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Red_Spark

[FREE][ABCL][Open Souce] Red_ClayMaster

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Red_ClayMaster is an open source soft clay making script.It will take empty buckets from Edgeville bank and fill them up with water.After all the buckets have been filled it will withdraw clay from the bank and start making soft clay.It will do this until it runs out of clay :).
 
Red_ClayMaster V2 is here!!!!!!!!!!
I have re-written the framework, so I can expand on it easier.It also works a lot smoother now and it has passed my overnight test(Ran for 7h:42m made 8,3k soft clay, the only reason it stopped was because it ran out of clay :))
 
Starting the script:
 
Start the script in Edgeville with and empty inventory.
Make sure you have the supply in the bank
Make sure roof are toggle off
   //togglerooftops
 
GUI Explained:

Spoiler


qRwF83A.png

 

 

 

Time Variant example:You set you time between hops to 100 minutes and time variant to 50%

So the hop time range would be +50% of 100 and -50% of 100 = 50 min to 150 min.
 


 
 
Know Bugs:

LogIn failing sometimes FIXED(13/01/2016)

 
 
Features:
World Hoping
GUI-Pick what you want to do :)
Anti-Ban-Full ABCL10 compliance  :)(might not work as intended need to test it)
Fast Dynamic clicking-Accenture and fast clicking
Dynamic sleep/wait :)
 
Have a suggestion?
Feel free to post it. You can also pm or even contact me through skype. Just click the red Add My Skype button in my signature to add me to your skype :)
 
Script Repository Link
 
TODO:

Need to implement ABC2 instead of ABC1 Done(will still tweak it a bit)
If you're interested in the source code please go to this topic:
 
https://tribot.org/forums/topic/58881-betared-claymasterfirst-script/
 
UPDATES:

2.5 Date 11/04/2019
Updated IDs
Updated World Hoping
 

2.5 Date 20/01/2016
Upgraded to ABC2(new Tribot Anit-Ban)

2.4 Date 21/12/2015
Added World Hoping
 
2.3 Date 19/12/2015
If the bot ends up outside the bank while making soft clay. It will run back to the bank(even if the bank is off-screen)
 
2.2 Date 18/12/2015
FIXED fail-safes in the script
More info on this topic:https://tribot.org/forums/topic/58881-betared-claymasterfirst-script/

Spoiler


2.1 Date 17/12/2015
Fixed Paint displaying 0s and/or random numbers
Formatted the paint printout so big numbers have ","
Minor bug fixes

2.0 Date 15/12/2015
Re-written the framework
Tried to make the script more dynamic
Minor bug fixes
 
1.6 Date 12/12/2015
Made the script more efficient
Fixed minor bugs
For more into check this topic:https://tribot.org/forums/topic/58881-betared-claymasterfirst-script/

Edited by Red_Spark
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@deathass01

I'm only learning too.Found that the scripter application sections is great to find good code.I'm actually rewriting the framework for the script, so I can and add new features to it more easily.Here is the repo link:https://gitlab.com/Red_Spark/Red_ClayMasterV2.git.I will update my source code topic when I have the script running with the new framework :).gl scripting deathass01

 

PS.Use git to back up your code and keep track of the changes.

Edited by Red_Spark

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I'm very happy to see that this scrip has 7 users.Does anyone have any feedback on the scrips.Bugs/Slow actions?It can't be running perfectly 100% of the time ^^.My current record is 10h run time.

 

Grand Exchange support will have to wait at least a few more days, because i'm preoccupied with my other private projects.Bugs in this script will still take my top priority.Thank you for using Red_ClayMaster :)

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As of right now the script is finished.No new features are going to be implemented(unless asked for by the script users).I will still fix bug as soon as possible, but you guys need to report them in this thread.I am not abandoning this script i'm only focusing on my other project more, so feel free to ask for update/features and please report all the bug!!! :)

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9 hours ago, droola said:

hey man @Red_Spark, thanks for the script it's amazing so far, i know it's been quite a while but, is it possible to add some other water containers as bowls for example?

Hate to break it to you but I believe you won't be getting any updates soon considering the fact the developer last visit the site sometime in July 2019 which is a few months ago. Unless he decides to visit, I would consider the script as-is condition.

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      skill=herblore, item=14-avantoe potion (unf), item=14-mort myre fungus, item=14-super energy(3), master_interface_id=270, child_interface_id=14, amount=5000, stop_level=75, inventory_timeout=20000 |
      skill=crafting, item=1-needle, item=26-leather, item=10000-thread, item=26-leather gloves, master_interface_id=154, child_interface_id=93, amount=100, inventory_timeout=50000 |
      mouse_speed=110, save_on_system_update=true, antiban_reaction=false, antiban_debug=true, close_with_esc_button=true, auto_ge_walking=true

      User Interface



      Note: The last item must be the product produced by combining the first and second items.
                 Exact non case sensitive names are a must.
                 You must press enter or click on a empty row to set the last row's value on the table.

