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[ABCv2] daxHunter [500+ Chins/Hr 900k GP/Hr] [Black Chins] [FALCONRY] [RANK 4 AND 6 HUNTER HISCORES]

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Script works like a charm for me (did crimsons and grey chins so far) going to try red chins soon!

Only my signature won't update?(on your site hiscores it does but not de dynamic sig??

 

You need to link case sensitive to your username: http://daxmagex.com/Signatures/daxBlackChins/users/Stefano015.png

 

If your name is not exact, it'll cache the previous value and won't update.

 

yeah its something wrong with  hopping from daxhunter users, it should be disabled at all, it shount hope from daxhunter users at all..

 

I've added an update on the newest version which should add 2 checks on whether a player should be blaclisted or not, although current users that are already blacklisted will still be blacklisted for some time.

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  • [21:07:31] Login bot started.
  • [21:07:31] Login Bot: Login...
  • [21:07:43] Login bot succeeded.
  • [21:07:43] Determining Formation
  • [21:22:23] Player: Estalti level: 37 is not a daxHunter user. 8 tiles away.
  • [21:22:25] Login Screen Hopping to world: 74
  • [21:41:38] Banking.isInBank() is false
  • [21:41:41] Banking.isInBank() is false
  • [21:41:42] Banking.isInBank() is false
  • [21:41:43] Banking.isInBank() is false
  • [21:41:48] Banking.isInBank() is false
  • [21:41:50] Banking.isInBank() is false
  • [21:41:51] Banking.isInBank() is true
  • [21:41:53] Banking.isInBank() is true
  • [21:41:59] Withdrew all items. Waiting for inventory to appear in inventory.
  • [21:48:16] Have an issue with the script? Please fill out this form: http://daxmagex.com/Support.html
  • [21:48:16] Get your dynamic signatures here: http://daxmagex.com/Signatures/daxBlastFurnace/users/Highscores.png
  • [21:48:16] Script Ended: daxHunter [Premium].

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  • [12:13:13] at obf.Zi.run(gn:159)

[12:13:13] at java.lang.Thread.run(Unknown Source)

[12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:14] at obf.ZH.g(me:351)

[12:13:14] at obf.Zi.run(gn:159)

[12:13:14] at java.lang.Thread.run(Unknown Source)

[12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:14] at obf.ZH.g(me:351)

[12:13:14] at obf.Zi.run(gn:159)

[12:13:14] at java.lang.Thread.run(Unknown Source)

[12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:14] at obf.ZH.g(me:351)

[12:13:14] at obf.Zi.run(gn:159)

[12:13:14] at java.lang.Thread.run(Unknown Source)

[12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:14] at obf.ZH.g(me:351)

[12:13:14] at obf.Zi.run(gn:159)

[12:13:14] at java.lang.Thread.run(Unknown Source)

[12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:15] at obf.ZH.g(me:351)

[12:13:15] at obf.Zi.run(gn:159)

[12:13:15] at java.lang.Thread.run(Unknown Source)

[12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:15] at obf.ZH.g(me:351)

[12:13:15] at obf.Zi.run(gn:159)

[12:13:15] at java.lang.Thread.run(Unknown Source)

[12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:15] at obf.ZH.g(me:351)

[12:13:15] at obf.Zi.run(gn:159)

[12:13:15] at java.lang.Thread.run(Unknown Source)

[12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:15] at obf.ZH.g(me:351)

[12:13:15] at obf.Zi.run(gn:159)

[12:13:15] at java.lang.Thread.run(Unknown Source)

[12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:15] at obf.ZH.g(me:351)

[12:13:15] at obf.Zi.run(gn:159)

[12:13:15] at java.lang.Thread.run(Unknown Source)

[12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:16] at obf.ZH.g(me:351)

[12:13:16] at obf.Zi.run(gn:159)

[12:13:16] at java.lang.Thread.run(Unknown Source)

[12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:16] at obf.ZH.g(me:351)

[12:13:16] at obf.Zi.run(gn:159)

[12:13:16] at java.lang.Thread.run(Unknown Source)

[12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:16] at obf.ZH.g(me:351)

[12:13:16] at obf.Zi.run(gn:159)

[12:13:16] at java.lang.Thread.run(Unknown Source)

