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TRiLeZ

TRiBot Release 9.214_0

12 posts in this topic

Hello Community,

 

I haven't been making many release threads lately (but I have been making a lot of releases), but this release features some significant changes, so I've decided to make this release thread.

 

Main Features:

  • More efficient/faster sorting
  • The getAll(..) method for Objects, NPCs, GroundItems, and Players now accepts a filter, resulting in more efficient finding methods.
  • Added exists(..) method to Objects, NPCs, GroundItems, and Players, which is a more efficient way of checking if an entity exists, as opposed to doing find(..).length == 0.
  • Objects, NPCs, GroundItems, and Players's find methods can now all utilize KillLoopException.
  • Added or() method to Filter.
  • Added getArea() to RSMenuNode.
  • Fixed the offer one bug with the Trading API.
  • More human-like initial client loading.
  • Fixed Mouse Data Collector bugs.
  • Added mouse wheel scrolling support.
  • Bank scrolling can now be done via mouse wheel scrolling, or using the scroll bar (depending on the character profile).
  • Added isClickable() to Clickable07.

Thanks,

TRiLeZ

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Sweet!

 

Small question to you @TRiLeZ: I saw a post of you which said that you were going to implement some new webwalking in December. Were you able to do so? 

Edited by faberleen

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  • More human-like initial client loading.

what does this consist of?

Edited by Wise Guy

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I cant seem to get any of my scripts to work from yesterday? does it have to do with the client update because all of my scripts started acting up....

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what does this consist of?

for one, I'm pretty sure the client now loads the preferred world of the computer at the time.

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