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daxmagex

[ABCv2] daxHunter [2-TICK 900k GP/Hr] [Black Chins] [FALCONRY]

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Script works like a charm for me (did crimsons and grey chins so far) going to try red chins soon!

Only my signature won't update?(on your site hiscores it does but not de dynamic sig??

 

You need to link case sensitive to your username: http://daxmagex.com/Signatures/daxBlackChins/users/Stefano015.png

 

If your name is not exact, it'll cache the previous value and won't update.

 

yeah its something wrong with  hopping from daxhunter users, it should be disabled at all, it shount hope from daxhunter users at all..

 

I've added an update on the newest version which should add 2 checks on whether a player should be blaclisted or not, although current users that are already blacklisted will still be blacklisted for some time.

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  • [21:07:31] Login bot started.
  • [21:07:31] Login Bot: Login...
  • [21:07:43] Login bot succeeded.
  • [21:07:43] Determining Formation
  • [21:22:23] Player: Estalti level: 37 is not a daxHunter user. 8 tiles away.
  • [21:22:25] Login Screen Hopping to world: 74
  • [21:41:38] Banking.isInBank() is false
  • [21:41:41] Banking.isInBank() is false
  • [21:41:42] Banking.isInBank() is false
  • [21:41:43] Banking.isInBank() is false
  • [21:41:48] Banking.isInBank() is false
  • [21:41:50] Banking.isInBank() is false
  • [21:41:51] Banking.isInBank() is true
  • [21:41:53] Banking.isInBank() is true
  • [21:41:59] Withdrew all items. Waiting for inventory to appear in inventory.
  • [21:48:16] Have an issue with the script? Please fill out this form: http://daxmagex.com/Support.html
  • [21:48:16] Get your dynamic signatures here: http://daxmagex.com/Signatures/daxBlastFurnace/users/Highscores.png
  • [21:48:16] Script Ended: daxHunter [Premium].

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  • [12:13:13] at obf.Zi.run(gn:159)

[12:13:13] at java.lang.Thread.run(Unknown Source)

[12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:14] at obf.ZH.g(me:351)

[12:13:14] at obf.Zi.run(gn:159)

[12:13:14] at java.lang.Thread.run(Unknown Source)

[12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:14] at obf.ZH.g(me:351)

[12:13:14] at obf.Zi.run(gn:159)

[12:13:14] at java.lang.Thread.run(Unknown Source)

[12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:14] at obf.ZH.g(me:351)

[12:13:14] at obf.Zi.run(gn:159)

[12:13:14] at java.lang.Thread.run(Unknown Source)

[12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:14] at obf.ZH.g(me:351)

[12:13:14] at obf.Zi.run(gn:159)

[12:13:14] at java.lang.Thread.run(Unknown Source)

[12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:15] at obf.ZH.g(me:351)

[12:13:15] at obf.Zi.run(gn:159)

[12:13:15] at java.lang.Thread.run(Unknown Source)

[12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:15] at obf.ZH.g(me:351)

[12:13:15] at obf.Zi.run(gn:159)

[12:13:15] at java.lang.Thread.run(Unknown Source)

[12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:15] at obf.ZH.g(me:351)

[12:13:15] at obf.Zi.run(gn:159)

[12:13:15] at java.lang.Thread.run(Unknown Source)

[12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:15] at obf.ZH.g(me:351)

[12:13:15] at obf.Zi.run(gn:159)

[12:13:15] at java.lang.Thread.run(Unknown Source)

[12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:15] at obf.ZH.g(me:351)

[12:13:15] at obf.Zi.run(gn:159)

[12:13:15] at java.lang.Thread.run(Unknown Source)

[12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:16] at obf.ZH.g(me:351)

[12:13:16] at obf.Zi.run(gn:159)

[12:13:16] at java.lang.Thread.run(Unknown Source)

[12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:16] at obf.ZH.g(me:351)

