Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
daxmagex

[ABCv2] daxCombat AIO [Universal Banking][Wildy Support & Death walk]

Recommended Posts

GUI Guide

Profile Manager:

  • Loader: Loads the global profile. This can be set up by saving a global profile first. Look at “Save”.
  • Save: This this save a combination of Combat, Loot, and Bank profile all into one making it easy for you to load settings. You MUST have one of each profile to make a global profile.

 

Ways to save individual profiles (Combat, Loot, Bank):

  • File -> Save…
  • Shortcut keys

 

Combat

  • NPC

o   The search list should automatically refresh. If it isn’t, restart Tribot and try again.

o   Press enter for the NPCs you want to fight. You can add as many targets you want.

  • Location

o   You can either use a custom area or a circular area for this. If you set up a custom area, the circular area will be ignored, and vice versa.

o   If NPC is not reachable, PLEASE choose NPC behind cage. Also, if the loot is not reachable, the bot will only attempt to loot it if you select Loot behind cage.          For this setting, you MUST use Tele-grab.

o   Potion set up is fairly simple. Just select the Potion and the Skill level to trigger the potion drinking.

o   Prayer support ONLY supports quick prayer. Please have that set up if using this feature.

o   World hopping will trigger if there is x amount of players visible in your area. You are NOT included.

o   Bones settings do NOT pick up bones for you if using bones to peaches or bury bones. Please set this up in the Looting tab.

o   MultiCombat: Attacks NPCs already in combat with another player.

o   Safespot: You will need to grab a safes-pot tile with the button. It will grab the tile you are currently standing on.

o   Loot in Combat will loot regardless if you are in combat.

o   Alchemy – Triggers the alchemy feature

o   Wait for loot will wait until loot is visible before going on to the next NPC.

 

 

Loot

  • Ground Item

o   Select the desired loot and press enter to add it to the loot list. Delete unwanted items in your loot list by pressing DEL or Backspace.

  • Settings

o   Decide how the bot treats certain loot. For example, drop item x if bot picks up the item by accident, or simply high alchemy some items.

 

 

Bank

  • If you want the bot to bank, CHECK THE “Use Banking” CHECKBOX!
  • By default, the bot will webwalk you to and from the location and bank.
  • If you want to use your own navigation system, build the logic. There will be a guide in the logic builder.
  • Equipment Manager

o   This feature will recharge and/or equip the desired items whenever you bank.

o   This does NOT trigger banking if you have no uncharged item. However, the bot will never finish banking without successfully handling all              rechargeable as a failsafe.

  • Banking Conditions

o   These will determine when you bank.

  • No Food or (Inventory is full and No food) is exactly as it means.’
  • Attackable Player Visible should be used when you are in the wilderness. Bot will trigger banking whenever an attackable player within your combat range is visible. If you are not in wilderness, this feature will NEVER toggle. If you have world hop enabled, the bot will attempt to world hop first (If you are not in combat).
  • No Prayer Potions: Triggers banking when you have no more prayer potions.
  • No Boost Potions: Triggers banking when you have no stat boosting potions.

o   Equip on Death

  • If you do not have the items listed in the Equip on Death list, the bot WILL TRIGGER BANKING AND ATTEMPT TO EQUIP THESE ITEMS. Make sure you have these items equipped or in bank. The bot will check by ID, so rechargeable items you will be using for your navigation is NOT recommended. Use the Equipment Manager for this.

o   Withdraw

 

  • Select the desired items you wish to withdraw per bank trip. Make sure you have sufficient amount of items.

 

 

 

 

Logic Guide

 

 

In order to set up logic for locations that's not supported by webwalking, you will have to separate the areas throughout the path to your destination. 

 

Introduction

 

The logic system goes by a node system that is triggered by the area you are currently in.

 

So given area A: 

QJCRN3I.png

 

The method correlated to area A will be triggered.

 

WJmmT7P.png

 

We will define Action 1 to be Walk directly to a tile and sleep ~5 seconds.

 

MruzoMD.png

 

6yKq8ay.png

FSlZ2uW.png

 

END RESULT (Note that we do not need to set up action 2 and sleep 2 since the if statement is always true, triggering only action 1 and sleep 1):

AdA30IM.png

 

NOW LETS DEFINE ANOTHER AREA WITH THE NAME B AND B WILL TRIGGER AN ACTION WHICH WALKS TO A TILE IN THAT WE DEFINE TO BE IN A.

