Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Buy OSRS Gold

Sell OSRS Gold
TRiLeZ

Human Mouse Implementation

Recommended Posts

How do i disable this? I'm getting 50% less profit...

 

 

Great update :D I find my bots run slower but idc tbh, i only care about ban rates

Understandable. People recording these 3 hour bits probably aren't as "efficient". I can't imagine 3hours of complete efficiency. I always slough off periodically, go get drinks, bathroom, etc.

 

But if you submit your own mouse recordings, I bet you could get efficiency. Just do one 3-hour efficient set of mouse recordings and your bots will surely follow suit.

Edited by boatsb4hose

Share this post


Link to post
Share on other sites

The mouse movements are slower but they're so much more human-like. Really loving it even with the decrease in profit which will easily be made up for the lower chance of receiving a ban xD.

 

EDIT: Realized there's an increase in CPU usage as well. Wouldn't hurt to make this an optional feature.

Edited by AsianNinja

Share this post


Link to post
Share on other sites

This uses alot of CPU. Normally my clients are anywhere from 15-25% depending on the script. When the was implemented I was getting over 50-60% each client so I could only run a few accounts. I found out how to disable it for the time-being until the cpu issue is fixed.

Share this post


Link to post
Share on other sites

This uses alot of CPU. Normally my clients are anywhere from 15-25% depending on the script. When the was implemented I was getting over 50-60% each client so I could only run a few accounts. I found out how to disable it for the time-being until the cpu issue is fixed.

Really? How do you disable it?

Share this post


Link to post
Share on other sites

An hour ago I found a very small bug with the Human Mouse, which resulted in the mouse movement/path generation to be tens of thousands of times less efficient than it should be.

 

I will release a patch later today.

Thank you so much TRiLez! Just to clarify, will this increase CPU efficiency, or just the efficiency of the mouse movements themselves (increasing in-game XP rates etc)?

Share this post


Link to post
Share on other sites

Thank you so much TRiLez! Just to clarify, will this increase CPU efficiency, or just the efficiency of the mouse movements themselves (increasing in-game XP rates etc)?

 

CPU/RAM efficiency. Maybe also the XP rate in case the inefficiency was causing the script to slow down.

  • Like 1

Share this post


Link to post
Share on other sites

CPU/RAM efficiency. Maybe also the XP rate in case the inefficiency was causing the script to slow down.

In your topic, you said "we can avoid detection to the extent by which Jagex uses mouse data in the detection process." how much of the detection process do you think jagex relies on mouse data? Like I would guess 95%, but what do I know. The rest would be log time and what else would u guess

Edited by boatsb4hose

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Our picks

    • Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability.
        • Like
      • 38 replies
    • Come give us feedback on the next version of TRiBot!
        • Thanks
        • Like
      • 75 replies
    • TRiBot is looking to improve a lot of its customer relationship management, customer on boarding process, customer experience, design elements, community engagement and pretty much everything else you can imagine when it comes to marketing.

      Our goal: To ensure that the marketing done TRULY reflects the experience and does not shine an inaccurate light on what TRiBot is lacking in.

      So I ask, what do you love about TRiBot and what do you hate about TRiBot? What does O S Bot, Rune M8, PowR Bot and Dre amBot do better? (yes I purposely didn't spell it right 😂).

      Love, 

      RileyZ
        • Like
      • 23 replies
    • Over the last three weeks, I've been working on upgrading our server infrastructure. It's finally ready and is now live!

      Why?

      Increased reliability - less server errors


      Increased availability - less downtime


      Increased security - keeping us and you secure


      Increased capacity - ability to serve you better


      Increased speed - less waiting for things to load


      Faster development - server and service updates will come faster


      What are the changes?

      Move from a single AWS EC2 instance to AWS ECS (Elastic Container Service)


      Distributed computing


      Load balancing


      Git management of server files and filesystem


      Redis caching


      How?

      AWS ECS (with 10 EC2 instances)


      AWS ElastiCache (Redis)


      AWS Load Balancing


      AWS EFS (Elastic file system)


      Please bare with us as I continue to tune the server for maximum performance. Slow loading speeds may occur temporarily. I thank everyone for their patience.

      Please post on this thread if you experience any issues other than slow loading times.
        • Like
      • 51 replies
    • This release will:

      Fix prayers and world hopper API (Thanks @JoeDezzy1 and @erickho123)


      Improve banking API (Thanks @Encoded)


      Adds methods for returning and using Java Lists, rather than arrays


      Slightly randomizes some hardcoded behaviour


      Removes sleeps from waitConditions; the efficiency saving potential is negligible in these use-cases, therefore cleaner code is preferable


      Other back-end improvements





      Note: If you are using LG, please restart both the RS client and TRiBot.
        • Sad
        • Haha
        • Thanks
        • Like
      • 90 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...