[12:13:32] java.lang.reflect.InvocationTargetException

[12:13:32] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)

[12:13:32] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)

[12:13:32] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)

[12:13:32] at java.lang.reflect.Constructor.newInstance(Unknown Source)

[12:13:32] at obf.GF.run(tj:531)

[12:13:32] at java.lang.Thread.run(Unknown Source)

[12:13:32] Caused by: java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:32] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:32] at scripts.chin_trapper.DaxHunterMain.(DaxHunterMain.java:82)

[12:13:32] ... 6 more 

Comes up with that

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  • [12:13:13] at obf.Zi.run(gn:159)
  • [12:13:13] at java.lang.Thread.run(Unknown Source)
  • [12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:14] at obf.ZH.g(me:351)
  • [12:13:14] at obf.Zi.run(gn:159)
  • [12:13:14] at java.lang.Thread.run(Unknown Source)
  • [12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:14] at obf.ZH.g(me:351)
  • [12:13:14] at obf.Zi.run(gn:159)
  • [12:13:14] at java.lang.Thread.run(Unknown Source)
  • [12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:14] at obf.ZH.g(me:351)
  • [12:13:14] at obf.Zi.run(gn:159)
  • [12:13:14] at java.lang.Thread.run(Unknown Source)
  • [12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:14] at obf.ZH.g(me:351)
  • [12:13:14] at obf.Zi.run(gn:159)
  • [12:13:14] at java.lang.Thread.run(Unknown Source)
  • [12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:15] at obf.ZH.g(me:351)
  • [12:13:15] at obf.Zi.run(gn:159)
  • [12:13:15] at java.lang.Thread.run(Unknown Source)
  • [12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:15] at obf.ZH.g(me:351)
  • [12:13:15] at obf.Zi.run(gn:159)
  • [12:13:15] at java.lang.Thread.run(Unknown Source)
  • [12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:15] at obf.ZH.g(me:351)
  • [12:13:15] at obf.Zi.run(gn:159)
  • [12:13:15] at java.lang.Thread.run(Unknown Source)
  • [12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:15] at obf.ZH.g(me:351)
  • [12:13:15] at obf.Zi.run(gn:159)
  • [12:13:15] at java.lang.Thread.run(Unknown Source)
  • [12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:15] at obf.ZH.g(me:351)
  • [12:13:15] at obf.Zi.run(gn:159)
  • [12:13:15] at java.lang.Thread.run(Unknown Source)
  • [12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:16] at obf.ZH.g(me:351)
  • [12:13:16] at obf.Zi.run(gn:159)
  • [12:13:16] at java.lang.Thread.run(Unknown Source)
  • [12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:16] at obf.ZH.g(me:351)
  • [12:13:16] at obf.Zi.run(gn:159)
  • [12:13:16] at java.lang.Thread.run(Unknown Source)
  • [12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:16] at obf.ZH.g(me:351)
  • [12:13:16] at obf.Zi.run(gn:159)
  • [12:13:16] at java.lang.Thread.run(Unknown Source)
  • [12:13:32] java.lang.reflect.InvocationTargetException
  • [12:13:32] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
  • [12:13:32] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
  • [12:13:32] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
  • [12:13:32] at java.lang.reflect.Constructor.newInstance(Unknown Source)
  • [12:13:32] at obf.GF.run(tj:531)
  • [12:13:32] at java.lang.Thread.run(Unknown Source)
  • [12:13:32] Caused by: java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:32] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:32] at scripts.chin_trapper.DaxHunterMain.(DaxHunterMain.java:82)
  • [12:13:32] ... 6 more 
  • Comes up with that

 

 

Client issue. Step 10 of this guide will resolve your issue: https://tribot.org/forums/topic/52980-aio-tribot-help-guide/

 

 

Why does the bot click on ignore friends list when trying to logout, he missclicks. worldhopping is bugged...

 

Issue should be resolved. Runescape shifted their interfaces with the update.