[12:13:16] at obf.Zi.run(gn:159)

[12:13:16] at java.lang.Thread.run(Unknown Source)

[12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)

[12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)

[12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)

[12:13:16] at obf.ZH.g(me:351)

[12:13:16] at obf.Zi.run(gn:159)

[12:13:16] at java.lang.Thread.run(Unknown Source)

[12:13:32] java.lang.reflect.InvocationTargetException

[12:13:32] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)

[12:13:32] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)

[12:13:32] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)

[12:13:32] at java.lang.reflect.Constructor.newInstance(Unknown Source)

[12:13:32] at obf.GF.run(tj:531)

[12:13:32] at java.lang.Thread.run(Unknown Source)

[12:13:32] Caused by: java.lang.ClassCastException: java.lang.Integer cannot be cast to [i

[12:13:32] at org.tribot.api2007.Skills.getXP(sm:51)

[12:13:32] at scripts.chin_trapper.DaxHunterMain.(DaxHunterMain.java:82)

[12:13:32] ... 6 more 

Comes up with that

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  • [12:13:13] at obf.Zi.run(gn:159)
  • [12:13:13] at java.lang.Thread.run(Unknown Source)
  • [12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:14] at obf.ZH.g(me:351)
  • [12:13:14] at obf.Zi.run(gn:159)
  • [12:13:14] at java.lang.Thread.run(Unknown Source)
  • [12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:14] at obf.ZH.g(me:351)
  • [12:13:14] at obf.Zi.run(gn:159)
  • [12:13:14] at java.lang.Thread.run(Unknown Source)
  • [12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:14] at obf.ZH.g(me:351)
  • [12:13:14] at obf.Zi.run(gn:159)
  • [12:13:14] at java.lang.Thread.run(Unknown Source)
  • [12:13:14] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:14] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:14] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:14] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:14] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:14] at obf.ZH.g(me:351)
  • [12:13:14] at obf.Zi.run(gn:159)
  • [12:13:14] at java.lang.Thread.run(Unknown Source)
  • [12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:15] at obf.ZH.g(me:351)
  • [12:13:15] at obf.Zi.run(gn:159)
  • [12:13:15] at java.lang.Thread.run(Unknown Source)
  • [12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:15] at obf.ZH.g(me:351)
  • [12:13:15] at obf.Zi.run(gn:159)
  • [12:13:15] at java.lang.Thread.run(Unknown Source)
  • [12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:15] at obf.ZH.g(me:351)
  • [12:13:15] at obf.Zi.run(gn:159)
  • [12:13:15] at java.lang.Thread.run(Unknown Source)
  • [12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:15] at obf.ZH.g(me:351)
  • [12:13:15] at obf.Zi.run(gn:159)
  • [12:13:15] at java.lang.Thread.run(Unknown Source)
  • [12:13:15] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:15] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:15] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:15] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:15] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:15] at obf.ZH.g(me:351)
  • [12:13:15] at obf.Zi.run(gn:159)
  • [12:13:15] at java.lang.Thread.run(Unknown Source)
  • [12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:16] at obf.ZH.g(me:351)
  • [12:13:16] at obf.Zi.run(gn:159)
  • [12:13:16] at java.lang.Thread.run(Unknown Source)
  • [12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:16] at obf.ZH.g(me:351)
  • [12:13:16] at obf.Zi.run(gn:159)
  • [12:13:16] at java.lang.Thread.run(Unknown Source)
  • [12:13:16] java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:16] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:16] at org.tribot.api2007.Skills.getActualLevel(sm:613)
  • [12:13:16] at scripts.daxChins.Handlers.f.m(PaintHandler.java:34)
  • [12:13:16] at scripts.daxChins.Main.onPaint(Main.java:187)
  • [12:13:16] at obf.ZH.g(me:351)
  • [12:13:16] at obf.Zi.run(gn:159)
  • [12:13:16] at java.lang.Thread.run(Unknown Source)
  • [12:13:32] java.lang.reflect.InvocationTargetException
  • [12:13:32] at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
  • [12:13:32] at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
  • [12:13:32] at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
  • [12:13:32] at java.lang.reflect.Constructor.newInstance(Unknown Source)
  • [12:13:32] at obf.GF.run(tj:531)
  • [12:13:32] at java.lang.Thread.run(Unknown Source)
  • [12:13:32] Caused by: java.lang.ClassCastException: java.lang.Integer cannot be cast to [i
  • [12:13:32] at org.tribot.api2007.Skills.getXP(sm:51)
  • [12:13:32] at scripts.chin_trapper.DaxHunterMain.(DaxHunterMain.java:82)
  • [12:13:32] ... 6 more 
  • Comes up with that