 

mJwvNiM.png

 

 

NOW THE END RESULT:

rfakiv.gif

 

 

 

 

Now a bit more complex...

 

 

Now lets say we want to cross the log to get to chaos druids at Ardy.

 

We will first set up the area, and in this case, the area by the bank:

cKnAV8A.png

0syY7f6.png

 

Our if statement will be triggered by whether the log is visible or not.

So let us debug entity the log and get the ID:

 

This if statement will be TRUE if the log IS NOT ON SCREEN.

Fg1S4FE.png1tdEbvQ.png

 

Now that our if statement is properly set up, lets set up action 1 and sleep 1, which will be walk to this tile and sleep until the log is visible.

 

bl8rpf3.png

 

This sleep method will sleep until the desired object is on screen or time timeout is reached.

GKlYoAf.png

 

Now lets define the scenario where the log is on screen. 

 

If log is on screen, lets click the log to walk across.

AxTYa4S.png

 

Now lets sleep for ~5 seconds.

b5ogqvu.png

 

END PRODUCT

tDEC62X.png

 

To summarize, if we are in the Bank area, we will trigger the method correlated to the area. Inside the method, it will check whether the log is visible or not.

If the log is NOT visible, it will proceed to walk to the log and sleep until the log is on screen. If it is visible, it will then click on the log. 

 

Logic in action

 

sbxdpa.gif

 

Beautiful   :heart:

 

 

 

 

What about lock picking?

 

 

First, define the area behind the door.

JsiTuWe.png

 

Set up your action method.

 

Debug the Door...

LquXGwp.png

 

Now make the bot click the door with the "Pick-lock" option

LdKmljk.png

 

Lower the sleep to ~1 second

huTGAwo.png

 

End result

bfwmBkd.png

 

GIF

 

vaoxsx.gif

 

 

 

But Dax, how do I do Stronghold Security???

 

 

Like always, start with the area:

CYi1b64.png

 

Now here's the tricky part. Stronghold security all use the SAME door ids, meaning you will need to use the filter by tile feature.

ZPBKbq8.png

 

Now we're going to set the sleep to be ~5 seconds.

2XVQNP0.png

 

End Product:

3G9wur5.png

 

But wait Dax, where do I code in the part where you answer the security questions?

  • I've already coded that part in. No need for unnecessary confusion.

GIF

spplbf.gif

 

 

Edited by daxmagex

Share this post


Link to post
Share on other sites

Oh my god, finally. Is this more promising than the other Combat AIO? I have really bad experience with that. This have default bank settings yeah? 

 

You can see for yourself :) and yup.

 

There is a 5 hour trial available.

 

Here is the bank tab.

zW5ec6Q.png

8AFH6t0.png

Edited by daxmagex

Share this post


Link to post
Share on other sites

Congrats on release! I've tested this script, and loved it. :)

 

 

This script is the best thing ever! Seriously, it's amazing, Dax is amazing, try it out and see for yourself! :)

 

<3

 

Here's one of my older proggies, the loot list tab looks much nicer now. Profit calculator is also off, since it didn't track ranarrs but should be fixed now.

L449d6l.png

Share this post


Link to post
Share on other sites

Bought it! i find it kinda slow? Or am i wrong? After an kill it idles for a a few seconds to long?

 

All premium scripts are required to wait x amount of time (Unique to your account) after a change in the environment depending on your Antiban Compliance profile and time since last action.

Share this post


Link to post
Share on other sites

Tried running this at Cave horror doesnt work at all :% Killed them food ran out it says out of food, "on my way to bank " then it just clicks on the black screen "Not existent" it doesnt go up the stairs.