Edited by daxmagex

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new problem!!

he releasing chins before teleport to edgeville i had run it for 5 hours and no chins so

  • [01:52:53] Script Started: daxHunter [Premium].
  • [01:53:02] Determining Formation
  • [01:53:02] Need to bank for traps
  • [01:53:02] Banking.isInBank() is true
  • [01:53:03] Need to bank for traps
  • [01:53:03] Banking.isInBank() is true
  • [01:53:08] Withdrew all items. Waiting for inventory to appear in inventory.
  • [01:53:08] Inventory no Food
  • [01:53:09] Withdrew all items. Waiting for inventory to appear in inventory.
  • [01:53:09] Inventory no Food
  • [01:53:09] Withdrew all items. Waiting for inventory to appear in inventory.
  • [01:53:09] Inventory no Food
  • [01:53:09] Withdrew all items. Waiting for inventory to appear in inventory.
  • [01:54:58] Player: A Wiggly Pig level: 3 is not a daxHunter user. 18 tiles away.
  • [01:55:00] Login Screen Hopping to world: 75
  • [01:55:21] Player: deedeecarran level: 16 is not a daxHunter user. 16 tiles away.
  • [01:55:23] Login Screen Hopping to world: 74
  • [02:00:59] Player: NoT So Go0d level: 33 is not a daxHunter user. 9 tiles away.
  • [02:01:01] Login Screen Hopping to world: 19
  • [02:07:38] Player: A Wiggly Pig level: 3 is not a daxHunter user. 2 tiles away.
  • [02:07:40] Login Screen Hopping to world: 67
  • [02:10:23] Player: annadianekoe level: 14 is not a daxHunter user. 8 tiles away.
  • [02:10:26] Login Screen Hopping to world: 66
  • [02:15:57] Player: miznertownie level: 15 is not a daxHunter user. 12 tiles away.
  • [02:15:59] Login Screen Hopping to world: 5
  • [02:25:07] Banking.isInBank() is false
  • [02:25:12] Banking.isInBank() is false
  • [02:25:12] Releasing 105 chins.
  • [02:28:21] Player: Imp Laptier level: 4 is not a daxHunter user. 17 tiles away.
  • [02:28:24] Login Screen Hopping to world: 78
  • [02:28:27] Login Screen Hopping to world: 78
  • [02:33:16] Player: miznertownie level: 15 is not a daxHunter user. 18 tiles away.
  • [02:33:19] Login Screen Hopping to world: 50
  • [02:33:34] Need to bank for traps
  • [02:33:34] Banking.isInBank() is false
  • [02:33:34] Releasing 17 chins.
  • [02:33:38] Need to bank for traps
  • [02:33:38] Banking.isInBank() is false
  • [02:33:39] Need to bank for traps
  • [02:33:39] Banking.isInBank() is false
  • [02:33:40] Need to bank for traps
  • [02:33:40] Banking.isInBank() is false
  • [02:33:44] Need to bank for traps
  • [02:33:44] Banking.isInBank() is false
  • [02:33:47] Need to bank for traps
  • [02:33:47] Banking.isInBank() is false
  • [02:33:48] Need to bank for traps
  • [02:33:48] Banking.isInBank() is true
  • [02:33:50] Need to bank for traps
  • [02:33:50] Banking.isInBank() is true
  • [02:33:54] Withdrew all items. Waiting for inventory to appear in inventory.
  • [02:33:54] Inventory no Food
  • [02:33:55] Withdrew all items. Waiting for inventory to appear in inventory.
  • [02:33:55] Inventory no Food
  • [02:33:55] Withdrew all items. Waiting for inventory to appear in inventory.
  • [02:36:49] Player: 625poltavka level: 9 is not a daxHunter user. 19 tiles away.
  • [02:36:51] Login Screen Hopping to world: 62

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      Combat AIO is TRiBot's most advanced combat script. Written by Assume, one of TRiBot's most popular scripters, Combat AIO strives to be the highest quality script available.
      Features:
      AIO Combat Customizable looting with loot over X value support!  Special Weapon support of all spec weapons (if I forgot one, let me know I can add it instantly!) Static protection prayer support Complete potion support (This is automatic, you do not need to do anything to enable it!) Combat radius Saving your settings Perfect combat system custom pathing support Piety/Chivarly Flickering  Banking with automatic teleport support (Just hit start and there's a good chance it'll bank without anything from you) Guthans Bones to Peaches (tabs only) Range support Telegrab Alching Save/load and share customized paths Progression mode (change attack style, etc etc)
      Price: $12.99 for 180 days or $3.99/month or $2.99/2weeks
      How to buy:
      Option 1: Purchase with credits through the TRiBot repository
       
      Join Discord chat for support

       
      Current GUI:

       
      Bug report format:
       
      FAQ:
      Q: How do I get updates?
      A: Updates are applied automatically every time the script is ran.  Q: Are there any banned locations?
      A: No Q: Will this script work anywhere? A: The script is designed as a general combat bot and will work in the vast majority of locations. Areas with specialized events may not work (though some will) if you have questions about a specific area ask.  Progress and bug reports are appreciated, enjoy!
       