 

 

Client issue. Step 10 of this guide will resolve your issue: https://tribot.org/forums/topic/52980-aio-tribot-help-guide/

 

 

Why does the bot click on ignore friends list when trying to logout, he missclicks. worldhopping is bugged...

 

Issue should be resolved. Runescape shifted their interfaces with the update.

Edited by daxmagex

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new problem!!

he releasing chins before teleport to edgeville i had run it for 5 hours and no chins so

  • [01:52:53] Script Started: daxHunter [Premium].
  • [01:53:02] Determining Formation
  • [01:53:02] Need to bank for traps
  • [01:53:02] Banking.isInBank() is true
  • [01:53:03] Need to bank for traps
  • [01:53:03] Banking.isInBank() is true
  • [01:53:08] Withdrew all items. Waiting for inventory to appear in inventory.
  • [01:53:08] Inventory no Food
  • [01:53:09] Withdrew all items. Waiting for inventory to appear in inventory.
  • [01:53:09] Inventory no Food
  • [01:53:09] Withdrew all items. Waiting for inventory to appear in inventory.
  • [01:53:09] Inventory no Food
  • [01:53:09] Withdrew all items. Waiting for inventory to appear in inventory.
  • [01:54:58] Player: A Wiggly Pig level: 3 is not a daxHunter user. 18 tiles away.
  • [01:55:00] Login Screen Hopping to world: 75
  • [01:55:21] Player: deedeecarran level: 16 is not a daxHunter user. 16 tiles away.
  • [01:55:23] Login Screen Hopping to world: 74
  • [02:00:59] Player: NoT So Go0d level: 33 is not a daxHunter user. 9 tiles away.
  • [02:01:01] Login Screen Hopping to world: 19
  • [02:07:38] Player: A Wiggly Pig level: 3 is not a daxHunter user. 2 tiles away.
  • [02:07:40] Login Screen Hopping to world: 67
  • [02:10:23] Player: annadianekoe level: 14 is not a daxHunter user. 8 tiles away.
  • [02:10:26] Login Screen Hopping to world: 66
  • [02:15:57] Player: miznertownie level: 15 is not a daxHunter user. 12 tiles away.
  • [02:15:59] Login Screen Hopping to world: 5
  • [02:25:07] Banking.isInBank() is false
  • [02:25:12] Banking.isInBank() is false
  • [02:25:12] Releasing 105 chins.
  • [02:28:21] Player: Imp Laptier level: 4 is not a daxHunter user. 17 tiles away.
  • [02:28:24] Login Screen Hopping to world: 78
  • [02:28:27] Login Screen Hopping to world: 78
  • [02:33:16] Player: miznertownie level: 15 is not a daxHunter user. 18 tiles away.
  • [02:33:19] Login Screen Hopping to world: 50
  • [02:33:34] Need to bank for traps
  • [02:33:34] Banking.isInBank() is false
  • [02:33:34] Releasing 17 chins.
  • [02:33:38] Need to bank for traps
  • [02:33:38] Banking.isInBank() is false
  • [02:33:39] Need to bank for traps
  • [02:33:39] Banking.isInBank() is false
  • [02:33:40] Need to bank for traps
  • [02:33:40] Banking.isInBank() is false
  • [02:33:44] Need to bank for traps
  • [02:33:44] Banking.isInBank() is false
  • [02:33:47] Need to bank for traps
  • [02:33:47] Banking.isInBank() is false
  • [02:33:48] Need to bank for traps
  • [02:33:48] Banking.isInBank() is true
  • [02:33:50] Need to bank for traps
  • [02:33:50] Banking.isInBank() is true
  • [02:33:54] Withdrew all items. Waiting for inventory to appear in inventory.
  • [02:33:54] Inventory no Food
  • [02:33:55] Withdrew all items. Waiting for inventory to appear in inventory.
  • [02:33:55] Inventory no Food
  • [02:33:55] Withdrew all items. Waiting for inventory to appear in inventory.
  • [02:36:49] Player: 625poltavka level: 9 is not a daxHunter user. 19 tiles away.
  • [02:36:51] Login Screen Hopping to world: 62