 

For locations that webwalk doesn't support, you will need to set up your own logic navigation.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By Optimus
      Optimus AIO Tzhaar Fighter V2
      Tzhaars are a great method for training up your combat stats while making some good profit! All of the obsidian items are now worth a lot, and with the expansion of the Tzhaar caves they are now a very viable source of income! One of the best features of this script is that it can safe spot the Tzhaars using Ranged/Magic or Halberds so that you don't take damage, which means you don't need a high defence level or much food to kill them!
      Features:
      Kills all the Tzhaar monsters in all locations, including the new inferno area. Earns up to 1m/hour! Create your own fight area and select which monsters you want to target. Full safe spotting support, as well as face to face melee combat. Can fight with ranged / magic / melee ( Including halberds for safe spotting ). Advanced ABC2 antiban with a 10/10 rating. Custom looting & profit tracking Drinks all potions Can worldhop when certain conditions are met. Banks for more food / ammo / runes when required. Can navigate any player to the fight caves on foot, or via the minigames teleport if available.. And much more! Repository link:

       
    • By Optimus
      Hey guys, Optimus here
        This script is arguably the most powerful script on the market, with over 5 years of development put into it, the end result is an easy and safe to use script that should meet all your combat and magic training needs!
        This script can train combat & magic using almost every training method available. Enjoy  
        Preview:   Features Overview:   AIO Combat Features:
        Start the script from absolutely anywhere in RS and it will navigate to your saved location. Complete all in one combat system that can fight every single monster in Runescape including but not limited too: -Brutal dragons
      -Wyverns
      -Stronghold of security -Slayer dungeons -Sand crabs -Rock crabs -Dragons -Giants -Goblins -Ghouls -Dagganoths -Chaos Druids
      -And hundreds more different monsters! (Anything you can think of).   Can use all types of food Automatically detects Ironman mode and will only pickup your own loot! Can drink every potion in the game Full prayer support Superior antiban Easy to setup banking at every bank in RS Supports all teleport items and spells Guthans healing Dwarf multicannon support Progressive training (Upgrade gear, switch training spots & more) Full worldhopping system that can worldhop when many different conditions are met Bones to peaches support Automatically uses the Looting bag and Herb sack Automatically resets Rock crabs and Sand crabs aggro (Including 10k island). Keeps a safe distance while using ranged/magic on Brutal dragons Herb cleaning and dropping Supports all weapons and special attacks (Full list of spec weapons here: https://pastebin.com/raw/bf56k5Bg) Customisable looting by Item Name, Item ID, or items worth more than x price (Automatic price lookup). Re-equips ammo that you loot Safe spotting support ABC2 antiban with a 10/10 rating Telekinetic grab support Can bury bones Load & save GUI settings Profit calculations and xp tracking Customisable mouse speeds   AND MORE!     AIO Magic Features: This script can reliably and safely train magic using the following methods:   Every single combat spell available, from air strike to ice barrage; It's all supported Every single curse spell available Stun/combo alching!
      This is the best magic xp in the game, you cast a regular combat spell or curse, quickly followed by a high level alchemy spell.
      This can earn you up to 180k magic xp/hour! Splashing! All alchemy spells All enchantment spells Superheat item All teleport spells The script can also train with the following lunar spells! Humidify Plank make Superglass make Tan leather Spin flax String Jewellery and More!   Purchase info and script trial info:   Packages:
        Free Trial Price: $FREE  Every month you're allowed a free 10 hour trial with the script, enjoy   1 month Package Price: $10  VIP is not required to run the script  The ability to train all of combat and magic effortlessly and safely for 1 month  Complete customer support via discord and the TRiBot forums   To purchase the script or activate your free trial, click the image below: TRiBot Repository | Optimus Combat & Magic     Gallery:    

         
                   
    • By Optimus
      Optimus Yak Fighter V2
       
      This script annihilates yaks on the island of Neitiznot. These are an amazing source of xp, and require little to no food on most accounts.
      Best of all they're right next to a bank, so restocking for potions is quick and easy.
      Yak info:
      50HP
      0 Defence
      Extremely fast xp for accounts that have completed The Fremennik Trials
      Features:
      Kills Yaks on Neitiznot Advanced ABC2 antiban with a 10/10 rating. Can worldhop when certain conditions are met. Drinks all potions. Banks for more food / ammo / runes when required. Start the script from anywhere and it will take you to Yaks! And much more! Repository link:


