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TriBot crashes while loading, before RS login

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  • Similar Content

    • By jerrycan314
      when i open a tribot client it crashes and i get this error :c

      #
      # A fatal error has been detected by the Java Runtime Environment:
      #
      #  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x7a0e3d9d, pid=1608, tid=0x00000e54
      #
      # JRE version: Java(TM) SE Runtime Environment (8.0_251-b08) (build 1.8.0_251-b08)
      # Java VM: Java HotSpot(TM) Client VM (25.251-b08 mixed mode windows-x86 )
      # Problematic frame:
      # C  [atiglpxx.dll+0x3d9d]
      #
    • By Sukkiri
      Hello! I'm very new and I'm already encountering some issues...
      Everytime I start Tribot for RS3 it stops before the loggin screen and crashes..
    • By BoogieDinkeets
      Hello, I bought VIP-E and decided to bot with the Combat AIO script. I use the “Looking Glass” feature on the tribot with OSBuddy open. On much OSBuddy screen there is no stuttering or delay, on tribot how ever it will freeze for about a second every five seconds. I have set up a frequent break on the break manager and anytime my bot attempts to relogin, it gets hitched and messes up my email and/or password. It is then left to continually reattempt to login infinitely with a jumbled password and email. Is there any way to fix the freezing? Maybe there is a setting somewhere that’s will completely backspace my email and password every failed attempt? How can I fix this please?
    • By thestrong1
      so, I installed tribot, installed java, restarted computer, tried deleting and reinstalling, however, whenever I try to open tribot with java it opens for a split second then closes right away, I am on a windows 10 computer, any help would be greatly appreciated.
    • By qunidayede1900
      Dears,  I found one issue on tribot, it's about account login, if the account logout when take a break, when break time is end, the scirpt try to re-login the account, then it doesn't work. please check. thanks. 
    • By JoeDezzy1
      In the past, I've experienced consistency issues with certain methods in the API that return false/inconsistent information on certain occasions, especially upon logins.
      Here is something I've created a while ago that became very useful to combat that issue.
       
      import org.tribot.api.General; import org.tribot.api2007.Game; import org.tribot.api2007.Login; /** * @author JDezzy1 */ public class LoginAccess extends Login implements Access { /** * The amount of settings in the gamesettings array to confirm consistency * in ingame data */ public static final transient int settingsArrayLength = 70; /** * The ban message upon logging in */ public static final transient String BAN_HOOK = "Your account has been disabled. Please check your message-centre for details."; /* * (non-Javadoc) * * @see scripts.dezapi.wrappers.accessor.Access#access() */ @Override public Class<Login> access() { return Login.class; } /** * @return true if in game */ public static boolean inGame() { final STATE ST8 = getLoginState(); return ST8 != null && ST8.equals(STATE.INGAME); } /** * @return true if at the login screen */ public static boolean inLoginScreen() { final STATE ST8 = getLoginState(); return ST8 != null && ST8.equals(STATE.LOGINSCREEN); } /** * @return true if at the welcome screen */ public static boolean inWelcomeScreen() { final STATE ST8 = getLoginState(); return ST8 != null && ST8.equals(STATE.WELCOMESCREEN); } /** * @return true if there is a ban message */ public static boolean banMessage() { final String response = Login.getLoginResponse(); return response != null && response.equals(BAN_HOOK); } /** * Does what it says * * @return Game setting.length > ~70 plus all other hooks */ public static boolean isEverythingFuckingLoadedAndReadyToBeRead() { return !inWelcomeScreen() && inGame() && Game.getGameState() == 30 && Game.getSettingsArray().length >= settingsArrayLength; } /** * @return true if the login was successful */ public static boolean waitLogin() { return Waiting07.waitCondition(() -> { return isEverythingFuckingLoadedAndReadyToBeRead(); }, System.currentTimeMillis() + General.randomSD(35000, 45000, 4250)); } /** * @return true if the logout was successful */ public static boolean waitLogout() { return Waiting07.waitCondition(() -> { return inLoginScreen(); }, System.currentTimeMillis() + General.randomSD(35000, 45000, 4250)); } /** * * @param user * @param pass * @return */ public static boolean handleLogin(final String user, final String pass) { General.println("Login => attempting login => " + user); if (login(user, pass)) { General.println("Login => waiting for login..."); if (waitLogin()) { General.println("Login => logging in => successful login"); return true; } } return false; } }  
    • By litmeme52
      Here is the crash log I recieved : 
      #
      # A fatal error has been detected by the Java Runtime Environment:
      #
      #  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x4dce0a9d, pid=5000, tid=0x00000824
      #
      # JRE version: Java(TM) SE Runtime Environment (8.0_131-b11) (build 1.8.0_131-b11)
      # Java VM: Java HotSpot(TM) Client VM (25.131-b11 mixed mode windows-x86 )
      # Problematic frame:
      # C  0x4dce0a9d
      #
      # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
      #
      # If you would like to submit a bug report, please visit:
      #   http://bugreport.java.com/bugreport/crash.jsp
      # The crash happened outside the Java Virtual Machine in native code.
      # See problematic frame for where to report the bug.
      #
    • By Fredrickson
      I'm using a VPS and am having trouble getting TRiBot to work on it. TRiBot will start up fine and I'll log in and wait for the main program to appear. When I hit New Client it'll try to start up a new client, but somewhere in the loading process it'll stop entirely. The program shuts down and there is no error message. This is not a fixed point. Sometimes it'll crash while downloading the runescape.jar, sometimes it'll crash while loading classes. Once it even managed to start a runescape client but it crashed before it finished loading.
      I've since tried running with a heap size of 256MB which seemed to have no effect. Other versions of Java didn't seem to work at all.
      Considering that it doesn't crash at a specific point but rather just 'after a while' it seems like it's being shutdown by the OS itself for eating too many resources. Then again, this is a gut feeling and I've never worked with Linux before, so feel free to disregard.
      Operating system: Ubuntu 16.04.2 x64
      VPS: DigitalOcean, 512MB RAM, Single CPU core
      Java version: http://i.imgur.com/ZAxZDaO.png
       
      I've tried googling the issue but couldn't find anyone with the same problems. Does anyone have any suggestions on how to fix it?
    • By Alocor
      I start the bot and it loads to 97% then crashes. =/ 
      I attached the error log. any help is welcome xD
      hs_err_pid4988.log  
       
      E- its RS3 not osrs.
    • By xiongmao1993
      After I login to my Tribot account, the loader appears, and says its successfully loaded.My Java (in task manager) then crashes, and the Client does not load.  Does anyone know how to fix this?
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    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
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      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

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      Why?

      Increased reliability - less server errors


      Increased availability - less downtime


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      What are the changes?

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      Distributed computing


      Load balancing


      Git management of server files and filesystem


      Redis caching


      How?

      AWS ECS (with 10 EC2 instances)


      AWS ElastiCache (Redis)


      AWS Load Balancing


      AWS EFS (Elastic file system)


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      Note: If you are using LG, please restart both the RS client and TRiBot.
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