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      Current Price: 1.6m OSRS/Credit or $1.15 BTC, ETH, XRP or LTC/Credit
      Lower prices available depending on quantity, discounts start at 50 credits!
      Contact Methods
      Discord: Fluffee#9509
      PM on the Forums
    • By Beg
      Cooks at Rogues Den (Burthoupe) using the well-known permanent fire.
      Supported Food:
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
       

      Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well. 
      Supported Banks:  
      Lumbridge Top, Varrock West, Varrock East, Edgeville, Grand Exchange, Falador West, Falador East, Draynor Village,  Duel Arena, Clan Wars, Al-Kharid.
      Castle Wars, Catherby, Seers (Camelot), Ardougne West, Ardougne East, Yanille, Nardah, Tzhaar City.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab.
                                
       
      Cooks food on a range/stove/oven.
      Supported Ranges:  
      Al-Kharid, Lumbridge, Falador, Edgeville, Varrock East.
      Cooking Guild, Catherby, Nardah.
      Supported Food:  
      Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab, Plain pizza, Baked potato, Sweetcorn.
       

      Makes food using two ingredients on each other.
      Supported Banks:
      Every bank supported by Banking API.
      Supported Food:
      Jug of Wine, 
      Tuna potato, 
      Anchovy pizza, Meat pizza, Pineapple pizza, Pizza base, Incomplete pizza, Uncooked pizza,
      Pastry dough, Pie shell, Uncooked berry pie, Uncooked meat pie, Raw mud pie, Uncooked apple pie, Raw garden pie, Raw fish pie, Raw wild pie, Raw summer pie.
                                      
       

      The rules for script argument are the following:
      1. Each task is separated by a vertical bar, "|"
      2. Each task setting has an associated key and value, "key=value"
      3. Each task setting is separated by a comma, ","
      4. Option settings follow the same rules as task settings  
      5. Not case-sensitive

      Available task settings:
      type - indicates which type of task it is. Available options are "Rogues den", "Fire", "Range" or "Make item".
      first_supply - the first supply name you want to use.
      supply - same as above (for backwards compatibility).
      second_supply - the second supply name you want to use. Only applies to make-item tasks.
      product - the product name you want to make.
      logs - the logs name you want to burn. Only applies to cooking on self-made fire tasks.
      amount - the amount to cook on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored.
      stop_level - the cooking level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored.

      Available option settings:
      mouse_speed - indicates the average mouse speed to use.
      save_on_system_update -  when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui.
      antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished cooking.
      antibug_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable.
      toogle_roofs - to toogle roofs from buildings. "true" to enable, "false" to disable.
      close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable.

