Jump to content
AlphaDog

Script packer - Packs all your scripts with ease

Recommended Posts

Script packer

 

70c3daf4c41f00660d07e0f5a9415aa0.gif

 

 

What does it do?

  • Loads all your scripts from the .tribot/bin folder.
  • Uses bytecode analysis to get the dependencies of your script, 
  • Packs them neatly into a zip file
    • Will load the script name + version from the manifest
    • If there is no manifest, it will use the class name
    • If there already exists a file with the same name, it will add (x) behind it (1, 2, 3, ect)

d9fc54b1e2.png

 

Instructions

  • Make sure that the script packer is in your project folder
  • You have to build your project before packing your script
  • Now you have 2 options:
    • Open the jar file as an application and select your script from the GUI
    • Add the jar file as a library and execute the packer dynamically
  • It ony packs the dependencies that have scripts as the root package (scripts.utilities.AreaCreator for exaple)

Note: You have to run it with JDK8

 

Example code

    public static void main(String[] args) {        
        ScriptPacker.pack(AreaCreator.class);    
    }

Todo

  • Unused method removal
  • Option to set a custom src & bin folder
  • Option to compile all classes dynamically 
  • Automatically pack your scripts after building your project using Ant or Maven

 

Download link

http://www.mediafire.com/download/9dfb948tzz8v8l6/Script+packer.jar

 

Will upload the source to github / bitbucket tommorow

Edited by AlphaDog
  • Like 4

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Our picks

    • This release will:

      Fix key event handling issue


      Fix other event handling issue


      Fix RSServer hook


      Update world hopper to have it use OCR, thanks to Todd


      Use proper disposal of old Graphics objects


      Reformat code


      Rearrange code


      Organize code imports


      Apply around 8000 automated code refactorings


      Make preparations for Java 9


      Fix 11 various bugs


      Add more reliable debugging support


      Fix mouseEntered/Exited event dispatching bug


      Fix minimap walking bug where it opens the map


      Fix broken hooks for today's game update
        • Thanks
        • Like
      • 86 replies
    • This update will:

      Fix GE inventory item positioning bug


      Fix broken object hooks
        • Like
      • 27 replies
    • This release will:

      Fix some ClosedChannelException bug


      Fix bug in RSObject#getAllTiles


      Add game tab support for "Kourend Favour"
        • Like
      • 15 replies
    • This release will:

      Fix Settings UI placement bug


      Fix game object location bug


      Fix small layout bug making the client shift up and down


      Fix client crashing bug where loading the client with a small display area will cause the client to crash


      Fix annoying Linux bug relating to painting events and peers


      Fix settings saving bug where settings are saved to disk more often than they should


      Fix RSInterface#isBeingDrawn bug affecting a limited amount of people


      Drop Java 1.7 bytecode version for 1.8


      Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).


      This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
        • Like
      • 40 replies
    • This update will:

      Fix the RSMenuNode bug which also fixes the bug with bank opening


      Fix the incorrect object positions bug


      Fix and re-enable the LG Objects API Accelerator


      Fix the RSObject#getAllTiles bug
        • Like
      • 22 replies
  • Recently Browsing   0 members

    No registered users viewing this page.

×