      The setup above has four tasks:
      1st.  Using a Knife on a Maple logs to produce 27 Maple longbow (u) per inventory. Ends after 500 Maple longbow (u) are made, or a supply is missing from bank.
      2nd. Using a Bow string on Maple longbow (u) to produce 14 Maple longbow per inventory. Ends after 500 Maple longbow are made or a supply is missing from bank.
      3rd. Using Jug of water on Pot of flour to produce 9 Pizza base per inventory. Ends after 10000 Pizza base are made, or a supply is missing from bank.
      4th. Using a Needle on Leathers to produce 26 Leather boots per inventory. Ends after 1000 Leather boots are made, or a supply is missing from bank.

      Paint




      Updates
      18 April 2017 - Ability to combine two items with same name.
                                 Ability to bypass "make interface" by setting master or child interface id to -1 value.
      27 May 2017 -  Ability to combine items that require going through a selection interface and then an amount interface.
      02 July 2017 - Added script argument.
      20 November 2017 - Updated the script to support the new interfaces. 
                                            Script argument changed.
      06 February 2018 - Changed the script to support more than 2 items on inventory. This will allow the combination of a greater variety of items.
      23 April 2018 - Added option to enable/disable auto bank walking and grand exchange bank walking.
                                 Added option to enable/disable mouse offscreen when idling.
                            
    • By bbuu20
      Bbuu20's Firemaker (ABC2 Level 10)
      Welcome to Bbuu20's Fire Maker. This script features:
      Custom GUI to select what log/logs to use Full ABC2 Level 10 Implementation to significantly lower the script's ban rate Universal Firemaking and Banking so players can run the bot wherever they want, with whatever log/logs they want I am very open to any suggestions on how I could improve this script. Please let me know if you experience any issue at all with the script, I will do my best to fix it and reply to you quickly. If you enjoy the script, some positive feedback would be greatly appreciated!
       
      To Do:
      Add custom paint to display current log, xp/hr, etc...
      And anything else you may suggest!
       
      Links:
       
      Join my discord server: https://discordapp.com/invite/nF7fsjx
       
      Source Code: https://github.com/zperkins11/Tribot/tree/master/scripts/firemaker
      Get It On The Repository: https://tribot.org/repository/script/id/3425
       
      Screenshots:
       

    • By bbuu20
      Bbuu20's Tutorial Island (ABC2) (V2.0)
      Hi, and thanks for checking out my tutorial island reboot! This script completes tutorial island for free!
      I am very open to any suggestions on how I could improve this script. Please let me know if you experience any issue at all with the script, I will do my best to fix it and reply to you quickly. If you enjoy the script, some positive feedback would be greatly appreciated!
      In the near future, I will be re-implementing the gui and paint, I realize it is rather basic for now.
       
      Join my discord server: https://discordapp.com/invite/nF7fsjx
       
      Source Code: https://github.com/zperkins11/Tribot/tree/master/scripts/tutorialIsland
      Get It On The Repository: https://tribot.org/repository/script/id/3296-bbuu20-s-tutorial-island/
  • Our picks

    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
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    • Come give us feedback on the next version of TRiBot!
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    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
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    • Over the last three weeks, I've been working on upgrading our server infrastructure. It's finally ready and is now live!

      Why?

      Increased reliability - less server errors


      Increased availability - less downtime


      Increased security - keeping us and you secure


      Increased capacity - ability to serve you better


      Increased speed - less waiting for things to load


      Faster development - server and service updates will come faster


      What are the changes?

      Move from a single AWS EC2 instance to AWS ECS (Elastic Container Service)


      Distributed computing


      Load balancing


      Git management of server files and filesystem


      Redis caching


      How?

      AWS ECS (with 10 EC2 instances)


      AWS ElastiCache (Redis)


      AWS Load Balancing


      AWS EFS (Elastic file system)


      Please bare with us as I continue to tune the server for maximum performance. Slow loading speeds may occur temporarily. I thank everyone for their patience.

      Please post on this thread if you experience any issues other than slow loading times.
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    • This release will:

      Fix prayers and world hopper API (Thanks @JoeDezzy1 and @erickho123)


      Improve banking API (Thanks @Encoded)


      Adds methods for returning and using Java Lists, rather than arrays


      Slightly randomizes some hardcoded behaviour


      Removes sleeps from waitConditions; the efficiency saving potential is negligible in these use-cases, therefore cleaner code is preferable


      Other back-end improvements





      Note: If you are using LG, please restart both the RS client and TRiBot.
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