      Terms of Service:
      You accept the terms of service by purchasing the service.
      Terms of service include, but are not limited to, the TRiBot premium script terms of service found HERE.
      I may add to or edit my terms at any time, by continuing to use my service you automatically accept the updated terms.
    • By JoeDezzy1
      To Purchase: CLICK HERE

       

       
      Paint artwork: @PillsburyRS
      Progress reports:
      Change Log:
      How to use the script:
       
    • By godspower33
      Gods AIO Tabs
      GET IT HERE
      I have had a lot of personal success in using this script to train magic for other gold farming activities while profiting and also running this script for gold farming itself. I personally use a level 3 host with 67 Construction and have all my other accounts go to that house. I experience extremely low ban rates on my hosts (I use separate proxies for the hosts) and I have had great success running my gold farm accounts to 90+ magic.
      For example, my typical gold farm bot will look like this (I normally run these accounts for 1-2 bonds, then retire them) Accounts with better looking stats, quests, proper breaks, etc should last even longer!

       
      Features:
      Profits up to 300k/hr depending on current prices of items.
      Can make up to 900+ tabs/hr
      Flawless tab making, can be run indefinitely, anti-stuck.
      Accurate profit counting (Based off OSBuddy prices)
      Supports self house use or using a friends house to host! (Gold farm 😉)
      Unnotes soft clay using phials in rimmington.
      Supports all lecterns.
      Client argument support
       
      How to use: 
      Fill out the simple GUI (You must select options, if you're running a host, you can select any tablet)

      Start in rimmington
      Have a staff of air equipped (No mud staff support at this time)
      Have supplies in inventory, for example Noted Soft clay, Law runes, Elemental rune of choice, Coins
      Example inventory: (House tabs)

      Do not run breaks on your host
       
      Stats required: 
      25+ Magic
      40+ Construction if you are not using a friends house.
       
      Proggies:

       
      How to use Script Arguments:
      Arguments list:
      "arg", "tab", "usingFriend", "host", "name"
      "arg" = if you are using arguments, you will put "yes"
      "tab" = you will enter one of the following tablets, "fally", "cammy", "varrock, "house"
      "host" = You will enter "yes" or "no" based on whether this account is the host or not
      "usingFriend" = You will enter "yes" or "no" based on if you are using a friends house
      "name" = You will enter your hosts name here.
      Example argument: arg:yes;tab:house;usingFriend:yes;host:no;name:zezima;
      1. Choose my script.
      2. Enter your information here.

    • By Tri
      TRiBot's #1 Script For Training Pures & Mains
      Description:
      Tri Experiment Fighter is a flawless script designed to kill Experiments in the Canafis Dungeon.
      The script was designed not just to be fast, but also to be very stable and human like. With many many people often using the script for days at a time without stopping it. Tri Experiment Fighter is one of the fastest & safest script available to train any type of account with.
       
      Experiments are one of the best monster in the game to train on for all account types because:
      They have 100 hitpoints - Which means you don't have to attack another one often.
      They have a max hit of 2 - Which means they are ideal to train on for pures.
      There are ALOT of them to train on, and the script is capable of fighting in all areas of the dungeon
      They are close to a bank - They are about a 30 second walk away from the Canafis Bank.
      Features:
      Pictures:
      Contact Info / Support:
      If you ever need help with the script, feel free to send me a pm on the forums, or add me on skype and I usually reply within a few hours. My skype is: tri.tribot
      Purchase Information / Pricing:
      Simply click the button below or search for the script on the repository

       
      Thanks for reading
    • By Tri
      TRiBot's #1 Script For Money Making & Killing Tzhaars
      Description:
      Tri AIO Tzhaar FIghter is a flawless script designed to kill all of the Tzhaar monsters in the Tzhaar City.
      The script was designed not just to be fast, but also to be very stable and human like. While also being very safe for all account types, including pures! Tri AIO Tzhaar Fighter is actually the only Tzhaar fighting script available on the market, and with all of the features listed below, I'm sure this will always be the best available Tzhaar Fighter available!
       