    • By Optimus
      Hey guys, Optimus here
        I noticed that TRiBot was lacking a good FREE auto fighter, so I decided to release a Lite Version of Optimus Combat & Magic for free!
      This version of the script has had certain features disabled, but is still very rich in features, so enjoy   To activate the script on the repository, please use the following links:
        https://tribot.org/repository/script/id/3097-optimus-combat-magic/ - Lite Version

      https://tribot.org/repository/script/id/651-optimus-combat-magic/ - Premium Version
      Note: There is a 10 hour FREE TRIAL for anybody who wants to try out the PREMIUM VERSION of the script on the repository
        Preview:   Features Overview:   AIO Combat Features: Green features: FREE            Blue features: PREMIUM
        Start the script from absolutely anywhere in RS and it will navigate to your saved location. Complete all in one combat system that can fight every single monster in Runescape including but not limited too: -Brutal dragons
      -Wyverns
      -Everything in the stronghold of security -Slayer dungeons -Sand crabs -Rock crabs -Dragons -Giants -Goblins -Ghouls -Dagganoths -Chaos Druids
      -And hundreds more different monsters! (Anything you can think of).   Can use all types of food Supports all weapons and special attacks (Full list of spec weapons here: https://pastebin.com/raw/bf56k5Bg) Customisable looting by Item Name, Item ID, or items worth more than x price (Automatic price lookup). Re-equips ammo that you loot ABC2 antiban with a 10/10 rating Can bury bones Load & save GUI settings Profit calculations and xp tracking Customisable mouse speeds Easy to use banking system that works at every bank in RS Can drink every potion in the game Progressive training (Upgrade gear, switch training spots & more) Full worldhopping system that can worldhop when many different conditions are met Full prayer support Superior antiban Slayer task support Safe spotting support Telekinetic grab support Supports all teleport items and spells Guthans healing Dwarf multicannon support Bones to peaches support Automatically uses the Looting bag and Herb sack Automatically resets Rock crabs and Sand crabs aggro (Including 10k island). Keeps a safe distance while using ranged/magic on Brutal dragons Herb cleaning and dropping   AND MORE!   AIO Magic Features: (Premium only) This script can reliably and safely train magic using the following methods:   Every single combat spell available, from air strike to ice barrage; It's all supported Every single curse spell available Stun/combo alching!
      This is the best magic xp in the game, you cast a regular combat spell or curse, quickly followed by a high level alchemy spell.
      This can earn you up to 180k magic xp/hour! Splashing! All alchemy spells All enchantment spells Superheat item All teleport spells The script can also train with the following lunar spells! Humidify Plank make Superglass make Tan leather Spin Flax String Jewellery and More!   To activate the script on the repository, please use the following links:
        https://tribot.org/repository/script/id/3097-optimus-combat-magic/ - Lite Version

      https://tribot.org/repository/script/id/651-optimus-combat-magic/ - Premium Version
      Note: There is a 10 hour FREE TRIAL for anybody who wants to try out the PREMIUM VERSION of the script on the repository   Gallery:    

       
                     
    • By Java
      Fast and humanly Unique clicking Threaded antiban Threaded deathcheck Threaded combat checking  Threaded camera control Randomly walks  Prioritizes portals, then Spinners Doesn't attack dead or close to dead NPCs  

       
      SOURCE: https://github.com/javaTribot/java.PestControl/blob/master/PestControl.java
      REPO: https://tribot.org/repository/script/id/3045
    • By Beg
      Cooks at Rogues Den (Burthoupe) using the well-known permanent fire.
      Supported Food:
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
       

      Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well. 
      Supported Banks:  
      Lumbridge Top, Varrock West, Varrock East, Edgeville, Grand Exchange, Falador West, Falador East, Draynor Village,  Duel Arena, Clan Wars, Al-Kharid.
      Castle Wars, Catherby, Seers (Camelot), Ardougne West, Ardougne East, Yanille, Nardah, Tzhaar City.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
                                
       
      Cooks food on a range/stove/oven.
      Supported Ranges:  
      Al-Kharid, Lumbridge, Falador, Edgeville, Varrock East.
      Cooking Guild, Catherby, Nardah.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab, Plain pizza, Baked potato, Sweetcorn.
       