      Example:
      type=rogues den, first_supply=raw shrimps, product=shrimps, amount=1000 |
      type=range, first_supply=raw salmon, product=salmon, amount=10000, stop_level=70 |
      type=fire, first_supply=raw lobster, product=lobster, logs=magic logs, amount=5000, stop_level=75 |
      type=make item, first_supply=jug of water, second_supply=grapes, product=jug of wine, amount=10000 |
      mouse_speed=100, save_on_system_update=true, antiban_reaction=false, antibug_debug=true, toogle_roofs=true, close_with_esc_button=true

      Notes:  Set amount equal to 0 to ignore amount. Set stop level to 0 to ignore stop level.       Ability to create or load one or multiple tasks to be executed. Combine different methods, food, amounts or stop level at your own will.     Save the current script's state. This can be done either on Script's GUI or Script's Paint.  The data file will be stored at .tribot/beg_scripts/Cooking/'your_input'.dat. If enable on GUI, a game system update will generate an automatic save which will be stored at .tribot/beg_scripts/Cooking/'your_rs_name current_date (current time)'.dat.   Load any previous saved state. This can only be done upon start at Script's GUI.                                                      
       Got any progress report worth sharing? Let me know!
       

      Report any bug, missing feature, supported place or food below. If justified, it will be included to the script.
       

       
    • By gef30
      I've decided to update an old script i wrote 3 years ago, and here it is: Multi Fisher v2! Completely rewritten, with a full implementation of ABC2, Multi fisher allows you to fish anything, anywhere! 
      get it HERE
      Source code: https://github.com/frankkeuning/fisher
      Screenshot(s):
       
      Setup guide:
    • By J J
      Repository link

      JJ's Fighter Pro is an AIO Fighter script: it can kill any monster that you want. You can also make a list of items to loot and select the food you want to eat. You can drink potions if needed, pick up and alch certain items, use special attacks, prioritize looting, etc. This is all configurable through the GUI. You can save your settings for future usage.
       
       
      Anti Ban Compliance implementation
      ABCL 10 has been implemented.
       
      Screenshots




       
      Statistics
      JJ's Fighter needs an internet connection to send script statistics to my server. The data is anonymous and you can check what it sends in bot debug.

      Example chart from 15/10/2013

       
      Features
      Melee, range, mage support Eating Looting Banking Bones to peaches XP checking Fast monster switching Dynamic mainloop Setting loading/saving  

      Changelog
    • By Optimus
      Hey TRiBot community!
      The script has been in development for the past ~4 Years, but I've recently just rewrote the entire script, and it now performs better than any other. It's been engineered in a way that mimics a human player down to the littlest detail. It uses human like behavior, playing strategies and teamwork, while also simulating human reaction times and mouse movements, making the script extremely powerful and safe to use.
      To purchase the script or activate your free 1 hour trial, visit the repository:
        https://tribot.org/repository/script/id/2770-optimus-pest-control/
      The current features of the script are:
      VIP is not required Free 1 Hour Trial Advanced ABC2 Antiban Three different playing styles:

      -Defend the knight : The script will defend the void knight, and also kill monsters around the portals to keep your activity bar high.

      Attack the portals: The script will kill the portals as they open up, while also attacking spinners and surrounding npcs when necessary.

      -Repair mode (gain no hp XP): Perfect for defence pures, the script will keep you activity high by chopping down trees and repairing the doors / barricades around the map.
        The script generates unique characteristics for each different account. Point spending feature that will purchase desired items from the void shop when you have enough points. Can join a clan chat and follow the team to different worlds. Can fight with quick prayers Uses the special attack of all weapons Drinks all potions Uses a complex algorithm to calculate the order in which portals will open up. Works well with TRiBot's break handler feature You can start the script from anywhere! It will use the PC minigame teleport if necessary. Randomized pathing each game. Efficiently handles brawlers & splatters' User friendly UI with extensive customization Can play in all boats (Novice, Intermediate, Veteran) Fast at entering the boat ( Multi threaded ) Simple and effective paint that displays points / XP gained.
        Below is a video of the script in action, and some screenshots of results that users have achieved. 

