Jump to content

Ho Ho Ho, a TRiBot Christmas Event! 2014

Recommended Posts

See this year's winners here!



First off, we would like to wish you a Merry Christmas and Happy Holidays from the Staff at TRiBot and we hope you have a safe and happy Holiday. It's been another great year with lots of great changes and improvements around the site and client and we would like to celebrate that with you all with some fun events!
What better way to bring in the new year than a community game with a giveaway!
That's right, we're awarding 3 prizes to those of you who have the wits and stamina to keep up with this year's game with unlimited submissions.
Here's how it works,



Christmas A-Z Game:
1) You may not double post.

2) You may post as many unique submissions as you want.
3) You must select a word that begins with the last letter of the word before your post.

  • This word must be Holiday themed.
  • It can be a Toy, Person, etc. as long as it has some relation to the Holidays.
  • i.e. Post #1: "Christmas" .. Post #2 "Santa" ... Post #3 "Angel"
  • Your post must meet this criteria to be counted in the drawing.

4) We will draw the winning numbers for 1st/2nd/3rd place on Sunday morning, 28 December 2014.


1st Place

  • Mr. Santa Claus 2014 Badge (lasts forever) c8PfdTW.png / w8pzNP4.png
  • $25 TRiBot Credits
  • 1 month of VIP (to current VIP members)


2nd Place

  • $15 TRiBot Credits
  • 1 month of VIP (to current VIP members)

3rd Place

  • $10 TRiBot Credits
  • 1 month of VIP (to current VIP members)


Good luck to everyone and Happy Holidays from TRiBot!

  • Like 1

Share this post

Link to post
Share on other sites
This topic is now closed to further replies.

  • Our picks

    • This release will:

      Fix key event handling issue

      Fix other event handling issue

      Fix RSServer hook

      Update world hopper to have it use OCR, thanks to Todd

      Use proper disposal of old Graphics objects

      Reformat code

      Rearrange code

      Organize code imports

      Apply around 8000 automated code refactorings

      Make preparations for Java 9

      Fix 11 various bugs

      Add more reliable debugging support

      Fix mouseEntered/Exited event dispatching bug

      Fix minimap walking bug where it opens the map

      Fix broken hooks for today's game update
        • Thanks
        • Like
      • 87 replies
    • This update will:

      Fix GE inventory item positioning bug

      Fix broken object hooks
        • Like
      • 27 replies
    • This release will:

      Fix some ClosedChannelException bug

      Fix bug in RSObject#getAllTiles

      Add game tab support for "Kourend Favour"
        • Like
      • 15 replies
    • This release will:

      Fix Settings UI placement bug

      Fix game object location bug

      Fix small layout bug making the client shift up and down

      Fix client crashing bug where loading the client with a small display area will cause the client to crash

      Fix annoying Linux bug relating to painting events and peers

      Fix settings saving bug where settings are saved to disk more often than they should

      Fix RSInterface#isBeingDrawn bug affecting a limited amount of people

      Drop Java 1.7 bytecode version for 1.8

      Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).

      This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
        • Like
      • 40 replies
    • This update will:

      Fix the RSMenuNode bug which also fixes the bug with bank opening

      Fix the incorrect object positions bug

      Fix and re-enable the LG Objects API Accelerator

      Fix the RSObject#getAllTiles bug
        • Like
      • 22 replies
  • Recently Browsing   0 members

    No registered users viewing this page.