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[Up to 1m/hr] [ABCL 10] Tau Grand Exchange [TRiBot's Best Moneymaking Script!]

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3 minutes ago, Assoumahmad said:

Quick question, My farm is growing steadily and I'm wondering to myself, how the heck am I gonna retrieve gold from 50+ accs when I have to sell? Thats going to take me hours. Any quicker way you guys take out gold when youre ready to sell?

just dont stop all bots at the same time and you are fine, xfer like 10 accs every 30minutes

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2 hours ago, peoplebot said:

Looking to pay someone to help me set up this bot and or provide me with a decent list for a fixed price, please hit me up on messages or via skype : Sergey0238

Not sure if this is against the rules so please let me know. Thanks!

ytVp8Vj.gif

Here's a quick guide of how to setup items (for free). As far as creating an item list, that will have to be done by yourself. Almost anyone using this script will not want to share their item list with anyone. @peoplebot

58 minutes ago, Assoumahmad said:

Quick question, My farm is growing steadily and I'm wondering to myself, how the heck am I gonna retrieve gold from 50+ accs when I have to sell? Thats going to take me hours. Any quicker way you guys take out gold when youre ready to sell?

If you want to make big boy profits you're going to have to invest extra time. There isn't much maintenance that goes into a GE bot farm to begin with. Just think, it could be worse.

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2 hours ago, qrooltex said:

Will keeping bad items on my list lower my gp/hr? How many items do people usually have on their list? Have a 40m cash stack, also having a hard time getting above 100k/hr

Yes because the al will sell them for a loss eventually if they don't sell. With 40m you should be getting well over 100k/hr

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8 hours ago, Assoumahmad said:

Yes because the al will sell them for a loss eventually if they don't sell. With 40m you should be getting well over 100k/hr

With current market it's really hard to maintain %1 margin with higher cash stacks, with 40m you should expect 200-300k.

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17 hours ago, Assoumahmad said:

Yes because the al will sell them for a loss eventually if they don't sell. With 40m you should be getting well over 100k/hr

 

9 hours ago, donders said:

With current market it's really hard to maintain %1 margin with higher cash stacks, with 40m you should expect 200-300k.

Thanks for the answers, appreciate it :)

Edited by qrooltex

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1 hour ago, Nodemaster said:

so one of my bots died.... 

https://gyazo.com/30899af3a72430f4733b90f068422696

 

edit: unfortunatly only about 50% of the wealth was in the GE RIP 

 

should i sell the gold and quit that account??

It would be in your best interest to retire that account.

You most likely had "restart client on update" checked off in your client settings. It is recommended to have that setting shut off as it's buggy and will cause your bot to run around like crazy once the client reloads.

I can guarantee that this was not caused by Tau GE.

Edited by justpixels

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56 minutes ago, WuTangPang said:

Could someone post some proggies?

sure.

as you can see from the script version, its a bit older.

jLeUnqR.png


That is how i started goldfarming.

This is what I achieved:
 

 

 

 

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1 hour ago, xfish said:

Is there a way to add the new MM2 items to my lists? I tried reload item data but they did not appear while osbuddy data is available for a long time now. Is it dependent on client/script update?

Try again, I've already put the ballista on my list so it should be working. Maybe try deleting hooks.dat and then reload?

 

@Pepinus, ban rate is really low. If you bot on the hours Weath is not working ban rate is pretty much 0%. 24/7 will catch up with you eventually.

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This topic is now closed to further replies.

  • Our picks

    • This update will:

      Fix GE inventory item positioning bug


      Fix broken object hooks
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      • 21 replies
    • This release will:

      Fix some ClosedChannelException bug


      Fix bug in RSObject#getAllTiles


      Add game tab support for "Kourend Favour"
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      • 15 replies
    • This release will:

      Fix Settings UI placement bug


      Fix game object location bug


      Fix small layout bug making the client shift up and down


      Fix client crashing bug where loading the client with a small display area will cause the client to crash


      Fix annoying Linux bug relating to painting events and peers


      Fix settings saving bug where settings are saved to disk more often than they should


      Fix RSInterface#isBeingDrawn bug affecting a limited amount of people


      Drop Java 1.7 bytecode version for 1.8


      Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).


      This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
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      • 40 replies
    • This update will:

      Fix the RSMenuNode bug which also fixes the bug with bank opening


      Fix the incorrect object positions bug


      Fix and re-enable the LG Objects API Accelerator


      Fix the RSObject#getAllTiles bug
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      • 22 replies
    • Try our development release by checking "Development Release" on the TRiBot Loader. Note that these new features are currently in beta.

      This release features:

      Re-sizable mode support for both LG and the regular client


      Slightly improved login bot


      Removed final access modifiers from API classes


      Added RSServer hook wrapper to get the client's cached list of server/world info


      [NEW] Bug fix for intelligent banking


      [NEW] Improvement to the stability of LG over time


      [NEW] Vastly improved the reliability and speed of Screen#getColorAt on both LG and the regular client


      [NEW] Fix LG login problems


      [NEW] Fixed re-sizable mode container bug


      [NEW] Fixed re-sizable mode mouse bug


      [NEW] Use of public constants in the Banking API


      [NEW] Use of other various constants such as Projection#NULL_PT and Screen#EMPTY_COLOR



      More features to come very soon!

      Please test it and let us know here if there are any new bugs introduced in this release.
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