      Reaching max points in a single run:

      Reaching max points again:


      Spending max points on 99 HP: 
       
      Spending max points again:
       
      Spending max points again:







      Thanks, 
      Optimus
    • By Starfox
      Sigma Magic Premium
       
      Script Features
       
      Normal Spells
      Alchemy: Alchemize any item of your choice with low or high alchemy
      Bolt Enchantment: Enchant any bolt of your choice
      Bones to Fruit: Turn any regular or big bone of your choice into bananas or peaches
      Cursing: Cast confuse, weaken, curse, vulnerability, enfeeble, stun, bind, snare, or entangle on any npc of your choice
      Cursing/Alchemy: Use any curse in combination with low or high alchemy for maximum xp per hour
      TO STUN+ALCH OR CURSE+ALCH, SEARCH "Curse" OR "Alch" IN THE SPELL SEARCH BOX AND SELECT "Curse/Alchemy"
      Jewelry Enchantment: Enchant rings, bracelets, necklaces or amulets with enchant level 1-6, DOES NOT SUPPORT TOPAZ
      Superheating: Superheat your ores into any bar of your choice
      Teleportation: Teleport anywhere repeatedly for great experience
       
      Lunar Spells
      Bake Pie: Bake any pie of your choice with the bake pie spell
      Humidify: Cast humidify on empty vials, bowls, jugs, buckets, or clay for great profit. You can also use the humidify spell on a single fish bowl for even faster experience
      Plank Make: Turn normal, oak, teak, or mahogany logs into planks for profit and experience
      String Jewelry: String all of your gold, unstrung symbols, sapphire, emerald, ruby, diamond, dragonstone, or even onyx amulets for fast experience
      Superglass Make: Convert buckets of sand and soda ash, seaweed, or swamp weed into molten glass for amazing profit and experience
      Tan Leather: Tan green, blue, red, or black dragonhide for huge profit and 100k+ xp/hr
      Spin Flax: Spin flax into bowstrings for magic and crafting experience
      Recharge Dragonstone: Charge dragonstone jewelry for profit
       
      GUI Preview
       

       
       
      Progress Reports
       
       
       
      Payment Options
       
      $7.99 for 1 month of access, run up to 5 accounts at the same time
      $14.99 for 3 months of access, run up to 5 accounts at the same time
       


       
    • By Starfox
      Sigma Cooker Premium
       
      Want to purchase Sigma Cooker with Old-school gp? You can buy repository credits from @erickho123 with Old-school gp HERE
       
       
      Script Features
      Meat Cooking: Cooks all of your favorite meats at 6 different locations (Hosidius kitchen, Rogue's Den, Catherby, Nardah, Myth's Guild and Al Kharid)
      Wine Making: Makes wine at any bank (over 300k xp/hr)
      Task Based: Sigma Cooker runs on a robust task based framework
      Cooking Profiles: Sigma Cooker allows you to save your tasks into profiles so you can easily load your favorite tasks
       
      Meats Supported
      Bear meat, Rat meat, Yak meat, Shrimp, Chicken, Rabbit, Anchovy,
      Sardine, Karambwan, Herring, Mackerel, Thin snail,
      Trout, Lean snail, Cod, Pike, Fat Snail, Salmon, Slimy eel, Tuna,
      Rainbow fish, Cave eel, Lobster, Bass, Swordfish, Monkfish
      Shark, Anglerfish, Sea turtle, Dark crab, and Manta ray
       
      To cook any meat of your choice, start the script at one of the 6 supported locations (Hosidius kitchen, Rogue's Den, Catherby, Nardah, Myth's Guild and Al Kharid). The location will be detected automatically by the script.
       
      To make wine, start the script at any bank.
       
      GUI Preview
       

       
      Leave the count at 0 to make all of the selected item.
       
