 3

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So basically, we just buy the game and start the script? Then it stops after we've died/run out of pots?

 

Pretty much, have auto-retaliate on and it'll do the work.

 

I'll update it soon so it stops when you die, but at the current moment, it doesn't.

 

This tool is basically for people who want to afk nmz "safely" rather than 24/7 automatically bot which you can do with other NMZ scripts.

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I am finding the bot very usefull. The problem is that it sometimes gains 1 hitpoint and then get stuck in clicking rock cake. Since it is 2 hp it will try to eat the rock cake to get to 1 hp, but since it is using absorption potions it is actually suiciding.

 

I get the account manually to 1 hp and then start the bot. It happends after like 30 minutes or so. It also happends when it generates a hitpoints level, but I could understand if you are not able to solve it.

 

Are you planning to update the bot? Even if you are not, thanks anyways.

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I am finding the bot very usefull. The problem is that it sometimes gains 1 hitpoint and then get stuck in clicking rock cake. Since it is 2 hp it will try to eat the rock cake to get to 1 hp, but since it is using absorption potions it is actually suiciding.

 

I get the account manually to 1 hp and then start the bot. It happends after like 30 minutes or so. It also happends when it generates a hitpoints level, but I could understand if you are not able to solve it.

 

Are you planning to update the bot? Even if you are not, thanks anyways.

 

Fixed all issues in my version, submitting as I type this.

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Hey, just wanted to say thank you for this script. I've been using it for a while now.

 

As another user mentioned, I was having the 1<health points issue sometimes as well so I had to take Poison Karambwans with me and babysit it a little bit. But even then, for a free script is was still really good.

 

Now it runs flawlessly, no need for Poison Karambwans at all any more.

 

So thanks again for a free script! It's been very helpful to me.

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Hey, just wanted to say thank you for this script. I've been using it for a while now.

 

As another user mentioned, I was having the 1<health points issue sometimes as well so I had to take Poison Karambwans with me and babysit it a little bit. But even then, for a free script is was still really good.

 

Now it runs flawlessly, no need for Poison Karambwans at all any more.

 

So thanks again for a free script! It's been very helpful to me.

 

No problem!

 

I've just updated the script, it'll be live soon; It'll have the capability of adjusting timings to your liking (how often it should flick prayer or whever it should use protection prayers).

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Nice update.

 

I noticed in the previous version, the script would always prayer flick twice; my guess being the second was a fail-safe if for whatever reason the first one didn't go through.

 

Now if I understand correctly, the game has you regen HP at 1 point every minute? You have set the maximum random interval to 25 seconds, again I'm guessing, so if for some reason the first flick doesn't go through, you still have at least another 35 seconds for the script to execute the flick correctly. 

 

This is cool, but if you update it again, is there anyway you can make the random interval bigger? My issue being, I doubt many Dharokers at NMZ flick every 25 seconds or less.

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I agree with the previous poster. A wider random interval would be great. I believe it can be anywhere between 1-60. Also it tends to resip absorptions at times not specified. I'm not sure what the time offset in the GUI means. Overall great script

Edit: also tries to drink 2 doses of overloads instead of 1

Edited by crashfight

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Nice update.

 

I noticed in the previous version, the script would always prayer flick twice; my guess being the second was a fail-safe if for whatever reason the first one didn't go through.

 

Now if I understand correctly, the game has you regen HP at 1 point every minute? You have set the maximum random interval to 25 seconds, again I'm guessing, so if for some reason the first flick doesn't go through, you still have at least another 35 seconds for the script to execute the flick correctly. 

 

This is cool, but if you update it again, is there anyway you can make the random interval bigger? My issue being, I doubt many Dharokers at NMZ flick every 25 seconds or less.

 

You are correct, this is for fail-safe reasons. I'll add a larger range next update.

 

 

I agree with the previous poster. A wider random interval would be great. I believe it can be anywhere between 1-60. Also it tends to resip absorptions at times not specified. I'm not sure what the time offset in the GUI means. Overall great script

Edit: also tries to drink 2 doses of overloads instead of 1

 

Going fix this soon, even though it doesn't make a huge difference since you can only sip one overload.

 

 

You should implement the ABC2 if you can ;D please.

 

Been using it, it's a good script and just noticed you updated. Nice GUI. Thanks for script!

 

Nice paint also!

 

ABC2 is really unnecessary, reaction timers would be hugely counter-productive with how i wanted this script to be, the script however does invoke ABCL9/10, it will use item interaction sleeps aswell as all idle methods.

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Any update on this? Has been working flawlessly for me. Just would like a larger time interval.

Edit: Can be a bit fast on drinking the overloads the exact second the effects wear off. Maybe a bit more randomization there? (1000 - 5000ms)

Edited by crashfight
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