      Makes food using two ingredients on each other.
      Supported Banks:
      Every bank supported by Banking API.
      Supported Food:
      Jug of Wine, 
      Tuna potato, 
      Anchovy pizza, Meat pizza, Pineapple pizza, Pizza base, Incomplete pizza, Uncooked pizza,
      Pastry dough, Pie shell, Uncooked berry pie, Uncooked meat pie, Raw mud pie, Uncooked apple pie, Raw garden pie, Raw fish pie, Raw wild pie, Raw summer pie.
                                      
       

      The rules for script argument are the following:
      1. Each task is separated by a vertical bar, "|"
      2. Each task setting has an associated key and value, "key=value"
      3. Each task setting is separated by a comma, ","
      4. Option settings follow the same rules as task settings  
      5. Not case-sensitive

      Available task settings:
      type - indicates which type of task it is. Available options are "Rogues den", "Fire", "Range" or "Make item".
      first_supply - the first supply name you want to use.
      supply - same as above (for backwards compatibility).
      second_supply - the second supply name you want to use. Only applies to make-item tasks.
      product - the product name you want to make.
      logs - the logs name you want to burn. Only applies to cooking on self-made fire tasks.
      amount - the amount to cook on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
      stop_level - the cooking level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored.

      Available option settings:
      mouse_speed - indicates the average mouse speed to use.
      save_on_system_update -  when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui.
      antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished cooking.
      antibug_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable.
      toogle_roofs - to toogle roofs from buildings. "true" to enable, "false" to disable.
      close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable.

      Example:
      type=rogues den, first_supply=raw shrimps, product=shrimps, amount=1000 |
      type=range, first_supply=raw salmon, product=salmon, amount=10000, stop_level=70 |
      type=fire, first_supply=raw lobster, product=lobster, logs=magic logs, amount=5000, stop_level=75 |
      type=make item, first_supply=jug of water, second_supply=grapes, product=jug of wine, amount=10000 |
      mouse_speed=100, save_on_system_update=true, antiban_reaction=false, antibug_debug=true, toogle_roofs=true, close_with_esc_button=true

      Notes:  Set amount equal to 0 to ignore amount. Set stop level to 0 to ignore stop level.       Ability to create or load one or multiple tasks to be executed. Combine different methods, food, amounts or stop level at your own will.     Save the current script's state. This can be done either on Script's GUI or Script's Paint.  The data file will be stored at .tribot/beg_scripts/Cooking/'your_input'.dat. If enable on GUI, a game system update will generate an automatic save which will be stored at .tribot/beg_scripts/Cooking/'your_rs_name current_date (current time)'.dat.   Load any previous saved state. This can only be done upon start at Script's GUI.                                                      
       Got any progress report worth sharing? Let me know!
       

      Report any bug, missing feature, supported place or food below. If justified, it will be included to the script.
       

       
    • By Worthy
      AIO Constructor
      By Worthy
       
      Features
      Construct Any Item Including: Planks Bagged plants - FARMING XP! Nails Marble Multiple Banking Methods Manual banking - Rimmington/Falador, Yanille Ring of Dueling and House Teleports Phials unnoting planks Servants Synchronized Servant Support Cook Butler Demon Butler User Experience This entire script has been rewritten optimized for efficiency and flawlessness  Antiban Compliance (ABC) Level 10/10 Quick and easy to use GUI setup Save, Create, and Load presets with ease (documentation below) Sexy mousepaint and paint Dynamic signature system (more info below) Hiscores page  
      Set-up
      Disable middle wheel mouse zoom and fully zoom out! If using Looking Glass, hook the client to 64-bit OSBuddy! Set up a preset following the documentation below Once created, select the preset item which you would like to make and fill out the rest of the GUI Start with just a hammer and saw in Inventory Only if using Servants have coins in Inventory too. Only if using Phials Unnoting have noted planks (just the type you are using) in Inventory too Only if using RoD/Tele Banking have house tabs in Inventory too  
      Recommended Items to Build
      Levels 1 - 19 → Crude Wooden Chairs (need 138 planks and nails) Levels 19 - 33 → Oak Chairs (need 238 oak planks) Levels 33 - 70  → Oak Larders Levels 70 - 99 → Oak Dungeon Doors 
      OR Levels 52 - 99 → Mahogany Tables (fastest if you have $$)  
      Documentation
       