      Progress Reports
       
       
       
       
      Payment Options
       
       $1.99 - 5 accounts for one month of script usage
      $4.99 5 accounts for 3 months of script usage

       
    • By tdawg3523
      Hello and thank you for clicking. I am here offering to hand train your hunter to any level you require. Feel free to message me on discord for more information
      mr shoobadooba#6877
    • By TRiLeZ
      Please give a warm welcome to our new administrator, @Fluffee . He is our new and official customer support lead.
      Over the past 6 months, Fluffee has done an excellent job with helping customers and answering all FreshDesk tickets in a professional and timely manner.
      With this new position, Fluffee will be better able to help all of our loyal customers.
    • By Artificial
      Summary
      Collects planks that at the barbarian outpost plank spot. Banks the planks once you have a full inventory and hops worlds when all planks on one world have been picked up. Makes up to 200K+ an hour with no requirements needed. Just start the bot at the Barbarian Outpost bank or near the planks.
       
      Implements ABC2 Antiban methods. Supports custom world hopping method Antiban methods based on real life data from human players. Makes 200K+ an hour No requirements or starting cash needed. Features dynamic paint that shows status of script, GP per hour rate, time ran, and planks collected Features GUI  
      Perfect Goldfarming Script
      This script is a perfect script to run on multiple accounts and collect gold. All it requires is for you to start the script at Barbarian outpost. There are no requirements needed or starting cash needed. 

      Contact
      For any support or questions, comment below or email me: [email protected] 
  • Our picks

    • This release will:

      Fix LG for both OSBuddy and RuneLite


      Fix issue where the resizable client isn't able to be made smaller (Thanks @JoeDezzy1)


      Fix detection of the logout game tab when resizable mode and side panels are enabled (Thanks @JoeDezzy1)


      Add initial support for Sentry to allow us to identify and easily debug exceptions happening with all TRiBot users


      Add methods to determine if the bank is actually loaded, and not just the overarching interface (Thanks @wastedbro)



      Upcoming updates:

      Improved CLI support


      Full Sentry support


      Much more
      • 48 replies
    • This release will:

      Fix NPE in Camera API (Thanks @wastedbro)


      Update deposit box interface ids (Thanks @Encoded)


      Add various bank methods (Thanks @wastedbro)


      Banking#getWithdrawXQuantity


      Banking#getDefaultWithdrawQuantity


      Banking#arePlaceholdersOn




      Fix resizeable minimap bug (Thanks @wastedbro)


      Remove Java 8 requirement


      Please note: TRiBot is not yet fully compatible with Java 10+




      Fix the break handler issues by ensuring the break handler thread never gets paused


      Fix broken settings hooks



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
      • 68 replies
    • This release will:

      Add support for using custom F key bindings to switch between game tabs (Thanks @erickho123)


      Fix tab opening for "Skills" and "Kourend Tasks" (Thanks @erickho123)



      Note: If you are using LG, please restart both the RS client and TRiBot
      • 34 replies
    • This release will:

      Fix an issue where breaks would stop firing


      Fix Combat#getWildernessLevel, use dynamic search for text and cache ID for later calls


      Fix an NPE in the Combat API


      Fix Mouse#leaveGame bug where the mouse wouldn't actually leave the game screen
      • 21 replies
    • This release will:

      Add LG support for Runelite


      Fix NPCChat issues


      Fix a bug where the camera angle setter would just hold down a key for 5 seconds (the timeout)


      Slightly adjust the rotation via keys to be more accurate


      Add the ability for asynchronous camera movement via keys


      Make Camera rotation via mouse more fluid, with more antiban, and work much better in resizable mode


      Add a "Camera#setCamera" method, allowing the rotation and angle to be set in parallel


      Increase the likelihood of using the mouse for camera movements


      Add support for adjusting the camera to positionable entities (Positionable#adjustCameraTo)



      Upcoming updates:

      Improved CLI support


      Much more



      Note: If you are using LG, please restart both the RS client and TRiBot
      • 59 replies
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