      Tzhaar Creatures are a great monster in the game to train on for all account types because:
      Safe spotting - If you are a pure, or just want to train without taking much damage, this script is perfect for you. You can fight them safely using Halberds ( for melee ), Ranged, or Magic.
      There are ALOT of them to train on - There are 3 ideas spots for pures to train on, and unlimited customisable training spots for mains!
      They are close to a bank - From any place in the dungeon, it will take no longer than 30 seconds to walk to the bank.
      Their loot - All tzhaar creatures have a massive drop table, including multiple items worth over 200k each!
      Features:
      Pictures:
       
      Contact Info / Support:
      If you ever need help with the script, feel free to send me a pm on the forums, or add me on skype and I usually reply within a few hours. My skype is: tri.tribot
      Purchase Information / Pricing:
      Simply click the button below or search for the script on the repository 

      Thanks for reading 
    • By Tri
      TRiBot's #1 Script for training Zerkers and Mains
      Description:
      Tri Yak Fighter is a flawless script designed to kill Yaks on the island of Neitiznot
      The script was designed not just to be fast, but also to be very stable and human like. With many many people often using the script for days at a time without stopping it. Tri Yak Fighter is one of the fastest & safest script available to train any type of account with.
      Yaks are one of the best monster in the game to train on for all account types because:

      They have 50 hitpoints - Which means you don't have to attack another one often.
      They have a max hit of 2 - Which means they are ideal to train on for all account types.
      There are ALOT of them to train on - There are about 15 different yaks all bunches up which the bot can train on.
      They are close to a bank - They are about a 30 second walk away from the Neitiznot Bank.
      Features:
      Pictures:
      Contact Info / Support:
      If you ever need help with the script, feel free to send me a pm on the forums, or add me on skype and I usually reply within a few hours. My skype is: tri.tribot
      Purchase Information / Pricing:
      Simply click the button below or search for the script on the repository

       
      Thanks for reading
  • Our picks

    • This release will:

      Fix key event handling issue


      Fix other event handling issue


      Fix RSServer hook


      Update world hopper to have it use OCR, thanks to Todd


      Use proper disposal of old Graphics objects


      Reformat code


      Rearrange code


      Organize code imports


      Apply around 8000 automated code refactorings


      Make preparations for Java 9


      Fix 11 various bugs


      Add more reliable debugging support


      Fix mouseEntered/Exited event dispatching bug


      Fix minimap walking bug where it opens the map


      Fix broken hooks for today's game update
        • Thanks
        • Like
      • 55 replies
    • This update will:

      Fix GE inventory item positioning bug


      Fix broken object hooks
        • Like
      • 27 replies
    • This release will:

      Fix some ClosedChannelException bug


      Fix bug in RSObject#getAllTiles


      Add game tab support for "Kourend Favour"
        • Like
      • 15 replies
    • This release will:

      Fix Settings UI placement bug


      Fix game object location bug


      Fix small layout bug making the client shift up and down


      Fix client crashing bug where loading the client with a small display area will cause the client to crash


      Fix annoying Linux bug relating to painting events and peers


      Fix settings saving bug where settings are saved to disk more often than they should


      Fix RSInterface#isBeingDrawn bug affecting a limited amount of people


      Drop Java 1.7 bytecode version for 1.8


      Important: Since the downloadable RS client uses Java 7, it will no longer be compatible with Looking Glass. To make up for this, we will add support for using other clients such as RuneLite (at a later date).


      This change was necessary to allow us to use Java 8 syntax. It also paves the way for Java 9/10/11 support.
        • Like
      • 40 replies
    • This update will:

      Fix the RSMenuNode bug which also fixes the bug with bank opening


      Fix the incorrect object positions bug


      Fix and re-enable the LG Objects API Accelerator


      Fix the RSObject#getAllTiles bug
        • Like
      • 22 replies
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