      Click to buy or try a free 2 hour trial:
       
      4.99 CREDITS for 1 MONTH per Auth
      Or 9.99 CREDITS for 6 MONTHS per Auth
      OR 14.99 CREDITS for 6 MONTHS per 3 Auths
       

      Check your hiscore ranking here!
      Grab your dynamic signature by going to the follow site:
      http://www.worthy.rs/tribot-php/AIOConstructor/sigs/YOUR_TRIBOT_USERNAME_HERE.png  
      Enjoy! 
      Worthy 
    • By gef30
      I've decided to update an old script i wrote 3 years ago, and here it is: Multi Fisher v2! Completely rewritten, with a full implementation of ABC2, Multi fisher allows you to fish anything, anywhere! 
      get it HERE
      Source code: https://github.com/frankkeuning/fisher
      Screenshot(s):
       
      Setup guide:
  • Our picks

    • This update features:

      Fixed broken hooks from today's update


      Fix wilderness level with RuneLite (Thanks @Todd)


      Add support for Kotlin .class files in scripts (Thanks @wastedbro)


      Overhaul Inventory API (Thanks @wastedbro)


      Add List support for common methods


      Change method grouping to make more sense (by functionality)


      Refactor methods to utilize Java 8 streams instead of cumbersome loops




      Recognize chatbox minimization (Thanks @JoeDezzy1)


      Fix Screen#isInViewport when NPC chat is open (Thanks @JoeDezzy1)


      Fix login bot bugs (Thanks @erickho123)


      Fix hint arrow return values (Thanks @Encoded)


      Fix depositAllExcept functionality (Thanks @wastedbro)


      Change containing box interface bound and adjust for Y values (Thanks @erickho123)
        • Like
      • 148 replies
    • This release will:

      Fix prayers and world hopper API (Thanks @JoeDezzy1 and @erickho123)


      Improve banking API (Thanks @Encoded)


      Adds methods for returning and using Java Lists, rather than arrays


      Slightly randomizes some hardcoded behaviour


      Removes sleeps from waitConditions; the efficiency saving potential is negligible in these use-cases, therefore cleaner code is preferable


      Other back-end improvements





      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Sad
        • Haha
        • Thanks
        • Like
      • 90 replies
    • This release will:

      Add new internal framework for capturing exceptions


      Fix issue with not selecting the last column in world hopper (Thanks @Todd)


      Add a message about pin usage in Banking#openBank (Thanks @Todd)


      Disable the firewall by default (Thanks @Todd)


      Fix handling of the welcome screen after login (Thanks @Encoded)


      Fix wrong amount bank withdrawal (Thanks @Encoded)


      Fix Screen#isInViewport


      Fix Game#isInViewport (Thanks @Encoded)


      Call onBreakEnd for ListenerManager Breaking Listeners (Thanks @Encoded)


      Fix Prayer#getPrayerPoints NumberFormatException (Thanks @JoeDezzy1)



      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Thanks
        • Like
      • 28 replies
    • This release will:

      Fix LG for both OSBuddy and RuneLite


      Fix issue where the resizable client isn't able to be made smaller (Thanks @JoeDezzy1)


      Fix detection of the logout game tab when resizable mode and side panels are enabled (Thanks @JoeDezzy1)


      Add initial support for Sentry to allow us to identify and easily debug exceptions happening with all TRiBot users


      Add methods to determine if the bank is actually loaded, and not just the overarching interface (Thanks @wastedbro)



      Upcoming updates:

      Improved CLI support


      Full Sentry support


      Much more
        • Like
      • 64 replies
    • This release will:

      Fix NPE in Camera API (Thanks @wastedbro)


      Update deposit box interface ids (Thanks @Encoded)


      Add various bank methods (Thanks @wastedbro)


      Banking#getWithdrawXQuantity


      Banking#getDefaultWithdrawQuantity


      Banking#arePlaceholdersOn




      Fix resizeable minimap bug (Thanks @wastedbro)


      Remove Java 8 requirement


      Please note: TRiBot is not yet fully compatible with Java 10+




      Fix the break handler issues by ensuring the break handler thread never gets paused


      Fix broken settings hooks



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
        • Like
      • 68 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...