Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Optimus

[Beta] Tri Fishing Trawler - Early access

Recommended Posts

Tri Fishing Trawler

 

b7c95c023b9aecd5d53e10d5207d9bcb.png

 

So over the past few days I've made a pretty much flawless fishing trawler script. This is a completely unsaturated minigame, and can earn you about 200k profit/hour with 81 fishing being the only requirement. I need a few beta testers, and will be giving out 3 early access copy's. All beta testers will recieve a free copy of the script when it is released.

 

The script is 95% finished, I just want some people to test it over a longer period of time.

 

Copy's remaining: 3/3

 

Features:

  • Plays the complete minigame perfectly.
  • Sells noted items to the general store and buys back to restock supplys
  • Server based system that gives each team mate a roll to do, this means multiple accounts running the script can communicate with eachother, and work very efficiently as a team ( Flawless already ).
  • Deposits loot in bank deposit box

Account Requirements:

  • 15+ fishing to access the minigame (15 is fine if you want to be a beta tester). You need 81+ fishing to gain maximum profits
  • Higher crafting level is slightly advantageous 
  • A decent supply of ropes and swamp paste + a bit of money. (I can supply items)

What you will be required to do:

  • Simply watch the script perform the minigame, and let me know what needs improving / bugs that need fixing.

 

To receive a copy, post below using the following format, and add my skype: tri.tribot

 

How many accounts do you have with 15+ fishing:

Do you mind if your accounts get banned: 

Have you added me on skype:

 

If I have approved you as a beta tester, you may use the script here:

https://tribot.org/repository/script/id/1341

Edited by Tri
  • Like 2

Share this post


Link to post
Share on other sites

How many accounts do you have with 15+ fishing: Got ~30 with 81+, but probably will only use a couple to start off and if it goes well transfer more accounts into this.


Do you mind if your accounts get banned: Somewhat yes, that's why I don't want to use all of my accounts from the start.


Have you added me on skype: Yes, just send you a request


 


Also,


does this script work fine with looking glass?


how many accounts do I need in one boat for best gp/hr?


Edited by yutpod

Share this post


Link to post
Share on other sites

Update:

  • Fixed ladder climbing bug, script is now working perfectly.

I'm waiting to get a few accounts with 81+ fishing to test with, then we can get an accurate profit/hour.

 

@yutpod Yes I've tested it with looking glass, although sometimes it lags a bit more. (Looking glass problem, not script).

 

The more accounts on the boat, the more profit you make. I've yet to test it with an account with 81+ fishing, but you should make at least 200k/hour on each account with ~3 people. From there it just goes up.

Share this post


Link to post
Share on other sites
On 5/29/2015 at 0:21 PM, Tri said:

Update:

  • Fixed ladder climbing bug, script is now working perfectly.

I'm waiting to get a few accounts with 81+ fishing to test with, then we can get an accurate profit/hour.

 

@yutpod Yes I've tested it with looking glass, although sometimes it lags a bit more. (Looking glass problem, not script).

 

The more accounts on the boat, the more profit you make. I've yet to test it with an account with 81+ fishing, but you should make at least 200k/hour on each account with ~3 people. From there it just goes up.

Can i help you with testing if you like mate.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Our picks

    • This release will:

      Fix LG for both OSBuddy and RuneLite


      Fix issue where the resizable client isn't able to be made smaller (Thanks @JoeDezzy1)


      Fix detection of the logout game tab when resizable mode and side panels are enabled (Thanks @JoeDezzy1)


      Add initial support for Sentry to allow us to identify and easily debug exceptions happening with all TRiBot users


      Add methods to determine if the bank is actually loaded, and not just the overarching interface (Thanks @wastedbro)



      Upcoming updates:

      Improved CLI support


      Full Sentry support


      Much more
        • Like
      • 48 replies
    • This release will:

      Fix NPE in Camera API (Thanks @wastedbro)


      Update deposit box interface ids (Thanks @Encoded)


      Add various bank methods (Thanks @wastedbro)


      Banking#getWithdrawXQuantity


      Banking#getDefaultWithdrawQuantity


      Banking#arePlaceholdersOn




      Fix resizeable minimap bug (Thanks @wastedbro)


      Remove Java 8 requirement


      Please note: TRiBot is not yet fully compatible with Java 10+




      Fix the break handler issues by ensuring the break handler thread never gets paused


      Fix broken settings hooks



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 68 replies
    • This release will:

      Add support for using custom F key bindings to switch between game tabs (Thanks @erickho123)


      Fix tab opening for "Skills" and "Kourend Tasks" (Thanks @erickho123)



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 34 replies
    • This release will:

      Fix an issue where breaks would stop firing


      Fix Combat#getWildernessLevel, use dynamic search for text and cache ID for later calls


      Fix an NPE in the Combat API


      Fix Mouse#leaveGame bug where the mouse wouldn't actually leave the game screen
        • Like
      • 21 replies
    • This release will:

      Add LG support for Runelite


      Fix NPCChat issues


      Fix a bug where the camera angle setter would just hold down a key for 5 seconds (the timeout)


      Slightly adjust the rotation via keys to be more accurate


      Add the ability for asynchronous camera movement via keys


      Make Camera rotation via mouse more fluid, with more antiban, and work much better in resizable mode


      Add a "Camera#setCamera" method, allowing the rotation and angle to be set in parallel


      Increase the likelihood of using the mouse for camera movements


      Add support for adjusting the camera to positionable entities (Positionable#adjustCameraTo)



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Thanks
        • Like
      • 59 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×